update header ads (#2266)

## Description:

1. Remove SpawnAds and replace it with AdTimer which will delete the
in-game ad after the first minute.
2. remove login blocker UI, we don't use it anymore
3. convert TerritoryPatternsModal & GutterAds to use event based when
checking for flares
4. remove window.PageOS.session.newPageView(); because it was throwing
an exception
5. Convert SpawnTimer to a lit element to give it a higher z-index to
stay above the header ad

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
This commit is contained in:
Evan
2025-10-23 15:02:13 -07:00
committed by GitHub
parent 4673808dc0
commit dd9ad7472f
11 changed files with 153 additions and 292 deletions
+3 -2
View File
@@ -74,10 +74,11 @@ export async function fetchCosmetics(): Promise<Cosmetics | null> {
export function patternRelationship(
pattern: Pattern,
colorPalette: { name: string; isArchived?: boolean } | null,
userMeResponse: UserMeResponse | null,
userMeResponse: UserMeResponse | false,
affiliateCode: string | null,
): "owned" | "purchasable" | "blocked" {
const flares = userMeResponse?.player.flares ?? [];
const flares =
userMeResponse === false ? [] : (userMeResponse.player.flares ?? []);
if (flares.includes("pattern:*")) {
return "owned";
}
+31 -1
View File
@@ -1,5 +1,6 @@
import { LitElement, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import { UserMeResponse } from "../core/ApiSchemas";
import { isInIframe } from "./Utils";
const LEFT_FUSE = "gutter-ad-container-left";
@@ -17,6 +18,31 @@ export class GutterAds extends LitElement {
return this;
}
private readonly boundUserMeHandler = (event: Event) =>
this.onUserMe((event as CustomEvent<UserMeResponse | false>).detail);
connectedCallback() {
super.connectedCallback();
document.addEventListener(
"userMeResponse",
this.boundUserMeHandler as EventListener,
);
}
private onUserMe(userMeResponse: UserMeResponse | false): void {
const flares =
userMeResponse === false ? [] : (userMeResponse.player.flares ?? []);
const hasFlare = flares.some((flare) => flare.startsWith("pattern:"));
if (hasFlare) {
console.log("No ads because you have patterns");
window.enableAds = false;
} else {
console.log("No flares, showing ads");
this.show();
window.enableAds = true;
}
}
private isScreenLargeEnough(): boolean {
return window.innerWidth >= MIN_SCREEN_WIDTH;
}
@@ -52,6 +78,10 @@ export class GutterAds extends LitElement {
this.isVisible = false;
console.log("hiding GutterAds");
this.destroyAds();
document.removeEventListener(
"userMeResponse",
this.boundUserMeHandler as EventListener,
);
this.requestUpdate();
}
@@ -95,7 +125,7 @@ export class GutterAds extends LitElement {
disconnectedCallback() {
super.disconnectedCallback();
this.destroyAds();
this.hide();
}
render() {
+4 -109
View File
@@ -2,7 +2,6 @@ import version from "../../resources/version.txt";
import { UserMeResponse } from "../core/ApiSchemas";
import { EventBus } from "../core/EventBus";
import { GameRecord, GameStartInfo, ID } from "../core/Schemas";
import { ServerConfig } from "../core/configuration/Config";
import { getServerConfigFromClient } from "../core/configuration/ConfigLoader";
import { UserSettings } from "../core/game/UserSettings";
import "./AccountModal";
@@ -36,17 +35,17 @@ import {
generateCryptoRandomUUID,
incrementGamesPlayed,
isInIframe,
translateText,
} from "./Utils";
import "./components/NewsButton";
import { NewsButton } from "./components/NewsButton";
