mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-04 09:36:04 +00:00
Merge branch 'v26'
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
const AD_SHOW_TICKS = 60 * 10; // 1 minute
|
||||
|
||||
export class AdTimer implements Layer {
|
||||
private isHidden: boolean = false;
|
||||
|
||||
constructor(private g: GameView) {}
|
||||
|
||||
init() {}
|
||||
|
||||
public async tick() {
|
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if (this.isHidden) {
|
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return;
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}
|
||||
|
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const gameTicks = this.g.ticks() - this.g.config().numSpawnPhaseTurns();
|
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if (gameTicks > AD_SHOW_TICKS) {
|
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console.log("destroying sticky ads");
|
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window.fusetag?.que?.push(() => {
|
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window.fusetag?.destroySticky?.();
|
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});
|
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this.isHidden = true;
|
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return;
|
||||
}
|
||||
}
|
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}
|
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@@ -151,6 +151,14 @@ export class FxLayer implements Layer {
|
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case UnitType.Train:
|
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this.onTrainEvent(unit);
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break;
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case UnitType.DefensePost:
|
||||
case UnitType.City:
|
||||
case UnitType.Port:
|
||||
case UnitType.MissileSilo:
|
||||
case UnitType.SAMLauncher:
|
||||
case UnitType.Factory:
|
||||
this.onStructureEvent(unit);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -246,6 +254,20 @@ export class FxLayer implements Layer {
|
||||
}
|
||||
}
|
||||
|
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onStructureEvent(unit: UnitView) {
|
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if (!unit.isActive()) {
|
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const x = this.game.x(unit.lastTile());
|
||||
const y = this.game.y(unit.lastTile());
|
||||
const explosion = new SpriteFx(
|
||||
this.animatedSpriteLoader,
|
||||
x,
|
||||
y,
|
||||
FxType.BuildingExplosion,
|
||||
);
|
||||
this.allFx.push(explosion);
|
||||
}
|
||||
}
|
||||
|
||||
onNukeEvent(unit: UnitView, radius: number) {
|
||||
if (!unit.isActive()) {
|
||||
if (!unit.reachedTarget()) {
|
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|
||||
@@ -193,6 +193,7 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
|
||||
private closeSend = () => {
|
||||
this.sendTarget = null;
|
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this.sendMode = "none";
|
||||
};
|
||||
|
||||
private confirmSend = (
|
||||
@@ -418,10 +419,15 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
}}
|
||||
/>`
|
||||
: ""}
|
||||
<h1 class="text-2xl font-bold tracking-[-0.01em] truncate text-zinc-50">
|
||||
${other.name()}
|
||||
</h1>
|
||||
|
||||
<div class="flex-1 min-w-0">
|
||||
<h2
|
||||
class="text-xl font-bold tracking-[-0.01em] text-zinc-50 truncate"
