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fix(nukewars): Refine bot behavior and fix prep timer visibility
This commit addresses further issues and clarifications for the Nuke Wars game mode. Key fixes include: - Bot Behavior in Nuke Wars: Modified `FakeHumanExecution.ts` to ensure bots in Nuke Wars can target and launch nuclear weapons against other bots, treating Nuke Wars consistently as a 2-team game. This resolves the previous ambiguity regarding bot interactions in this game mode. - Preparation Timer Visibility: Fixed the "NukeWarsPrepTimer not found" console error by ensuring the `NukeWarsPrepTimer` custom element is correctly imported and defined in `src/client/Main.ts` before it is queried by `GameRenderer.ts`. This should make the preparation timer visible at the top of the screen.
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+2
-1
@@ -42,8 +42,9 @@ import "./components/NewsButton";
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import { NewsButton } from "./components/NewsButton";
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import "./components/baseComponents/Button";
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import "./components/baseComponents/Modal";
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import "./graphics/layers/NukeWarsPrepTimer";
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import "./graphics/layers/PlayerInfoOverlay";
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import { getUserMe, isLoggedIn } from "./jwt";
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import "./styles.css";
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declare global {
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interface Window {
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@@ -2,6 +2,7 @@ import {
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Cell,
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Execution,
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Game,
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GameMode,
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Gold,
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Nation,
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Player,
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@@ -262,7 +263,8 @@ export class FakeHumanExecution implements Execution {
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if (
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silos.length === 0 ||
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this.player.gold() < this.cost(UnitType.AtomBomb) ||
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other.type() === PlayerType.Bot ||
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(this.mg.config().gameConfig().gameMode !== GameMode.NukeWars &&
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other.type() === PlayerType.Bot) ||
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this.player.isOnSameTeam(other)
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) {
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return;
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+1
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@@ -133,7 +133,7 @@
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gtag("config", "G-WQGQQ8RDN4");
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</script>
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<script defer src="/js/runtime.34d8e1fc7a6b79e35718.js"></script><script defer src="/js/vendors.c93599253f4f666279b3.js"></script><script defer src="/js/main.274f9a2f6881da69bee2.js"></script></head>
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<script defer src="/js/runtime.e6f022c53e20e3169585.js"></script><script defer src="/js/vendors.e04cb399edf9923e1de2.js"></script><script defer src="/js/main.ae1d30f76c2b6734008c.js"></script></head>
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<body
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class="h-full select-none font-sans min-h-screen bg-opacity-0 bg-cover bg-center bg-fixed transition-opacity duration-300 ease-in-out flex flex-col"
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