import "./components/baseComponents/Button";
import "./components/baseComponents/Modal";
import { discordLogin, getUserMe, isLoggedIn } from "./jwt";
import { getUserMe, isLoggedIn } from "./jwt";
import "./styles.css";
declare global {
interface Window {
enableAds: boolean;
PageOS: {
session: {
newPageView: () => void;
@@ -57,6 +56,7 @@ declare global {
destroyZone: (id: string) => void;
pageInit: (options?: any) => void;
que: Array<() => void>;
destroySticky: () => void;
};
ramp: {
que: Array<() => void>;
@@ -265,98 +265,12 @@ class Client {
}),
);
const config = await getServerConfigFromClient();
if (!hasAllowedFlare(userMeResponse, config)) {
if (userMeResponse === false) {
// Login is required
document.body.innerHTML = `
<div style="
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
margin: 0;
font-family: sans-serif;
background-size: cover;
background-position: center;
">
<div style="
background-color: rgba(0, 0, 0, 0.7);
color: white;
padding: 2em;
margin: 5em;
border-radius: 12px;
text-align: center;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.5);
">
<p style="margin-bottom: 1em;">${translateText("auth.login_required")}</p>
<p style="margin-bottom: 1.5em;">${translateText("auth.redirecting")}</p>
<div style="width: 100%; height: 8px; background-color: #444; border-radius: 4px; overflow: hidden;">
<div style="
height: 100%;
width: 0%;
background-color: #4caf50;
animation: fillBar 5s linear forwards;
"></div>
</div>
</div>
</div>
<div class="bg-image"></div>
<style>
@keyframes fillBar {
from { width: 0%; }
to { width: 100%; }
}
</style>
`;
setTimeout(discordLogin, 5000);
} else {
// Unauthorized
document.body.innerHTML = `
<div style="
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
margin: 0;
font-family: sans-serif;
background-size: cover;
background-position: center;
">
<div style="
background-color: rgba(0, 0, 0, 0.7);
color: white;
padding: 2em;
margin: 5em;
border-radius: 12px;
text-align: center;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.5);
">
<p style="margin-bottom: 1em;">${translateText("auth.not_authorized")}</p>
<p>${translateText("auth.contact_admin")}</p>
</div>
</div>
<div class="bg-image"></div>
`;
}
return;
} else if (userMeResponse === false) {
// Not logged in
this.patternsModal.onUserMe(null);
} else {
if (userMeResponse !== false) {
// Authorized
console.log(
`Your player ID is ${userMeResponse.player.publicId}\n` +
"Sharing this ID will allow others to view your game history and stats.",
);
this.patternsModal.onUserMe(userMeResponse);
const flares = (userMeResponse.player.flares ?? []).filter((flare) =>
flare.startsWith("pattern:"),
);
if (flares.length > 0) {
console.log("Hiding gutter ads because you have patterns");
this.gutterAds.hide();
}
}
};
@@ -628,12 +542,6 @@ class Client {
this.publicLobby.stop();
incrementGamesPlayed();
try {
window.PageOS.session.newPageView();
} catch (e) {
console.error("Error calling newPageView", e);
}
document.querySelectorAll(".ad").forEach((ad) => {
(ad as HTMLElement).style.display = "none";
});
@@ -675,7 +583,6 @@ class Client {
window.fusetag.pageInit({
blockingFuseIds: ["lhs_sticky_vrec", "rhs_sticky_vrec"],
});
this.gutterAds.show();
});
return true;
} else {
@@ -735,15 +642,3 @@ function getPersistentIDFromCookie(): string {
return newID;
}
function hasAllowedFlare(
userMeResponse: UserMeResponse | false,
config: ServerConfig,
) {
const allowed = config.allowedFlares();
