mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-23 14:19:09 +00:00
715775065d
## Description: waiting https://github.com/openfrontio/OpenFrontIO/pull/2088 This PR adds the game-list component, which displays player-stats-table and wlr. It provides basic functionality such as toggling details and viewing a specific game, but does not yet include full UI integration. In later PRs, this component will be shown together with the modal for viewing player stats. It should look like this: <img width="218" height="515" alt="スクリーンショット 2025-09-26 16 23 00" src="https://github.com/user-attachments/assets/e0aa4cc6-e3c5-4b91-9331-a1d90222ae9e" /> ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: aotumuri --------- Co-authored-by: evanpelle <evanpelle@gmail.com>
203 lines
6.5 KiB
TypeScript
203 lines
6.5 KiB
TypeScript
import { LitElement, html } from "lit";
|
|
import { customElement, property, state } from "lit/decorators.js";
|
|
import { PlayerStatsLeaf, PlayerStatsTree } from "../../../../core/ApiSchemas";
|
|
import {
|
|
Difficulty,
|
|
GameMode,
|
|
GameType,
|
|
isDifficulty,
|
|
isGameMode,
|
|
isGameType,
|
|
} from "../../../../core/game/Game";
|
|
import { PlayerStats } from "../../../../core/StatsSchemas";
|
|
import { renderNumber, translateText } from "../../../Utils";
|
|
import "./PlayerStatsGrid";
|
|
import "./PlayerStatsTable";
|
|
|
|
@customElement("player-stats-tree-view")
|
|
export class PlayerStatsTreeView extends LitElement {
|
|
@property({ type: Object }) statsTree?: PlayerStatsTree;
|
|
@state() selectedType: GameType = GameType.Public;
|
|
@state() selectedMode: GameMode = GameMode.FFA;
|
|
@state() selectedDifficulty: Difficulty = Difficulty.Medium;
|
|
|
|
private get availableTypes(): GameType[] {
|
|
if (!this.statsTree) return [];
|
|
return Object.keys(this.statsTree).filter(isGameType);
|
|
}
|
|
|
|
private get availableModes(): GameMode[] {
|
|
const typeNode = this.statsTree?.[this.selectedType];
|
|
if (!typeNode) return [];
|
|
return Object.keys(typeNode).filter(isGameMode);
|
|
}
|
|
|
|
private get availableDifficulties(): Difficulty[] {
|
|
const typeNode = this.statsTree?.[this.selectedType];
|
|
const modeNode = typeNode?.[this.selectedMode];
|
|
if (!modeNode) return [];
|
|
return Object.keys(modeNode).filter(isDifficulty);
|
|
}
|
|
|
|
private labelForMode(m: GameMode) {
|
|
return m === GameMode.FFA
|
|
? translateText("player_stats_tree.mode_ffa")
|
|
: translateText("player_stats_tree.mode_team");
|
|
}
|
|
|
|
createRenderRoot() {
|
|
return this;
|
|
}
|
|
|
|
private getSelectedLeaf(): PlayerStatsLeaf | null {
|
|
const typeNode = this.statsTree?.[this.selectedType];
|
|
if (!typeNode) return null;
|
|
const modeNode = typeNode[this.selectedMode];
|
|
if (!modeNode) return null;
|
|
const diffNode = modeNode[this.selectedDifficulty];
|
|
if (!diffNode) return null;
|
|
return diffNode;
|
|
}
|
|
|
|
private getDisplayedStats(): PlayerStats | null {
|
|
const leaf = this.getSelectedLeaf();
|
|
if (!leaf || !leaf.stats) return null;
|
|
return leaf.stats;
|
|
}
|
|
|
|
private setGameType(t: GameType) {
|
|
if (this.selectedType === t) return;
|
|
this.selectedType = t;
|
|
const modes = this.availableModes;
|
|
if (!modes.includes(this.selectedMode)) {
|
|
this.selectedMode = modes[0] ?? this.selectedMode;
|
|
}
|
|
const diffs = this.availableDifficulties;
|
|
if (!diffs.includes(this.selectedDifficulty)) {
|
|
