Files
OpenFrontIO/resources/lang/zh-CN.json
T
AotumuriandGitHub ab95e03e45 mls (v5.7) (#4417)
## Description:

Version identifier within MLS: v5.7

[Changed languages]
- cs
- da
- eo
- fa
- fr
- hu
- ja
- ru
- uk
- zh-CN

[Change volume]
- Changed languages: 10
- Changed files: 10
- Changed lines: 21351
- metadata.json: unchanged

Final reviewer: meow

This PR was generated by the PR sender tool, then checked and submitted
by the final reviewer.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:
aotumuri
2026-06-28 16:28:48 +01:00

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{
"lang": {
"en": "Chinese Simplified",
"lang_code": "zh-CN",
"native": "简体中文",
"svg": "cn"
},
"account_modal": {
"cancel_subscription": "取消",
"cancel_subscription_confirm": "确定要取消订阅吗?取消后,您仍可继续使用至当前订阅周期结束。",
"cancel_subscription_failed": "取消订阅失败,请重试或前往“管理订阅”。",
"cancel_subscription_success": "订阅已取消,可继续使用至当前订阅周期结束。",
"change_tier": "变更套餐",
"clear_session": "清除会话",
"connected_as": "已连接为",
"email_placeholder": "请输入您的电子邮件地址",
"enter_email_address": "请输入电子邮件地址",
"failed_to_send_recovery_email": "发送恢复邮件失败",
"fetching_account": "正在获取帐户信息......",
"get_magic_link": "获取魔法链接",
"link_discord": "链接 Discord 帐号",
"linked_account": "以 {account_name} 身份登录成功",
"log_out": "退出登录",
"manage_subscription": "管理",
"no_games": "还没有玩过任何游戏。",
"no_stats": "暂无统计数据。进行几场游戏后即可开始追踪。",
"not_found": "未找到",
"or": "或",
"public_player_id": "公开的玩家 ID",
"reactivate_subscription": "重新激活",
"recovery_email_sent": "账号找回邮件已发送至 {email}",
"sign_in_desc": "登录以保存您的统计数据和进度",
"stats_overview": "统计概览",
"sub_price_monthly": "{price}/月",
"sub_renews_on": "将于 {date} 续费",
"sub_status_active": "已激活",
"sub_status_canceled": "已取消",
"sub_status_canceling": "正在取消",
"sub_status_canceling_on": "将于 {date} 取消",
"sub_status_incomplete": "不完整",
"sub_status_incomplete_expired": "已过期",
"sub_status_past_due": "逾期未付款",
"sub_status_paused": "已暂停",
"sub_status_trialing": "试用",
"sub_status_unpaid": "未付款",
"subscription_portal_failed": "无法打开订阅管理门户。",
"tab_account": "账号",
"tab_friends": "好友",
"tab_games": "游戏",
"tab_stats": "统计",
"title": "账号",
"your_subscription": "您的订阅"
},
"build_menu": {
"desc": {
"atom_bomb": "小型爆炸",
"city": "增加最大人口",
"defense_post": "增加附近边界的防御力",
"factory": "创建铁轨并生成火车",
"hydrogen_bomb": "大型爆炸",
"mirv": "巨型爆炸,仅针对选中的玩家",
"missile_silo": "用于发射核弹",
"port": "发送商船来获得黄金",
"sam_launcher": "抵御导弹攻击",
"warship": "俘获商船、摧毁船只和军舰"
},
"not_enough_money": "金钱不足",
"warship_shift_hint": "按住 Shift 并拖动以一次性选择多艘军舰"
},
"chat": {
"attack": {
"attack": "攻击 [P1]",
"build_warships": "建造军舰!",
"finish": "让我们终结 [P1] 吧!",
"focus": "集火攻击 [P1]",
"mirv": "向 [P1] 发射一个MIRV "
},
"build": "编辑您的消息...",
"cat": {
"attack": "攻击",
"defend": "防御",
"greet": "问候",
"help": "帮助",
"misc": "杂项",
"warnings": "警告"
},
"category": "分类",
"defend": {
"ally": "[P1] 是我的盟友!",
"build_posts": "建造要塞!",
"defend": "防御 [P1]",
"defend_from": "防御 [P1]",
"dont_attack": "不要攻击 [P1]"
},
"from": "{user} 说: {msg}",
"greet": {
"bye": "拜拜!",
"dont_do_that": "不要那样做!",
"gg": "GG",
"good_job": "干得漂亮!",
"good_luck": "祝你好运!",
"have_fun": "玩得开心!",
"hello": "你好 ",
"hi_again": "又见面了!",
"nice_to_meet": "很高兴见到你!",
"oops": "哎呀,点错了!",
"ruining_games": "你把咱俩的游戏体验都搞砸了。",
"same_team": "我是站在你这边的!",
"thanks": "谢谢!",
"trust_broken": "我竟然会相信你…",
"trust_me": "信我,兄弟!",
"well_played": "干得漂亮!"
},
"help": {
"alliance": "结盟吗?",
"gold": "请给我金钱!",
"help_defend": "帮我防御 [P1]",
"no_attack": "请不要攻击我!",
"sorry_attack": "抱歉,我没打算攻击的。",
"trade_partners": "让我们成为贸易伙伴!",
"troops": "请给我军队!",
"troops_frontlines": "向前线派遣军队!"
},
"misc": {
"build_closer": "建造得近一点,这样可以通火车!",
"coastline": "请给我留点海岸线。",
"fun": "这场游戏真有趣!",
"go": "走吧!",
"pr": "我的 PR 什么时候才能被合并…?",
"strategy": "厉害,这波操作!",
"team_up": "让我们联合对抗 [P1]"
},
"phrase": "短语",
"player": "玩家",
"search": "搜索玩家...",
"send": "发送",
"title": "快捷聊天",
"to": "发送给 {user}: {msg}",
"warnings": {
"betrayed": "[P1] 背叛了他的盟友!",
"betrayed_me": "[P1] 背叛了我!",
"cheating": "[P1] 正在作弊!",
"danger_base": "[P1] 没有防守!",
"getting_big": "[P1] 扩张太快了!",
"has_allies": "[P1] 有很多盟友。",
"mirv_ready": "[P1] 有足够的金钱来发射 MIRV",
"mirv_soon": "[P1] 马上就能发射 MIRV 了!",
"no_allies": "[P1] 没有盟友。",
"number1_warning": "如果我们不结盟,榜一玩家就要赢了!",
"saving_for_mirv": "[P1] 正在存钱以发射 MIRV。",
"snowballing": "[P1] 滚雪球滚得太快了!",
"stalemate": "我们停战吧。这种僵局对我们双方都不利。",
"stop_trading": "别跟 [P1] 交易!",
"stop_trading_all": "请停止与所有人交易!",
"strong": "[P1] 很强。",
"weak": "[P1] 很弱。"
}
},
"clan_modal": {
"applied": "已申请",
"approve": "同意",
"ban": "封禁",
"ban_reason": "原因:{reason}",
"ban_reason_prompt": "封禁原因(可选,最多200个字符):",
"banned_by_label": "由于",
"banned_players": "被封禁玩家",
"banned_players_count": "{count, plural, one {# 被封禁玩家} other {# 被封禁玩家}}",
"browse": "浏览",
"cancel_request": "取消",
"clan_disbanded": "军团已解散。",
"clan_name": "军团名",
"clan_settings": "军团设置",
"confirm_ban": "确定要封禁该玩家吗?封禁后,该玩家将被移出军团且无法再次加入。",
"confirm_disband": "确定要解散 [{tag}] {name} 吗?此操作无法撤销。",
"confirm_kick": "你确定要踢出这个成员吗?",
"confirm_transfer": "将军团长转移给 {name}",
"danger_zone": "危险操作区",
"demote": "降职",
"deny": "拒绝",