if (allowed === undefined) return true;
if (userMeResponse === false) return false;
const flares = userMeResponse.player.flares;
if (flares === undefined) return false;
return allowed.length === 0 || allowed.some((f) => flares.includes(f));
}
+18 -4
View File
@@ -37,14 +37,24 @@ export class TerritoryPatternsModal extends LitElement {
private affiliateCode: string | null = null;
private userMeResponse: UserMeResponse | null = null;
private userMeResponse: UserMeResponse | false = false;
constructor() {
super();
}
async onUserMe(userMeResponse: UserMeResponse | null) {
if (userMeResponse === null) {
connectedCallback() {
super.connectedCallback();
document.addEventListener(
"userMeResponse",
(event: CustomEvent<UserMeResponse | false>) => {
this.onUserMe(event.detail);
},
);
}
async onUserMe(userMeResponse: UserMeResponse | false) {
if (userMeResponse === false) {
this.userSettings.setSelectedPatternName(undefined);
this.selectedPattern = null;
this.selectedColor = null;
@@ -136,7 +146,11 @@ export class TerritoryPatternsModal extends LitElement {
}
private renderColorSwatchGrid(): TemplateResult {
const hexCodes = (this.userMeResponse?.player.flares ?? [])
const hexCodes = (
this.userMeResponse === false
? []
: (this.userMeResponse.player.flares ?? [])
)
.filter((flare) => flare.startsWith("color:"))
.map((flare) => "#" + flare.split(":")[1]);
return html`
-1
View File
@@ -137,7 +137,6 @@ export function renderPatternPreview(
width: number,
height: number,
): TemplateResult {
console.log("renderPatternPreview", pattern);
if (pattern === null) {
return renderBlankPreview(width, height);
}
+10 -9
View File
@@ -5,6 +5,7 @@ import { GameStartingModal } from "../GameStartingModal";
import { RefreshGraphicsEvent as RedrawGraphicsEvent } from "../InputHandler";
import { TransformHandler } from "./TransformHandler";
import { UIState } from "./UIState";
import { AdTimer } from "./layers/AdTimer";
import { AlertFrame } from "./layers/AlertFrame";
import { BuildMenu } from "./layers/BuildMenu";
import { ChatDisplay } from "./layers/ChatDisplay";
@@ -27,7 +28,6 @@ import { PlayerPanel } from "./layers/PlayerPanel";
import { RailroadLayer } from "./layers/RailroadLayer";
import { ReplayPanel } from "./layers/ReplayPanel";
import { SettingsModal } from "./layers/SettingsModal";
import { SpawnAd } from "./layers/SpawnAd";
import { SpawnTimer } from "./layers/SpawnTimer";
import { StructureIconsLayer } from "./layers/StructureIconsLayer";
import { StructureLayer } from "./layers/StructureLayer";
@@ -209,18 +209,19 @@ export function createRenderer(
fpsDisplay.eventBus = eventBus;
fpsDisplay.userSettings = userSettings;
const spawnAd = document.querySelector("spawn-ad") as SpawnAd;
if (!(spawnAd instanceof SpawnAd)) {
console.error("spawn ad not found");
}
spawnAd.g = game;
const alertFrame = document.querySelector("alert-frame") as AlertFrame;
if (!(alertFrame instanceof AlertFrame)) {
console.error("alert frame not found");
}
alertFrame.game = game;
const spawnTimer = document.querySelector("spawn-timer") as SpawnTimer;
if (!(spawnTimer instanceof SpawnTimer)) {
console.error("spawn timer not found");
}
spawnTimer.game = game;
spawnTimer.transformHandler = transformHandler;
// When updating these layers please be mindful of the order.
// Try to group layers by the return value of shouldTransform.
// Not grouping the layers may cause excessive calls to context.save() and context.restore().