this.selectedDifficulty = diffs[0] ?? this.selectedDifficulty;
|
|
}
|
|
this.requestUpdate();
|
|
}
|
|
|
|
private setMode(m: GameMode) {
|
|
if (this.selectedMode === m) return;
|
|
this.selectedMode = m;
|
|
const diffs = this.availableDifficulties;
|
|
if (!diffs.includes(this.selectedDifficulty)) {
|
|
this.selectedDifficulty = diffs[0] ?? this.selectedDifficulty;
|
|
}
|
|
this.requestUpdate();
|
|
}
|
|
|
|
private setDifficulty(d: Difficulty) {
|
|
if (this.selectedDifficulty === d) return;
|
|
this.selectedDifficulty = d;
|
|
this.requestUpdate();
|
|
}
|
|
|
|
render() {
|
|
const types = this.availableTypes;
|
|
if (types.length && !types.includes(this.selectedType)) {
|
|
this.selectedType = types[0];
|
|
}
|
|
const modes = this.availableModes;
|
|
if (modes.length && !modes.includes(this.selectedMode)) {
|
|
this.selectedMode = modes[0];
|
|
}
|
|
const diffs = this.availableDifficulties;
|
|
if (diffs.length && !diffs.includes(this.selectedDifficulty)) {
|
|
this.selectedDifficulty = diffs[0];
|
|
}
|
|
|
|
const leaf = this.getSelectedLeaf();
|
|
const wlr = leaf
|
|
? leaf.losses === 0n
|
|
? Number(leaf.wins)
|
|
: Number(leaf.wins) / Number(leaf.losses)
|
|
: 0;
|
|
|
|
return html`
|
|
<!-- Type selector -->
|
|
<div class="flex gap-2 mt-2 justify-center">
|
|
${types.map(
|
|
(t) => html`
|
|
<button
|
|
class="text-xs px-2 py-0.5 rounded border ${this.selectedType ===
|
|
t
|
|
? "border-white/60 text-white"
|
|
: "border-white/20 text-gray-300"}"
|
|
@click=${() => this.setGameType(t)}
|
|
>
|
|
${t === GameType.Public
|
|
? translateText("player_stats_tree.public")
|
|
: t === GameType.Private
|
|
? translateText("player_stats_tree.private")
|
|
: translateText("player_stats_tree.singleplayer")}
|
|
</button>
|
|
`,
|
|
)}
|
|
</div>
|
|
<!-- Mode selector -->
|
|
${modes.length
|
|
? html`<div class="flex gap-2 mt-2 justify-center">
|
|
${modes.map(
|
|
(m) => html`
|
|
<button
|
|
class="text-xs px-2 py-0.5 rounded border ${this
|
|
.selectedMode === m
|
|
? "border-white/60 text-white"
|
|
: "border-white/20 text-gray-300"}"
|
|
@click=${() => this.setMode(m)}
|
|
title=${translateText("player_stats_tree.mode")}
|
|
>
|
|
${this.labelForMode(m)}
|
|
</button>
|
|
`,
|
|
)}
|
|
</div>`
|
|
: html``}
|
|
<!-- Difficulty selector -->
|
|
${diffs.length
|
|
? html`<div class="flex gap-2 mt-2 justify-center">
|
|
${diffs.map(
|
|
(d) =>
|
|
html` <button
|
|
class="text-xs px-2 py-0.5 rounded border ${this
|
|
.selectedDifficulty === d
|
|
? "border-white/60 text-white"
|
|
: "border-white/20 text-gray-300"}"
|
|
@click=${() => this.setDifficulty(d)}
|
|
title=${translateText("difficulty.difficulty")}
|
|
>
|
|
${translateText(`difficulty.${d}`)}
|
|
</button>`,
|
|
)}
|
|
</div>`
|
|
: html``}
|
|
${leaf
|
|
? html`
|
|
<hr class="w-2/3 border-gray-600 my-2" />
|
|
<player-stats-grid
|
|
.titles=${[
|
|
translateText("player_stats_tree.stats_wins"),
|
|
translateText("player_stats_tree.stats_losses"),
|
|
translateText("player_stats_tree.stats_wlr"),
|
|
translateText("player_stats_tree.stats_games_played"),
|
|
]}
|
|
.values=${[
|
|
renderNumber(leaf.wins),
|
|
renderNumber(leaf.losses),
|
|
wlr.toFixed(2),
|
|
renderNumber(leaf.total),
|
|
]}
|
|
></player-stats-grid>
|
|
<hr class="w-2/3 border-gray-600 my-2" />
|
|
<player-stats-table
|
|
.stats=${this.getDisplayedStats()}
|
|
></player-stats-table>
|
|
`
|
|
: html``}
|
|
`;
|
|
}
|
|
}
|