mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-27 00:54:36 +00:00
Merge branch 'main' into player-text-opacity
This commit is contained in:
@@ -22,7 +22,6 @@ on:
|
||||
- masters
|
||||
- staging
|
||||
- falk2
|
||||
- falk1
|
||||
target_subdomain:
|
||||
description: "Deployment Subdomain"
|
||||
required: false
|
||||
@@ -114,7 +113,6 @@ jobs:
|
||||
- name: 🔑 Create SSH private key
|
||||
env:
|
||||
SERVER_HOST_MASTERS: ${{ secrets.SERVER_HOST_MASTERS }}
|
||||
SERVER_HOST_FALK1: ${{ secrets.SERVER_HOST_FALK1 }}
|
||||
SERVER_HOST_FALK2: ${{ secrets.SERVER_HOST_FALK2 }}
|
||||
SERVER_HOST_STAGING: ${{ secrets.SERVER_HOST_STAGING }}
|
||||
SSH_PRIVATE_KEY: ${{ secrets.SSH_PRIVATE_KEY }}
|
||||
@@ -123,7 +121,6 @@ jobs:
|
||||
mkdir -p ~/.ssh
|
||||
echo "${SSH_PRIVATE_KEY}" > ~/.ssh/id_rsa
|
||||
test -n "$SERVER_HOST_MASTERS" && ssh-keyscan -H "$SERVER_HOST_MASTERS" >> ~/.ssh/known_hosts
|
||||
test -n "$SERVER_HOST_FALK1" && ssh-keyscan -H "$SERVER_HOST_FALK1" >> ~/.ssh/known_hosts
|
||||
test -n "$SERVER_HOST_FALK2" && ssh-keyscan -H "$SERVER_HOST_FALK2" >> ~/.ssh/known_hosts
|
||||
test -n "$SERVER_HOST_STAGING" && ssh-keyscan -H "$SERVER_HOST_STAGING" >> ~/.ssh/known_hosts
|
||||
chmod 600 ~/.ssh/id_rsa
|
||||
@@ -140,7 +137,6 @@ jobs:
|
||||
TURNSTILE_SECRET_KEY: ${{ secrets.TURNSTILE_SECRET_KEY }}
|
||||
API_KEY: ${{ secrets.API_KEY }}
|
||||
SERVER_HOST_MASTERS: ${{ secrets.SERVER_HOST_MASTERS }}
|
||||
SERVER_HOST_FALK1: ${{ secrets.SERVER_HOST_FALK1 }}
|
||||
SERVER_HOST_FALK2: ${{ secrets.SERVER_HOST_FALK2 }}
|
||||
SERVER_HOST_STAGING: ${{ secrets.SERVER_HOST_STAGING }}
|
||||
SSH_KEY: ~/.ssh/id_rsa
|
||||
|
||||
+7
-7
@@ -15,34 +15,34 @@ print_header "BUILD AND DEPLOY WRAPPER"
|
||||
echo "This script will run build.sh and deploy.sh in sequence."
|
||||
echo "You can also run them separately:"
|
||||
echo " ./build.sh [prod|staging] [version_tag]"
|
||||
echo " ./deploy.sh [prod|staging] [falk1|falk2|nbg1|staging|masters] [version_tag] [subdomain]"
|
||||
echo " ./deploy.sh [prod|staging] [falk2|nbg1|staging|masters] [version_tag] [subdomain]"
|
||||
echo ""
|
||||
|
||||
# Check command line arguments
|
||||
if [ $# -lt 3 ] || [ $# -gt 5 ]; then
|
||||
echo "Error: Please specify environment, host, and subdomain"
|
||||
echo "Usage: $0 [prod|staging] [falk1|falk2|nbg1|staging|masters] [subdomain]"
|
||||
echo "Usage: $0 [prod|staging] [falk2|nbg1|staging|masters] [subdomain]"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Validate first argument (environment)
|
||||
if [ "$1" != "prod" ] && [ "$1" != "staging" ]; then
|
||||
echo "Error: First argument must be either 'prod' or 'staging'"
|
||||
echo "Usage: $0 [prod|staging] [falk1|falk2|nbg1|staging|masters] [subdomain]"
|
||||
echo "Usage: $0 [prod|staging] [falk2|nbg1|staging|masters] [subdomain]"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Validate second argument (host)
|
||||
if [ "$2" != "falk1" ] && [ "$2" != "falk2" ] && [ "$2" != "nbg1" ] && [ "$2" != "staging" ] && [ "$2" != "masters" ]; then
|
||||
echo "Error: Second argument must be either 'falk1', 'nbg1', 'staging', or 'masters'"
|
||||
echo "Usage: $0 [prod|staging] [falk1|falk2|nbg1|staging|masters] [subdomain]"
|
||||
if [ "$2" != "falk2" ] && [ "$2" != "nbg1" ] && [ "$2" != "staging" ] && [ "$2" != "masters" ]; then
|
||||
echo "Error: Second argument must be either 'falk2', 'nbg1', 'staging', or 'masters'"
|
||||
echo "Usage: $0 [prod|staging] [falk2|nbg1|staging|masters] [subdomain]"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Validate third argument (subdomain)
|
||||
if [ -z "$3" ]; then
|
||||
echo "Error: Subdomain is required"
|
||||
echo "Usage: $0 [prod|staging] [falk1|falk2|nbg1|staging|masters] [subdomain]"
|
||||
echo "Usage: $0 [prod|staging] [falk2|nbg1|staging|masters] [subdomain]"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
@@ -16,21 +16,21 @@ print_header() {
|
||||
# Check command line arguments
|
||||
if [ $# -ne 4 ]; then
|
||||
echo "Error: Please specify environment, host, version tag, and subdomain"
|
||||
echo "Usage: $0 [prod|staging] [falk1|nbg1|staging|masters] [version_tag] [subdomain]"
|
||||
echo "Usage: $0 [prod|staging] [nbg1|staging|masters|falk2] [version_tag] [subdomain]"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Validate first argument (environment)
|
||||
if [ "$1" != "prod" ] && [ "$1" != "staging" ]; then
|
||||
echo "Error: First argument must be either 'prod' or 'staging'"
|
||||
echo "Usage: $0 [prod|staging] [falk1|nbg1|staging|masters] [version_tag] [subdomain]"
|
||||
echo "Usage: $0 [prod|staging] [nbg1|staging|masters|falk2] [version_tag] [subdomain]"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Validate second argument (host)
|
||||
if [ "$2" != "falk1" ] && [ "$2" != "falk2" ] && [ "$2" != "nbg1" ] && [ "$2" != "staging" ] && [ "$2" != "masters" ]; then
|
||||
echo "Error: Second argument must be either 'falk1', 'falk2', 'nbg1', 'staging', or 'masters'"
|
||||
echo "Usage: $0 [prod|staging] [falk1|falk2|nbg1|staging|masters] [version_tag] [subdomain]"
|
||||
if [ "$2" != "falk2" ] && [ "$2" != "nbg1" ] && [ "$2" != "staging" ] && [ "$2" != "masters" ]; then
|
||||
echo "Error: Second argument must be either 'falk2', 'nbg1', 'staging', or 'masters'"
|
||||
echo "Usage: $0 [prod|staging] [nbg1|staging|masters|falk2] [version_tag] [subdomain]"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
@@ -78,9 +78,6 @@ elif [ "$HOST" == "masters" ]; then
|
||||
elif [ "$HOST" == "falk2" ]; then
|
||||
print_header "DEPLOYING TO FALK2 HOST"
|
||||
SERVER_HOST=$SERVER_HOST_FALK2
|
||||
else
|
||||
print_header "DEPLOYING TO FALK1 HOST"
|
||||
SERVER_HOST=$SERVER_HOST_FALK1
|
||||
fi
|
||||
|
||||
# Check required environment variables
|
||||
|
||||
@@ -16,7 +16,6 @@ API_KEY=your_api_key_here
|
||||
|
||||
# Server Hosts
|
||||
SERVER_HOST_STAGING=123.456.78.90
|
||||
SERVER_HOST_FALK1=123.456.78.91
|
||||
SERVER_HOST_NBG1=123.456.78.92
|
||||
|
||||
# Version
|
||||
|
||||
+22
-18
@@ -7,8 +7,8 @@
|
||||
content="width=device-width, initial-scale=1.0, viewport-fit=cover"
|
||||
/>
|
||||
<title data-i18n="main.title">OpenFront (ALPHA)</title>
|
||||
<link rel="manifest" href="/manifest.json" />
|
||||
<link rel="icon" type="image/svg+xml" href="/images/Favicon.svg" />
|
||||
<link rel="manifest" href="<%- manifestHref %>" />
|
||||
<link rel="icon" type="image/svg+xml" href="<%- faviconHref %>" />
|
||||
|
||||
<!-- Preload styles -->
|
||||
<style>
|
||||
@@ -50,16 +50,28 @@
|
||||
property="og:description"
|
||||
content="Conquer the world in this multiplayer battle royale! Expand your nation, eliminate opponents, and dominate the map in this fast-paced IO game."