@@ -246,7 +247,7 @@ export function createRenderer(
uiState,
playerPanel,
),
new SpawnTimer(game, transformHandler),
spawnTimer,
leaderboard,
gameLeftSidebar,
unitDisplay,
@@ -260,7 +261,7 @@ export function createRenderer(
playerPanel,
headsUpMessage,
multiTabModal,
spawnAd,
new AdTimer(game),
alertFrame,
fpsDisplay,
];
+28
View File
@@ -0,0 +1,28 @@
import { GameView } from "../../../core/game/GameView";
import { Layer } from "./Layer";
const AD_SHOW_TICKS = 60 * 10; // 1 minute
export class AdTimer implements Layer {
private isHidden: boolean = false;
constructor(private g: GameView) {}
init() {}
public async tick() {
if (this.isHidden) {
return;
}
const gameTicks = this.g.ticks() - this.g.config().numSpawnPhaseTurns();
if (gameTicks > AD_SHOW_TICKS) {
console.log("destroying sticky ads");
window.fusetag?.que?.push(() => {
window.fusetag?.destroySticky?.();
});
this.isHidden = true;
return;
}
}
}
-135
View File
@@ -1,135 +0,0 @@
import { LitElement, css, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import { translateText } from "../../../client/Utils";
import { GameView } from "../../../core/game/GameView";
import { getGamesPlayed } from "../../Utils";
import { Layer } from "./Layer";
const AD_TYPE = "bottom_rail";
const AD_CONTAINER_ID = "bottom-rail-ad-container";
@customElement("spawn-ad")
export class SpawnAd extends LitElement implements Layer {
public g: GameView;
@state()
private isVisible: boolean = false;
@state()
private adLoaded: boolean = false;
private gamesPlayed: number = 0;
// Override createRenderRoot to disable shadow DOM
createRenderRoot() {
return this;
}
static styles = css``;
constructor() {
super();
}
init() {
this.gamesPlayed = getGamesPlayed();
}
public show(): void {
this.isVisible = true;
this.loadAd();
this.requestUpdate();
}
public hide(): void {
// Destroy the ad when hiding
this.destroyAd();
this.isVisible = false;
this.adLoaded = false;
this.requestUpdate();
}
public async tick() {
if (
!this.isVisible &&
this.g.inSpawnPhase() &&
this.g.ticks() > 10 &&
this.gamesPlayed > 5
) {
console.log("not showing spawn ad");
// this.show();
}
if (this.isVisible && !this.g.inSpawnPhase()) {
console.log("hiding bottom left ad");
this.hide();
}
}
private loadAd(): void {
if (!window.ramp) {
console.warn("Playwire RAMP not available");
return;
}
if (this.adLoaded) {
console.log("Ad already loaded, skipping");
return;
}
try {
window.ramp.que.push(() => {
window.ramp.spaAddAds([
{
type: AD_TYPE,
selectorId: AD_CONTAINER_ID,
},
]);
this.adLoaded = true;
console.log("Playwire ad loaded:", AD_TYPE);
});
} catch (error) {
console.error("Failed to load Playwire ad:", error);
}
}
private destroyAd(): void {
if (!window.ramp || !this.adLoaded) {
return;
}
try {
window.ramp.que.push(() => {
window.ramp.destroyUnits("all");
console.log("Playwire spawn ad destroyed");
});
} catch (error) {
console.error("Failed to destroy Playwire ad:", error);
}
}
disconnectedCallback() {
super.disconnectedCallback();
// Clean up ad when component is removed
this.destroyAd();
}
render() {
if (!this.isVisible) {
return html``;
}
return html`
<div
class="fixed bottom-0 left-0 w-full min-h-[100px] bg-gray-900 border border-gray-600 flex items-center justify-center z-50"
>
<div
id="${AD_CONTAINER_ID}"
class="w-full h-full flex items-center justify-center"
>
${!this.adLoaded
? html`<span class="text-white text-sm"
>${translateText("spawn_ad.loading")}</span
>`
: ""}
</div>
</div>
`;
}
}
+50 -24
View File
@@ -1,18 +1,34 @@
import { LitElement, html } from "lit";
import { customElement } from "lit/decorators.js";
import { GameMode, Team } from "../../../core/game/Game";
import { GameView } from "../../../core/game/GameView";
import { TransformHandler } from "../TransformHandler";
import { Layer } from "./Layer";