|
||||
title=${other.name()}
|
||||
>
|
||||
${other.name()}
|
||||
</h2>
|
||||
</div>
|
||||
${chip
|
||||
? html`<span
|
||||
class=${`inline-flex items-center gap-1.5 rounded-full border px-2 py-0.5 text-xs font-semibold ${chip.classes}`}
|
||||
@@ -445,28 +451,28 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
return html`
|
||||
<div class="mb-1 flex justify-between gap-2">
|
||||
<div
|
||||
class="inline-flex items-center gap-1.5 rounded-full bg-white/[0.04] px-2.5 py-1
|
||||
text-base font-semibold text-zinc-200"
|
||||
class="inline-flex items-center gap-1.5 rounded-lg bg-white/[0.04] px-3 py-1.5
|
||||
text-white w-[140px] min-w-[140px] flex-shrink-0"
|
||||
>
|
||||
<span class="mr-0.5">💰</span>
|
||||
<span translate="no" class="inline-block w-[45px] text-right">
|
||||
<span translate="no" class="tabular-nums w-[5ch]font-semibold">
|
||||
${renderNumber(other.gold() || 0)}
|
||||
</span>
|
||||
<span class="opacity-95 whitespace-nowrap"
|
||||
>${translateText("player_panel.gold")}</span
|
||||
<span class="text-zinc-200 whitespace-nowrap">
|
||||
${translateText("player_panel.gold")}</span
|
||||
>
|
||||
</div>
|
||||
|
||||
<div
|
||||
class="inline-flex items-center gap-1.5 rounded-full bg-white/[0.04] px-2.5 py-1
|
||||
text-base font-semibold text-zinc-200"
|
||||
class="inline-flex items-center gap-1.5 rounded-lg bg-white/[0.04] px-3 py-1.5
|
||||
text-white w-[140px] min-w-[140px] flex-shrink-0"
|
||||
>
|
||||
<span class="mr-0.5">🛡️</span>
|
||||
<span translate="no" class="inline-block w-[45px] text-right">
|
||||
<span translate="no" class="tabular-nums w-[5ch] font-semibold">
|
||||
${renderTroops(other.troops() || 0)}
|
||||
</span>
|
||||
<span class="opacity-95 whitespace-nowrap"
|
||||
>${translateText("player_panel.troops")}</span
|
||||
<span class="text-zinc-200 whitespace-nowrap">
|
||||
${translateText("player_panel.troops")}</span
|
||||
>
|
||||
</div>
|
||||
</div>
|
||||
@@ -476,32 +482,34 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
private renderStats(other: PlayerView, my: PlayerView) {
|
||||
return html`
|
||||
<!-- Betrayals -->
|
||||
<div class="grid grid-cols-[auto,1fr] gap-x-6 gap-y-2 text-base">
|
||||
<div class="grid grid-cols-[auto,1fr] gap-x-6 gap-y-2">
|
||||
<div
|
||||
class="flex items-center gap-2 font-semibold text-zinc-300 leading-snug"
|
||||
class="flex items-center gap-2 text-[15px] font-medium text-zinc-100 leading-snug"
|
||||
>
|
||||
<span aria-hidden="true">⚠️</span>
|
||||
<span>${translateText("player_panel.betrayals")}</span>
|
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</div>
|
||||
<div class="text-right font-semibold text-zinc-200">
|
||||
<div class="text-right text-[14px] font-semibold text-zinc-200">
|
||||
${other.data.betrayals ?? 0}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Trading / Embargo -->
|
||||
<div class="grid grid-cols-[auto,1fr] gap-x-6 gap-y-2 text-base">
|
||||
<div class="grid grid-cols-[auto,1fr] gap-x-6 gap-y-2">
|
||||
<div
|
||||
class="flex items-center gap-2 font-semibold text-zinc-300 leading-snug"
|
||||
class="flex items-center gap-2 text-[15px] font-medium text-zinc-100 leading-snug"
|
||||
>
|
||||
<span aria-hidden="true">⚓</span>
|
||||
<span>${translateText("player_panel.trading")}</span>
|
||||
</div>
|
||||
<div class="flex items-center justify-end gap-2 font-semibold">
|
||||
<div
|