"description": "说明",
"disband_clan": "解散军团",
"error_already_member": "已经是成员了",
"error_banned": "您已被这个部落封禁。",
"error_banned_reason": "您已被这个部落封禁。原因:{reason}",
"error_failed": "操作失败",
"error_loading": "加载失败",
"error_network": "网络错误",
"error_rate_limited_generic": "请稍后再加入其他军团",
"error_request_pending": "加入申请已提交",
"failed_to_load_clan": "军团信息加载失败",
"failed_to_load_requests": "申请信息加载失败",
"history_clan_members": "军团成员",
"history_clan_players": "军团玩家",
"history_clan_players_value": "总计 {clanCount} / {total}",
"history_clan_winners": "获胜的军团成员",
"history_duration": "时长",
"history_empty": "尚未有人玩过游戏。",
"history_end_of_history": "已达历史记录底部。",
"history_filter_all": "全部",
"history_filter_hvn": "人机对战",
"history_filter_ranked": "排位赛",
"history_game_id": "游戏 ID",
"history_game_type": "游戏类型",
"history_load_more_failed": "无法加载更多游戏。",
"history_map": "地图",
"history_members_only": "游戏历史记录只对军团成员可见。",
"history_players": "玩家",
"history_result_defeat": "失败",
"history_result_partial": "{wins} / {total} 胜场数",
"history_result_victory": "胜利!",
"history_today": "今天",
"history_today_at": "于今天的 {time}",
"history_type_duos": "2人小队",
"history_type_ffa": "混战",
"history_type_hvn": "人机对战",
"history_type_n_teams": "{count, plural, one {# 个队伍} other {# 个队伍}}",
"history_type_quads": "4人小队",
"history_type_ranked": "排位赛 {ranked}",
"history_type_team": "队伍",
"history_type_trios": "3人小队",
"history_unavailable": "无法获取游戏历史记录。",
"history_watch_replay": "观看回放",
"history_yesterday": "昨天",
"invite_only": "仅限邀请",
"join_clan": "加入军团",
"join_request_cancelled": "加入请求已取消。",
"join_request_sent": "加入请求已发送!正在等待批准。",
"join_requests": "加入请求",
"joined_date": "加入于 {date}。",
"kick": "踢出",
"leadership_transferred": "军团长已转移!",
"leave_clan": "退出军团",
"left_clan": "你离开了军团。",
"manage_clan": "管理",
"member_banned": "已封禁玩家。",
"member_count": "{count, plural, one {# 名成员} other {# 名成员}}",
"member_demoted": "已降级成员。",
"member_kicked": "已踢出成员。",
"member_promoted": "已晋升成员!",
"member_unbanned": "已解封玩家。",
"members": "成员",
"members_visible_to_members": "成员列表仅对军团成员可见。",
"my_clans": "我的军团",
"no_bans": "无已封禁玩家。",
"no_clans": "你还没有任何军团。",
"no_description": "无说明",
"no_pending_applications": "没有待处理的申请。",
"no_requests": "没有待处理的加入请求。",
"no_results": "没有找到军团。",
"open": "开放",
"open_clan": "开放的军团",
"open_clan_desc": "任何人均可自由加入",
"pending_applications": "待处理申请",
"pending_requests_count": "{count, plural, one {# 待处理请求} other {# 待处理请求}}",
"per_page": "每页",
"promote": "晋升",
"request_approved": "请求已批准!",
"request_denied": "请求已被拒绝。",
"request_invite": "申请加入",
"request_pending": "申请正在处理中",
"requested_on": "已于 {date} 申请加入 [{tag}]。",
"role_leader": "军团长",
"role_member": "成员",
"role_officer": "管理员",
"save_changes": "保存更改",
"saving": "保存中……",
"search_members_placeholder": "按照 ID 或职位筛选此页……",
"search_placeholder": "通过军团标签搜索……",
"search_requests_placeholder": "通过玩家公开 ID 搜索……",
"select_new_leader": "选择新的领导者",
"settings_saved": "军团设置已保存!",
"sign_in_for_clans": "登录以加入和管理军团",
"sort_1v1_losses": "1v1败场数",
"sort_1v1_wins": "1v1胜场数",
"sort_by": "排序方式",
"sort_default": "职位",
"sort_ffa_losses": "混战败场数",
"sort_ffa_wins": "混战胜场数",
"sort_hvn_losses": "人机对战败场数",
"sort_hvn_wins": "人机对战胜场数",
"sort_order_asc": "升序",
"sort_order_desc": "降序",
"sort_ranked_losses": "排位赛败场数",
"sort_ranked_wins": "排位赛胜场数",
"sort_team_losses": "团队败场数",
"sort_team_wins": "团队胜场数",
"sort_total_losses": "总败场数",
"sort_total_wins": "总胜场数",
"stats_1v1": "1v1",
"stats_collapse": "隐藏明细表",
"stats_collapse_all": "全部折叠",
"stats_duos": "2人小队",
"stats_expand": "显示明细表",
"stats_expand_all": "全部展开",
"stats_ffa": "混战",
"stats_hvn": "人机对战",
"stats_quads": "4人小队",
"stats_ranked": "排位赛",
"stats_team": "团队",
"stats_team_count": "{count} 个队伍",
"stats_total": "总计",
"stats_trios": "3人小队",
"status": "状态",
"tab_game_history": "游戏历史",
"tab_members": "成员",
"tab_overview": "概览",
"title": "军团",
"transfer_leadership": "转让军团长",
"transfer_warning": "这将使被选中的成员成为军团长。您将变成普通成员。此操作不可撤销。",
"unban": "解封"
},
"common": {
"available": "剩余",
"back": "返回",
"cancel": "取消",
"cap_label": "上限",
"cap_tooltip": "接收者的可接收数量",
"click_to_copy": "点击复制",
"close": "关闭",
"confirm": "确认",
"copied": "已复制!",
"copy": "复制",
"disabled": "已禁用",
"duration_hour_short": "时",
"duration_minute_short": "分",
"duration_second_short": "秒",
"enabled": "已启用",
"map_default": "地图默认值",
"month_apr": "四月",
"month_aug": "八月",
"month_dec": "十二月",
"month_feb": "二月",
"month_jan": "一月",
"month_jul": "七月",
"month_jun": "六月",
"month_mar": "三月",
"month_may": "五月",
"month_nov": "十一月",
"month_oct": "十月",
"month_sep": "九月",
"none": "空",
"not_logged_in": "未登录",
"paste": "粘贴",
"preset_max": "最大",
"send": "发送",
"summary_keep": "保留",
"summary_send": "发送",
"target_dead": "目标已淘汰",
"target_dead_note": "你不能向已淘汰玩家发送资源。"
},
"control_panel": {
"allied_afk_neighbor_info": "你可以进攻已掉线的玩家,即使他是你的盟友。",
"army_limit_warning": "你的军队数量即将达到上限!请考虑向队友捐兵。",
"low_troops_warning": "你的军队很少 - 请务必保留一些军队用于防守。",
"teammate_afk_neighbor_info": "你可以攻击掉线的队友。",
"traitor_neighbor_info": "你可以背叛叛徒,而不会因此成为叛徒。"
},
"cosmetics": {
"adfree": "永久去除广告!",
