Logo
Explore Help
Sign In
alois/OpenFrontIO
1
0
Fork 0
You've already forked OpenFrontIO
mirror of https://github.com/openfrontio/OpenFrontIO.git synced 2026-06-22 05:23:48 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
d49272e17e6b162b9bf4a6934d0f89de3285316e
OpenFrontIO/src/core
T
History
evan d49272e17e teammode: bots can attack each other now to prevent them from ganging up on players
2025-05-06 09:52:13 -07:00
..
configuration
double the player count of team games (max 150), and do 3:1 ffa:team ratio
2025-05-05 11:23:29 -07:00
execution
have bots attack sooner at start of game (#660)
2025-05-05 20:08:05 -07:00
game
teammode: bots can attack each other now to prevent them from ganging up on players
2025-05-06 09:52:13 -07:00
pathfinding
bugfix: Path.Mini was modified to only pathfinding on water, which broke nukes. Created AirPathfinder class to handle pathfinding for nukes
2025-04-23 13:04:33 -07:00
validations
add prettier import plugin
2025-03-31 13:09:27 -07:00
worker
better transport ship spawn (#587)
2025-04-21 19:49:17 -07:00
Consolex.ts
format codebase with prettier
2025-02-01 12:05:11 -08:00
EventBus.ts
format codebase with prettier
2025-02-01 12:05:11 -08:00
GameRunner.ts
implement duos (#630)
2025-04-30 13:47:35 -07:00
PseudoRandom.ts
update & refactor MapPlaylist: remove big/small map distinction, ensure no map is repeated within 5 rounds, update how map is shuffled
2025-05-05 10:55:53 -07:00
Schemas.ts
Fix emoji exploit (#640)
2025-05-02 07:37:29 -07:00
Util.ts
Fix emoji exploit (#640)
2025-05-02 07:37:29 -07:00
Powered by Gitea Version: 1.26.4 Page: 136ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API