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make hard & impossible more difficult
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@@ -13,8 +13,8 @@ export const AllPlayers = "AllPlayers" as const;
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export enum Difficulty {
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Easy = 1,
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Medium = 3,
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Hard = 6,
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Impossible = 12,
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Hard = 9,
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Impossible = 18,
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}
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export enum GameMap {
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