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discriminatedUnion (#1193)
## Description: Use the `discriminatedUnion` zod function to more accurately describe how the `type` field is being used. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
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@@ -372,7 +372,7 @@ export const ServerDesyncSchema = ServerBaseMessageSchema.extend({
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yourHash: z.number().optional(),
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});
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export const ServerMessageSchema = z.union([
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export const ServerMessageSchema = z.discriminatedUnion("type", [
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ServerTurnMessageSchema,
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ServerPrestartMessageSchema,
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ServerStartGameMessageSchema,
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@@ -428,7 +428,7 @@ export const ClientJoinMessageSchema = z.object({
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flag: SafeString.optional(),
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});
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export const ClientMessageSchema = z.union([
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export const ClientMessageSchema = z.discriminatedUnion("type", [
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ClientSendWinnerSchema,
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ClientPingMessageSchema,
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ClientIntentMessageSchema,
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