updated SAM refire delay tick back to 0 game ticks.

This commit is contained in:
calebco
2026-03-05 09:15:30 -06:00
parent fb2ec45636
commit ee911f1569
+1 -1
View File
@@ -206,7 +206,7 @@ export class DefaultConfig implements Config {
samRefireDelayTicks(): number {
// Beta testing: adjust this constant to tune the delay before a SAM can
// refire at a nuke whose interceptor was destroyed. 0 = instant refire.
return 5;
return 0;
}
SiloCooldown(): number {
return 75;