|
||||
/>
|
||||
<meta
|
||||
property="og:image"
|
||||
content="https://openfront.io/images/GameplayScreenshot.png"
|
||||
/>
|
||||
<meta property="og:image" content="<%- gameplayScreenshotUrl %>" />
|
||||
<meta property="og:type" content="game" />
|
||||
|
||||
<!-- Injected from Server env -->
|
||||
<script>
|
||||
window.GIT_COMMIT = <%- gitCommit %>;
|
||||
window.INSTANCE_ID = <%- instanceId %>;
|
||||
window.ASSET_MANIFEST = <%- assetManifest %>;
|
||||
window.BOOTSTRAP_CONFIG = {
|
||||
gameEnv: <%- gameEnv %>,
|
||||
};
|
||||
document.documentElement.style.setProperty(
|
||||
"--background-image-url",
|
||||
`url("<%- backgroundImageUrl %>")`,
|
||||
);
|
||||
document.documentElement.style.setProperty(
|
||||
"--desktop-logo-image-url",
|
||||
`url("<%- desktopLogoImageUrl %>")`,
|
||||
);
|
||||
document.documentElement.style.setProperty(
|
||||
"--mobile-logo-image-url",
|
||||
`url("<%- mobileLogoImageUrl %>")`,
|
||||
);
|
||||
</script>
|
||||
|
||||
<!-- CrazyGames SDK -->
|
||||
@@ -126,23 +138,15 @@
|
||||
<div
|
||||
id="background-layer"
|
||||
class="absolute inset-0 bg-cover bg-center opacity-30 [filter:brightness(1.0)] dark:[filter:sepia(0.2)_saturate(1.2)_hue-rotate(180deg)_brightness(0.9)]"
|
||||
style="
|
||||
background-image: url("/resources/images/background.webp");
|
||||
"
|
||||
style="background-image: var(--background-image-url)"
|
||||
></div>
|
||||
<div
|
||||
class="absolute inset-0 bg-center bg-no-repeat bg-contain hidden lg:block"
|
||||
style="
|
||||
background-image: url("/resources/images/OpenFront.webp");
|
||||
opacity: 0.5;
|
||||
"
|
||||
style="background-image: var(--desktop-logo-image-url); opacity: 0.5"
|
||||
></div>
|
||||
<div
|
||||
class="absolute inset-0 bg-center bg-no-repeat bg-contain lg:hidden"
|
||||
style="
|
||||
background-image: url("/resources/images/OF.webp");
|
||||
opacity: 0.5;
|
||||
"
|
||||
style="background-image: var(--mobile-logo-image-url); opacity: 0.5"
|
||||
></div>
|
||||
</div>
|
||||
|
||||
|
||||
+98
-28
@@ -17,6 +17,99 @@ server {
|
||||
access_log /var/log/nginx/access.log;
|
||||
error_log /var/log/nginx/error.log;
|
||||
|
||||
location ^~ /assets/ {
|
||||
proxy_pass http://127.0.0.1:3000;
|
||||
proxy_cache STATIC;
|
||||
proxy_cache_valid 200 302 24h;
|
||||
proxy_cache_use_stale error timeout updating http_500 http_502 http_503 http_504;
|
||||
proxy_cache_lock on;
|
||||
add_header X-Cache-Status $upstream_cache_status;
|
||||
add_header Cache-Control "public, max-age=31536000, immutable";
|
||||
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_set_header X-Forwarded-Proto $scheme;
|
||||
}
|
||||
|
||||
location ^~ /_assets/ {
|
||||
proxy_pass http://127.0.0.1:3000;
|
||||
proxy_cache STATIC;
|
||||
proxy_cache_valid 200 302 24h;
|
||||
proxy_cache_use_stale error timeout updating http_500 http_502 http_503 http_504;
|
||||
proxy_cache_lock on;
|
||||
add_header X-Cache-Status $upstream_cache_status;
|
||||
add_header Cache-Control "public, max-age=31536000, immutable";
|
||||
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_set_header X-Forwarded-Proto $scheme;
|
||||
}
|
||||
|
||||
location ~* ^/w(\d+)(/(?:assets|_assets)/.*)$ {
|
||||
set $worker $1;
|
||||
set $worker_port 3001;
|
||||
|
||||
if ($worker = "0") { set $worker_port 3001; }
|
||||
if ($worker = "1") { set $worker_port 3002; }
|
||||
if ($worker = "2") { set $worker_port 3003; }
|
||||
if ($worker = "3") { set $worker_port 3004; }
|
||||
if ($worker = "4") { set $worker_port 3005; }
|
||||
if ($worker = "5") { set $worker_port 3006; }
|
||||
if ($worker = "6") { set $worker_port 3007; }
|
||||
if ($worker = "7") { set $worker_port 3008; }
|
||||
if ($worker = "8") { set $worker_port 3009; }
|
||||
if ($worker = "9") { set $worker_port 3010; }
|
||||
if ($worker = "10") { set $worker_port 3011; }
|
||||
if ($worker = "11") { set $worker_port 3012; }
|
||||
if ($worker = "12") { set $worker_port 3013; }
|
||||
if ($worker = "13") { set $worker_port 3014; }
|
||||
if ($worker = "14") { set $worker_port 3015; }
|
||||
if ($worker = "15") { set $worker_port 3016; }
|
||||
if ($worker = "16") { set $worker_port 3017; }
|
||||
if ($worker = "17") { set $worker_port 3018; }
|
||||
if ($worker = "18") { set $worker_port 3019; }
|
||||
if ($worker = "19") { set $worker_port 3020; }
|
||||
if ($worker = "20") { set $worker_port 3021; }
|
||||
if ($worker = "21") { set $worker_port 3022; }
|
||||
if ($worker = "22") { set $worker_port 3023; }
|
||||
if ($worker = "23") { set $worker_port 3024; }
|
||||
if ($worker = "24") { set $worker_port 3025; }
|
||||
if ($worker = "25") { set $worker_port 3026; }
|
||||
if ($worker = "26") { set $worker_port 3027; }
|
||||
if ($worker = "27") { set $worker_port 3028; }
|
||||
if ($worker = "28") { set $worker_port 3029; }
|
||||
if ($worker = "29") { set $worker_port 3030; }
|
||||
if ($worker = "30") { set $worker_port 3031; }
|
||||
if ($worker = "31") { set $worker_port 3032; }
|
||||
if ($worker = "32") { set $worker_port 3033; }
|
||||
if ($worker = "33") { set $worker_port 3034; }
|
||||
if ($worker = "34") { set $worker_port 3035; }
|
||||
if ($worker = "35") { set $worker_port 3036; }
|
||||
if ($worker = "36") { set $worker_port 3037; }
|
||||
if ($worker = "37") { set $worker_port 3038; }
|
||||
if ($worker = "38") { set $worker_port 3039; }
|
||||
if ($worker = "39") { set $worker_port 3040; }
|
||||
if ($worker = "40") { set $worker_port 3041; }
|
||||
|
||||
proxy_pass http://127.0.0.1:$worker_port$2$is_args$args;
|
||||
proxy_cache STATIC;
|
||||
proxy_cache_valid 200 302 24h;
|
||||
proxy_cache_use_stale error timeout updating http_500 http_502 http_503 http_504;
|
||||
proxy_cache_lock on;
|
||||
add_header X-Cache-Status $upstream_cache_status;
|
||||
add_header Cache-Control "public, max-age=31536000, immutable";
|
||||
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Upgrade $http_upgrade;
|
||||
proxy_set_header Connection $connection_upgrade;
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_set_header X-Forwarded-Proto $scheme;
|
||||
}
|
||||
|
||||
# Worker locations - Processing this first so worker-specific requests are handled by workers
|
||||
# This prevents static file regexes from capturing worker requests
|
||||
location ~* ^/w(\d+)(/.*)?$ {
|
||||
@@ -102,25 +195,6 @@ server {
|
||||
add_header Cache-Control "public, max-age=86400"; # 24 hours
|
||||
}
|
||||
|
||||
# /api/env endpoint - Cache for 1 hour
|
||||
location = /api/env {
|
||||
proxy_pass http://127.0.0.1:3000;
|
||||
proxy_http_version 1.1;
|
||||
|
||||
# Cache configuration
|
||||
proxy_cache API_CACHE;
|
||||
proxy_cache_valid 200 1h; # Cache successful responses for 1 hour
|
||||
proxy_cache_use_stale error timeout http_500 http_502 http_503 http_504;
|
||||
proxy_cache_lock on;
|
||||
add_header X-Cache-Status $upstream_cache_status;
|
||||
|
||||
# Standard proxy headers
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_set_header X-Forwarded-Proto $scheme;
|
||||
}
|
||||
|
||||
# /api/health endpoint - No caching, always hit the backend
|
||||
location = /api/health {
|
||||
proxy_pass http://127.0.0.1:3000;
|
||||
@@ -230,18 +304,14 @@ server {
|
||||
}
|
||||
|
||||
|
||||
# Root location with short Nginx cache but no browser cache
|
||||
# Root location with short shared cache for the app shell
|
||||
location = / {
|
||||
proxy_pass http://127.0.0.1:3000;
|
||||
|
||||
# Tell browsers not to cache
|
||||
add_header Cache-Control "no-store, no-cache, must-revalidate, proxy-revalidate";
|
||||
add_header Pragma "no-cache";
|
||||
add_header Expires "0";
|
||||
|
||||
# But let Nginx cache for 1 second to reduce load
|
||||
|
||||
# Cache the shared app shell briefly at the proxy; browser/CDN policy
|
||||
# comes from the upstream Cache-Control header.
|
||||
proxy_cache STATIC;
|
||||
proxy_cache_valid 200 302 1s;
|
||||
proxy_cache_valid 200 302 300s;
|
||||
proxy_cache_use_stale error timeout updating http_500 http_502 http_503 http_504;
|
||||
proxy_cache_lock on;
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ import {
|
||||
PlayerStatsTree,
|
||||
UserMeResponse,
|
||||
} from "../core/ApiSchemas";
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import { getServerConfigFromClient } from "../core/configuration/ConfigLoader";
|
||||
import { fetchPlayerById, getUserMe } from "./Api";
|
||||
import { discordLogin, logOut, sendMagicLink } from "./Auth";
|
||||
@@ -274,7 +275,7 @@ export class AccountModal extends BaseModal {
|
||||
class="w-full px-6 py-4 text-white bg-[#5865F2] hover:bg-[#4752C4] border border-transparent rounded-xl focus:outline-none focus:ring-2 focus:ring-offset-2 focus:ring-[#5865F2] transition-colors duration-200 flex items-center justify-center gap-3 group relative overflow-hidden shadow-lg hover:shadow-[#5865F2]/20"
|
||||
>
|
||||
<img
|
||||
src="/images/DiscordLogo.svg"
|
||||
src=${assetUrl("images/DiscordLogo.svg")}
|
||||
alt="Discord"
|
||||
class="w-6 h-6 relative z-10"
|
||||
/>
|
||||
|
||||
@@ -10,7 +10,7 @@ import {
|
||||
PlayerRecord,
|
||||
ServerMessage,
|
||||
} from "../core/Schemas";
|
||||
import { createPartialGameRecord, replacer } from "../core/Util";
|
||||
import { createPartialGameRecord, findClosestBy, replacer } from "../core/Util";
|
||||
import { ServerConfig } from "../core/configuration/Config";
|
||||
import { getConfig } from "../core/configuration/ConfigLoader";
|
||||
import { BuildableUnit, Structures, UnitType } from "../core/game/Game";
|
||||
@@ -633,15 +633,15 @@ export class ClientGameRunner {
|
||||
}
|
||||
|
||||
if (upgradeUnits.length > 0) {
|
||||
upgradeUnits.sort((a, b) => a.distance - b.distance);
|
||||
const bestUpgrade = upgradeUnits[0];
|
||||
|
||||
this.eventBus.emit(
|
||||
new SendUpgradeStructureIntentEvent(
|
||||
bestUpgrade.unitId,
|
||||
bestUpgrade.unitType,
|
||||
),
|
||||
);
|
||||
const bestUpgrade = findClosestBy(upgradeUnits, (u) => u.distance);
|
||||
if (bestUpgrade) {
|
||||
this.eventBus.emit(
|
||||
new SendUpgradeStructureIntentEvent(
|
||||
bestUpgrade.unitId,
|
||||
bestUpgrade.unitType,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -178,6 +178,7 @@ export async function getPlayerCosmetics(): Promise<PlayerCosmetics> {
|
||||
|
||||
if (refs.patternName && cosmetics) {
|
||||
const pattern = cosmetics.patterns[refs.patternName];
|
||||
|
||||
if (pattern) {
|
||||
result.pattern = {
|
||||
name: refs.patternName,
|
||||
@@ -187,6 +188,16 @@ export async function getPlayerCosmetics(): Promise<PlayerCosmetics> {
|
||||
: undefined,
|
||||
};
|
||||
}
|
||||
} else {
|
||||
const devPattern = new UserSettings().getDevOnlyPattern();
|
||||
|
||||
if (devPattern) {
|
||||
result.pattern = {
|
||||
name: devPattern.name,
|
||||
patternData: devPattern.patternData,
|
||||
colorPalette: devPattern.colorPalette,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, property, state } from "lit/decorators.js";
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import { renderPlayerFlag } from "../core/CustomFlag";
|
||||
