Commit Graph

11 Commits

Author SHA1 Message Date
APuddle210 e4686642a0 Replace Africa Map files (#262)
Replaces the existing Africa with a revised, identically sized one.
Revisions include addition of navigable rivers allowing the interior to
have access to trade.

Chnages to the json file to take the number of Nation bots from 5 to 36.
Should help prevent so much early game blobbing on this map.
2025-03-18 20:39:45 -07:00
Peter c0d6889e4d possible discrepancy between map bins and build-map script (#249)
i just ran build-map script and the bins were different than the ones in
main...
2025-03-14 16:31:04 -07:00
evanpelle 4281095666 update maps: remove small lakes as it breaks encirclement. More money… (#188)
… more frequent trade ships, lakes prevent encirclement, warships start
at full health
2025-03-08 16:45:23 -08:00
Evan 4c8eeb0cc1 merge branch v0.17.3 2025-03-06 15:46:57 -08:00
Evan 84f067d66b remove small lakes, use largest body of water as ocean 2025-03-03 20:00:12 -08:00
ilan schemoul 373a1aacf7 feat: remove small islands when loading a map
Also updated the map loader to now run on every single map (in the
`maps` array).
Also now maps are loaded concurrently (run every promise at the same
time and wait that they are all finished). As the functions are CPU
bound and not IO bound running concurrently doesn't change much right
now but it can if we use more promise in the function loadTerrainMap
then things will get faster.
2025-03-02 22:47:09 +01:00
Evan db4e520886 fix africa map: add straight of gibraltar 2025-03-02 09:29:10 -08:00
Evan 2ab13d097a fix africa map: add straight of gibraltar 2025-02-24 13:28:14 -08:00
SunnyBoyWTF b30b75d95e Recompiled binary files 2025-02-19 08:09:52 -05:00
SunnyBoyWTF 4593bd9261 Deleted binary files for recompiling 2025-02-19 08:00:52 -05:00
SunnyBoyWTF 4eeae8879c Compiled binary files 2025-02-18 13:49:37 -05:00