||||
class="flex items-center justify-end gap-2 text-[14px] font-semibold"
|
||||
>
|
||||
${other.hasEmbargoAgainst(my)
|
||||
? html`<span class="text-[#f59e0b]"
|
||||
? html`<span class="text-amber-400"
|
||||
>${translateText("player_panel.stopped")}</span
|
||||
>`
|
||||
: html`<span class="text-emerald-400"
|
||||
: html`<span class="text-blue-400"
|
||||
>${translateText("player_panel.active")}</span
|
||||
>`}
|
||||
</div>
|
||||
@@ -512,60 +520,57 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
private renderAlliances(other: PlayerView) {
|
||||
const allies = other.allies();
|
||||
|
||||
const nameCollator = new Intl.Collator(undefined, { sensitivity: "base" });
|
||||
const alliesSorted = [...allies].sort((a, b) =>
|
||||
nameCollator.compare(a.name(), b.name()),
|
||||
);
|
||||
|
||||
return html`
|
||||
<div class="text-base select-none">
|
||||
<!-- Header -->
|
||||
<div class="select-none">
|
||||
<div class="flex items-center justify-between mb-2">
|
||||
<div class="font-semibold text-zinc-300 text-base">
|
||||
<div
|
||||
id="alliances-title"
|
||||
class="text-[15px] font-medium text-zinc-200"
|
||||
>
|
||||
${translateText("player_panel.alliances")}
|
||||
</div>
|
||||
<span
|
||||
aria-label="Alliance count"
|
||||
class="inline-flex items-center justify-center min-w-[20px] h-5 px-[6px] rounded-[10px]
|
||||
text-[12px] text-zinc-100 bg-white/10 border border-white/20"
|
||||
aria-labelledby="alliances-title"
|
||||
class="inline-flex items-center justify-center min-w-[20px] h-5 px-[6px] rounded-[10px]
|
||||
text-[12px] text-zinc-100 bg-white/10 border border-white/20"
|
||||
>
|
||||
${allies.length}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div class="mt-1 rounded-lg border border-zinc-600 bg-zinc-800/80">
|
||||
<div
|
||||
class="max-h-[72px] overflow-y-auto p-2 text-zinc-200 text-[12.5px] leading-relaxed"
|
||||
<div
|
||||
class="rounded-lg bg-zinc-800/70 ring-1 ring-zinc-700/60 w-full min-w-0"
|
||||
>
|
||||
<ul
|
||||
class="max-h-[120px] overflow-y-auto p-2
|
||||
flex flex-wrap gap-1.5
|
||||
scrollbar-thin scrollbar-thumb-zinc-600 hover:scrollbar-thumb-zinc-500 scrollbar-track-zinc-800"
|
||||
role="list"
|
||||
aria-label="Alliance list"
|
||||
aria-labelledby="alliances-title"
|
||||
translate="no"
|
||||
>
|
||||
${allies.length > 0
|
||||
? allies.map((p) => {
|
||||
const color = p.territoryColor().toHex();
|
||||
return html`
|
||||
<div
|
||||
role="listitem"
|
||||
class="grid grid-cols-[16px_1fr] items-center gap-2 w-full h-[30px]
|
||||
px-2 rounded-lg border border-transparent text-left
|
||||
hover:bg-[#141821] hover:border-white/30 transition-colors"
|
||||
${alliesSorted.length === 0
|
||||
? html`<li class="text-zinc-400 text-[14px] px-1">
|
||||
${translateText("common.none")}
|
||||
</li>`
|
||||
: alliesSorted.map(
|
||||
(p) =>
|
||||
html`<li
|
||||
class="max-w-full inline-flex items-center gap-1.5
|
||||
rounded-md border border-white/10 bg-white/[0.05]
|
||||
px-2.5 py-1 text-[14px] text-zinc-100
|
||||
hover:bg-white/[0.08] active:scale-[0.99] transition"
|
||||
title=${p.name()}
|
||||
>
|
||||
<span
|
||||
class="inline-block w-3 h-3 rounded-full mr-2"
|
||||
style="background-color: ${color}"
|
||||
>
|
||||
</span>
|
||||
|
||||
<span
|
||||
class="truncate select-none pointer-events-none font-medium"
|
||||
>
|
||||
${p.name()}
|
||||
</span>
|
||||