"artist_label": "艺术家:",
"color_label": "颜色:",
"common": "普通",
"epic": "史诗",
"free": "+{numFree} 奖励!",
"hard": "钚",
"legendary": "传说",
"per_day": "/天",
"rare": "稀有",
"soft": "胶囊",
"uncommon": "精良"
},
"difficulty": {
"difficulty": "国家难度",
"easy": "简单",
"hard": "困难",
"impossible": "地狱",
"medium": "中等"
},
"discord_user_header": {
"avatar_alt": "头像"
},
"error_modal": {
"connection_error": "连接出错!",
"copied": "已复制!",
"copy_clipboard": "复制到剪贴板",
"crashed": "游戏崩溃了!",
"desync_notice": "你与其他玩家失去同步。你看到的可能与其他玩家不同。",
"failed_copy": "复制失败",
"paste_discord": "请在 Discord 中粘贴以下错误报告:",
"spawn_failed": {
"description": "自动选择出生点失败了。您无法参与这场游戏。",
"title": "出生失败"
}
},
"events_display": {
"about_to_expire": "你与 {name} 的结盟即将到期!",
"accept_alliance": "接受",
"alliance_accepted": "已接受",
"alliance_expired": "你与 {name} 的结盟已过期",
"alliance_nukes_destroyed_incoming": "{count, plural, one {# 由 {name} 发送的核弹已被目标盟军拦截} other {# 由 {name} 发送的核弹已被目标盟军拦截}}",
"alliance_nukes_destroyed_outgoing": "{count, plural, one {# 发送向 {name} 的核弹已由其盟军拦截} other {# 发送向 {name} 的核弹已由其盟军拦截}}",
"alliance_rejected": "已拒绝",
"alliance_renewed": "你与 {name} 的结盟已续期",
"alliance_request_sent": "已向 {name} 发送结盟请求。",
"alliance_request_status": "{name} {status}你的联盟请求",
"atom_bomb_detonated": "{name} - 原子弹已爆炸",
"attack_cancelled_retreat": "已取消进攻,在撤退时损失了 {troops} 兵力",
"attack_request": "{name} 请求你向 {target} 发起攻击",
"betrayal_debuff_ends": "距离背叛减益效果结束还剩 {time} 秒",
"betrayal_description": "你已撕毁和 {name} 的盟约,因而被标记为“叛徒”(你将获得 {durationText} 的 {malusPercent}% 防御降低惩罚)",
"betrayed_you": "{name} 撕毁了和你的盟约",
"conquered_no_gold": "征服了 {name} (对方没在玩了,因此未掠夺到黄金)",
"duration_second": "1 秒",
"duration_seconds_plural": "{seconds} 秒",
"focus": "聚焦",
"hydrogen_bomb_detonated": "{name} - 氢弹已爆炸",
"ignore": "忽略",
"mirv_warheads_intercepted": "{count, plural, one {{count} 个 MIRV 弹头被拦截} other {{count} 个 MIRV 弹头被拦截}}",
"missile_intercepted": "已拦截导弹 {unit}",
"no_boats_available": "无可用船,最多 {max} 个",
"received_gold_from_captured_ship": "捕获了 {name} 的商船,获得 {gold} 黄金",
"received_gold_from_conquest": "征服了 {name} 并获得 {gold} 黄金",
"received_gold_from_player": "已从 {name} 收到 {gold} 黄金",
"received_troops_from_player": "已从 {name} 收到 {troops} 军队",
"reject_alliance": "拒绝",
"renew_alliance": "请求续期",
"request_alliance": "{name} 请求结盟!",
"retreating": "正在撤退",
"sent_emoji": "发送给 {name}: {emoji}",
"sent_gold_to_player": "已向 {name} 发送 {gold} 黄金",
"sent_troops_to_player": "已向 {name} 发送 {troops} 军队",
"unit_destroyed": "你的 {unit} 已被摧毁",
"unit_voluntarily_deleted": "单位已自毁",
"wants_to_renew_alliance": "{name} 想与你续签盟约"
},
"flag_input": {
"button_title": "选一个旗帜!",
"search_flag": "搜索……",
"title": "选择旗帜"
},
"friends": {
"accept": "接受",
"add_friend": "添加好友",
"cannot_friend_self": "你不能将自己添加为好友",
"confirm_remove": "确定删除好友 {publicId} 吗?",
"deny": "拒绝",
"error_bad_request": "非法请求",
"error_conflict": "已经是好友了,或好友请求已发送",
"error_generic": "出错了,请再试一次。",
"error_not_found": "没有找到玩家",
"friend_removed": "好友已删除",
"friends_since": "{date} 成为好友",
"incoming": "收信",
"load_failed": "好友信息加载失败",
"load_more": "加载更多",
"no_friends": "您尚未添加任何好友。",
"outgoing": "发出",
"pending_requests": "待处理请求",
"public_id_placeholder": "输入他们的玩家 ID",
"remove": "删除",
"request_accepted": "已接受好友请求",
"request_auto_accepted": "已接受好友请求——你们现在是好友了",
"request_denied": "已拒绝好友请求",
"request_sent": "已发送好友请求",
"request_withdrawn": "已撤回好友请求",
"send_request": "发送请求",
"team_info": "好友被放入同一个队伍中。",
"withdraw": "撤回",
"your_friends": "你的好友"
},
"fullscreen": {
"enter": "进入全屏",
"exit": "退出全屏"
},
"game_info_modal": {
"all_gold": "总黄金",
"atoms": "原子弹",
"bombs": "炸弹",
"conquered": "被征服",
"conquest_gold": "已抢夺黄金",
"conquests": "征服数",
"duration": "时长",
"economy": "经济",
"hydros": "氢弹",
"loading_game_info": "正在加载游戏统计数据",
"mirv": "MIRV",
"naval_trade": "商船",
"no_winner": "这场游戏最终无人胜出(或者一个人机国获胜了)",
"num_of_conquests_bots": "部落击杀数",
"num_of_conquests_humans": "玩家击杀数",
"pirate": "抢劫",
"players": "玩家",
"stolen_gold": "被军舰偷走",
"survival_time": "存活时长",
"title": "游戏信息",
"total_gold": "总计",
"trade": "交易",
"train_trade": "火车",
"war": "战争"
},
"game_list": {
"details": "详情",
"difficulty": "难度",
"game_id": "游戏 ID",
"map": "地图",
"mode": "模式",
"ranking": "排行",
"recent_games": "近期对局",
"replay": "回放",
"type": "类型"
},
"game_mode": {
"ffa": "混战",
"teams": "团队"
},
"game_starting_modal": {
"code_license": "代码采用 AGPL-3.0 许可证授权(无担保)",
"credits": "鸣谢",
"title": "游戏正在启动..."
},
"graphics_setting": {
"black": "黑色",
"classic_icons_desc": "浅色描边,近黑色填充",
"classic_icons_label": "经典图标",
"colored": "彩色",
"colored_names_desc": "以玩家颜色或黑色显示玩家名",
"colored_names_label": "玩家名颜色",
"coordinate_grid_opacity_desc": "坐标网格的不透明度(透明度越低,后方内容越容易显示)",
"coordinate_grid_opacity_label": "坐标网格透明度",
"highlight_brighten_desc": "鼠标悬停时边界高亮强度(0为禁用)",
"highlight_brighten_label": "边界高亮强度",
"highlight_fill_desc": "鼠标悬停时领土高亮强度(0为禁用)",
"highlight_fill_label": "领土高亮强度",
"highlight_thicken_desc": "鼠标悬停时边界加粗程度",
"highlight_thicken_label": "边界高亮粗细",
"hover_fade_desc": "鼠标悬停时名称可见度(1为禁用淡化)",
"hover_fade_label": "鼠标悬停时名称透明度",
"hover_glow_alpha_desc": "鼠标悬停玩家名称后方白色光晕亮度(0为禁用)",
