Commit Graph

3 Commits

Author SHA1 Message Date
RickD004 b043dc6c15 Team Maps Expansion: New team spawnzones for multiple maps (#4058)
## Description:

Lets give Teams and HvN gamemodes some attention. Adds team spawnzones
to the following maps, and boosts them to appear more frequently as this
gamemode:

- Straitofgibraltar - 2 teams
- Aegean - 2 teams
- Beringsea - 2 teams
- Beringstrait - 2 teams
- Bosphorusstraits - 2 teams
- Conakry - 2 teams
- Falklandislands - 2 teams
- Straitofhormuz - 2 teams
- Tradersdream - 2 teams
- Surrounded - 2 teams & 4 teams
- Pluto - 2 teams
- Gulf of St. Lawrence - 3 teams

These maps (especially the ones for 2 teams) are all very symmetrical
and would be nice gift for the playerbase, which enjoys these kind of
games like FourIslands4Teams and Baikal2Teams. This is also nice for
HvN, as it centralizes the players and gives them a better chance at
defeating the nations.

Screenshots of the maps with the new team spawnzones:


<img width="1320" height="486" alt="Captura de pantalla 2026-05-28
001558"
src="https://github.com/user-attachments/assets/e0b4bea6-d1b7-4793-a995-ec2a139a5af6"
/>
<img width="1177" height="528" alt="Captura de pantalla 2026-05-28
001913"
src="https://github.com/user-attachments/assets/28ec5bf8-3a02-4660-ba62-3edbcabeaf51"
/>
<img width="1147" height="531" alt="Captura de pantalla 2026-05-28
002032"
src="https://github.com/user-attachments/assets/b148f1ae-473a-4505-b0f4-ca8820fbbb55"
/>
<img width="1219" height="536" alt="Captura de pantalla 2026-05-28
002348"
src="https://github.com/user-attachments/assets/89af4d27-eadf-447c-9bde-d0dcfe1ff757"
/>
<img width="923" height="524" alt="Captura de pantalla 2026-05-28
002704"
src="https://github.com/user-attachments/assets/50ad1b11-1685-41fb-b14d-088a2f0db88b"
/>
<img width="1307" height="456" alt="Captura de pantalla 2026-05-28
002859"
src="https://github.com/user-attachments/assets/4ef18da9-336a-4698-8af0-2769467148b4"
/>
<img width="1219" height="548" alt="Captura de pantalla 2026-05-28
003134"
src="https://github.com/user-attachments/assets/d0a514bf-e6e6-43f6-89b7-2168bc395010"
/>
<img width="1200" height="538" alt="Captura de pantalla 2026-05-28
003449"
src="https://github.com/user-attachments/assets/c1672296-db4d-4baf-9992-4bb380fab4e9"
/>
<img width="1032" height="501" alt="Captura de pantalla 2026-05-28
003650"
src="https://github.com/user-attachments/assets/8dd5ee07-3ac3-4f03-a56e-31c01d612655"
/>
<img width="1074" height="525" alt="Captura de pantalla 2026-05-28
003951"
src="https://github.com/user-attachments/assets/e140706b-3f1c-4e09-b70c-efc3e6536c60"
/>
<img width="914" height="513" alt="Captura de pantalla 2026-05-28
004632"
src="https://github.com/user-attachments/assets/e0dd6820-62f4-48b6-8356-df20c0e6ed8f"
/>
<img width="988" height="509" alt="Captura de pantalla 2026-05-28
005518"
src="https://github.com/user-attachments/assets/0da95c41-1191-4de4-a3ce-873839c00605"
/>
<img width="986" height="514" alt="Captura de pantalla 2026-05-28
000505"
src="https://github.com/user-attachments/assets/4eb20c73-56ba-4f9f-90af-8a047aa399eb"
/>


## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

tri.star1011
2026-05-28 15:34:26 -07:00
FloPinguin e554ffb1b0 Cleanup nations (Part 3) 🧹 Remove nation strength (#2649)
## Description:

This PR removes the nation strength. Reasoning:

- It is currently unused. The backstory can be found in #2498
- It forces map-makers to do balancing work, which is probably not a
good idea
- It increases map-making work
- It increases nation balancing complexity by a lot (we need to have all
the json files in mind)
- It makes humans avoid map areas completely because there is always
that one, same, strong nation
- The map lead Nikola123 wants to "not deal with the stupid nations and
their balancing"

If the goal of nation strength was to make them feel different I would
suggest a nation personality system. Nations that love to boat, love to
ally, love to nuke, love to fullsend, etc.

Link to a discord discussion about nation strength:


https://discord.com/channels/1359946986937258015/1360078040222142564/1450973197251117218

## Please complete the following:

- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

FloPinguin
2025-12-19 19:10:01 -08:00
evanpelle 8bb3e64cb8 Move map generator into main repo (#2006)
## Description:

Move the MapGenerator repo into OpenFrontIO so we don't need to copy
generated map files over.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2025-09-04 18:45:41 -07:00