</div>
|
||||
`;
|
||||
})
|
||||
: html`
|
||||
<div class="py-2 text-zinc-300">
|
||||
${translateText("common.none")}
|
||||
</div>
|
||||
`}
|
||||
</div>
|
||||
<span class="truncate">${p.name()}</span>
|
||||
</li>`,
|
||||
)}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
@@ -580,7 +585,7 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
</div>
|
||||
<div class="text-right font-semibold">
|
||||
<span
|
||||
class="inline-flex items-center rounded-full px-2 py-0.5 text-base font-bold ${this.getExpiryColorClass(
|
||||
class="inline-flex items-center rounded-full px-2 py-0.5 text-[14px] font-bold ${this.getExpiryColorClass(
|
||||
this.allianceExpirySeconds,
|
||||
)}"
|
||||
>${this.allianceExpiryText}</span
|
||||
@@ -605,7 +610,7 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
const canEmbargo = this.actions?.interaction?.canEmbargo;
|
||||
|
||||
return html`
|
||||
<div class="flex flex-col gap-2">
|
||||
<div class="flex flex-col gap-2.5">
|
||||
<div class="grid auto-cols-fr grid-flow-col gap-1">
|
||||
${actionButton({
|
||||
onClick: (e: MouseEvent) => this.handleChat(e, my, other),
|
||||
@@ -657,6 +662,7 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
})
|
||||
: ""}
|
||||
</div>
|
||||
<ui-divider></ui-divider>
|
||||
|
||||
<div class="grid auto-cols-fr grid-flow-col gap-1">
|
||||
${other !== my
|
||||
@@ -754,80 +760,85 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
|
||||
<div
|
||||
class="fixed inset-0 z-[1001] flex items-center justify-center overflow-auto
|
||||
bg-black/15 backdrop-blur-sm backdrop-brightness-110 pointer-events-auto"
|
||||
bg-black/15 backdrop-brightness-110 pointer-events-auto"
|
||||
@contextmenu=${(e: MouseEvent) => e.preventDefault()}
|
||||
@wheel=${(e: MouseEvent) => e.stopPropagation()}
|
||||
@click=${() => this.hide()}
|
||||
>
|
||||
<div
|
||||
class="pointer-events-auto max-h-[90vh] overflow-y-auto min-w-[240px] w-auto px-4 py-2"
|
||||
class="pointer-events-auto max-h-[90vh] min-w-[300px] max-w-[400px] px-4 py-2"
|
||||
@click=${(e: MouseEvent) => e.stopPropagation()}
|
||||
>
|
||||
<div
|
||||
class=${`relative mt-2 w-full bg-zinc-900/90 backdrop-blur-sm p-5 shadow-2xl rounded-xl text-zinc-200
|
||||
${other.isTraitor() ? "traitor-ring" : "ring-1 ring-zinc-700"}`}
|
||||
>
|
||||
<!-- Close button -->
|
||||
<button
|
||||
@click=${this.handleClose}
|
||||
class="absolute -top-3 -right-3 flex h-7 w-7 items-center justify-center
|
||||
rounded-full bg-zinc-700 text-white shadow hover:bg-red-500 transition-colors"
|
||||
aria-label=${translateText("common.close") || "Close"}
|
||||
title=${translateText("common.close") || "Close"}
|
||||
>
|
||||
✕
|
||||
</button>
|
||||
|
||||
<div class="relative">
|
||||
<div
|
||||
class="flex flex-col gap-2 font-sans antialiased text-[14px] leading-relaxed"
|
||||
class="absolute inset-2 -z-10 rounded-2xl bg-black/25 backdrop-blur-[2px]"
|
||||
></div>
|
||||
<div
|
||||
class=${`relative w-full bg-zinc-900/95 p-6 rounded-2xl text-zinc-100 overflow-visible shadow-2xl shadow-black/50
|
||||
${other.isTraitor() ? "traitor-ring" : "ring-1 ring-white/5"}`}
|
||||
>
|
||||
<!-- Identity (flag, name, type, traitor, relation) -->
|
||||
<div class="mb-1">${this.renderIdentityRow(other, my)}</div>
|
||||
<!-- Close button -->
|
||||
<button
|
||||
@click=${this.handleClose}
|
||||
