Files
OpenFrontIO/src/client
evanpelle a743a31897 delete dead canvas2D utilities, rename mountWebGLDebugRenderer → mountWebGLFrameLoop
ProgressBar and StructureDrawingUtils had no production callers — only
their own test referenced ProgressBar, and StructureDrawingUtils was a
canvas2D-era helper module that nothing imports anymore.

mountWebGLDebugRenderer was named back when WebGL was a side-by-side
debug overlay; it's the only renderer now, so the "Debug" prefix is
misleading. Also dropped the `\` keybind that hid the GL canvas — with
no other renderer, hiding it just blanks the game.
2026-05-17 12:31:57 -07:00
..
2026-03-23 17:09:18 -07:00
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