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3de5fb4204
**Add approved & assigned issue number here:** N/A — maintainer refactor. ## Description: Makes each map's `info.json` the single source of truth for map metadata — adding a map is now a folder with `image.png` + `info.json`, a `gen-maps` run, and an en.json display name. **info.json / manifest.json carry full map metadata.** Every `map-generator/assets/maps/<map>/info.json` declares `id` (the `GameMapType` enum key), `name` (the enum value — wire format, unchanged for all 94 maps), `translation_key`, `categories`, and `multiplayer_frequency` (the public-playlist weight that used to be the `FREQUENCY` record in MapPlaylist.ts). The generator validates everything and mirrors it into `resources/maps/<map>/manifest.json`. 23 stale info.json `name` values were normalized to the canonical enum value; enum values are byte-identical, so replays and stored game configs are unaffected. **The generator emits the TypeScript and discovers maps itself.** New `map-generator/codegen.go` generates `src/core/game/Maps.gen.ts` (`GameMapType`, `GameMapName`, `mapCategories`, `mapTranslationKeys`, `multiplayerFrequency` — now a full `Record<GameMapName, number>`, killing the old `Partial`) on every run; `Game.ts` re-exports it. The hardcoded map registry in `main.go` is gone — maps are auto-discovered from the `assets/maps` / `assets/test_maps` directories. MapConsistency tests fail with a "run `npm run gen-maps`" message if info.json, manifest.json, and Maps.gen.ts drift. The tracked `map-generator/map-generator` binary is rebuilt to match. **New categories: continents + world/cosmic/tournament/other, multi-category support.** `continental`/`regional`/`fantasy`/`arcade` are replaced by `featured`, `world`, `europe`, `asia`, `north_america`, `africa`, `south_america`, `oceania`, `antarctica`, `cosmic`, `tournament`, and `other`. Maps can list multiple categories, so straddlers (Black Sea, Bosphorus, Caucasus, Between Two Seas, Bering Sea/Strait, Mena, Strait of Gibraltar, Hawaii, Arctic) appear under both regions. Featured is itself a category (same 7 maps as before). MapPlaylist keeps its arcade exclusion via an explicit set. **Map picker UI.** Two tabs: **Featured** (default — featured maps plus a Favorites section when maps are starred) and **All** (one prominent collapsible bar per category with a map count, collapsed by default). The selected map is prepended to the featured grid when it lives elsewhere. `getMapName()` resolves through the generated `mapTranslationKeys`, which also fixes tourney maps never resolving a valid translation key. ## Please complete the following: - [ ] I have added screenshots for all UI updates (maintainer change — picker described above) - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory ## Please put your Discord username so you can be contacted if a bug or regression is found: evanpelle 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
131 lines
2.3 KiB
JSON
131 lines
2.3 KiB
JSON
{
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"id": "StraitOfHormuz",
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"name": "Strait of Hormuz",
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"translation_key": "map.straitofhormuz",
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"categories": ["asia"],
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"multiplayer_frequency": 4,
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"nations": [
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{
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"coordinates": [837, 356],
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"name": "Hormozgan",
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"flag": "ir"
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},
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{
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"coordinates": [717, 162],
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"name": "Fars",
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"flag": "ir"
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},
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{
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"coordinates": [97, 939],
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"name": "Ash Sharqiyah",
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"flag": "sa"
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},
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{
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"coordinates": [1725, 360],
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"name": "Sistan and Baluchestan",
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"flag": "ir"
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},
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{
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"coordinates": [745, 1003],
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"name": "Abu Dhabi",
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"flag": "ae"
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},
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{
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"coordinates": [1513, 289],
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"name": "Kerman",
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"flag": "ir"
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},
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{
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"coordinates": [311, 147],
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"name": "Bushehr",
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"flag": "ir"
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},
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{
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"coordinates": [1165, 1092],
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"name": "Al Dhahira",
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"flag": "om"
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},
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{
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"coordinates": [1219, 959],
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"name": "Al Batnah North",
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"flag": "om"
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},
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{
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"coordinates": [1114, 956],
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"name": "Al Buraymi",
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"flag": "om"
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},
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{
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"coordinates": [1316, 1141],
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"name": "Ad Dakhliyah",
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"flag": "om"
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},
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{
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"coordinates": [1431, 1111],
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"name": "Al Batnah South",
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"flag": "om"
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},
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{
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"coordinates": [926, 849],
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"name": "Dubay",
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"flag": "ae"
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},
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{
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"coordinates": [1615, 1134],
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"name": "Muscat",
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"flag": "om"
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},
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{
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"coordinates": [1070, 774],
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"name": "Sharjah",
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"flag": "ae"
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},
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{
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"coordinates": [1166, 583],
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"name": "Musandam",
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"flag": "om"
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},
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{
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"coordinates": [159, 756],
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"name": "Ar Rayyan",
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"flag": "qa"
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},
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{
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"coordinates": [1103, 647],
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"name": "Ras Al Khaymah",
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"flag": "ae"
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},
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{
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"coordinates": [1155, 703],
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"name": "Fujayrah",
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"flag": "ae"
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},
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{
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"coordinates": [216, 815],
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"name": "Al Wakrah",
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"flag": "qa"
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},
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{
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"coordinates": [56, 554],
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"name": "Bahrain",
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"flag": "bh"
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}
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],
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"teamGameSpawnAreas": {
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"2": [
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{
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"height": 700,
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"width": 1300,
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"x": 0,
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"y": 500
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},
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{
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"height": 500,
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"width": 1800,
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"x": 0,
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"y": 0
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}
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]
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}
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}
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