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Very small UI fix 🔧 (#2862)
## Description: Didier map name had a little UI problem. And unrelated change: Because Lewis today said "it should be super low" I turned down the frequency of this map from 2 to 1. Previous: <img width="1916" height="1312" alt="image2" src="https://github.com/user-attachments/assets/0a84160b-91a8-4d02-b707-fa9eea1a15fd" /> Fixed: <img width="562" height="476" alt="image" src="https://github.com/user-attachments/assets/31fed7b5-c128-45cd-a63d-0aab3345cea3" /> ## Please complete the following: - [X] I have added screenshots for all UI updates - [X] I process any text displayed to the user through translateText() and I've added it to the en.json file - [X] I have added relevant tests to the test directory - [X] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: FloPinguin
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@@ -114,7 +114,7 @@ export enum GameMapType {
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StraitOfHormuz = "Strait of Hormuz",
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Surrounded = "Surrounded",
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Didier = "Didier",
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DidierFrance = "Didier (France)",
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DidierFrance = "Didier France",
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AmazonRiver = "Amazon River",
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}
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@@ -61,7 +61,7 @@ const frequency: Partial<Record<GameMapName, number>> = {
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TwoLakes: 6,
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StraitOfHormuz: 4,
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Surrounded: 4,
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DidierFrance: 2,
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DidierFrance: 1,
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AmazonRiver: 3,
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};
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