Files
OpenFrontIO/tests/core/executions/NoInverseAnnexation.test.ts
T
evanpelle 33e1ad9897 spawn
2026-05-01 16:20:34 -06:00

69 lines
2.0 KiB
TypeScript

import { beforeEach, describe, expect, test } from "vitest";
import { PlayerExecution } from "../../../src/core/execution/PlayerExecution";
import {
Game,
Player,
PlayerInfo,
PlayerType,
} from "../../../src/core/game/Game";
import { setup } from "../../util/Setup";
import { executeTicks } from "../../util/utils";
let game: Game;
let largePlayer: Player;
let smallPlayer: Player;
describe("PlayerExecution Annexation Bug", () => {
beforeEach(async () => {
game = await setup(
"big_plains",
{
infiniteGold: true,
instantBuild: true,
},
[
new PlayerInfo("large", PlayerType.Human, "client1", "large_id"),
new PlayerInfo("small", PlayerType.Human, "client2", "small_id"),
],
);
largePlayer = game.player("large_id");
smallPlayer = game.player("small_id");
game.addExecution(new PlayerExecution(largePlayer));
game.addExecution(new PlayerExecution(smallPlayer));
});
test("A large player is not reverse-annexed by surrounded smaller player", () => {
// Cluster A
smallPlayer.conquer(game.ref(50, 50));
smallPlayer.conquer(game.ref(50, 51));
smallPlayer.conquer(game.ref(51, 50));
smallPlayer.conquer(game.ref(51, 51));
// Cluster B
smallPlayer.conquer(game.ref(10, 10));
smallPlayer.conquer(game.ref(90, 90));
// Larger player gets the rest
game.map().forEachTile((tile) => {
if (game.ownerID(tile) !== smallPlayer.smallID()) {
largePlayer.conquer(tile);
}
});
const initialLargeTiles = largePlayer.numTilesOwned();
expect(largePlayer.numTilesOwned()).toBe(initialLargeTiles);
expect(smallPlayer.numTilesOwned()).toBeGreaterThan(0);
// Keep ticksPerClusterCalc and lastTileChange in mind
executeTicks(game, 20);
largePlayer.conquer(game.ref(49, 49));
smallPlayer.conquer(game.ref(50, 50));
// Annexation happens here
executeTicks(game, 50);
expect(largePlayer.numTilesOwned()).toBeGreaterThan(initialLargeTiles);
expect(smallPlayer.numTilesOwned()).toBe(0);
});
});