import { FlagSchema } from "../core/Schemas";
|
||||
import { translateText } from "./Utils";
|
||||
@@ -120,12 +121,15 @@ export class FlagInput extends LitElement {
|
||||
renderPlayerFlag(this.flag, preview);
|
||||
} else {
|
||||
const img = document.createElement("img");
|
||||
img.src = this.flag ? `/flags/${this.flag}.svg` : `/flags/xx.svg`;
|
||||
const fallbackFlagUrl = assetUrl("flags/xx.svg");
|
||||
img.src = this.flag
|
||||
? assetUrl(`flags/${this.flag}.svg`)
|
||||
: fallbackFlagUrl;
|
||||
img.className = "w-full h-full object-cover pointer-events-none";
|
||||
img.draggable = false;
|
||||
img.onerror = () => {
|
||||
if (!img.src.endsWith("/flags/xx.svg")) {
|
||||
img.src = "/flags/xx.svg";
|
||||
if (!img.src.endsWith(fallbackFlagUrl)) {
|
||||
img.src = fallbackFlagUrl;
|
||||
}
|
||||
};
|
||||
preview.appendChild(img);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { html } from "lit";
|
||||
import { customElement, query, state } from "lit/decorators.js";
|
||||
import Countries from "resources/countries.json" with { type: "json" };
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import { translateText } from "./Utils";
|
||||
import { BaseModal } from "./components/BaseModal";
|
||||
import { modalHeader } from "./components/ui/ModalHeader";
|
||||
@@ -61,11 +62,11 @@ export class FlagInputModal extends BaseModal {
|
||||
<img
|
||||
class="w-full h-auto rounded group-hover:scale-105 transition-transform duration-200 pointer-events-none"
|
||||
draggable="false"
|
||||
src="/flags/${country.code}.svg"
|
||||
src=${assetUrl(`flags/${country.code}.svg`)}
|
||||
loading="lazy"
|
||||
@error=${(e: Event) => {
|
||||
const img = e.currentTarget as HTMLImageElement;
|
||||
const fallback = "/flags/xx.svg";
|
||||
const fallback = assetUrl("flags/xx.svg");
|
||||
if (img.src && !img.src.endsWith(fallback)) {
|
||||
img.src = fallback;
|
||||
}
|
||||
|
||||
@@ -147,21 +147,17 @@ export class GameModeSelector extends LitElement {
|
||||
class="grid grid-cols-1 sm:grid-cols-[2fr_1fr] gap-4 sm:h-[min(24rem,40vh)]"
|
||||
>
|
||||
<!-- Left col: main card (desktop only) -->
|
||||
${special
|
||||
${ffa
|
||||
? html`<div class="hidden sm:block">
|
||||
${this.renderSpecialLobbyCard(special)}
|
||||
${this.renderLobbyCard(ffa, this.getLobbyTitle(ffa))}
|
||||
</div>`
|
||||
: ffa
|
||||
? html`<div class="hidden sm:block">
|
||||
${this.renderLobbyCard(ffa, this.getLobbyTitle(ffa))}
|
||||
</div>`
|
||||
: nothing}
|
||||
: nothing}
|
||||
|
||||
<!-- Right col: FFA + teams (desktop only) -->
|
||||
<!-- Right col: special + teams (desktop only) -->
|
||||
<div class="hidden sm:flex sm:flex-col sm:gap-4">
|
||||
${special && ffa
|
||||
${special
|
||||
? html`<div class="flex-1 min-h-0">
|
||||
${this.renderLobbyCard(ffa, this.getLobbyTitle(ffa))}
|
||||
${this.renderSpecialLobbyCard(special)}
|
||||
</div>`
|
||||
: nothing}
|
||||
${teams
|
||||
|
||||
+41
-40
@@ -1,6 +1,7 @@
|
||||
import { html } from "lit";
|
||||
import { customElement, query, state } from "lit/decorators.js";
|
||||
import { translateText, TUTORIAL_VIDEO_URL } from "../client/Utils";
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import { BaseModal } from "./components/BaseModal";
|
||||
import "./components/Difficulties";
|
||||
import { modalHeader } from "./components/ui/ModalHeader";
|
||||
@@ -527,7 +528,7 @@ export class HelpModal extends BaseModal {
|
||||
>${translateText("help_modal.ui_leaderboard")}</span
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/leaderboard2.webp"
|
||||
src=${assetUrl("images/helpModal/leaderboard2.webp")}
|
||||
alt="Leaderboard"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
|
||||
loading="lazy"
|
||||
@@ -550,7 +551,7 @@ export class HelpModal extends BaseModal {
|
||||
>${translateText("help_modal.ui_control")}</span
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/controlPanel.webp"
|
||||
src=${assetUrl("images/helpModal/controlPanel.webp")}
|
||||
alt="Control Panel"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
|
||||
loading="lazy"
|
||||
@@ -578,13 +579,13 @@ export class HelpModal extends BaseModal {
|
||||
>
|
||||
<div class="flex flex-col gap-2">
|
||||
<img
|
||||
src="/images/helpModal/eventsPanel.webp"
|
||||
src=${assetUrl("images/helpModal/eventsPanel.webp")}
|
||||
alt="Events"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
|
||||
loading="lazy"
|
||||
/>
|
||||
<img
|
||||
src="/images/helpModal/eventsPanelAttack.webp"
|
||||
src=${assetUrl("images/helpModal/eventsPanelAttack.webp")}
|
||||
alt="Events Attack"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
|
||||
loading="lazy"
|
||||
@@ -613,7 +614,7 @@ export class HelpModal extends BaseModal {
|
||||
>${translateText("help_modal.ui_options")}</span
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/options2.webp"
|
||||
src=${assetUrl("images/helpModal/options2.webp")}
|
||||
alt="Options"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
|
||||
loading="lazy"
|
||||
@@ -643,7 +644,7 @@ export class HelpModal extends BaseModal {
|
||||
>${translateText("help_modal.ui_playeroverlay")}</span
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/playerInfoOverlay.webp"
|
||||
src=${assetUrl("images/helpModal/playerInfoOverlay.webp")}
|
||||
alt="Player Info"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
|
||||
loading="lazy"
|
||||
@@ -692,13 +693,13 @@ export class HelpModal extends BaseModal {
|
||||
>
|
||||
<div class="flex flex-col gap-4 shrink-0">
|
||||
<img
|
||||
src="/images/helpModal/radialMenu2.webp"
|
||||
src=${assetUrl("images/helpModal/radialMenu2.webp")}
|
||||
alt="Radial Menu"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
|
||||
loading="lazy"
|
||||
/>
|
||||
<img
|
||||
src="/images/helpModal/radialMenuAlly.webp"
|
||||
src=${assetUrl("images/helpModal/radialMenuAlly.webp")}
|
||||
alt="Radial Menu Ally"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[200px]"
|
||||
loading="lazy"
|
||||
@@ -711,42 +712,42 @@ export class HelpModal extends BaseModal {
|
||||
<ul class="space-y-3">
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/BuildIconWhite.svg"
|
||||
src=${assetUrl("images/BuildIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.radial_build")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/InfoIcon.svg"
|
||||
src=${assetUrl("images/InfoIcon.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.radial_info")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/BoatIconWhite.svg"
|
||||
src=${assetUrl("images/BoatIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.radial_boat")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/AllianceIconWhite.svg"
|
||||
src=${assetUrl("images/AllianceIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.info_alliance")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/TraitorIconWhite.svg"
|
||||
src=${assetUrl("images/TraitorIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.ally_betray")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/DonateTroopIconWhite.svg"
|
||||
src=${assetUrl("images/DonateTroopIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span
|
||||
@@ -755,7 +756,7 @@ export class HelpModal extends BaseModal {
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/DonateGoldIconWhite.svg"
|
||||
src=${assetUrl("images/DonateGoldIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span
|
||||
@@ -808,7 +809,7 @@ export class HelpModal extends BaseModal {
|
||||
>${translateText("help_modal.info_enemy_panel")}</span
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/infoMenu2.webp"
|
||||
src=${assetUrl("images/helpModal/infoMenu2.webp")}
|
||||
alt="Enemy Info"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[240px]"
|
||||
loading="lazy"
|
||||
@@ -821,35 +822,35 @@ export class HelpModal extends BaseModal {
|
||||
<ul class="space-y-3">
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/ChatIconWhite.svg"
|
||||
src=${assetUrl("images/ChatIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.info_chat")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/TargetIconWhite.svg"
|
||||
src=${assetUrl("images/TargetIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.info_target")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/AllianceIconWhite.svg"
|
||||
src=${assetUrl("images/AllianceIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.info_alliance")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/EmojiIconWhite.svg"
|
||||
src=${assetUrl("images/EmojiIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.info_emoji")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/StopIconWhite.png"
|
||||
src=${assetUrl("images/StopIconWhite.png")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
loading="lazy"
|
||||
/>
|
||||
@@ -869,7 +870,7 @@ export class HelpModal extends BaseModal {
|
||||
>${translateText("help_modal.info_ally_panel")}</span
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/infoMenu2Ally.webp"
|
||||
src=${assetUrl("images/helpModal/infoMenu2Ally.webp")}
|
||||
alt="Ally Info"
|
||||
class="rounded-lg shadow-lg border border-white/20 max-w-[240px]"
|
||||
loading="lazy"
|
||||
@@ -882,21 +883,21 @@ export class HelpModal extends BaseModal {
|
||||
<ul class="space-y-3">
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/TraitorIconWhite.svg"
|
||||
src=${assetUrl("images/TraitorIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.ally_betray")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/DonateTroopIconWhite.svg"
|
||||
src=${assetUrl("images/DonateTroopIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span>${translateText("help_modal.ally_donate")}</span>
|
||||
</li>
|
||||
<li class="flex items-center gap-3">
|
||||
<img
|
||||
src="/images/DonateGoldIconWhite.svg"
|
||||
src=${assetUrl("images/DonateGoldIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
<span
|
||||
@@ -971,7 +972,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/CityIconWhite.svg"
|
||||
src=${assetUrl("images/CityIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -987,7 +988,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/ShieldIconWhite.svg"
|
||||
src=${assetUrl("images/ShieldIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -1003,7 +1004,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/PortIcon.svg"
|
||||
src=${assetUrl("images/PortIcon.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -1019,7 +1020,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/FactoryIconWhite.svg"
|
||||
src=${assetUrl("images/FactoryIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -1035,7 +1036,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/BattleshipIconWhite.svg"
|
||||
src=${assetUrl("images/BattleshipIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -1051,7 +1052,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/MissileSiloIconWhite.svg"
|
||||
src=${assetUrl("images/MissileSiloIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -1067,7 +1068,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/SamLauncherIconWhite.svg"