"hover_glow_alpha_label": "悬停光晕强度",
"hover_glow_width_desc": "鼠标悬停玩家名称后方白色光晕的扩散范围",
"hover_glow_width_label": "悬停光晕大小",
"name_cull_desc": "隐藏小于此尺寸的名称",
"name_cull_label": "最小名称尺寸",
"name_scale_label": "名称缩放",
"rail_distance_desc": "铁路在缩放多远后仍保持可见",
"rail_distance_label": "铁路显示距离",
"rail_thickness_desc": "铁轨绘制得有多宽",
"rail_thickness_label": "铁轨宽度",
"reset_desc": "重置所有图形设置",
"reset_label": "恢复默认设置",
"section_accessibility": "无障碍",
"section_effects": "特效",
"section_map": "地图",
"section_name_labels": "名称标签",
"section_structure_icons": "建筑图标",
"territory_alpha_desc": "领土填充透明度(越低越容易显示地形)",
"territory_alpha_label": "领土透明度",
"territory_sat_desc": "领土填充颜色饱和度(越低颜色越柔和)",
"territory_sat_label": "领土饱和度",
"title": "图形设置"
},
"heads_up_message": {
"catching_up": "正在追赶进度……",
"choose_spawn": "选择出生点",
"dont_show_again": "不再显示",
"ffa_collusion": "提醒:混战模式下禁止赛前组队",
"multiplayer_game_paused": "游戏已被房主暂停",
"pvp_immunity_active": "PVP 和平期将持续 {seconds} 秒",
"random_spawn": "随机出生点已启用。正在为你选择出生点……",
"singleplayer_game_paused": "游戏已暂停"
},
"help_modal": {
"action_alt_view": "备选视图 (地形/国家)",
"action_attack_altclick": "攻击 (当左键单击被设置为打开菜单时)",
"action_auto_upgrade": "自动升级最近的建筑",
"action_build": "打开建造菜单",
"action_center": "将镜头居中在玩家身上",
"action_coordinate_grid": "切换坐标网格叠层",
"action_emote": "打开表情菜单",
"action_enter": "在光标下建造单位",
"action_esc": "关闭菜单。取消单位建造预览。",
"action_game_speed": "游戏速度调整(单人模式)",
"action_move_camera": "移动镜头",
"action_pause_game": "暂停/恢复游戏",
"action_ratio_change": "减少/增加进攻部队的比率",
"action_reset_gfx": "重置图形",
"action_warship_multiselect": "多选战舰(拖拽绘制选择框)",
"action_warship_selectall": "选择你的所有军舰",
"action_zoom": "放大/缩小",
"ally_betray": "背叛你的盟友,终止联盟,停止贸易,并削弱你的防御。与其的交易将暂停5分钟 (或直到你们再次结盟),且其他人也可能与您停止交易。除非对方玩家本身就是背叛者,否则你将被标记为背叛者30秒。在此期间,一个图标将显示在你的名字上方,且你将获得50%的防御减益效果。部落将更不愿与你结盟,其他玩家与你结盟时也将再三考虑。",
"ally_donate": "捐赠一些军队给盟友。用于当他们军队不足且被攻击时,或者他们需要额外的力量来击垮敌人时。",
"ally_donate_gold": "捐赠一些金钱给盟友。用于当他们没钱且需要建造建筑时,或者你的队友正在攒钱造MIRV时。",
"bomb_direction": "原子弹 / 氢弹抛物线方向",
"build_atom": "原子弹",
"build_atom_desc": "小型爆弹可摧毁领土、建筑、船只。从最近的导弹发射井发射并坠落在你初次点击部署它的区域。",
"build_city": "城市",
"build_city_desc": "增加你的最大人口。当你无法拓展领土,或者即将达到人口上限时很有用。",
"build_defense": "要塞",
"build_defense_desc": "增加附近边境的防御力,并以棋盘图案标记。敌人在此处的进攻将更慢,伤亡也更高。",
"build_desc": "描述",
"build_factory": "工厂",
"build_factory_desc": "自动修建通往附近城市、港口及其他工厂的铁路,并能与友好的邻居相连。列车会定期出现,并在沿途访问的每座建筑物上为你提供固定金币;在邻居的建筑上会额外增加收益。",
"build_hydrogen": "氢弹",
"build_hydrogen_desc": "大型爆弹。从最近的导弹发射井发射并坠落在你初次点击部署它的区域。",
"build_icon": "图标",
"build_menu_desc": "建造它们或者查看你已建造每个建筑的数量:",
"build_menu_title": "建造菜单",
"build_mirv": "MIRV",
"build_mirv_desc": "游戏中最强大的导弹。会分裂成多个小型导弹,覆盖大范围区域。只会对你最初点击发射时所选的玩家造成伤害。从最近的导弹发射井发射,并落在你最初点击发射的位置。",
"build_name": "名称",
"build_port": "港口",
"build_port_desc": "只能建造在水域附近。解锁军舰。会在本国与他国港口之间自动派遣商船(若贸易未被中止),为双方带来金币。当你攻击或被攻击时,与该玩家的贸易将自动中止。等待5分钟,或者双方结盟均可恢复贸易。你也可以手动使用“停止贸易”或“开始贸易”来切换贸易状态。",
"build_sam": "防空塔",
"build_sam_desc": "可以截获100像素范围内的敌方导弹。防空塔有7.5秒的冷却时间。",
"build_silo": "导弹发射井",
"build_silo_desc": "允许发射导弹。",
"build_warship": "军舰",
"build_warship_desc": "在指定区域巡逻,可俘获敌方的商船并摧毁其运输船和军舰。军舰从最近的港口出发,巡逻你最初点击部署的位置。你可以通过点击来控制军舰移动(详见快捷键中的“攻击”操作):先点击军舰,再点击你希望其前往的新区域。",
"drag": "拖动",
"exit_confirmation": "确定要退出游戏吗?",
"game_id_tooltip": "游戏 ID",
"hotkeys": "快捷键",
"icon_ally": "握手 - 盟友。该玩家是你的盟友。",
"icon_alt_player_leaderboard": "玩家排行榜图标",
"icon_alt_team_leaderboard": "团队排行榜图标",
"icon_crown": "皇冠 - 榜一玩家。这是排行榜上第一名的玩家。",
"icon_desc": "您将遇到的一些游戏内图标及其含义的示例:",
"icon_embargo": "美元符号停止标志 - 禁商。该玩家已自动或手动停止与您的交易。",
"icon_request": "信封 - 结盟请求。该玩家已向你发送结盟请求。",
"icon_traitor": "破损的盾牌 - 叛徒。该玩家攻击了盟友。",
"info_alliance": "向该玩家发送结盟请求。盟友间可发送资源和军队,但无法互相攻击。",
"info_ally_desc": "当你与其他玩家结盟时,下列新图标将可用:",
"info_ally_panel": "盟友信息面板",
"info_chat": "发送快速聊天消息给该玩家。选择一个类别、一句话,如果句子中包含 [P1],请选择一个玩家名字来替换它。点击发送。",
"info_emoji": "向玩家发送表情符号。",
"info_enemy_desc": "包含以下信息:所选玩家的名称、黄金数量、军队数量、是否已停止与你贸易、是否对你发射了核弹,以及该玩家是否为叛徒。“停止贸易”表示你将无法从该玩家处获得金币,对方也无法通过商船向你发送金币。这种状态可能是手动触发(该玩家点击了“停止贸易”,此状态将持续,直到你们双方都点击“开始贸易”)或自动触发(当你背叛了联盟时,此状态会持续,直到你们重新结盟或5分钟后自动结束)。当玩家背叛并攻击其盟友时,“叛徒”状态将显示为“是”,持续30秒。下方图标表示你与该玩家的互动关系:",
"info_enemy_panel": "敌人信息面板",
"info_target": "在该玩家身上放置目标标记,使所有盟友都能看到,用于协调攻击。",
"info_title": "信息菜单",
"info_trade": "点击“停止交易”将停止与该玩家的商船贸易互惠。如果再次点击“开始交易”可重启贸易关系。",
"option_exit": "退出按钮。",
"option_pause": "暂停/继续游戏 - 在多人模式下无效。",
"option_settings": "设置 — 打开设置菜单。你可以在其中切换以下选项:备用视图、表情符号、深色模式、主播模式,以及左键点击的行为。",
"option_speed": "速度 - 调整游戏速度。无法在多人游戏中使用。",
"option_timer": "计时器 - 自游戏开始以来经过的时长。",
"player_icons": "玩家图标",
"radial_boat": "发送一艘运输船攻击选中的区域。仅当你与水域毗邻时才可用。",
"radial_build": "打开建造菜单。",
"radial_desc": "右击 (或在手机上触摸) 来打开右键菜单。右击其他地方来关闭它。在该菜单中,你可以:",
"radial_donate_gold": "打开黄金捐赠菜单,可快速向盟友发送黄金。",
"radial_donate_troops": "捐赠相当于你攻击比例的军队给该盟友。",
"radial_info": "打开信息菜单。",
"radial_title": "环形菜单",
"table_action": "动作",
"table_key": "键",
"troubleshooting_desc": "如果您在游玩 OpenFront 时遇到性能问题、崩溃或其他问题,请访问我们的故障排除页面以帮助诊断和修复常见问题:",
"ui_attack_ratio": "攻击比例 - 攻击时使用的军队数量。你可以通过滑动条来调整攻击比例。进攻部队多于防守部队时,你在战斗中损失的部队会更少;而进攻部队少于防守部队时,你的部队会遭受更多伤害。不过,这种效果在比例超过2:1时不会继续增强。",
