8 Commits

Author SHA1 Message Date
Peter c0d6889e4d possible discrepancy between map bins and build-map script (#249)
i just ran build-map script and the bins were different than the ones in
main...
2025-03-14 16:31:04 -07:00
evanpelle 4281095666 update maps: remove small lakes as it breaks encirclement. More money… (#188)
… more frequent trade ships, lakes prevent encirclement, warships start
at full health
2025-03-08 16:45:23 -08:00
Evan 84f067d66b remove small lakes, use largest body of water as ocean 2025-03-03 20:00:12 -08:00
ilan schemoul 373a1aacf7 feat: remove small islands when loading a map
Also updated the map loader to now run on every single map (in the
`maps` array).
Also now maps are loaded concurrently (run every promise at the same
time and wait that they are all finished). As the functions are CPU
bound and not IO bound running concurrently doesn't change much right
now but it can if we use more promise in the function loadTerrainMap
then things will get faster.
2025-03-02 22:47:09 +01:00
Evan eed90dece5 update europ and world maps 2025-01-05 12:56:04 -08:00
Evan 2ceeda051d added suez canal 2024-12-27 10:21:09 -08:00
evanpelle 111775a3f4 generate mini map offline and load it from binary. this reduces loading time by 30-40% 2024-12-25 11:27:36 -08:00
evanpelle a88cbb5aaa Created country location json, deleted unused maps 2024-10-08 16:45:10 -07:00