|
||||
src=${assetUrl("images/SamLauncherIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -1083,7 +1084,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/NukeIconWhite.svg"
|
||||
src=${assetUrl("images/NukeIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -1099,7 +1100,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/MushroomCloudIconWhite.svg"
|
||||
src=${assetUrl("images/MushroomCloudIconWhite.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -1115,7 +1116,7 @@ export class HelpModal extends BaseModal {
|
||||
</td>
|
||||
<td class="py-3 border-b border-white/5">
|
||||
<img
|
||||
src="/images/MIRVIcon.svg"
|
||||
src=${assetUrl("images/MIRVIcon.svg")}
|
||||
class="w-8 h-8 scale-75 origin-left"
|
||||
/>
|
||||
</td>
|
||||
@@ -1169,7 +1170,7 @@ export class HelpModal extends BaseModal {
|
||||
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/crown.webp"
|
||||
src=${assetUrl("images/helpModal/crown.webp")}
|
||||
alt="Rank 1"
|
||||
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
|
||||
loading="lazy"
|
||||
@@ -1186,7 +1187,7 @@ export class HelpModal extends BaseModal {
|
||||
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/traitor2.webp"
|
||||
src=${assetUrl("images/helpModal/traitor2.webp")}
|
||||
alt="Traitor"
|
||||
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
|
||||
loading="lazy"
|
||||
@@ -1203,7 +1204,7 @@ export class HelpModal extends BaseModal {
|
||||
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/ally2.webp"
|
||||
src=${assetUrl("images/helpModal/ally2.webp")}
|
||||
alt="Ally"
|
||||
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
|
||||
loading="lazy"
|
||||
@@ -1220,7 +1221,7 @@ export class HelpModal extends BaseModal {
|
||||
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/embargo.webp"
|
||||
src=${assetUrl("images/helpModal/embargo.webp")}
|
||||
alt="Embargo"
|
||||
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
|
||||
loading="lazy"
|
||||
@@ -1237,7 +1238,7 @@ export class HelpModal extends BaseModal {
|
||||
class="bg-black/20 rounded-xl border border-white/10 p-4 flex flex-col items-center gap-3 hover:bg-white/5 transition-colors"
|
||||
>
|
||||
<img
|
||||
src="/images/helpModal/allianceRequest.webp"
|
||||
src=${assetUrl("images/helpModal/allianceRequest.webp")}
|
||||
alt="Request"
|
||||
class="rounded shadow-lg border border-white/10 h-24 w-auto object-contain"
|
||||
loading="lazy"
|
||||
|
||||
@@ -8,6 +8,7 @@ import {
|
||||
renderDuration,
|
||||
translateText,
|
||||
} from "../client/Utils";
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import { EventBus } from "../core/EventBus";
|
||||
import {
|
||||
ClientInfo,
|
||||
@@ -431,7 +432,9 @@ export class JoinLobbyModal extends BaseModal {
|
||||
const c = this.gameConfig;
|
||||
const mapName = getMapName(c.gameMap);
|
||||
const normalizedMap = normaliseMapKey(c.gameMap);
|
||||
const thumbnailUrl = `/maps/${encodeURIComponent(normalizedMap)}/thumbnail.webp`;
|
||||
const thumbnailUrl = assetUrl(
|
||||
`maps/${encodeURIComponent(normalizedMap)}/thumbnail.webp`,
|
||||
);
|
||||
const isTeam = c.gameMode === GameMode.Team;
|
||||
|
||||
let modeSubtitle: string;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import "./LanguageModal";
|
||||
import { LanguageModal } from "./LanguageModal";
|
||||
import { formatDebugTranslation } from "./Utils";
|
||||
@@ -118,7 +119,9 @@ export class LangSelector extends LitElement {
|
||||
}
|
||||
|
||||
try {
|
||||
const response = await fetch(`/lang/${encodeURIComponent(lang)}.json`);
|
||||
const response = await fetch(
|
||||
assetUrl(`lang/${encodeURIComponent(lang)}.json`),
|
||||
);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Failed to fetch language ${lang}: ${response.status}`);
|
||||
}
|
||||
@@ -354,7 +357,7 @@ export class LangSelector extends LitElement {
|
||||
<img
|
||||
id="lang-flag"
|
||||
class="object-contain pointer-events-none transition-all w-[40px] h-[40px] lg:w-[48px] lg:h-[48px]"
|
||||
src="/flags/${currentLang.svg}.svg"
|
||||
src=${assetUrl(`flags/${currentLang.svg}.svg`)}
|
||||
alt="flag"
|
||||
draggable="false"
|
||||
/>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { html } from "lit";
|
||||
import { customElement, property } from "lit/decorators.js";
|
||||
import { translateText } from "../client/Utils";
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import "./components/baseComponents/Modal";
|
||||
import { BaseModal } from "./components/BaseModal";
|
||||
import { modalHeader } from "./components/ui/ModalHeader";
|
||||
@@ -69,7 +70,7 @@ export class LanguageModal extends BaseModal {
|
||||
@click=${() => this.selectLanguage(lang.code)}
|
||||
>
|
||||
<img
|
||||
src="/flags/${lang.svg}.svg"
|
||||
src=${assetUrl(`flags/${lang.svg}.svg`)}
|
||||
class="w-8 h-6 object-contain rounded-sm shrink-0"
|
||||
alt="${lang.code}"
|
||||
/>
|
||||
|
||||
@@ -169,7 +169,6 @@ function updateAccountNavButton(userMeResponse: UserMeResponse | false) {
|
||||
declare global {
|
||||
interface Window {
|
||||
GIT_COMMIT: string;
|
||||
INSTANCE_ID: string;
|
||||
turnstile: any;
|
||||
adsEnabled: boolean;
|
||||
PageOS: {
|
||||
|
||||
@@ -13,6 +13,7 @@ import { translateText } from "./Utils";
|
||||
|
||||
@customElement("matchmaking-modal")
|
||||
export class MatchmakingModal extends BaseModal {
|
||||
private static instanceIdPromise: Promise<string> | null = null;
|
||||
private gameCheckInterval: ReturnType<typeof setInterval> | null = null;
|
||||
private connectTimeout: ReturnType<typeof setTimeout> | null = null;
|
||||
@state() private connected = false;
|
||||
@@ -87,9 +88,10 @@ export class MatchmakingModal extends BaseModal {
|
||||
|
||||
private async connect() {
|
||||
const config = await getServerConfigFromClient();
|
||||
const instanceId = await MatchmakingModal.getInstanceId();
|
||||
|
||||
this.socket = new WebSocket(
|
||||
`${config.jwtIssuer()}/matchmaking/join?instance_id=${window.INSTANCE_ID}`,
|
||||
`${config.jwtIssuer()}/matchmaking/join?instance_id=${encodeURIComponent(instanceId)}`,
|
||||
);
|
||||
this.socket.onopen = async () => {
|
||||
console.log("Connected to matchmaking server");
|
||||
@@ -130,6 +132,32 @@ export class MatchmakingModal extends BaseModal {
|
||||
};
|
||||
}
|
||||
|
||||
private static async getInstanceId(): Promise<string> {
|
||||
MatchmakingModal.instanceIdPromise ??= fetch("/api/instance", {
|
||||
cache: "no-store",
|
||||
})
|
||||
.then(async (response) => {
|
||||
if (!response.ok) {
|
||||
throw new Error(
|
||||
`Failed to load instance id: ${response.status} ${response.statusText}`,
|
||||
);
|
||||
}
|
||||
|
||||
const data = (await response.json()) as { instanceId?: string };
|
||||
if (!data.instanceId) {
|
||||
throw new Error("Missing instance id");
|
||||
}
|
||||
|
||||
return data.instanceId;
|
||||
})
|
||||
.catch((error: unknown) => {
|
||||
MatchmakingModal.instanceIdPromise = null;
|
||||
throw error;
|
||||
});
|
||||
|
||||
return MatchmakingModal.instanceIdPromise;
|
||||
}
|
||||
|
||||
protected async onOpen(): Promise<void> {
|
||||
const userMe = await getUserMe();
|
||||
// Early return if modal was closed during async operation
|
||||
|
||||
@@ -3,12 +3,11 @@ import { resolveMarkdown } from "lit-markdown";
|
||||
import { customElement, property, query } from "lit/decorators.js";
|
||||
import version from "resources/version.txt?raw";
|
||||
import { translateText } from "../client/Utils";
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import "./components/baseComponents/Modal";
|
||||
import { BaseModal } from "./components/BaseModal";
|
||||
import { modalHeader } from "./components/ui/ModalHeader";
|
||||
import { normalizeNewsMarkdown } from "./NewsMarkdown";
|
||||
import changelog from "/changelog.md?url";
|
||||
import megaphone from "/images/Megaphone.svg?url";
|
||||
|
||||
@customElement("news-modal")
|
||||
export class NewsModal extends BaseModal {
|
||||
@@ -62,7 +61,7 @@ export class NewsModal extends BaseModal {
|
||||
protected onOpen(): void {
|
||||
if (!this.initialized) {
|
||||
this.initialized = true;
|
||||
fetch(`${changelog}?v=${encodeURIComponent(version.trim())}`)
|
||||
fetch(assetUrl("changelog.md"))
|
||||
.then((response) => (response.ok ? response.text() : "Failed to load"))
|
||||
.then((markdown) => normalizeNewsMarkdown(markdown))
|
||||
.then((markdown) => (this.markdown = markdown))
|
||||
@@ -102,7 +101,7 @@ export class NewsButton extends LitElement {
|
||||
>
|
||||
<img
|
||||
class="size-[48px] dark:invert"
|
||||
src="${megaphone}"
|
||||
src="${assetUrl("images/Megaphone.svg")}"
|
||||
alt=${translateText("news.title")}
|
||||
/>
|
||||
</button>
|
||||
|
||||
@@ -2,6 +2,7 @@ import { TemplateResult, html } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { translateText } from "../client/Utils";
|
||||
import { UserMeResponse } from "../core/ApiSchemas";
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import {
|
||||
Difficulty,
|
||||
GameMapSize,
|
||||
@@ -244,7 +245,7 @@ export class SinglePlayerModal extends BaseModal {
|
||||
: "text-white/60"}"
|
||||
>
|
||||
<img
|
||||
src="/images/MedalIconWhite.svg"
|
||||
src=${assetUrl("images/MedalIconWhite.svg")}
|
||||
class="w-4 h-4 opacity-80 shrink-0"
|
||||
style="${this.showAchievements
|
||||
? ""
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import { FetchGameMapLoader } from "../core/game/FetchGameMapLoader";
|
||||
|
||||
export const terrainMapFileLoader = new FetchGameMapLoader(
|
||||
`/maps`,
|
||||
window.GIT_COMMIT,
|
||||
export const terrainMapFileLoader = new FetchGameMapLoader((path) =>
|
||||
assetUrl(`maps/${path}`),
|
||||
);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { html } from "lit";
|
||||
import { customElement, property } from "lit/decorators.js";
|
||||
import { assetUrl } from "../core/AssetUrls";
|
||||
import { translateText } from "./Utils";
|
||||
import { BaseModal } from "./components/BaseModal";
|
||||
import "./components/baseComponents/Modal";
|
||||
@@ -8,7 +9,7 @@ import {
|
||||
collectGraphicsDiagnostics,
|
||||
GraphicsDiagnostics,
|
||||
} from "./utilities/Diagnostic";
|
||||
import infoIcon from "/images/InfoIcon.svg?url";
|
||||
const infoIcon = assetUrl("images/InfoIcon.svg");
|
||||
|
||||
@customElement("troubleshooting-modal")
|
||||
export class TroubleshootingModal extends BaseModal {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../core/AssetUrls";
|
||||
|
||||
@customElement("page-footer")
|
||||
export class Footer extends LitElement {
|
||||
@@ -22,7 +23,7 @@ export class Footer extends LitElement {
|
||||
class="opacity-60 hover:opacity-100 hover:scale-110 transition-all"
|
||||
>
|
||||
<img
|
||||
src="/icons/github-mark-white.svg"
|
||||
src=${assetUrl("icons/github-mark-white.svg")}
|
||||
data-i18n-alt="news.github_link"
|
||||
class="h-6 w-6 lg:h-7 lg:w-7 object-contain pointer-events-none"
|
||||
draggable="false"
|
||||
@@ -68,7 +69,7 @@ export class Footer extends LitElement {
|
||||
