Fixed flag "None" (xx.svg) being able to be set and used ingame.
All menu modals will now close if you click outside of them.
Fixed info icon in instructions.
Added an icon to show the number of new events that happened while the events panel is hidden.
Removed opacity from the svg icons files and added it to the player-icons div, making them have the same opacity and being more visible.
It happens very frequently that I misclick (meant to click on neighbor,
mean to click modal, sensitive touchpad and many others) and ruin my
game (and another player's). So by default left click opens the menu. As
the attack button is in the middle you can just double click to attack.
You can also shift+click to attack.
I have updated the Help modal to document all that + the existing (just
discovered in the code) ctrl+click to open build menu.