export class SpawnTimer implements Layer {
@customElement("spawn-timer")
export class SpawnTimer extends LitElement implements Layer {
public game: GameView;
public transformHandler: TransformHandler;
private ratios = [0];
private colors = ["rgba(0, 128, 255, 0.7)", "rgba(0, 0, 0, 0.5)"];
constructor(
private game: GameView,
private transformHandler: TransformHandler,
) {}
private isVisible = false;
init() {}
createRenderRoot() {
this.style.position = "fixed";
this.style.top = "0";
this.style.left = "0";
this.style.width = "100%";
this.style.height = "7px";
this.style.zIndex = "1000";
this.style.pointerEvents = "none";
return this;
}
init() {
this.isVisible = true;
}
tick() {
if (this.game.inSpawnPhase()) {
@@ -21,6 +37,7 @@ export class SpawnTimer implements Layer {
this.game.ticks() / this.game.config().numSpawnPhaseTurns(),
];
this.colors = ["rgba(0, 128, 255, 0.7)"];
this.requestUpdate();
return;
}
@@ -28,6 +45,7 @@ export class SpawnTimer implements Layer {
this.colors = [];
if (this.game.config().gameConfig().gameMode !== GameMode.Team) {
this.requestUpdate();
return;
}
@@ -41,44 +59,52 @@ export class SpawnTimer implements Layer {
const theme = this.game.config().theme();
const total = sumIterator(teamTiles.values());
if (total === 0) return;
if (total === 0) {
this.requestUpdate();
return;
}
for (const [team, count] of teamTiles) {
const ratio = count / total;
this.ratios.push(ratio);
this.colors.push(theme.teamColor(team).toRgbString());
}
this.requestUpdate();
}
shouldTransform(): boolean {
return false;
}
renderLayer(context: CanvasRenderingContext2D) {
if (this.ratios.length === 0 || this.colors.length === 0) return;
render() {
if (!this.isVisible) {
return html``;
}
const barHeight = 10;
const barWidth = this.transformHandler.width();
if (this.ratios.length === 0 || this.colors.length === 0) {
return html``;
}
if (
!this.game.inSpawnPhase() &&
this.game.config().gameConfig().gameMode !== GameMode.Team
) {
return;
return html``;
}
let x = 0;
let filledRatio = 0;
for (let i = 0; i < this.ratios.length && i < this.colors.length; i++) {
const ratio = this.ratios[i] ?? 1 - filledRatio;
const segmentWidth = barWidth * ratio;
context.fillStyle = this.colors[i];
context.fillRect(x, 0, segmentWidth, barHeight);
x += segmentWidth;
filledRatio += ratio;
}
return html`
<div class="w-full h-full flex z-[999]">
${this.ratios.map((ratio, i) => {
const color = this.colors[i] || "rgba(0, 0, 0, 0.5)";
return html`
<div
class="h-full transition-all duration-100 ease-in-out"
style="width: ${ratio * 100}%; background-color: ${color};"
></div>
`;
})}
</div>
`;
}
}
+1 -6
View File
@@ -132,12 +132,7 @@ export class WinModal extends LitElement implements Layer {
for (const pattern of Object.values(patterns?.patterns ?? {})) {
for (const colorPalette of pattern.colorPalettes ?? []) {
if (
patternRelationship(
pattern,
colorPalette,
me !== false ? me : null,
null,
) === "purchasable"
patternRelationship(pattern, colorPalette, me, null) === "purchasable"
) {
const palette = patterns?.colorPalettes?.[colorPalette.name];
if (palette) {
+8 -1
View File
@@ -97,6 +97,13 @@
src="https://cdn.fuseplatform.net/publift/tags/2/4121/fuse.js"
></script>
<script>
window.googletag = window.googletag || { cmd: [] };
googletag.cmd.push(function () {
googletag.pubads().set("page_url", "http://openfront.io ");
});
</script>
<!-- Analytics -->
<script
async
@@ -388,6 +395,7 @@
</div>
<settings-modal></settings-modal>
<player-panel></player-panel>
<spawn-timer></spawn-timer>
<help-modal></help-modal>
<dark-mode-button></dark-mode-button>
<alert-frame></alert-frame>
@@ -396,7 +404,6 @@
<multi-tab-modal></multi-tab-modal>
<news-modal></news-modal>
<game-left-sidebar></game-left-sidebar>
<spawn-ad></spawn-ad>
<flag-input-modal></flag-input-modal>
<fps-display></fps-display>
<div