class="absolute -top-3 -right-3 flex h-7 w-7 items-center justify-center
|
||||
rounded-full bg-zinc-700 text-white shadow hover:bg-red-500 transition-colors"
|
||||
aria-label=${translateText("common.close") || "Close"}
|
||||
title=${translateText("common.close") || "Close"}
|
||||
>
|
||||
✕
|
||||
</button>
|
||||
|
||||
${this.sendTarget
|
||||
? html`
|
||||
<send-resource-modal
|
||||
.open=${this.sendMode !== "none"}
|
||||
.mode=${this.sendMode}
|
||||
.total=${this.sendMode === "troops"
|
||||
? myTroopsNum
|
||||
: myGoldNum}
|
||||
.uiState=${this.uiState}
|
||||
.myPlayer=${my}
|
||||
.target=${this.sendTarget}
|
||||
.gameView=${this.g}
|
||||
.eventBus=${this.eventBus}
|
||||
.format=${this.sendMode === "troops"
|
||||
? renderTroops
|
||||
: renderNumber}
|
||||
@confirm=${this.confirmSend}
|
||||
@close=${this.closeSend}
|
||||
></send-resource-modal>
|
||||
`
|
||||
: ""}
|
||||
<div
|
||||
class="flex flex-col gap-2 font-sans antialiased text-[14.5px] leading-relaxed"
|
||||
>
|
||||
<!-- Identity (flag, name, type, traitor, relation) -->
|
||||
<div class="mb-1">${this.renderIdentityRow(other, my)}</div>
|
||||
|
||||
<ui-divider></ui-divider>
|
||||
${this.sendTarget
|
||||
? html`
|
||||
<send-resource-modal
|
||||
.open=${this.sendMode !== "none"}
|
||||
.mode=${this.sendMode}
|
||||
.total=${this.sendMode === "troops"
|
||||
? myTroopsNum
|
||||
: myGoldNum}
|
||||
.uiState=${this.uiState}
|
||||
.myPlayer=${my}
|
||||
.target=${this.sendTarget}
|
||||
.gameView=${this.g}
|
||||
.eventBus=${this.eventBus}
|
||||
.format=${this.sendMode === "troops"
|
||||
? renderTroops
|
||||
: renderNumber}
|
||||
@confirm=${this.confirmSend}
|
||||
@close=${this.closeSend}
|
||||
></send-resource-modal>
|
||||
`
|
||||
: ""}
|
||||
|
||||
<!-- Resources -->
|
||||
${this.renderResources(other)}
|
||||
<ui-divider></ui-divider>
|
||||
|
||||
<ui-divider></ui-divider>
|
||||
<!-- Resources -->
|
||||
${this.renderResources(other)}
|
||||
|
||||
<!-- Stats: betrayals / trading -->
|
||||
${this.renderStats(other, my)}
|
||||
<ui-divider></ui-divider>
|
||||
|
||||
<ui-divider></ui-divider>
|
||||
<!-- Stats: betrayals / trading -->
|
||||
${this.renderStats(other, my)}
|
||||
|
||||
<!-- Alliances list -->
|
||||
${this.renderAlliances(other)}
|
||||
<ui-divider></ui-divider>
|
||||
|
||||
<!-- Alliance time remaining -->
|
||||
${this.renderAllianceExpiry()}
|
||||
<!-- Alliances list -->
|
||||
${this.renderAlliances(other)}
|
||||
|
||||
<ui-divider></ui-divider>
|
||||
<!-- Alliance time remaining -->
|
||||
${this.renderAllianceExpiry()}
|
||||
|
||||
<!-- Actions -->
|
||||
${this.renderActions(my, other)}
|
||||
<ui-divider class="mt-1"></ui-divider>
|
||||
|
||||
<!-- Actions -->
|
||||
${this.renderActions(my, other)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -244,19 +244,22 @@ export class SendResourceModal extends LitElement {
|
||||
private renderHeader() {
|
||||
const name = this.target?.name?.() ?? "";
|
||||
return html`
|
||||
<div class="mb-3 flex items-center justify-between">
|
||||
<div class="mb-3 flex items-center justify-between relative">
|
||||
<h2
|
||||
id="send-title"
|
||||
class="text-lg font-semibold tracking-tight text-zinc-100"
|
||||
>
|
||||
${this.heading ?? this.i18n.title(name)}
|
||||
</h2>
|
||||
<!-- Close button -->
|
||||
<button
|
||||
class="rounded-md px-2 text-2xl leading-none text-zinc-300 hover:text-zinc-100 focus:outline-none focus:ring-2 focus:ring-white/30"
