Files
OpenFrontIO/tests/client/JoinLobbyModal.test.ts
Evan Pelle a7f992e9b0 refactor: convert to npm-workspaces monorepo (engine/core-public/shared/client/server)
Restructure the single src/ tree into an npm-workspaces monorepo under
packages/, rename core -> engine, extract a types-only core-public layer,
and break the pre-existing engine -> client dependency cycle.

Structure (packages/):
  core-public  public API/wire schemas + shared enums (clean leaf)
  shared       framework-agnostic helpers (clean leaf)
  engine       deterministic simulation (was src/core)
  client       rendering/UI (was src/client)
  server       coordination (was src/server)

Dependency DAG: engine -> {core-public, shared}; client -> {core-public,
shared, engine}; server -> {core-public, engine}.

- npm workspaces: root package.json workspaces + per-package package.json;
  tsconfig.base.json holds shared options + path aliases
  (core-public/* shared/* engine/* client/* server/*) resolved uniformly by
  tsc, Vite (resolve.tsconfigPaths), Vitest, and tsx. Lockfile regenerated.
- core-public: moved Schemas/ApiSchemas/CosmeticSchemas/StatsSchemas/
  ClanApiSchemas/WorkerSchemas/Base64/PatternDecoder; extracted the enums
  (GameTypes), GameEvent type, emoji table, and GraphicsOverrides schema.
  Engine re-exports the moved enums/types so existing imports keep working.
- Broke engine -> client cycle:
  - renderNumber/renderTroops -> shared/format
  - NameBoxCalculator moved into engine
  - username validation returns translation key + params; client translates
  - applyStateUpdate moved to client (operates on the render-only PlayerState)
  - Config/UnitGrid/execution-Util/GameImpl now use structural read
    interfaces (engine/game/ReadViews: PlayerLike/UnitLike/GameLike) instead
    of importing client view classes; client imports view classes from a new
    client/view barrel; deleted the engine/game/GameView re-export shim.
- Build/deploy updated: vite.config, index.html, eslint, Dockerfile
  (copies packages/ + tsconfig.base.json before npm ci), .vscode, tests.

Verified: tsc --noEmit clean; 1364 + 65 tests pass; production vite build
succeeds; engine has zero client/server imports; core-public and shared are
dependency leaves.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 16:51:03 +00:00

75 lines
2.2 KiB
TypeScript

import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
import { JoinLobbyModal } from "client/JoinLobbyModal";
describe("JoinLobbyModal server time offset", () => {
let nowMs = 0;
beforeEach(() => {
vi.spyOn(Date, "now").mockImplementation(() => nowMs);
});
afterEach(() => {
vi.restoreAllMocks();
});
it("updates serverTimeOffset from lobby serverTime", () => {
const modal = new JoinLobbyModal();
(modal as any).syncCountdownTimer = vi.fn();
nowMs = 220_000;
(modal as any).updateFromLobby({
gameID: "g1",
serverTime: 200_000,
startsAt: 230_000,
clients: [],
});
expect((modal as any).serverTimeOffset).toBe(-20_000);
expect((modal as any).lobbyStartAt).toBe(230_000);
});
it("does not trigger join timeout early when local clock is ahead", () => {
const modal = new JoinLobbyModal();
const closeSpy = vi
.spyOn(modal, "closeAndLeave")
.mockImplementation(() => undefined);
const dispatchSpy = vi.spyOn(window, "dispatchEvent");
(modal as any).isModalOpen = true;
(modal as any).isConnecting = true;
(modal as any).handledJoinTimeout = false;
// Local clock is +60s ahead of server clock.
nowMs = 160_000;
(modal as any).lobbyStartAt = 105_000;
(modal as any).serverTimeOffset = -60_000;
(modal as any).checkForJoinTimeout();
expect(closeSpy).not.toHaveBeenCalled();
expect(dispatchSpy).not.toHaveBeenCalled();
expect((modal as any).handledJoinTimeout).toBe(false);
});
it("triggers join timeout once adjusted server time reaches lobbyStartAt", () => {
const modal = new JoinLobbyModal();
const closeSpy = vi
.spyOn(modal, "closeAndLeave")
.mockImplementation(() => undefined);
const dispatchSpy = vi.spyOn(window, "dispatchEvent");
(modal as any).isModalOpen = true;
(modal as any).isConnecting = true;
(modal as any).handledJoinTimeout = false;
(modal as any).lobbyStartAt = 105_000;
(modal as any).serverTimeOffset = -60_000;
nowMs = 165_000;
(modal as any).checkForJoinTimeout();
expect(closeSpy).toHaveBeenCalledTimes(1);
expect(dispatchSpy).toHaveBeenCalledTimes(1);
expect((modal as any).handledJoinTimeout).toBe(true);
});
});