"ui_control": "控制面板",
"ui_control_desc": "控制面板包括下列元素:",
"ui_events": "事件面板",
"ui_events_alliance": "结盟 - 可以接受或拒绝结盟请求。盟友之间可发送资源和军队,但无法互相攻击。点击“焦点”可将视角移动到发送该请求的玩家。",
"ui_events_attack": "攻击 - 敌袭和我军攻击都会显示出来。点击该消息可将视角移到该攻击、核弹或运输船上。你可以点击红叉来撤回军队,但此举将损耗25%的进攻军队。如果你撤回了一艘运输船,该船会返航至起始点,如果该起始点已被他人攻占,该船会转而进攻该点。核弹一旦发射将无法撤回。",
"ui_events_desc": "事件面板展示最新事件、请求和快速聊天信息。例如:",
"ui_events_quickchat": "快速聊天 - 你可以在此查看聊天信息。点击信息菜单中的“快速聊天”按钮可向玩家发送消息。",
"ui_gold": "黄金 - 你拥有的黄金数量和你获得它的速度。",
"ui_leaderboard": "排行榜",
"ui_leaderboard_desc": "显示游戏中的顶尖玩家及其姓名、所占领土百分比、黄金和军队数量。点击“显示全部”可以查看所有玩家的信息。如果你不想看到排行榜,点击“隐藏”即可。",
"ui_options": "选项",
"ui_options_desc": "内含以下内容:",
"ui_playeroverlay": "玩家信息叠层",
"ui_playeroverlay_desc": "当鼠标悬停在一个国家上时,将显示玩家信息叠层。它将显示该玩家的类型(人类、国家或部落)、该国对你的态度 (从敌对到友好)、防守军队数量、黄金、军舰及各种建筑物的数量。",
"ui_section": "游戏 UI",
"ui_wilderness": "荒野",
"ui_your_team": "你的队伍:",
"video_tutorial": "视频教程",
"video_tutorial_title": "OpenFront.io 教程"
},
"host_modal": {
"assigned_teams": "已分配的队伍",
"bots": "部落:",
"bots_disabled": "禁用",
"compact_map": "紧凑地图",
"crowded": "密度修改器",
"disable_alliances": "禁用结盟",
"donate_gold": "捐赠金币",
"donate_troops": "捐赠军队",
"empty_team": "空",
"empty_teams": "空队伍",
"enables_title": "禁用单位",
"gold_multiplier": "黄金乘数",
"gold_multiplier_placeholder": "2.0x",
"hard_nations": "困难的国家",
"host_badge": "主机",
"host_cheats": "房主作弊模式",
"infinite_gold": "无限金钱",
"infinite_troops": "无限军队",
"instant_build": "立即建造",
"leave_confirmation": "确定要离开房间吗?",
"max_timer": "游戏时长(分钟)",
"mins_placeholder": "分钟",
"mode": "模式",
"nation_player": "国家",
"nation_players": "国家",
"nations": "国家:",
"nations_disabled": "已禁用",
"options_title": "选项",
"player": "玩家",
"player_immunity_duration": "PVP 开局和平期时长(分钟)",
"players": "玩家",
"random_spawn": "随机出生点",
"remove_player": "移除 {username}",
"start": "开始游戏",
"start_delay": "启动延迟 (秒)",
"start_delay_placeholder": "3",
"starting_gold": "初始黄金(M",
"starting_gold_placeholder": "5",
"starting_in": "将于 {time} 开始。点击取消",
"team_count": "队伍数量",
"teams_Duos": "2人小队",
"teams_Humans Vs Nations": "人类 VS 国家",
"teams_Quads": "4人小队",
"teams_Trios": "3人小队",
"title": "创建私人房间",
"waiting": "正在等待玩家...",
"water_nukes": "水核弹"
},
"ios_banner": {
"got_it": "好的",
"how": "如何操作",
"later": "稍后",
"modal_desc": "您的浏览器不支持全屏,但您可以将 OpenFront 添加到您的主屏幕以获得沉浸体验:",
"modal_title": "在 iOS 上全屏使用",
"never": "从不",
"step_add_to_home_label": "添加到主屏幕",
"step_open": "从主屏幕打开 — 无地址栏,全屏启动",
"step_scroll_and_tap": "向下滚动并点击",
"step_share": "点击浏览器中的“分享”按钮",
"text": "将 OpenFront 添加到主屏幕,获得全屏体验"
},
"kick_reason": {
"admin": "被管理员踢出",
"duplicate_session": "已被踢出游戏(也可能你正在另一个标签页上玩游戏)",
"host_left": "房主已离开房间。",
"lobby_creator": "已被房主踢出房间"
},
"leaderboard": {
"cities": "城市",
"gold": "黄金",
"launchers": "导弹发射井",
"maxtroops": "最大军队",
"owned": "已占领",
"player": "玩家",
"sams": "防空塔",
"show_control": "显示面板",
"show_units": "显示单位",
"team": "队伍",
"warships": "军舰"
},
"leaderboard_modal": {
"clan": "军团",
"clans_tab": "军团",
"elo": "ELO",
"error": "加载排行榜时出错",
"games": "游戏场数",
"loading": "正在加载……",
"loss_score": "败者积分",
"loss_score_tooltip": "加权败场数基于军团参与度和比赛难度计算",
"no_data_yet": "暂无数据",
"no_stats": "暂无统计数据",
"player": "玩家",
"rank": "排名",
"ranked_tab": "1v1 排位赛",
"ratio": "比率",
"refresh_time": "每 1 小时刷新一次",
"title": "排行榜",
"try_again": "再试一次",
"win_loss_ratio": "胜负比",
"win_score": "胜者积分",
"win_score_tooltip": "加权胜场数基于军团参与度和比赛难度计算",
"your_ranking": "你的排名"
},
"main": {
"account": "账号",
"clans": "军团",
"copyright": "© OpenFront™ 和贡献者们",
"create": "创建房间",
"discord_avatar_alt": "Discord 头像",
"game_info": "游戏信息",
"github": "GitHub",
"go_to_troubleshooting": "移步到我们的疑难解答页面",
"help": "帮助",
"join": "加入房间",
"leaderboard": "排行榜",
"login_discord": "用 Discord 登录",
"menu": "菜单",
"news": "公告",
"play": "游戏",
"privacy_policy": "隐私政策",
"settings": "设置",
"sign_in": "登录",
"solo": "单人模式",
"store": "商店",
"terms_of_service": "服务条款",
"title": "OpenFront (内测版)",
"troubleshooting": "疑难解答",
"user_avatar_alt": "{username} 的头像",
"wiki": "游戏百科"
},
"map": {
"achiran": "阿基尔岛 · 阿伦群岛",
"aegean": "爱琴海",
"africa": "非洲",
"all": "全部",
"alps": "阿尔卑斯山",
"amazonriver": "亚马逊河",
"antarctica": "南极洲",
"archipelagosea": "群岛海",
"arctic": "北极",
"asia": "亚洲",
"australia": "澳大利亚",
"baikal": "贝加尔湖",
"baikalnukewars": "贝加尔湖(核战争)",
"bajacalifornia": "下加利福尼亚",
"balkans": "巴尔干半岛",
"beringsea": "白令海",
"beringstrait": "白令海峡",
"betweentwoseas": "二海之间",
"blacksea": "黑海",
"bosphorusstraits": "博斯普鲁斯海峡",
"britannia": "不列颠尼亚",
"britanniaclassic": "不列颠尼亚(经典)",
"caribbean": "加勒比海",
"caucasus": "高加索山脉",
"choppingblock": "十字纹格",
"conakry": "科纳克里",
"danishstraits": "丹尼斯海峡",
"deglaciatedantarctica": "冰消的南极洲",
"didier": "迪迪埃",
"didierfrance": "迪迪埃(法国)",
"dyslexdria": "世界 · 阅读障碍",
"eastasia": "东亚",
"europe": "欧洲",
"europeclassic": "欧洲(经典)",
"falklandislands": "福克兰群岛",
"faroeislands": "法罗群岛",
"favorites": "收藏夹",
"featured": "精选",
"fourislands": "四岛争霸",
"gatewaytotheatlantic": "大西洋枢纽",
"giantworldmap": "巨型世界地图",
"greatlakes": "五大湖",
"gulfofstlawrence": "圣劳伦斯湾",
"halkidiki": "哈尔基季基",
"hawaii": "夏威夷",
"hongkong": "香港",
