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refactored GameImpl into multiple files
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@@ -1,5 +1,5 @@
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import {EventBus, GameEvent} from "../EventBus"
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import {Execution, MutableGame, MutablePlayer, Player, PlayerID} from "../Game"
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import {Execution, MutableGame, MutablePlayer, Player, PlayerID} from "../game/Game"
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export class WinEvent implements GameEvent {
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constructor(public readonly winner: Player) { }
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