class="opacity-60 hover:opacity-100 hover:scale-110 transition-all"
|
||||
>
|
||||
<img
|
||||
src="/icons/wiki-logo.svg"
|
||||
src=${assetUrl("icons/wiki-logo.svg")}
|
||||
data-i18n-alt="main.wiki"
|
||||
class="h-6 w-6 lg:h-7 lg:w-7 object-contain pointer-events-none"
|
||||
draggable="false"
|
||||
|
||||
@@ -5,6 +5,7 @@ import {
|
||||
GOLD_INDEX_TRAIN_OTHER,
|
||||
GOLD_INDEX_TRAIN_SELF,
|
||||
} from "src/core/StatsSchemas";
|
||||
import { assetUrl } from "../../../../core/AssetUrls";
|
||||
import { renderNumber } from "../../../Utils";
|
||||
import { PlayerInfo, RankType } from "./GameInfoRanking";
|
||||
|
||||
@@ -54,7 +55,7 @@ export class PlayerRow extends LitElement {
|
||||
private renderCrownIcon() {
|
||||
return html`
|
||||
<img
|
||||
src="/images/CrownIcon.svg"
|
||||
src=${assetUrl("images/CrownIcon.svg")}
|
||||
class="absolute -top-0.75 left-4 size-3.75 sm:-top-1.75 sm:left-7.5 sm:size-5"
|
||||
/>
|
||||
`;
|
||||
@@ -192,7 +193,10 @@ export class PlayerRow extends LitElement {
|
||||
>
|
||||
${renderNumber(this.score)}
|
||||
</div>
|
||||
<img src="/images/GoldCoinIcon.svg" class="size-3.5 sm:size-5 m-auto" />
|
||||
<img
|
||||
src=${assetUrl("images/GoldCoinIcon.svg")}
|
||||
class="size-3.5 sm:size-5 m-auto"
|
||||
/>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
@@ -211,7 +215,10 @@ export class PlayerRow extends LitElement {
|
||||
<div class="rounded-md text-sm leading-[1.9rem] text-center w-full">
|
||||
${this.renderAllTrades()}
|
||||
</div>
|
||||
<img src="/images/GoldCoinIcon.svg" class="w-5 size-3.5 sm:size-5" />
|
||||
<img
|
||||
src=${assetUrl("images/GoldCoinIcon.svg")}
|
||||
class="w-5 size-3.5 sm:size-5"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
@@ -249,7 +256,7 @@ export class PlayerRow extends LitElement {
|
||||
</div>`;
|
||||
} else if (this.player.flag) {
|
||||
return html`<img
|
||||
src="/flags/${this.player.flag}.svg"
|
||||
src=${assetUrl(`flags/${this.player.flag}.svg`)}
|
||||
class="min-w-7.5 h-7.5 sm:min-w-10 sm:h-10 shrink-0"
|
||||
/>`;
|
||||
}
|
||||
@@ -259,7 +266,7 @@ export class PlayerRow extends LitElement {
|
||||
class="size-7.5 leading-1.25 shrink-0 rounded-[50%] sm:size-10 sm:pt-2.5 sm:leading-3.5 border border-gray-200 text-center bg-slate-500"
|
||||
>
|
||||
<img
|
||||
src="/images/ProfileIcon.svg"
|
||||
src=${assetUrl("images/ProfileIcon.svg")}
|
||||
class="size-5 mt-0.5 sm:size-6.25 sm:-mt-1.25 m-auto"
|
||||
/>
|
||||
</div>
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, property, state } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { Difficulty, GameMapType } from "../../../core/game/Game";
|
||||
import { terrainMapFileLoader } from "../../TerrainMapFileLoader";
|
||||
import { translateText } from "../../Utils";
|
||||
@@ -143,8 +144,7 @@ export class MapDisplay extends LitElement {
|
||||
const wins = this.readWins();
|
||||
return medalOrder.map((medal) => {
|
||||
const earned = wins.has(medal);
|
||||
const mask =
|
||||
"url('/images/MedalIconWhite.svg') no-repeat center / contain";
|
||||
const mask = `url('${assetUrl("images/MedalIconWhite.svg")}') no-repeat center / contain`;
|
||||
return html`<div
|
||||
class="w-5 h-5 ${earned ? "opacity-100" : "opacity-25"}"
|
||||
style="background-color:${colors[
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, property, state } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import {
|
||||
Difficulty,
|
||||
GameMapType,
|
||||
@@ -7,7 +8,7 @@ import {
|
||||
} from "../../../core/game/Game";
|
||||
import { translateText } from "../../Utils";
|
||||
import "./MapDisplay";
|
||||
import randomMap from "/images/RandomMap.webp?url";
|
||||
const randomMap = assetUrl("images/RandomMap.webp");
|
||||
|
||||
const featuredMaps: GameMapType[] = [
|
||||
GameMapType.World,
|
||||
|
||||
@@ -1,18 +1,23 @@
|
||||
import { assetUrl } from "../../core/AssetUrls";
|
||||
import { AllPlayers, Nukes } from "../../core/game/Game";
|
||||
import { GameView, PlayerView } from "../../core/game/GameView";
|
||||
import allianceIcon from "/images/AllianceIcon.svg?url";
|
||||
import allianceIconFaded from "/images/AllianceIconFaded.svg?url";
|
||||
import allianceRequestBlackIcon from "/images/AllianceRequestBlackIcon.svg?url";
|
||||
import allianceRequestWhiteIcon from "/images/AllianceRequestWhiteIcon.svg?url";
|
||||
import crownIcon from "/images/CrownIcon.svg?url";
|
||||
import disconnectedIcon from "/images/DisconnectedIcon.svg?url";
|
||||
import embargoBlackIcon from "/images/EmbargoBlackIcon.svg?url";
|
||||
import embargoWhiteIcon from "/images/EmbargoWhiteIcon.svg?url";
|
||||
import nukeRedIcon from "/images/NukeIconRed.svg?url";
|
||||
import nukeWhiteIcon from "/images/NukeIconWhite.svg?url";
|
||||
import questionMarkIcon from "/images/QuestionMarkIcon.svg?url";
|
||||
import targetIcon from "/images/TargetIcon.svg?url";
|
||||
import traitorIcon from "/images/TraitorIcon.svg?url";
|
||||
const allianceIcon = assetUrl("images/AllianceIcon.svg");
|
||||
const allianceIconFaded = assetUrl("images/AllianceIconFaded.svg");
|
||||
const allianceRequestBlackIcon = assetUrl(
|
||||
"images/AllianceRequestBlackIcon.svg",
|
||||
);
|
||||
const allianceRequestWhiteIcon = assetUrl(
|
||||
"images/AllianceRequestWhiteIcon.svg",
|
||||
);
|
||||
const crownIcon = assetUrl("images/CrownIcon.svg");
|
||||
const disconnectedIcon = assetUrl("images/DisconnectedIcon.svg");
|
||||
const embargoBlackIcon = assetUrl("images/EmbargoBlackIcon.svg");
|
||||
const embargoWhiteIcon = assetUrl("images/EmbargoWhiteIcon.svg");
|
||||
const nukeRedIcon = assetUrl("images/NukeIconRed.svg");
|
||||
const nukeWhiteIcon = assetUrl("images/NukeIconWhite.svg");
|
||||
const questionMarkIcon = assetUrl("images/QuestionMarkIcon.svg");
|
||||
const targetIcon = assetUrl("images/TargetIcon.svg");
|
||||
const traitorIcon = assetUrl("images/TraitorIcon.svg");
|
||||
|
||||
export type PlayerIconId =
|
||||
| "crown"
|
||||
|
||||
@@ -1,17 +1,18 @@
|
||||
import { Colord } from "colord";
|
||||
import { assetUrl } from "../../core/AssetUrls";
|
||||
import { Theme } from "../../core/configuration/Config";
|
||||
import { TrainType, UnitType } from "../../core/game/Game";
|
||||
import { UnitView } from "../../core/game/GameView";
|
||||
import atomBombSprite from "/sprites/atombomb.png?url";
|
||||
import hydrogenBombSprite from "/sprites/hydrogenbomb.png?url";
|
||||
import mirvSprite from "/sprites/mirv2.png?url";
|
||||
import samMissileSprite from "/sprites/samMissile.png?url";
|
||||
import tradeShipSprite from "/sprites/tradeship.png?url";
|
||||
import trainCarriageSprite from "/sprites/trainCarriage.png?url";
|
||||
import trainLoadedCarriageSprite from "/sprites/trainCarriageLoaded.png?url";
|
||||
import trainEngineSprite from "/sprites/trainEngine.png?url";
|
||||
import transportShipSprite from "/sprites/transportship.png?url";
|
||||
import warshipSprite from "/sprites/warship.png?url";
|
||||
const atomBombSprite = assetUrl("sprites/atombomb.png");
|
||||
const hydrogenBombSprite = assetUrl("sprites/hydrogenbomb.png");
|
||||
const mirvSprite = assetUrl("sprites/mirv2.png");
|
||||
const samMissileSprite = assetUrl("sprites/samMissile.png");
|
||||
const tradeShipSprite = assetUrl("sprites/tradeship.png");
|
||||
const trainCarriageSprite = assetUrl("sprites/trainCarriage.png");
|
||||
const trainLoadedCarriageSprite = assetUrl("sprites/trainCarriageLoaded.png");
|
||||
const trainEngineSprite = assetUrl("sprites/trainEngine.png");
|
||||
const transportShipSprite = assetUrl("sprites/transportship.png");
|
||||
const warshipSprite = assetUrl("sprites/warship.png");
|
||||
|
||||
// Can't reuse TrainType because "loaded" is not a type, just an attribute
|
||||
const TrainTypeSprite = {
|
||||
|
||||
@@ -70,7 +70,7 @@ export class TransformHandler {
|
||||
);
|
||||
}
|
||||
|
||||
worldToScreenCoordinates(cell: Cell): { x: number; y: number } {
|
||||
worldToCanvasCoordinates(cell: Cell): { x: number; y: number } {
|
||||
// Step 1: Convert from Cell coordinates to game coordinates
|
||||
// (reverse of Math.floor operation - we'll use the exact values)
|
||||
const gameX = cell.x;
|
||||
@@ -90,23 +90,23 @@ export class TransformHandler {
|
||||
const canvasY =
|
||||
(centerY - this.offsetY) * this.scale + this.game.height() / 2;
|
||||
|
||||
// Step 4: Convert canvas coordinates back to screen coordinates
|
||||
const canvasRect = this.boundingRect();
|
||||
const screenX = canvasX + canvasRect.left;
|
||||
const screenY = canvasY + canvasRect.top;
|
||||
return { x: screenX, y: screenY };
|
||||
return { x: canvasX, y: canvasY };
|
||||
}
|
||||
|
||||
worldToScreenCoordinates(cell: Cell): { x: number; y: number } {
|
||||
// Step 1-3: Convert world coordinates to canvas coordinates in worldToCanvasCoordinates
|
||||
// Step 4 only where needed: Convert canvas coordinates back to screen coordinates
|
||||
const canvasCoords = this.worldToCanvasCoordinates(cell);
|
||||
return this.canvasToScreenCoordinates(canvasCoords.x, canvasCoords.y);
|
||||
}
|
||||
|
||||
screenToWorldCoordinates(screenX: number, screenY: number): Cell {
|
||||
const canvasRect = this.boundingRect();
|
||||
const canvasX = screenX - canvasRect.left;
|
||||
const canvasY = screenY - canvasRect.top;
|
||||
const canvasCoords = this.screenToCanvasCoordinates(screenX, screenY);
|
||||
|
||||
// Calculate the world point we want to zoom towards
|
||||
const centerX =
|
||||
(canvasX - this.game.width() / 2) / this.scale + this.offsetX;
|
||||
(canvasCoords.x - this.game.width() / 2) / this.scale + this.offsetX;
|
||||
const centerY =
|
||||
(canvasY - this.game.height() / 2) / this.scale + this.offsetY;
|
||||
(canvasCoords.y - this.game.height() / 2) / this.scale + this.offsetY;
|
||||
|
||||
const gameX = centerX + this.game.width() / 2;
|
||||
const gameY = centerY + this.game.height() / 2;
|
||||
@@ -114,6 +114,25 @@ export class TransformHandler {
|
||||
return new Cell(Math.floor(gameX), Math.floor(gameY));
|
||||
}
|
||||
|
||||
canvasToScreenCoordinates(
|
||||
canvasX: number,
|
||||
canvasY: number,
|
||||
): { x: number; y: number } {
|
||||
const canvasRect = this.boundingRect();
|
||||
return {
|
||||
x: canvasX + canvasRect.left,
|
||||
y: canvasY + canvasRect.top,
|
||||
};
|
||||
}
|
||||
|
||||
screenToCanvasCoordinates(
|
||||
screenX: number,
|
||||
screenY: number,
|
||||
): { x: number; y: number } {
|
||||
const canvasRect = this.boundingRect();
|
||||
return { x: screenX - canvasRect.left, y: screenY - canvasRect.top };
|
||||
}
|
||||
|
||||
screenBoundingRect(): [Cell, Cell] {
|
||||
const canvasRect = this.boundingRect();
|
||||
const canvasWidth = canvasRect.width;
|
||||
@@ -235,19 +254,19 @@ export class TransformHandler {
|
||||
// Clamp the scale to prevent extreme zooming
|
||||
this.scale = Math.max(0.2, Math.min(20, this.scale));
|
||||
|
||||
const canvasRect = this.boundingRect();
|
||||
const canvasX = event.x - canvasRect.left;
|
||||
const canvasY = event.y - canvasRect.top;
|
||||