|
||||
type="button"
|
||||
@click=${() => this.closeModal()}
|
||||
class="absolute -top-3 -right-3 flex h-7 w-7 items-center justify-center rounded-full bg-zinc-700 text-white shadow hover:bg-red-500 transition-colors focus-visible:ring-2 focus-visible:ring-white/30 focus:outline-none"
|
||||
aria-label=${this.i18n.closeLabel()}
|
||||
title=${this.i18n.closeLabel()}
|
||||
>
|
||||
×
|
||||
✕
|
||||
</button>
|
||||
</div>
|
||||
`;
|
||||
@@ -264,7 +267,6 @@ export class SendResourceModal extends LitElement {
|
||||
|
||||
private renderAvailable() {
|
||||
const total = this.getTotalNumber();
|
||||
const cap = this.getCapacityLeft();
|
||||
|
||||
return html`
|
||||
<div class="mb-4 pb-3 border-b border-zinc-800">
|
||||
@@ -277,21 +279,6 @@ export class SendResourceModal extends LitElement {
|
||||
<span class="opacity-90">${this.i18n.availableChip()}</span>
|
||||
<span class="font-mono tabular-nums">${this.format(total)}</span>
|
||||
</span>
|
||||
|
||||
${cap !== null
|
||||
? html`
|
||||
<!-- Cap -->
|
||||
<span
|
||||
class="inline-flex items-center gap-1 rounded-full bg-amber-500/10 px-2 py-0.5 ring-1 ring-amber-400/40 text-amber-200"
|
||||
title=${this.i18n.capTooltip()}
|
||||
>
|
||||
<span class="opacity-90">${this.i18n.cap()}</span>
|
||||
<span class="font-mono tabular-nums"
|
||||
>${this.format(cap)}</span
|
||||
>
|
||||
</span>
|
||||
`
|
||||
: html``}
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
@@ -554,9 +541,11 @@ export class SendResourceModal extends LitElement {
|
||||
const allowed = this.limitAmount(this.sendAmount);
|
||||
|
||||
return html`
|
||||
<div class="fixed inset-0 z-[1100] flex items-center justify-center p-4">
|
||||
<div
|
||||
class="absolute inset-0 z-[1100] flex items-center justify-center p-4"
|
||||
>
|
||||
<div
|
||||
class="absolute inset-0 bg-black/60 backdrop-blur-sm rounded-2xl"
|
||||
class="absolute inset-0 bg-black/60 rounded-2xl"
|
||||
@click=${() => this.closeModal()}
|
||||
></div>
|
||||
|
||||
|
||||
@@ -1,135 +0,0 @@
|
||||
import { LitElement, css, html } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { translateText } from "../../../client/Utils";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
import { getGamesPlayed } from "../../Utils";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
const AD_TYPE = "bottom_rail";
|
||||
const AD_CONTAINER_ID = "bottom-rail-ad-container";
|
||||
|
||||
@customElement("spawn-ad")
|
||||
export class SpawnAd extends LitElement implements Layer {
|
||||
public g: GameView;
|
||||
|
||||
@state()
|
||||
private isVisible: boolean = false;
|
||||
|
||||
@state()
|
||||
private adLoaded: boolean = false;
|
||||
|
||||
private gamesPlayed: number = 0;
|
||||
|
||||
// Override createRenderRoot to disable shadow DOM
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
static styles = css``;
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
}
|
||||
|
||||
init() {
|
||||
this.gamesPlayed = getGamesPlayed();
|
||||
}
|
||||
|
||||
public show(): void {
|
||||
this.isVisible = true;
|
||||
this.loadAd();
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
public hide(): void {
|
||||
// Destroy the ad when hiding
|
||||
this.destroyAd();
|
||||
this.isVisible = false;
|
||||
this.adLoaded = false;
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
