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enable factories by default (#1718)
## Description: Enable factories by default in singplayer private & public games. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I have read and accepted the CLA agreement (only required once). ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -47,7 +47,7 @@ export class HostLobbyModal extends LitElement {
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@state() private copySuccess = false;
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@state() private clients: ClientInfo[] = [];
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@state() private useRandomMap: boolean = false;
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@state() private disabledUnits: UnitType[] = [UnitType.Factory];
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@state() private disabledUnits: UnitType[] = [];
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@state() private lobbyCreatorClientID: string = "";
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@state() private lobbyIdVisible: boolean = true;
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@@ -43,7 +43,7 @@ export class SinglePlayerModal extends LitElement {
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@state() private gameMode: GameMode = GameMode.FFA;
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@state() private teamCount: TeamCountConfig = 2;
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@state() private disabledUnits: UnitType[] = [UnitType.Factory];
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@state() private disabledUnits: UnitType[] = [];
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private userSettings: UserSettings = new UserSettings();
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@@ -8,7 +8,6 @@ import {
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GameType,
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Quads,
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Trios,
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UnitType,
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} from "../core/game/Game";
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import { PseudoRandom } from "../core/PseudoRandom";
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import { GameConfig, TeamCountConfig } from "../core/Schemas";
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@@ -88,7 +87,7 @@ export class MapPlaylist {
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gameMode: mode,
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playerTeams,
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bots: 400,
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disabledUnits: [UnitType.Train, UnitType.Factory],
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disabledUnits: [],
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} satisfies GameConfig;
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}
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