Files
OpenFrontIO/tests/client/DisableSafariPinchZoom.test.ts
Evan Pelle a7f992e9b0 refactor: convert to npm-workspaces monorepo (engine/core-public/shared/client/server)
Restructure the single src/ tree into an npm-workspaces monorepo under
packages/, rename core -> engine, extract a types-only core-public layer,
and break the pre-existing engine -> client dependency cycle.

Structure (packages/):
  core-public  public API/wire schemas + shared enums (clean leaf)
  shared       framework-agnostic helpers (clean leaf)
  engine       deterministic simulation (was src/core)
  client       rendering/UI (was src/client)
  server       coordination (was src/server)

Dependency DAG: engine -> {core-public, shared}; client -> {core-public,
shared, engine}; server -> {core-public, engine}.

- npm workspaces: root package.json workspaces + per-package package.json;
  tsconfig.base.json holds shared options + path aliases
  (core-public/* shared/* engine/* client/* server/*) resolved uniformly by
  tsc, Vite (resolve.tsconfigPaths), Vitest, and tsx. Lockfile regenerated.
- core-public: moved Schemas/ApiSchemas/CosmeticSchemas/StatsSchemas/
  ClanApiSchemas/WorkerSchemas/Base64/PatternDecoder; extracted the enums
  (GameTypes), GameEvent type, emoji table, and GraphicsOverrides schema.
  Engine re-exports the moved enums/types so existing imports keep working.
- Broke engine -> client cycle:
  - renderNumber/renderTroops -> shared/format
  - NameBoxCalculator moved into engine
  - username validation returns translation key + params; client translates
  - applyStateUpdate moved to client (operates on the render-only PlayerState)
  - Config/UnitGrid/execution-Util/GameImpl now use structural read
    interfaces (engine/game/ReadViews: PlayerLike/UnitLike/GameLike) instead
    of importing client view classes; client imports view classes from a new
    client/view barrel; deleted the engine/game/GameView re-export shim.
- Build/deploy updated: vite.config, index.html, eslint, Dockerfile
  (copies packages/ + tsconfig.base.json before npm ci), .vscode, tests.

Verified: tsc --noEmit clean; 1364 + 65 tests pass; production vite build
succeeds; engine has zero client/server imports; core-public and shared are
dependency leaves.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 16:51:03 +00:00

65 lines
2.0 KiB
TypeScript

import { installSafariPinchZoomBlocker } from "client/utilities/DisableSafariPinchZoom";
const GESTURE_EVENTS = ["gesturestart", "gesturechange", "gestureend"] as const;
function dispatchCancelableGestureEvent(
target: EventTarget,
type: string,
): Event {
// Safari's GestureEvent is not available in jsdom. Dispatch a plain
// cancelable Event of the same name so preventDefault() is observable via
// defaultPrevented.
const event = new Event(type, { bubbles: true, cancelable: true });
target.dispatchEvent(event);
return event;
}
describe("installSafariPinchZoomBlocker", () => {
it("calls preventDefault on each Safari gesture event dispatched at the target", () => {
const target = document.createElement("div");
installSafariPinchZoomBlocker(target);
for (const type of GESTURE_EVENTS) {
const event = dispatchCancelableGestureEvent(target, type);
expect(event.defaultPrevented).toBe(true);
}
});
it("defaults to attaching the listeners to document", () => {
const addEventListenerSpy = vi
.spyOn(document, "addEventListener")
.mockImplementation(() => {});
try {
installSafariPinchZoomBlocker();
for (const type of GESTURE_EVENTS) {
expect(addEventListenerSpy).toHaveBeenCalledWith(
type,
expect.any(Function),
);
}
} finally {
addEventListenerSpy.mockRestore();
}
});
it("does not affect events dispatched at unrelated targets", () => {
const scope = document.createElement("div");
const other = document.createElement("div");
installSafariPinchZoomBlocker(scope);
const event = dispatchCancelableGestureEvent(other, "gesturestart");
expect(event.defaultPrevented).toBe(false);
});
it("leaves unrelated event types alone", () => {
const target = document.createElement("div");
installSafariPinchZoomBlocker(target);
const event = new Event("touchstart", { bubbles: true, cancelable: true });
target.dispatchEvent(event);
expect(event.defaultPrevented).toBe(false);
});
});