"iceland": "冰岛",
"indiansubcontinent": "印度次大陆",
"italia": "意大利",
"japan": "日本",
"juandefucastrait": "胡安 · 德 · 富卡海峽",
"korea": "朝鲜半岛",
"labyrinth": "迷宫",
"lemnos": "利姆诺斯岛",
"lisbon": "里斯本",
"losangeles": "洛杉矶",
"luna": "月球",
"manicouagan": "马尼夸根陨石坑",
"map": "地图",
"marenostrum": "我们的海",
"mars": "火星",
"mena": "中东 · 北非",
"middleeast": "中东",
"milkyway": "银河系",
"mississippiriver": "密西西比河",
"montreal": "蒙特利尔",
"newyorkcity": "纽约",
"niledelta": "尼罗河三角洲",
"northamerica": "北美洲",
"northwestpassage": "西北航道",
"oceania": "大洋洲",
"onion": "洋葱",
"pangaea": "盘古大陆",
"passage": "海上航线",
"pluto": "冥王星",
"random": "随机",
"sanfrancisco": "旧金山",
"sierpinski": "谢尔宾斯基分形",
"southamerica": "南美洲",
"southeastasia": "东南亚",
"straitofgibraltar": "直布罗陀海峡",
"straitofhormuz": "霍尔木兹海峡",
"straitofmalacca": "马六甲海峡",
"surrounded": "环岛",
"svalmel": "斯瓦尔梅尔",
"taiwanstrait": "台湾海峡",
"thebox": "沙盒",
"titan": "土卫六",
"tourney1": "锦标赛 2个队伍",
"tourney2": "锦标赛 3个队伍",
"tourney3": "锦标赛 4个队伍",
"tourney4": "锦标赛 8个队伍",
"tradersdream": "商人之梦",
"twolakes": "双湖",
"venice": "威尼斯",
"world": "世界",
"worldinverted": "世界 · 水陆翻转",
"yellowsea": "黄海",
"yenisei": "叶尼塞河"
},
"map_categories": {
"africa": "非洲",
"antarctica": "南极洲",
"asia": "亚洲",
"cosmic": "宇宙",
"europe": "欧洲",
"favorites": "收藏夹",
"featured": "精选",
"north_america": "北美洲",
"oceania": "大洋洲",
"south_america": "南美洲",
"special": "特殊",
"tournament": "锦标赛",
"world": "世界",
"other": "其他"
},
"map_component": {
"error": "错误",
"favorite": "添加到收藏夹",
"favorites_empty": "点击任何地图上的星星来收藏它",
"loading": "正在加载...",
"unfavorite": "从收藏夹中移除"
},
"matchmaking_button": {
"description": "(内测版)",
"login_required": "登录后开始排位赛!",
"must_login": "您必须登录才能玩排位赛。",
"play_ranked": "1v1 排位赛"
},
"matchmaking_modal": {
"connecting": "正在连接到匹配服务器……",
"elo": "你的 ELO 分:{elo}",
"no_elo": "暂无ELO",
"searching": "正在搜索游戏……",
"title": "1v1 排位赛(内测版)",
"waiting_for_game": "正在等待游戏开始……"
},
"mode_selector": {
"coming_soon": "即将推出",
"ranked_1v1_title": "1v1",
"ranked_2v2_title": "2v2",
"ranked_title": "排位赛",
"teams_count": "{teamCount} 个队伍",
"teams_of": "{teamCount} 个队伍,每队 {playersPerTeam} 人",
"teams_title": "队伍"
},
"news": {
"title": "发行说明"
},
"news_box": {
"dismiss": "忽略",
"firefox_warning": "Openfront.io 在 [基于 Firefox 的浏览器](https://simple.wikipedia.org/wiki/Web_browsers_based_on_Firefox) 上表现不佳。我们推荐你使用 [基于 Chromium 的浏览器](https://en.wikipedia.org/wiki/Chromium_(web_browser)#Browsers_based_on_Chromium) 来获得最佳性能体验。",
"go_to_item": "跳转到商品 {num}",
"news": "新闻",
"tournament": "锦标赛",
"tutorial": "教程",
"warning": "警告"
},
"performance_overlay": {
"avg_60s": "平均值(60秒)",
"collapse": "收起",
"copied": "已复制!",
"copy_clipboard": "复制 JSON",
"copy_json_title": "将当前性能指标复制为 JSON 格式",
"expand": "扩展",
"failed_copy": "复制失败",
"fps": "FPS",
"frame": "帧:",
"layers_header": "渲染层",
"max_label": "最大:",
"render_layers_summary": "最后一个 tick{frames} 帧,{ms}ms",
"render_layers_table_header": "平均 / 最大 | tick 平均",
"reset": "重置",
"tick_delay": "Tick 延迟:",
"tick_exec": "Tick 执行:",
"tick_layers_header": "Tick 层",
"tick_layers_summary": "最后一个 tick{count} 层,{ms}ms",
"tick_layers_table_header": "平均 / 最大",
"tps": "TPS",
"tps_avg_60s": "平均:"
},
"player_panel": {
"active": "活跃",
"alliance_time_remaining": "结盟有效期截至",
"alliances": "盟友",
"arc_down": "向下的弧",
"arc_up": "向上的弧",
"betrayals": "背叛",
"break_alliance": "撕毁盟约",
"chat": "聊天",
"emotes": "表情符号",
"flip_rocket_trajectory": "翻转火箭轨道",
"gold": "黄金",
"kick": "踢出玩家",
"kick_confirm": "要踢掉 {name} 吗?\n\n他无法再重新加入此游戏。",
"kicked": "已被踢出",
"moderation": "管理",
"send_alliance": "请求结盟",
"send_gold": "发送黄金",
"send_troops": "发送军队",
"start_trade": "开启交易",
"start_trade_all": "与所有人开展交易",
"stop_trade": "停止交易",
"stop_trade_all": "与所有人停止交易",
"stopped": "终止",
"target": "目标",
"trading": "交易",
"traitor": "叛变者",
"troops": "军队"
},
"player_stats_table": {
"arrived": "已抵达",
"attack": "攻击",
"building": "建筑",
"building_stats": "建筑统计",
"built": "已建造",
"cancelled": "已取消",
"captured": "已抢夺",
"count": "总计",
"destroyed": "已摧毁",
"gold": "黄金",
"hits": "击中",
"landed": "已着陆",
"launched": "已发射",
"lost": "已损失",
"nuke_stats": "核弹统计",
"player_metrics": "玩家指标",
"received": "已收到",
"sent": "已发送",
"ship_arrivals": "船只抵达",
"ship_type": "船只类型",
"steal": "偷窃",
"trade": "交易",
"unit": {
"abomb": "原子弹",
"city": "城市",
"defp": "要塞",
"fact": "工厂",
"hbomb": "氢弹",
"mirv": "MIRV",
"mirvw": "MIRV 弹头",
"port": "港口",
"saml": "防空塔",
"silo": "导弹发射井",
"trade": "商船",
"trans": "运输船",
"wshp": "军舰"
},
"war": "战争",
"weapon": "武器",
"workers": "工人"
},
"player_stats_tree": {
"mode": "模式",
"no_stats": "所选项没有统计记录。",
"private": "私有",
"public": "公开",
"ranked": "排位赛",
"ranked_1v1": "1v1",
"solo": "单挑",
"stats_games_played": "游戏场数",
"stats_losses": "败场数",
"stats_wins": "胜场数",
"stats_wlr": "胜败比"
},
"player_type": {
"bot": "部落",
"nation": "国家",
"player": "玩家"
},
"private_lobby": {
"disabled_units": "禁用单位",
"enter_id": "输入房间 ID",
"error": "发生错误。请再试一次或联系支持人员。",
"game_length": "游戏时长",
"host_cheats": "房主作弊模式",
"join_lobby": "加入房间",
"joined_waiting": "房间已加入!等待房主开始游戏……",
"not_found": "找不到房间。请检查 ID 然后重试。",