public async tick() {
|
||||
if (
|
||||
!this.isVisible &&
|
||||
this.g.inSpawnPhase() &&
|
||||
this.g.ticks() > 10 &&
|
||||
this.gamesPlayed > 5
|
||||
) {
|
||||
console.log("not showing spawn ad");
|
||||
// this.show();
|
||||
}
|
||||
if (this.isVisible && !this.g.inSpawnPhase()) {
|
||||
console.log("hiding bottom left ad");
|
||||
this.hide();
|
||||
}
|
||||
}
|
||||
|
||||
private loadAd(): void {
|
||||
if (!window.ramp) {
|
||||
console.warn("Playwire RAMP not available");
|
||||
return;
|
||||
}
|
||||
if (this.adLoaded) {
|
||||
console.log("Ad already loaded, skipping");
|
||||
return;
|
||||
}
|
||||
try {
|
||||
window.ramp.que.push(() => {
|
||||
window.ramp.spaAddAds([
|
||||
{
|
||||
type: AD_TYPE,
|
||||
selectorId: AD_CONTAINER_ID,
|
||||
},
|
||||
]);
|
||||
this.adLoaded = true;
|
||||
console.log("Playwire ad loaded:", AD_TYPE);
|
||||
});
|
||||
} catch (error) {
|
||||
console.error("Failed to load Playwire ad:", error);
|
||||
}
|
||||
}
|
||||
|
||||
private destroyAd(): void {
|
||||
if (!window.ramp || !this.adLoaded) {
|
||||
return;
|
||||
}
|
||||
try {
|
||||
window.ramp.que.push(() => {
|
||||
window.ramp.destroyUnits("all");
|
||||
console.log("Playwire spawn ad destroyed");
|
||||
});
|
||||
} catch (error) {
|
||||
console.error("Failed to destroy Playwire ad:", error);
|
||||
}
|
||||
}
|
||||
|
||||
disconnectedCallback() {
|
||||
super.disconnectedCallback();
|
||||
// Clean up ad when component is removed
|
||||
this.destroyAd();
|
||||
}
|
||||
|
||||
render() {
|
||||
if (!this.isVisible) {
|
||||
return html``;
|
||||
}
|
||||
|
||||
return html`
|
||||
<div
|
||||
class="fixed bottom-0 left-0 w-full min-h-[100px] bg-gray-900 border border-gray-600 flex items-center justify-center z-50"
|
||||
>
|
||||
<div
|
||||
id="${AD_CONTAINER_ID}"
|
||||
class="w-full h-full flex items-center justify-center"
|
||||
>
|
||||
${!this.adLoaded
|
||||
? html`<span class="text-white text-sm"
|
||||
>${translateText("spawn_ad.loading")}</span
|
||||
>`
|
||||
: ""}
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -1,18 +1,34 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement } from "lit/decorators.js";
|
||||
import { GameMode, Team } from "../../../core/game/Game";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
import { TransformHandler } from "../TransformHandler";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
export class SpawnTimer implements Layer {
|
||||
@customElement("spawn-timer")
|
||||
export class SpawnTimer extends LitElement implements Layer {
|
||||
public game: GameView;
|
||||
public transformHandler: TransformHandler;
|
||||
|
||||
private ratios = [0];
|
||||
private colors = ["rgba(0, 128, 255, 0.7)", "rgba(0, 0, 0, 0.5)"];
|
||||
|
||||
constructor(
|
||||
private game: GameView,
|
||||
private transformHandler: TransformHandler,
|
||||
) {}
|
||||
private isVisible = false;
|
||||
|
||||
init() {}
|
||||
createRenderRoot() {
|
||||
this.style.position = "fixed";
|
||||
this.style.top = "0";
|
||||
this.style.left = "0";
|
||||
this.style.width = "100%";
|
||||
this.style.height = "7px";
|
||||
this.style.zIndex = "1000";
|
||||
this.style.pointerEvents = "none";
|
||||
return this;
|
||||
}
|
||||
|
||||
init() {
|
||||
this.isVisible = true;
|
||||
}
|
||||
|
||||
tick() {
|
||||
if (this.game.inSpawnPhase()) {
|
||||
@@ -21,6 +37,7 @@ export class SpawnTimer implements Layer {