const canvasCoords = this.screenToCanvasCoordinates(event.x, event.y);
|
||||
|
||||
// Calculate the world point we want to zoom towards
|
||||
const zoomPointX =
|
||||
(canvasX - this.game.width() / 2) / oldScale + this.offsetX;
|
||||
(canvasCoords.x - this.game.width() / 2) / oldScale + this.offsetX;
|
||||
const zoomPointY =
|
||||
(canvasY - this.game.height() / 2) / oldScale + this.offsetY;
|
||||
(canvasCoords.y - this.game.height() / 2) / oldScale + this.offsetY;
|
||||
|
||||
// Adjust the offset
|
||||
this.offsetX = zoomPointX - (canvasX - this.game.width() / 2) / this.scale;
|
||||
this.offsetY = zoomPointY - (canvasY - this.game.height() / 2) / this.scale;
|
||||
this.offsetX =
|
||||
zoomPointX - (canvasCoords.x - this.game.width() / 2) / this.scale;
|
||||
this.offsetY =
|
||||
zoomPointY - (canvasCoords.y - this.game.height() / 2) / this.scale;
|
||||
this.clampOffsets();
|
||||
this.changed = true;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { Cell } from "../../../core/game/Game";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
@@ -6,8 +7,8 @@ import { AlternateViewEvent } from "../../InputHandler";
|
||||
import { renderTroops } from "../../Utils";
|
||||
import { TransformHandler } from "../TransformHandler";
|
||||
import { Layer } from "./Layer";
|
||||
import shieldIcon from "/images/ShieldIconWhite.svg?url";
|
||||
import swordIcon from "/images/SwordIconWhite.svg?url";
|
||||
const shieldIcon = assetUrl("images/ShieldIconWhite.svg");
|
||||
const swordIcon = assetUrl("images/SwordIconWhite.svg");
|
||||
|
||||
export function troopAttackColor(
|
||||
attackerTroops: number,
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { html, LitElement } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { MessageType, PlayerType, UnitType } from "../../../core/game/Game";
|
||||
import {
|
||||
@@ -22,8 +23,8 @@ import {
|
||||
GoToPositionEvent,
|
||||
GoToUnitEvent,
|
||||
} from "./Leaderboard";
|
||||
import soldierIcon from "/images/SoldierIcon.svg?url";
|
||||
import swordIcon from "/images/SwordIcon.svg?url";
|
||||
const soldierIcon = assetUrl("images/SoldierIcon.svg");
|
||||
const swordIcon = assetUrl("images/SwordIcon.svg");
|
||||
|
||||
@customElement("attacks-display")
|
||||
export class AttacksDisplay extends LitElement implements Layer {
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { css, html, LitElement } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { translateText } from "../../../client/Utils";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import {
|
||||
BuildableUnit,
|
||||
@@ -25,17 +26,17 @@ import { renderNumber } from "../../Utils";
|
||||
import { TransformHandler } from "../TransformHandler";
|
||||
import { UIState } from "../UIState";
|
||||
import { Layer } from "./Layer";
|
||||
import warshipIcon from "/images/BattleshipIconWhite.svg?url";
|
||||
import cityIcon from "/images/CityIconWhite.svg?url";
|
||||
import factoryIcon from "/images/FactoryIconWhite.svg?url";
|
||||
import goldCoinIcon from "/images/GoldCoinIcon.svg?url";
|
||||
import mirvIcon from "/images/MIRVIcon.svg?url";
|
||||
import missileSiloIcon from "/images/MissileSiloIconWhite.svg?url";
|
||||
import hydrogenBombIcon from "/images/MushroomCloudIconWhite.svg?url";
|
||||
import atomBombIcon from "/images/NukeIconWhite.svg?url";
|
||||
import portIcon from "/images/PortIcon.svg?url";
|
||||
import samlauncherIcon from "/images/SamLauncherIconWhite.svg?url";
|
||||
import shieldIcon from "/images/ShieldIconWhite.svg?url";
|
||||
const warshipIcon = assetUrl("images/BattleshipIconWhite.svg");
|
||||
const cityIcon = assetUrl("images/CityIconWhite.svg");
|
||||
const factoryIcon = assetUrl("images/FactoryIconWhite.svg");
|
||||
const goldCoinIcon = assetUrl("images/GoldCoinIcon.svg");
|
||||
const mirvIcon = assetUrl("images/MIRVIcon.svg");
|
||||
const missileSiloIcon = assetUrl("images/MissileSiloIconWhite.svg");
|
||||
const hydrogenBombIcon = assetUrl("images/MushroomCloudIconWhite.svg");
|
||||
const atomBombIcon = assetUrl("images/NukeIconWhite.svg");
|
||||
const portIcon = assetUrl("images/PortIcon.svg");
|
||||
const samlauncherIcon = assetUrl("images/SamLauncherIconWhite.svg");
|
||||
const shieldIcon = assetUrl("images/ShieldIconWhite.svg");
|
||||
|
||||
export interface BuildItemDisplay {
|
||||
unitType: PlayerBuildableUnitType;
|
||||
@@ -146,9 +147,6 @@ export class BuildMenu extends LitElement implements Layer {
|
||||
e.x,
|
||||
e.y,
|
||||
);
|
||||
if (clickedCell === null) {
|
||||
return;
|
||||
}
|
||||
if (!this.game.isValidCoord(clickedCell.x, clickedCell.y)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { Gold } from "../../../core/game/Game";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
@@ -8,9 +9,9 @@ import { AttackRatioEvent } from "../../InputHandler";
|
||||
import { renderNumber, renderTroops } from "../../Utils";
|
||||
import { UIState } from "../UIState";
|
||||
import { Layer } from "./Layer";
|
||||
import goldCoinIcon from "/images/GoldCoinIcon.svg?url";
|
||||
import soldierIcon from "/images/SoldierIcon.svg?url";
|
||||
import swordIcon from "/images/SwordIcon.svg?url";
|
||||
const goldCoinIcon = assetUrl("images/GoldCoinIcon.svg");
|
||||
const soldierIcon = assetUrl("images/SoldierIcon.svg");
|
||||
const swordIcon = assetUrl("images/SwordIcon.svg");
|
||||
|
||||
@customElement("control-panel")
|
||||
export class ControlPanel extends LitElement implements Layer {
|
||||
|
||||
@@ -147,10 +147,10 @@ export class CoordinateGridLayer implements Layer {
|
||||
canvasWidth: number,
|
||||
canvasHeight: number,
|
||||
): string {
|
||||
const topLeft = this.transformHandler.worldToScreenCoordinates(
|
||||
const topLeft = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(0, 0),
|
||||
);
|
||||
const bottomRight = this.transformHandler.worldToScreenCoordinates(
|
||||
const bottomRight = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(width, height),
|
||||
);
|
||||
const darkMode = this.game.config().userSettings()?.darkMode() ?? false;
|
||||
@@ -191,16 +191,16 @@ export class CoordinateGridLayer implements Layer {
|
||||
const canvasWidth = context.canvas.width;
|
||||
const canvasHeight = context.canvas.height;
|
||||
|
||||
const mapTopScreenRaw = this.transformHandler.worldToScreenCoordinates(
|
||||
const mapTopScreenRaw = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(0, 0),
|
||||
).y;
|
||||
const mapBottomScreenRaw = this.transformHandler.worldToScreenCoordinates(
|
||||
const mapBottomScreenRaw = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(0, height),
|
||||
).y;
|
||||
const mapLeftScreenRaw = this.transformHandler.worldToScreenCoordinates(
|
||||
const mapLeftScreenRaw = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(0, 0),
|
||||
).x;
|
||||
const mapRightScreenRaw = this.transformHandler.worldToScreenCoordinates(
|
||||
const mapRightScreenRaw = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(width, 0),
|
||||
).x;
|
||||
|
||||
@@ -216,11 +216,11 @@ export class CoordinateGridLayer implements Layer {
|
||||
|
||||
for (let col = 0; col <= fullCols; col++) {
|
||||
const worldX = col * cellWidth + mapLeftWorld;
|
||||
const screenX = this.transformHandler.worldToScreenCoordinates(
|
||||
const screenX = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(worldX, mapTopWorld),
|
||||
).x;
|
||||
if (screenX < -1 || screenX > canvasWidth + 1) continue;
|
||||
const screenBottom = this.transformHandler.worldToScreenCoordinates(
|
||||
const screenBottom = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(worldX, gridHeight),
|
||||
).y;
|
||||
context.moveTo(screenX, mapTopScreen);
|
||||
@@ -228,13 +228,13 @@ export class CoordinateGridLayer implements Layer {
|
||||
}
|
||||
// Final vertical line at map right edge only if grid fits perfectly
|
||||
if (!hasExtraCol) {
|
||||
const mapRightLine = this.transformHandler.worldToScreenCoordinates(
|
||||
const mapRightLine = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(gridWidth, mapTopWorld),
|
||||
).x;
|
||||
context.moveTo(mapRightLine, mapTopScreen);
|
||||
context.lineTo(
|
||||
mapRightLine,
|
||||
this.transformHandler.worldToScreenCoordinates(
|
||||
this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(gridWidth, gridHeight),
|
||||
).y,
|
||||
);
|
||||
@@ -242,11 +242,11 @@ export class CoordinateGridLayer implements Layer {
|
||||
|
||||
for (let row = 0; row <= fullRows; row++) {
|
||||
const worldY = row * cellHeight + mapTopWorld;
|
||||
const screenY = this.transformHandler.worldToScreenCoordinates(
|
||||
const screenY = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(mapLeftWorld, worldY),
|
||||
).y;
|
||||
if (screenY < -1 || screenY > canvasHeight + 1) continue;
|
||||
const screenRight = this.transformHandler.worldToScreenCoordinates(
|
||||
const screenRight = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(gridWidth, worldY),
|
||||
).x;
|
||||
context.moveTo(mapLeftScreen, screenY);
|
||||
@@ -254,12 +254,12 @@ export class CoordinateGridLayer implements Layer {
|
||||
}
|
||||
// Final horizontal line at map bottom edge only if grid fits perfectly
|
||||
if (!hasExtraRow) {
|
||||
const mapBottomLine = this.transformHandler.worldToScreenCoordinates(
|
||||
const mapBottomLine = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(mapLeftWorld, gridHeight),
|
||||
).y;
|
||||
context.moveTo(mapLeftScreen, mapBottomLine);
|
||||
context.lineTo(
|
||||
this.transformHandler.worldToScreenCoordinates(
|
||||
this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(gridWidth, gridHeight),
|
||||
).x,
|
||||
mapBottomLine,
|
||||
@@ -291,7 +291,7 @@ export class CoordinateGridLayer implements Layer {
|
||||
const startY = row * cellHeight;
|
||||
const rowHeight = row < fullRows ? cellHeight : lastRowHeight;
|
||||
const centerY = startY + rowHeight / 2;
|
||||
const screenY = this.transformHandler.worldToScreenCoordinates(
|
||||
const screenY = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(0, centerY),
|
||||
).y;
|
||||
if (screenY < -LABEL_PADDING || screenY > canvasHeight + LABEL_PADDING)
|
||||
@@ -301,14 +301,14 @@ export class CoordinateGridLayer implements Layer {
|
||||
const startX = col * cellWidth;
|
||||
const colWidth = col < fullCols ? cellWidth : lastColWidth;
|
||||
const centerX = startX + colWidth / 2;
|
||||
const screenX = this.transformHandler.worldToScreenCoordinates(
|
||||
const screenX = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(centerX, centerY),
|
||||
).x;
|
||||
if (screenX < -LABEL_PADDING || screenX > canvasWidth + LABEL_PADDING)
|
||||
continue;
|
||||
|
||||
// Position at cell top-left in screen space
|
||||
const cellTopLeft = this.transformHandler.worldToScreenCoordinates(
|
||||
const cellTopLeft = this.transformHandler.worldToCanvasCoordinates(
|
||||
new Cell(startX, startY),
|
||||
);
|
||||
drawLabel(
|
||||
|
||||
@@ -2,6 +2,7 @@ import { html, LitElement } from "lit";
|
||||
import { customElement, query, state } from "lit/decorators.js";
|
||||
import { DirectiveResult } from "lit/directive.js";