"pvp_immunity": "PVP 开局和平期时长",
"starting_gold": "开局黄金",
"title": "加入私人房间",
"version_mismatch": "这场游戏基于另一个版本,无法加入。"
},
"public_game_modifier": {
"compact_map": "紧凑地图",
"crowded": "密度",
"disable_alliances": "结盟已禁用",
"disable_alliances_label": "盟友",
"gold_multiplier": "x{amount} 黄金乘数",
"hard_nations": "困难的国家",
"nukes_disabled": "核弹已禁用",
"nukes_disabled_label": "核弹",
"peace_time": "4分钟和平期",
"peace_time_label": "PVP 和平期",
"ports_disabled": "港口已禁用",
"ports_disabled_label": "港口",
"random_spawn": "随机出生点",
"sams_disabled": "防空塔已禁用",
"sams_disabled_label": "防空塔",
"starting_gold": "{amount}M 初始黄金",
"starting_gold_label": "开局黄金",
"water_nukes": "水核弹",
"water_nukes_label": "水核弹"
},
"public_lobby": {
"connecting": "正在连接到房间……",
"join_timeout": "您没有及时进入游戏。",
"players_per_team": "每队 {num} 人",
"started": "已开始",
"starting_game": "正在开始……",
"starting_in": "在 {time} 后开始",
"status": "状态",
"teams": "{num} 个队伍",
"teams_hvn": "人类 VS 国家",
"teams_hvn_detailed": "{num} 个人类 VS {num} 个国家",
"title": "正在等待游戏开始……",
"waiting_for_players": "正在等待玩家"
},
"radial_menu": {
"delete_unit_description": "点击删除最近的单位",
"delete_unit_title": "删除单位"
},
"relation": {
"default": "默认",
"distrustful": "可疑",
"friendly": "友好",
"hostile": "敌对",
"neutral": "中立"
},
"replay_panel": {
"fastest_game_speed": "最大",
"game_speed": "游戏速度",
"replay_speed": "回放速度"
},
"select_lang": {
"title": "选择语言"
},
"send_gold_modal": {
"aria_slider": "数量滑块",
"available_tooltip": "你的剩余黄金",
"slider_tooltip": "{percent}% • {amount}",
"title_with_name": "向 {name} 发送黄金"
},
"send_troops_modal": {
"aria_slider": "军队滑块",
"available_tooltip": "你的剩余军队",
"capacity_note": "接收者现在仅能接收 {amount}。",
"slider_tooltip": "{percent}% • {amount}",
"title_with_name": "向 {name} 发送军队"
},
"single_modal": {
"bots": "部落:",
"bots_disabled": "已禁用",
"compact_map": "紧凑地图",
"disable_alliances": "禁用结盟",
"enables_title": "禁用单位",
"gold_multiplier": "黄金乘数",
"gold_multiplier_placeholder": "2.0x",
"infinite_gold": "无限黄金",
"infinite_troops": "无限军队",
"instant_build": "立即建造",
"max_timer": "游戏时长(分钟)",
"max_timer_invalid": "请输入一个有效的最大计时器值(1-120分钟)",
"max_timer_placeholder": "分钟",
"nations": "国家:",
"nations_disabled": "已禁用",
"options_changed_no_achievements": "自定义设置 - 成就已禁用",
"options_title": "选项",
"random_spawn": "随机出生点",
"sign_in_for_achievements": "登录以获取成就",
"start": "开始游戏",
"starting_gold": "初始黄金(M",
"starting_gold_placeholder": "5",
"toggle_achievements": "显示成就",
"water_nukes": "水核弹"
},
"store": {
"already_subscribed": "已经订阅过了。",
"change_tier_failed": "无法更新您的订阅。请再试一次。",
"change_tier_success": "切换到 {tier}。",
"checkout_failed": "创建结账会话失败啦。",
"confirm_downgrade": "降级为 {tier}?当前套餐未使用部分的费用将自动折算为账户余额。",
"confirm_upgrade": "升级到 {tier}?系统将立即收取按比例计算的差价。",
"currency_pack_purchase_success": "货币合集包购买成功!",
"current_plan": "当前套餐",
"flags": "旗帜",
"login_required": "你需要登录才能买。",
"no_flags": "这里没有别的旗帜啦!过段时间再来吧。",
"no_packs": "这里没有别的合集包啦!过段时间再来吧。",
"no_skins": "这里没有别的皮肤啦!过段时间再来吧。",
"no_subscriptions": "没有可用的订阅。请稍后再查看新项目。",
"not_enough_currency": "钱不够,买不了。",
"packs": "合集包",
"patterns": "皮肤",
"price_per_month": "/月",
"purchase_failed": "购买失败。请再试一次。",
"purchase_success": "购买成功:{name}",
"subscribe_button": "订阅",
"subscription_purchase_success": "订阅已激活!",
"subscriptions": "订阅",
"switch_button": "切换",
"title": "商店"
},
"team_colors": {
"blue": "蓝色",
"bot": "部落",
"green": "绿色",
"humans": "人类",
"nations": "国家",
"orange": "橙色",
"purple": "紫色",
"red": "红色",
"teal": "青色",
"yellow": "黄色"
},
"territory_patterns": {
"pattern": {
"default": "默认"
},
"purchase": "购买",
"search": "正在努力搜索……",
"select_skin": "选择皮肤",
"selected": "已选择",
"title": "皮肤"
},
"token_login_modal": {
"logging_in": "正在登录……",
"success": "成功以 {email} 身份登录!",
"title": "正在登录……"
},
"troubleshooting": {
"battery": "电池",
"battery_level": "电池电量",
"browser": "浏览器",
"canvas_2d_no_gpu": "Canvas 2D (无 GPU)",
"charging": "充电中",
"chromium_tip": "OpenFront 在基于 Chromium 的浏览器上运行最佳。",
"copied_to_clipboard": "信息已复制到剪贴板!如果你需要帮助,可以随时在我们的Discord上分享它。",
"device_pixel_ratio": "设备像素比",
"environment": "环境",
"gpu": "GPU",
"gpu_tip": "如果有的话,请验证这是否是独显。",
"hardware_acceleration_tip": "确保在您的浏览器设置中启用硬件加速以实现最佳性能。",
"high_precision_shaders": "高精度阴影",
"max_texture_size": "最大纹理尺寸",
"no": "否",
"os": "操作系统",
"platform": "平台",
"power": "电源",
"power_saving_tip": "请确保您的浏览器没有设置为节能模式。",
"renderer": "渲染器",
"rendering": "渲染",
"software_rendering": "软件渲染",
"title": "疑难解答",
"unavailable": "不可用",
"unknown": "未知",
"yes": "是"
},
"unit_type": {
"atom_bomb": "原子弹",
"boat": "船",
"city": "城市",
"defense_post": "要塞",
"factory": "工厂",
"hydrogen_bomb": "氢弹",
"mirv": "MIRV",
"missile_silo": "导弹发射井",
"port": "港口",
"sam_launcher": "防空塔",
"warship": "军舰"
},
"user_setting": {
"alert_frame_desc": "切换警告框显示。若启用,则当你被背叛或被陆上攻击时将会显示此警告框。",
"alert_frame_label": "警告框",
"ally_keybinds": "结盟相关按键绑定",
"anonymous_names_desc": "将真实玩家名字替换为随机名字。",
"anonymous_names_label": "隐藏的名称",
"attack_keybinds": "攻击快捷键",
"attack_ratio_controls": "攻击比例控制",
"attack_ratio_desc": "你要派出多少比例的军队进攻 (1100%)",
"attack_ratio_down": "降低攻击比例",
"attack_ratio_down_desc": "降低 {amount}% 攻击比例",