|
||||
this.game.ticks() / this.game.config().numSpawnPhaseTurns(),
|
||||
];
|
||||
this.colors = ["rgba(0, 128, 255, 0.7)"];
|
||||
this.requestUpdate();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -28,6 +45,7 @@ export class SpawnTimer implements Layer {
|
||||
this.colors = [];
|
||||
|
||||
if (this.game.config().gameConfig().gameMode !== GameMode.Team) {
|
||||
this.requestUpdate();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -41,44 +59,52 @@ export class SpawnTimer implements Layer {
|
||||
|
||||
const theme = this.game.config().theme();
|
||||
const total = sumIterator(teamTiles.values());
|
||||
if (total === 0) return;
|
||||
if (total === 0) {
|
||||
this.requestUpdate();
|
||||
return;
|
||||
}
|
||||
|
||||
for (const [team, count] of teamTiles) {
|
||||
const ratio = count / total;
|
||||
this.ratios.push(ratio);
|
||||
this.colors.push(theme.teamColor(team).toRgbString());
|
||||
}
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
shouldTransform(): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
renderLayer(context: CanvasRenderingContext2D) {
|
||||
if (this.ratios.length === 0 || this.colors.length === 0) return;
|
||||
render() {
|
||||
if (!this.isVisible) {
|
||||
return html``;
|
||||
}
|
||||
|
||||
const barHeight = 10;
|
||||
const barWidth = this.transformHandler.width();
|
||||
if (this.ratios.length === 0 || this.colors.length === 0) {
|
||||
return html``;
|
||||
}
|
||||
|
||||
if (
|
||||
!this.game.inSpawnPhase() &&
|
||||
this.game.config().gameConfig().gameMode !== GameMode.Team
|
||||
) {
|
||||
return;
|
||||
return html``;
|
||||
}
|
||||
|
||||
let x = 0;
|
||||
let filledRatio = 0;
|
||||
for (let i = 0; i < this.ratios.length && i < this.colors.length; i++) {
|
||||
const ratio = this.ratios[i] ?? 1 - filledRatio;
|
||||
const segmentWidth = barWidth * ratio;
|
||||
|
||||
context.fillStyle = this.colors[i];
|
||||
context.fillRect(x, 0, segmentWidth, barHeight);
|
||||
|
||||
x += segmentWidth;
|
||||
filledRatio += ratio;
|
||||
}
|
||||
return html`
|
||||
<div class="w-full h-full flex z-[999]">
|
||||
${this.ratios.map((ratio, i) => {
|
||||
const color = this.colors[i] || "rgba(0, 0, 0, 0.5)";
|
||||
return html`
|
||||
<div
|
||||
class="h-full transition-all duration-100 ease-in-out"
|
||||
style="width: ${ratio * 100}%; background-color: ${color};"
|
||||
></div>
|
||||
`;
|
||||
})}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -221,5 +221,6 @@ export class TeamStats extends LitElement implements Layer {
|
||||
function formatPercentage(value: number): string {
|
||||
const perc = value * 100;
|
||||
if (Number.isNaN(perc)) return "0%";
|
||||
if (perc === 100) return "100%";
|
||||
return perc.toPrecision(2) + "%";
|
||||
}
|
||||
|
||||
@@ -132,12 +132,7 @@ export class WinModal extends LitElement implements Layer {
|
||||
for (const pattern of Object.values(patterns?.patterns ?? {})) {
|
||||
for (const colorPalette of pattern.colorPalettes ?? []) {
|
||||
if (
|
||||
patternRelationship(
|
||||
pattern,
|
||||
colorPalette,
|
||||
me !== false ? me : null,
|
||||
null,
|
||||
) === "purchasable"
|
||||
patternRelationship(pattern, colorPalette, me, null) === "purchasable"
|
||||
) {
|
||||
const palette = patterns?.colorPalettes?.[colorPalette.name];
|
||||
if (palette) {
|
||||
|
||||
Reference in New Issue
Block a user