|
||||
import { unsafeHTML, UnsafeHTMLDirective } from "lit/directives/unsafe-html.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import {
|
||||
AllPlayers,
|
||||
@@ -37,11 +38,11 @@ import { GoToPlayerEvent, GoToUnitEvent } from "./Leaderboard";
|
||||
|
||||
import { getMessageTypeClasses, translateText } from "../../Utils";
|
||||
import { UIState } from "../UIState";
|
||||
import allianceIcon from "/images/AllianceIconWhite.svg?url";
|
||||
import chatIcon from "/images/ChatIconWhite.svg?url";
|
||||
import donateGoldIcon from "/images/DonateGoldIconWhite.svg?url";
|
||||
import nukeIcon from "/images/NukeIconWhite.svg?url";
|
||||
import swordIcon from "/images/SwordIconWhite.svg?url";
|
||||
const allianceIcon = assetUrl("images/AllianceIconWhite.svg");
|
||||
const chatIcon = assetUrl("images/ChatIconWhite.svg");
|
||||
const donateGoldIcon = assetUrl("images/DonateGoldIconWhite.svg");
|
||||
const nukeIcon = assetUrl("images/NukeIconWhite.svg");
|
||||
const swordIcon = assetUrl("images/SwordIconWhite.svg");
|
||||
|
||||
interface GameEvent {
|
||||
description: string;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { Colord } from "colord";
|
||||
import { html, LitElement } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { GameMode, Team } from "../../../core/game/Game";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
@@ -9,10 +10,12 @@ import { getTranslatedPlayerTeamLabel, translateText } from "../../Utils";
|
||||
import { ImmunityBarVisibleEvent } from "./ImmunityTimer";
|
||||
import { Layer } from "./Layer";
|
||||
import { SpawnBarVisibleEvent } from "./SpawnTimer";
|
||||
import leaderboardRegularIcon from "/images/LeaderboardIconRegularWhite.svg?url";
|
||||
import leaderboardSolidIcon from "/images/LeaderboardIconSolidWhite.svg?url";
|
||||
import teamRegularIcon from "/images/TeamIconRegularWhite.svg?url";
|
||||
import teamSolidIcon from "/images/TeamIconSolidWhite.svg?url";
|
||||
const leaderboardRegularIcon = assetUrl(
|
||||
"images/LeaderboardIconRegularWhite.svg",
|
||||
);
|
||||
const leaderboardSolidIcon = assetUrl("images/LeaderboardIconSolidWhite.svg");
|
||||
const teamRegularIcon = assetUrl("images/TeamIconRegularWhite.svg");
|
||||
const teamSolidIcon = assetUrl("images/TeamIconSolidWhite.svg");
|
||||
|
||||
@customElement("game-left-sidebar")
|
||||
export class GameLeftSidebar extends LitElement implements Layer {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { html, LitElement } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { GameType } from "../../../core/game/Game";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
@@ -12,11 +13,11 @@ import { Layer } from "./Layer";
|
||||
import { ShowReplayPanelEvent } from "./ReplayPanel";
|
||||
import { ShowSettingsModalEvent } from "./SettingsModal";
|
||||
import { SpawnBarVisibleEvent } from "./SpawnTimer";
|
||||
import exitIcon from "/images/ExitIconWhite.svg?url";
|
||||
import FastForwardIconSolid from "/images/FastForwardIconSolidWhite.svg?url";
|
||||
import pauseIcon from "/images/PauseIconWhite.svg?url";
|
||||
import playIcon from "/images/PlayIconWhite.svg?url";
|
||||
import settingsIcon from "/images/SettingIconWhite.svg?url";
|
||||
const exitIcon = assetUrl("images/ExitIconWhite.svg");
|
||||
const FastForwardIconSolid = assetUrl("images/FastForwardIconSolidWhite.svg");
|
||||
const pauseIcon = assetUrl("images/PauseIconWhite.svg");
|
||||
const playIcon = assetUrl("images/PlayIconWhite.svg");
|
||||
const settingsIcon = assetUrl("images/SettingIconWhite.svg");
|
||||
|
||||
@customElement("game-right-sidebar")
|
||||
export class GameRightSidebar extends LitElement implements Layer {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { LitElement } from "lit";
|
||||
import { customElement } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { PlayerActions } from "../../../core/game/Game";
|
||||
import { TileRef } from "../../../core/game/GameMap";
|
||||
@@ -19,8 +20,8 @@ import {
|
||||
MenuElementParams,
|
||||
rootMenuElement,
|
||||
} from "./RadialMenuElements";
|
||||
import donateTroopIcon from "/images/DonateTroopIconWhite.svg?url";
|
||||
import swordIcon from "/images/SwordIconWhite.svg?url";
|
||||
const donateTroopIcon = assetUrl("images/DonateTroopIconWhite.svg");
|
||||
const swordIcon = assetUrl("images/SwordIconWhite.svg");
|
||||
|
||||
import { ContextMenuEvent } from "../../InputHandler";
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { renderPlayerFlag } from "../../../core/CustomFlag";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { PseudoRandom } from "../../../core/PseudoRandom";
|
||||
@@ -229,7 +230,7 @@ export class NameLayer implements Layer {
|
||||
} else if (flag !== undefined && flag !== null) {
|
||||
const flagImg = document.createElement("img");
|
||||
applyFlagStyles(flagImg);
|
||||
flagImg.src = "/flags/" + flag + ".svg";
|
||||
flagImg.src = assetUrl(`flags/${flag}.svg`);
|
||||
nameDiv.appendChild(flagImg);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -106,18 +106,9 @@ export class NukeTrajectoryPreviewLayer implements Layer {
|
||||
}
|
||||
|
||||
// Convert mouse position to world coordinates
|
||||
const rect = this.transformHandler.boundingRect();
|
||||
if (!rect) {
|
||||
this.trajectoryPoints = [];
|
||||
this.cachedSpawnTile = null;
|
||||
return;
|
||||
}
|
||||
|
||||
const localX = this.mousePos.x - rect.left;
|
||||
const localY = this.mousePos.y - rect.top;
|
||||
const worldCoords = this.transformHandler.screenToWorldCoordinates(
|
||||
localX,
|
||||
localY,
|
||||
this.mousePos.x,
|
||||
this.mousePos.y,
|
||||
);
|
||||
|
||||
if (!this.game.isValidCoord(worldCoords.x, worldCoords.y)) {
|
||||
@@ -192,17 +183,9 @@ export class NukeTrajectoryPreviewLayer implements Layer {
|
||||
}
|
||||
|
||||
// Convert mouse position to world coordinates
|
||||
const rect = this.transformHandler.boundingRect();
|
||||
if (!rect) {
|
||||
this.trajectoryPoints = [];
|
||||
return;
|
||||
}
|
||||
|
||||
const localX = this.mousePos.x - rect.left;
|
||||
const localY = this.mousePos.y - rect.top;
|
||||
const worldCoords = this.transformHandler.screenToWorldCoordinates(
|
||||
localX,
|
||||
localY,
|
||||
this.mousePos.x,
|
||||
this.mousePos.y,
|
||||
);
|
||||
|
||||
if (!this.game.isValidCoord(worldCoords.x, worldCoords.y)) {
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { LitElement, TemplateResult, html } from "lit";
|
||||
import { ref } from "lit-html/directives/ref.js";
|
||||
import { customElement, property, state } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { renderPlayerFlag } from "../../../core/CustomFlag";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import {
|
||||
@@ -31,15 +32,15 @@ import { ImmunityBarVisibleEvent } from "./ImmunityTimer";
|
||||
import { Layer } from "./Layer";
|
||||
import { CloseRadialMenuEvent } from "./RadialMenu";
|
||||
import { SpawnBarVisibleEvent } from "./SpawnTimer";
|
||||
import allianceIcon from "/images/AllianceIcon.svg?url";
|
||||
import warshipIcon from "/images/BattleshipIconWhite.svg?url";
|
||||
import cityIcon from "/images/CityIconWhite.svg?url";
|
||||
import factoryIcon from "/images/FactoryIconWhite.svg?url";
|
||||
import goldCoinIcon from "/images/GoldCoinIcon.svg?url";
|
||||
import missileSiloIcon from "/images/MissileSiloIconWhite.svg?url";
|
||||
import portIcon from "/images/PortIcon.svg?url";
|
||||
import samLauncherIcon from "/images/SamLauncherIconWhite.svg?url";
|
||||
import soldierIcon from "/images/SoldierIcon.svg?url";
|
||||
const allianceIcon = assetUrl("images/AllianceIcon.svg");
|
||||
const warshipIcon = assetUrl("images/BattleshipIconWhite.svg");
|
||||
const cityIcon = assetUrl("images/CityIconWhite.svg");
|
||||
const factoryIcon = assetUrl("images/FactoryIconWhite.svg");
|
||||
const goldCoinIcon = assetUrl("images/GoldCoinIcon.svg");
|
||||
const missileSiloIcon = assetUrl("images/MissileSiloIconWhite.svg");
|
||||
const portIcon = assetUrl("images/PortIcon.svg");
|
||||
const samLauncherIcon = assetUrl("images/SamLauncherIconWhite.svg");
|
||||
const soldierIcon = assetUrl("images/SoldierIcon.svg");
|
||||
|
||||
function euclideanDistWorld(
|
||||
coord: { x: number; y: number },
|
||||
@@ -377,7 +378,7 @@ export class PlayerInfoOverlay extends LitElement implements Layer {
|
||||
></div>`
|
||||
: html`<img
|
||||
class="h-6 aspect-3/4"
|
||||
src=${"/flags/" + player.cosmetics.flag! + ".svg"}
|
||||
src=${assetUrl(`flags/${player.cosmetics.flag!}.svg`)}
|
||||
/>`
|
||||
: html``}
|
||||
<span>${player.displayName()}</span>
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
import { html, LitElement } from "lit";
|
||||
import { customElement, property } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { PlayerType } from "../../../core/game/Game";
|
||||
import { PlayerView } from "../../../core/game/GameView";
|
||||
import { actionButton } from "../../components/ui/ActionButton";
|
||||
import { SendKickPlayerIntentEvent } from "../../Transport";
|
||||
import { translateText } from "../../Utils";
|
||||
import kickIcon from "/images/ExitIconWhite.svg?url";
|
||||
import shieldIcon from "/images/ShieldIconWhite.svg?url";
|
||||
const kickIcon = assetUrl("images/ExitIconWhite.svg");
|
||||
const shieldIcon = assetUrl("images/ShieldIconWhite.svg");
|
||||
|
||||
@customElement("player-moderation-modal")
|
||||
export class PlayerModerationModal extends LitElement {
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { html, LitElement } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import Countries from "resources/countries.json" with { type: "json" };
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import {
|
||||
AllPlayers,
|
||||
@@ -39,17 +40,17 @@ import { EmojiTable } from "./EmojiTable";
|
||||
import { Layer } from "./Layer";
|
||||
import "./PlayerModerationModal";
|
||||
import "./SendResourceModal";
|
||||
import allianceIcon from "/images/AllianceIconWhite.svg?url";
|
||||
import chatIcon from "/images/ChatIconWhite.svg?url";
|
||||
import donateGoldIcon from "/images/DonateGoldIconWhite.svg?url";
|
||||
import donateTroopIcon from "/images/DonateTroopIconWhite.svg?url";
|
||||
import emojiIcon from "/images/EmojiIconWhite.svg?url";
|
||||
import shieldIcon from "/images/ShieldIconWhite.svg?url";
|
||||
import stopTradingIcon from "/images/StopIconWhite.png?url";
|
||||
import targetIcon from "/images/TargetIconWhite.svg?url";
|
||||
import startTradingIcon from "/images/TradingIconWhite.png?url";
|
||||
import traitorIcon from "/images/TraitorIconLightRed.svg?url";
|
||||
import breakAllianceIcon from "/images/TraitorIconWhite.svg?url";
|
||||
const allianceIcon = assetUrl("images/AllianceIconWhite.svg");
|
||||
const chatIcon = assetUrl("images/ChatIconWhite.svg");
|
||||
const donateGoldIcon = assetUrl("images/DonateGoldIconWhite.svg");
|
||||
const donateTroopIcon = assetUrl("images/DonateTroopIconWhite.svg");
|
||||
const emojiIcon = assetUrl("images/EmojiIconWhite.svg");
|
||||