"attack_ratio_increment_desc": "每次按下/滚轮滚动攻击比例增减快捷键时的变化值。",
"attack_ratio_increment_label": "攻击比例调整快捷键单次增减量",
"attack_ratio_label": "攻击比例",
"attack_ratio_up": "增加攻击比例",
"attack_ratio_up_desc": "增加 {amount}% 攻击比例",
"attacking_troops_overlay_desc": "在前线显示攻击者 vs 防守者的军队数量。",
"attacking_troops_overlay_label": "攻击中军队叠层",
"background_music_volume": "背景音量",
"boat_attack": "船只攻击",
"boat_attack_desc": "向鼠标所指地块发送船只攻击。",
"break_alliance": "撕毁盟约(背叛)",
"break_alliance_desc": "解除鼠标所指地块对应玩家的同盟关系。",
"build_atom_bomb": "发射原子弹",
"build_atom_bomb_desc": "向鼠标位置发射原子弹。",
"build_city": "建造城市",
"build_city_desc": "在鼠标位置建造城市。",
"build_controls": "建造菜单",
"build_defense_post": "建造要塞",
"build_defense_post_desc": "在鼠标位置建造要塞。",
"build_factory": "建造工厂",
"build_factory_desc": "在鼠标位置建造工厂。",
"build_hydrogen_bomb": "发射氢弹",
"build_hydrogen_bomb_desc": "向鼠标位置发射氢弹。",
"build_menu_modifier": "建造菜单编辑器",
"build_menu_modifier_desc": "按住此键并点击以打开建造菜单。",
"build_mirv": "发射 MIRV",
"build_mirv_desc": "向鼠标位置发射 MIRV。",
"build_missile_silo": "建造导弹发射井",
"build_missile_silo_desc": "在鼠标位置建造导弹发射井。",
"build_port": "建造港口",
"build_port_desc": "在鼠标位置建造港口。",
"build_sam_launcher": "建造防空塔",
"build_sam_launcher_desc": "在鼠标位置建造防空塔。",
"build_warship": "部署军舰",
"build_warship_desc": "在鼠标位置部署军舰。",
"camera_movement": "镜头移动",
"center_camera": "镜头居中",
"center_camera_desc": "将镜头居中在玩家身上",
"colorblind_desc": "使用色盲友好的领土和边界颜色",
"colorblind_label": "色盲模式",
"coordinate_grid_desc": "切换字母数字网格叠层",
"coordinate_grid_label": "坐标网格",
"cursor_cost_label_desc": "在建造按钮下显示花费",
"cursor_cost_label_label": "建造按钮显示消耗",
"development_only": "仅限开发者",
"easter_bug_count_desc": "你能接受多少个 Bug (01000,心理承受范围)",
"easter_bug_count_label": "Bug 计数",
"easter_writing_speed_desc": "调节你“假装写代码”的速度 (x1x100)",
"easter_writing_speed_label": "写入速度乘数",
"emoji_menu_modifier": "Emoji 表情菜单编辑器",
"emoji_menu_modifier_desc": "按住此键并点击以打开 Emoji 表情菜单。",
"emojis_desc": "切换是否在游戏中显示表情符号",
"emojis_label": "表情符号",
"exit_game_info": "返回主菜单",
"exit_game_label": "退出游戏",
"game_speed_down": "游戏减速",
"game_speed_down_desc": "轮换到上一个游戏速度。仅限单人玩家。",
"game_speed_up": "游戏加速",
"game_speed_up_desc": "轮换到下一个游戏速度(0.5,1,2,最大)。仅限单人玩家。",
"go_to_player_desc": "切换是否在游戏开始时放大到玩家所在位置。",
"go_to_player_label": "开局位置聚焦",
"graphics_settings_desc": "调整地图视觉效果",
"graphics_settings_label": "图像设置",
"ground_attack": "对地攻击",
"ground_attack_desc": "向鼠标所指地块发送船只攻击。",
"help_messages_desc": "在游戏中显示相关提示和警告,例如军队上限警告和一般游戏建议。",
"help_messages_label": "帮助信息",
"keybind_conflict_error": "按键 {key} 已经绑定到另一动作上了。",
"keybinds_hint": "按下一个按键,以绑定它。可以指定单个按键,或使用 Shift + 按键的组合。",
"left_click_desc": "开启时,先左键单击打开菜单,然后再点进攻。关闭时,左键将直接进攻。",
"left_click_label": "左键单击打开菜单",
"left_click_menu": "左键点击菜单",
"lobby_id_visibility_desc": "在创建私人房间时隐藏房间ID",
"lobby_id_visibility_label": "隐藏的房间ID",
"menu_shortcuts": "菜单快捷键",
"move_down": "镜头下移",
"move_down_desc": "向下移动镜头",
"move_left": "镜头左移",
"move_left_desc": "向左移动镜头",
"move_right": "镜头右移",
"move_right_desc": "向右移动镜头",
"move_up": "镜头上移",
"move_up_desc": "向上移动镜头",
"off": "关",
"on": "开",
"pause_game": "暂停",
"pause_game_desc": "暂停或恢复游戏 (单人玩家和自定义游戏的房主)。",
"performance_overlay_desc": "切换性能叠层。启用后将显示性能叠层。在游戏过程中按下 Shift+D 可进行切换。",
"performance_overlay_label": "性能叠层",
"press_a_key": "按下一个按键",
"render_debug_gui": "渲染调试 GUI",
"render_debug_gui_desc": "切换渲染器调节面板",
"request_alliance": "申请结盟",
"request_alliance_desc": "向鼠标所指地块对应的玩家发起结盟申请。",
"reset": "重置",
"retaliate_attack": "报复",
"retaliate_attack_desc": "对最近的攻击者发动报复性打击,削弱或抵消其攻击力量。仅在遭受攻击时可发动。",
"sound_effects_volume": "音效音量",
"special_effects_desc": "切换特效开关。停用以改进性能",
"special_effects_label": "特效",
"swap_direction": "调换火箭方向",
"swap_direction_desc": "切换火箭发射方向(上/下)。",
"tab_basic": "基本设置",
"tab_keybinds": "热键绑定",
"territory_patterns_desc": "选择是否在游戏中显示领土皮肤",
"territory_patterns_label": "领地皮肤",
"title": "设置",
"toggle_terrain": "切换地形视图",
"toggle_view": "切换视图",
"toggle_view_desc": "备选视图 (地形/国家)",
"toggle_visibility": "切换是否可见",
"unbind": "解绑",
"view_options": "视图选项",
"zoom_controls": "缩放控制",
"zoom_in": "放大",
"zoom_in_desc": "放大地图",
"zoom_out": "缩小",
"zoom_out_desc": "缩小地图",
"dark_mode_desc": "在浅色和深色主题之间切换网站外观",
"dark_mode_label": "深色模式"
},
"username": {
"enter_username": "输入用户名",
"invalid_chars": "用户名只能包含字母、数字、空格、下划线和 [方括号]。",
"not_string": "用户名必须是字符串。",
"tag": "标签",
"tag_invalid_chars": "战队标签只能包含字母和数字。",
"tag_not_member": "使用 {tag} 标签需要首先加入该军团。点击当前消息以加入它。",
"tag_too_long": "军团标签不能超过 5 个字符。",
"tag_too_short": "战队标签必须是 2-5 位字母或数字字符。",
"too_long": "用户名不得超过 {max} 个字符。",
"too_short": "用户名最少包含 {min} 个字符。"
},
"win_modal": {
"died": "你已经死了",
"discord_description": "与玩家交流,发现新功能,并赢取奖品!",
"exit": "退出游戏",
"join_discord": "加入我们的 Discord 社区!",
"join_server": "加入服务器",
"keep": "继续游戏",
"nation_won": "国家 {nation} 获胜了!",
"other_team": "{team} 队获胜了!",
"other_won": "{player} 获胜了!",
"requeue": "再玩一次",
"spectate": "观战",
"support_openfront": "支持 OpenFront",
"territory_pattern": "购买皮肤即可去除广告!",
"wishlist": "将游戏加入 Steam 愿望单!",
"you_won": "你获胜了!",
"your_team": "你的队伍获胜了!",
"youtube_tutorial": "需要帮助吗?"
}
}