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mirror of https://github.com/openfrontio/OpenFrontIO.git synced 2026-06-22 10:14:16 +00:00
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e2d85e906fb551bfd2bb680ae9459bbc47be9439
OpenFrontIO/src/core
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evanpelle e2d85e906f do not allow attacking same team
2025-05-23 11:29:43 -07:00
..
configuration
increase number of worker in prod config 6=>20
2025-05-13 10:14:31 -07:00
execution
do not allow attacking same team
2025-05-23 11:29:43 -07:00
game
teammode: bots can attack each other now to prevent them from ganging up on players
2025-05-08 13:41:43 -07:00
pathfinding
bugfix: Path.Mini was modified to only pathfinding on water, which broke nukes. Created AirPathfinder class to handle pathfinding for nukes
2025-04-23 13:04:33 -07:00
validations
add prettier import plugin
2025-03-31 13:09:27 -07:00
worker
better transport ship spawn (#587)
2025-04-21 19:49:17 -07:00
Consolex.ts
format codebase with prettier
2025-02-01 12:05:11 -08:00
EventBus.ts
format codebase with prettier
2025-02-01 12:05:11 -08:00
GameRunner.ts
better transport ship spawn (#587)
2025-04-21 19:49:17 -07:00
PseudoRandom.ts
update & refactor MapPlaylist: remove big/small map distinction, ensure no map is repeated within 5 rounds, update how map is shuffled
2025-05-05 11:37:27 -07:00
Schemas.ts
bugfix: allow null in the sent nukes stats. This was causing zod schema validation. This is a temporary fix as stats are redone in v23
2025-05-23 10:11:53 -07:00
Util.ts
Fix emoji exploit (#640)
2025-05-02 07:46:14 -07:00
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