## Description:
Overwritten images (same file name) from PR
https://github.com/openfrontio/OpenFrontIO/pull/785 took more than a day
to all be shown in Instructions (helpModal) on .dev. Prevent this from
happening on commit to prod by renaming them.
There's talk about cache busting but that isn't implemented (yet) for
now.
Two of the 7 renamed ones:

## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tryout33
## Description:
New images in Instructions where needed for:
- event panel: wasn't mentioned yet
- infopanel changed: quick chat, donate gold, stop/start trading etc
- player icons: traitor, embargo, requesting alliance
- radial menu: now differs between enemy/ally
- leaderboard: was changed
- options: time display was changed, cookie preferences button is now
visible so kept that in the new image
Some justifcations of part of the textual changes:
- Trade: info was already behind and now updated to include changes from
PR https://github.com/openfrontio/OpenFrontIO/pull/707
- Retreats: weren't yet mentioned. Added this to new info about Event
panel. Including https://github.com/openfrontio/OpenFrontIO/pull/699,
and not-yet-but-soon merged PR
https://github.com/openfrontio/OpenFrontIO/pull/740 and
https://github.com/openfrontio/OpenFrontIO/pull/705
- Radial Menu: close button has been replaced, explain that
right-clicking closes it now.
- Traitor: being a traitor and its consequences, like the changed
defense debuff and effects on trade.
- SAM: launcher hit chanches % changed.
- Port: Battleships > Warships and other changes.
- Warship: made more clear that only enemy trade ships/warships/boats
are captured/destroyed. Made 'attack-click' more clear.
- Boat: the word Boat was used, not Transport ship. While on server and
in code it is called a Transport (ship) too. Tried to clear this up.
Since it is now explained n Instructions, it doesn't have to be
clarified per se elsewhere. Like in Build menu for Warship it says
"Captures trade ships, destroys ships and boats" which can stay this way
as it is now assumed knowledge that boat = transport.
- More uniform capitalisation for 'Openfront' terms: capitalization was
used differently across terms like Info panel and build menu, Alternate
view and Alternate View. Other instances are more ambiguous like "Small
explosive bomb that destroys territory, buildings, ships and boats"
which i kept as is.
- Embargo: the word 'embargo' was deliberately removed earlier, because
it wasn't always understood by target audience
(https://github.com/openfrontio/OpenFrontIO/pull/147). But some remnants
were left. Using 'stop trading' in all but one spot now: it's used as
one-word explanation for the Dollar stop sign player icon, just like
other icons also have short 'Ally' 'Traitor' etc. So the players who do
use the word embargo still have one reference left.
- Build menu: left Warship description as is (see 'Boat:' above).
Updated Port description from "Sends trade ships to allies to generate
gold" to "Sends trade ships to generate gold". Trade is not only with
allies anymore. And there's more details that are in Instructions like
the effects stop/start trading, that don't have to be in the Build menu.
This lessens the chances of having to change the Port description in
Build menu again.
- Player info: changed "Embargo against you" to "Stopped trade with you"
(see 'Embargo:' above).
Keys that need to be (re)translated in MLS:
- NEW keys: info_chat, info_trade, ally_donate_gold, build_menu_desc,
icon_embargo, icon_request, ui_playeroverlay, ui_playeroverlay_desc,
ui_events, ui_events_desc, ui_events_alliance, ui_events_attack,
ui_events_quickchat
- UPDATED keys: info_enemy_desc, ally_betray, build_port_desc,
build_warship_desc, build_sam_desc, icon_crown, icon_traitor,
radial_boat, radial_build, build_menu.desc.port, embargo,
option_settings, build_defense_desc, radial_desc, ui_leaderboard_desc
Font looks weird in screenshots because of zoom 40% in browser to
capture it all:






## Please complete the following:
- [x] I have added screenshots for all UI updates
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors
## Please put your Discord username so you can be contacted if a bug or
regression is found:
tryout33
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Summary by CodeRabbit
- **New Features**
- Added new UI elements and icons for alliance requests, embargo status,
and gold donation in the help modal and player info panels.
- Introduced detailed sections in the help modal for events, player
overlays, and expanded build menu explanations.
- **Improvements**
- Enhanced and clarified descriptions for leaderboard, event panels,
player overlays, ally betrayal, and build menu items.
- Improved visual grouping, layout, and styling consistency in the help
modal and across UI icons.
- **Style**
- Updated and unified image and icon styles for consistent appearance in
the help modal.
- Added new CSS classes for modal images and icons; removed fixed-size
radial menu image style.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
I have minify images and convert them to webp format that reduce size
and keep quality.
Reduce size of bg image since its already blured by css so no need to
have it that big.
Reduce size of thumbs and helper images in helper modals should be fine
since they will not exceed the container size. Even that make them
larger than containter just to be safe