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OpenFrontIO/static
Restart2008 dca9c8152b fix(nukewars): Refine bot behavior and fix prep timer visibility
This commit addresses further issues and clarifications for the Nuke Wars game mode.

Key fixes include:
- Bot Behavior in Nuke Wars: Modified `FakeHumanExecution.ts` to ensure bots in Nuke Wars can target and launch nuclear weapons against other bots, treating Nuke Wars consistently as a 2-team game. This resolves the previous ambiguity regarding bot interactions in this game mode.
- Preparation Timer Visibility: Fixed the "NukeWarsPrepTimer not found" console error by ensuring the `NukeWarsPrepTimer` custom element is correctly imported and defined in `src/client/Main.ts` before it is queried by `GameRenderer.ts`. This should make the preparation timer visible at the top of the screen.
2025-10-25 15:55:16 -07:00
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