Commit Graph

4 Commits

Author SHA1 Message Date
VariableVince 192619bc78 Giant World Map Nations: fix spawn points, add new ones, change others (#1655)
## Description:

This is based on the JSON (made by N0ur) in PR #990 originally posted
about
[here](https://discord.com/channels/1359946986937258015/1360078040222142564/1378848304112078929).

That PR meant to add Giant World Map to the playlist. It never got
merged because the lag prevented the map from being usable in public
lobbies.

But the PR also contained fixes to the Nations coordinates, added many
new Nations and changed others. Which would have fixed [this issue with
Nations spawning on weird
places](https://discord.com/channels/1284581928254701718/1398084593868865659/1398084593868865659)
and the below one of Nations not spawning at all.

Converted the JSON from PR 990 into the current manifest structure and
order. Checked against Flags folder to see if files where missing. All
missing flag files where helpfully supplied by N0ur and added to this
PR.

BEFORE with incorrect coordinates:
<img width="293" height="376" alt="image"
src="https://github.com/user-attachments/assets/e67e8e71-c6f0-4ac3-96e7-8900655419a2"
/>

AFTER with correct coordinates and other Nation changes:
<img width="293" height="334" alt="image"
src="https://github.com/user-attachments/assets/be69a2c1-b7f8-465c-b400-2b78b3d7f26f"
/>

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [ ] I have read and accepted the CLA agreement (only required once).

## Please put your Discord username so you can be contacted if a bug or
regression is found:

tryout33
2025-08-03 04:56:53 +00:00
evanpelle 6efc37e97d fix number of land tiles fixes #1409 (#1445)
## Description:

There was a bug in the map generator where shore tiles were counted
twice.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2025-07-15 11:38:53 -07:00
evanpelle 1ce282d41b Move map metadata to map manifest (#1262)
## Description:

To simply the map binary data, remove height & width data to the
manifest

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:
evan
2025-06-23 14:50:18 -07:00
evanpelle b48770faf0 Move maps generation out of repo, new map structure (#1256)
## Description:

Move map generation outside of main repo, it has been rewritten in Go
and is much faster. Also refactor how maps are stored, one dir per map.
The map binaries are basically identical to before. Some maps like
Africa have 1% difference in bytes, but playing it looks exactly the
same.

Use lazy loading for map data access so only needed files are accessed.

Unit tests now load map binary instead of regenerating it from scratch,
speeding them up.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:
evan
2025-06-23 11:23:56 -07:00