Very small UI fix 🔧 (#2862)

## Description:

Didier map name had a little UI problem.

And unrelated change: Because Lewis today said "it should be super low"
I turned down the frequency of this map from 2 to 1.

Previous:

<img width="1916" height="1312" alt="image2"
src="https://github.com/user-attachments/assets/0a84160b-91a8-4d02-b707-fa9eea1a15fd"
/>

Fixed:

<img width="562" height="476" alt="image"
src="https://github.com/user-attachments/assets/31fed7b5-c128-45cd-a63d-0aab3345cea3"
/>

## Please complete the following:

- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

FloPinguin
This commit is contained in:
FloPinguin
2026-01-11 04:21:17 +01:00
committed by GitHub
parent eaf77cded1
commit e130574c5c
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -114,7 +114,7 @@ export enum GameMapType {
StraitOfHormuz = "Strait of Hormuz",
Surrounded = "Surrounded",
Didier = "Didier",
DidierFrance = "Didier (France)",
DidierFrance = "Didier France",
AmazonRiver = "Amazon River",
}
+1 -1
View File
@@ -61,7 +61,7 @@ const frequency: Partial<Record<GameMapName, number>> = {
TwoLakes: 6,
StraitOfHormuz: 4,
Surrounded: 4,
DidierFrance: 2,
DidierFrance: 1,
AmazonRiver: 3,
};