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refactor-split-runtime-worker-env
OpenFrontIO/tests/core
T
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scamiv d6cbf36d94 Split runtime and game logic env loading
2026-03-24 16:43:15 +01:00
..
configuration
Split runtime and game logic env loading
2026-03-24 16:43:15 +01:00
execution
Random spawn. Avoid spawning near water. (#3009)
2026-02-22 15:51:05 +00:00
executions
Perf/Fix: spawn and other functions that need closest by unit (#3243)
2026-03-23 16:23:49 -07:00
game
Improve cacheability with content-hashed public assets and a cacheable app shell (#3494)
2026-03-23 11:36:52 -07:00
pathfinding
Configurable nation count 🤖 (#3338)
2026-03-03 14:07:06 -08:00
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