const shieldIcon = assetUrl("images/ShieldIconWhite.svg");
|
||||
const stopTradingIcon = assetUrl("images/StopIconWhite.png");
|
||||
const targetIcon = assetUrl("images/TargetIconWhite.svg");
|
||||
const startTradingIcon = assetUrl("images/TradingIconWhite.png");
|
||||
const traitorIcon = assetUrl("images/TraitorIconLightRed.svg");
|
||||
const breakAllianceIcon = assetUrl("images/TraitorIconWhite.svg");
|
||||
|
||||
@customElement("player-panel")
|
||||
export class PlayerPanel extends LitElement implements Layer {
|
||||
@@ -493,7 +494,7 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
<div class="flex items-center gap-2.5 flex-wrap">
|
||||
${country && typeof flagCode === "string"
|
||||
? html`<img
|
||||
src="/flags/${encodeURIComponent(flagCode)}.svg"
|
||||
src=${assetUrl(`flags/${encodeURIComponent(flagCode)}.svg`)}
|
||||
alt=${country?.name ?? "Flag"}
|
||||
class="h-10 w-10 rounded-full object-cover"
|
||||
@error=${(e: Event) => {
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import * as d3 from "d3";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus, GameEvent } from "../../../core/EventBus";
|
||||
import { CloseViewEvent } from "../../InputHandler";
|
||||
import { getSvgAspectRatio, translateText } from "../../Utils";
|
||||
@@ -9,7 +10,7 @@ import {
|
||||
MenuElementParams,
|
||||
TooltipKey,
|
||||
} from "./RadialMenuElements";
|
||||
import backIcon from "/images/BackIconWhite.svg?url";
|
||||
const backIcon = assetUrl("images/BackIconWhite.svg");
|
||||
|
||||
function resolveColor(
|
||||
item: MenuElement,
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { Config } from "../../../core/configuration/Config";
|
||||
import {
|
||||
AllPlayers,
|
||||
@@ -9,7 +10,7 @@ import {
|
||||
} from "../../../core/game/Game";
|
||||
import { TileRef } from "../../../core/game/GameMap";
|
||||
import { GameView, PlayerView } from "../../../core/game/GameView";
|
||||
import { Emoji, flattenedEmojiTable } from "../../../core/Util";
|
||||
import { Emoji, findClosestBy, flattenedEmojiTable } from "../../../core/Util";
|
||||
import { renderNumber, translateText } from "../../Utils";
|
||||
import { UIState } from "../UIState";
|
||||
import { BuildItemDisplay, BuildMenu, flattenedBuildTable } from "./BuildMenu";
|
||||
@@ -20,18 +21,18 @@ import { PlayerPanel } from "./PlayerPanel";
|
||||
import { TooltipItem } from "./RadialMenu";
|
||||
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import allianceIcon from "/images/AllianceIconWhite.svg?url";
|
||||
import boatIcon from "/images/BoatIconWhite.svg?url";
|
||||
import buildIcon from "/images/BuildIconWhite.svg?url";
|
||||
import chatIcon from "/images/ChatIconWhite.svg?url";
|
||||
import donateGoldIcon from "/images/DonateGoldIconWhite.svg?url";
|
||||
import donateTroopIcon from "/images/DonateTroopIconWhite.svg?url";
|
||||
import emojiIcon from "/images/EmojiIconWhite.svg?url";
|
||||
import infoIcon from "/images/InfoIcon.svg?url";
|
||||
import swordIcon from "/images/SwordIconWhite.svg?url";
|
||||
import targetIcon from "/images/TargetIconWhite.svg?url";
|
||||
import traitorIcon from "/images/TraitorIconWhite.svg?url";
|
||||
import xIcon from "/images/XIcon.svg?url";
|
||||
const allianceIcon = assetUrl("images/AllianceIconWhite.svg");
|
||||
const boatIcon = assetUrl("images/BoatIconWhite.svg");
|
||||
const buildIcon = assetUrl("images/BuildIconWhite.svg");
|
||||
const chatIcon = assetUrl("images/ChatIconWhite.svg");
|
||||
const donateGoldIcon = assetUrl("images/DonateGoldIconWhite.svg");
|
||||
const donateTroopIcon = assetUrl("images/DonateTroopIconWhite.svg");
|
||||
const emojiIcon = assetUrl("images/EmojiIconWhite.svg");
|
||||
const infoIcon = assetUrl("images/InfoIcon.svg");
|
||||
const swordIcon = assetUrl("images/SwordIconWhite.svg");
|
||||
const targetIcon = assetUrl("images/TargetIconWhite.svg");
|
||||
const traitorIcon = assetUrl("images/TraitorIconWhite.svg");
|
||||
const xIcon = assetUrl("images/XIcon.svg");
|
||||
|
||||
export interface MenuElementParams {
|
||||
myPlayer: PlayerView;
|
||||
@@ -554,14 +555,11 @@ export const deleteUnitElement: MenuElement = {
|
||||
DELETE_SELECTION_RADIUS,
|
||||
);
|
||||
|
||||
if (myUnits.length > 0) {
|
||||
myUnits.sort(
|
||||
(a, b) =>
|
||||
params.game.manhattanDist(a.tile(), params.tile) -
|
||||
params.game.manhattanDist(b.tile(), params.tile),
|
||||
);
|
||||
|
||||
params.playerActionHandler.handleDeleteUnit(myUnits[0].id());
|
||||
const closestUnit = findClosestBy(myUnits, (unit) =>
|
||||
params.game.manhattanDist(unit.tile(), params.tile),
|
||||
);
|
||||
if (closestUnit) {
|
||||
params.playerActionHandler.handleDeleteUnit(closestUnit.id());
|
||||
}
|
||||
|
||||
params.closeMenu();
|
||||
|
||||
@@ -2,25 +2,26 @@ import { html, LitElement } from "lit";
|
||||
import { customElement, property, query, state } from "lit/decorators.js";
|
||||
import { crazyGamesSDK } from "src/client/CrazyGamesSDK";
|
||||
import { PauseGameIntentEvent } from "src/client/Transport";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { UserSettings } from "../../../core/game/UserSettings";
|
||||
import { AlternateViewEvent, RefreshGraphicsEvent } from "../../InputHandler";
|
||||
import { translateText } from "../../Utils";
|
||||
import SoundManager from "../../sound/SoundManager";
|
||||
import { Layer } from "./Layer";
|
||||
import structureIcon from "/images/CityIconWhite.svg?url";
|
||||
import cursorPriceIcon from "/images/CursorPriceIconWhite.svg?url";
|
||||
import darkModeIcon from "/images/DarkModeIconWhite.svg?url";
|
||||
import emojiIcon from "/images/EmojiIconWhite.svg?url";
|
||||
import exitIcon from "/images/ExitIconWhite.svg?url";
|
||||
import explosionIcon from "/images/ExplosionIconWhite.svg?url";
|
||||
import mouseIcon from "/images/MouseIconWhite.svg?url";
|
||||
import ninjaIcon from "/images/NinjaIconWhite.svg?url";
|
||||
import settingsIcon from "/images/SettingIconWhite.svg?url";
|
||||
import sirenIcon from "/images/SirenIconWhite.svg?url";
|
||||
import swordIcon from "/images/SwordIconWhite.svg?url";
|
||||
import treeIcon from "/images/TreeIconWhite.svg?url";
|
||||
import musicIcon from "/images/music.svg?url";
|
||||
const structureIcon = assetUrl("images/CityIconWhite.svg");
|
||||
const cursorPriceIcon = assetUrl("images/CursorPriceIconWhite.svg");
|
||||
const darkModeIcon = assetUrl("images/DarkModeIconWhite.svg");
|
||||
const emojiIcon = assetUrl("images/EmojiIconWhite.svg");
|
||||
const exitIcon = assetUrl("images/ExitIconWhite.svg");
|
||||
const explosionIcon = assetUrl("images/ExplosionIconWhite.svg");
|
||||
const mouseIcon = assetUrl("images/MouseIconWhite.svg");
|
||||
const ninjaIcon = assetUrl("images/NinjaIconWhite.svg");
|
||||
const settingsIcon = assetUrl("images/SettingIconWhite.svg");
|
||||
const sirenIcon = assetUrl("images/SirenIconWhite.svg");
|
||||
const swordIcon = assetUrl("images/SwordIconWhite.svg");
|
||||
const treeIcon = assetUrl("images/TreeIconWhite.svg");
|
||||
const musicIcon = assetUrl("images/music.svg");
|
||||
|
||||
export class ShowSettingsModalEvent {
|
||||
constructor(
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import * as PIXI from "pixi.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { Theme } from "../../../core/configuration/Config";
|
||||
import {
|
||||
Cell,
|
||||
@@ -7,12 +8,12 @@ import {
|
||||
} from "../../../core/game/Game";
|
||||
import { GameView, PlayerView, UnitView } from "../../../core/game/GameView";
|
||||
import { TransformHandler } from "../TransformHandler";
|
||||
import anchorIcon from "/images/AnchorIcon.png?url";
|
||||
import cityIcon from "/images/CityIcon.png?url";
|
||||
import factoryIcon from "/images/FactoryUnit.png?url";
|
||||
import missileSiloIcon from "/images/MissileSiloUnit.png?url";
|
||||
import SAMMissileIcon from "/images/SamLauncherUnit.png?url";
|
||||
import shieldIcon from "/images/ShieldIcon.png?url";
|
||||
const anchorIcon = assetUrl("images/AnchorIcon.png");
|
||||
const cityIcon = assetUrl("images/CityIcon.png");
|
||||
const factoryIcon = assetUrl("images/FactoryUnit.png");
|
||||
const missileSiloIcon = assetUrl("images/MissileSiloUnit.png");
|
||||
const SAMMissileIcon = assetUrl("images/SamLauncherUnit.png");
|
||||
const shieldIcon = assetUrl("images/ShieldIcon.png");
|
||||
|
||||
export const STRUCTURE_SHAPES: Partial<Record<UnitType, ShapeType>> = {
|
||||
[UnitType.City]: "circle",
|
||||
@@ -183,7 +184,7 @@ export class SpriteFactory {
|
||||
const parentContainer = new PIXI.Container();
|
||||
const tile = unit.tile();
|
||||
const worldPos = new Cell(this.game.x(tile), this.game.y(tile));
|
||||
const screenPos = this.transformHandler.worldToScreenCoordinates(worldPos);
|
||||
const screenPos = this.transformHandler.worldToCanvasCoordinates(worldPos);
|
||||
|
||||
const isMarkedForDeletion = unit.markedForDeletion() !== false;
|
||||
const isConstruction = unit.isUnderConstruction();
|
||||
|
||||
@@ -2,6 +2,7 @@ import { extend } from "colord";
|
||||
import a11yPlugin from "colord/plugins/a11y";
|
||||
import { OutlineFilter } from "pixi-filters";
|
||||
import * as PIXI from "pixi.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { Theme } from "../../../core/configuration/Config";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { wouldNukeBreakAlliance } from "../../../core/execution/Util";
|
||||
@@ -42,7 +43,7 @@ import {
|
||||
STRUCTURE_SHAPES,
|
||||
ZOOM_THRESHOLD,
|
||||
} from "./StructureDrawingUtils";
|
||||
import bitmapFont from "/fonts/round_6x6_modified.xml?url";
|
||||
const bitmapFont = assetUrl("fonts/round_6x6_modified.xml");
|
||||
|
||||
/** True for nuke types (AtomBomb, HydrogenBomb): ghost is preserved after placement so user can place multiple or keep selection (Enter/key confirm). */
|
||||
export function shouldPreserveGhostAfterBuild(unitType: UnitType): boolean {
|
||||
@@ -264,14 +265,12 @@ export class StructureIconsLayer implements Layer {
|
||||
if (now - this.lastGhostQueryAt < 50) {
|
||||
return;
|
||||
}
|
||||
const rect = this.transformHandler.boundingRect();
|
||||
if (!rect) return;
|
||||
|
||||
const localX = this.mousePos.x - rect.left;
|
||||
const localY = this.mousePos.y - rect.top;
|
||||
this.lastGhostQueryAt = now;
|
||||
let tileRef: TileRef | undefined;
|
||||
const tile = this.transformHandler.screenToWorldCoordinates(localX, localY);
|
||||
const tile = this.transformHandler.screenToWorldCoordinates(
|
||||
this.mousePos.x,
|
||||
this.mousePos.y,
|
||||
);
|
||||
if (this.game.isValidCoord(tile.x, tile.y)) {
|
||||
tileRef = this.game.ref(tile.x, tile.y);
|
||||
}
|
||||
@@ -456,11 +455,7 @@ export class StructureIconsLayer implements Layer {
|
||||
this.removeGhostStructure();
|
||||
return;
|
||||
}
|
||||
const rect = this.transformHandler.boundingRect();
|
||||
if (!rect) return;
|
||||
const x = e.x - rect.left;
|
||||
const y = e.y - rect.top;
|
||||
const tile = this.transformHandler.screenToWorldCoordinates(x, y);
|
||||
const tile = this.transformHandler.screenToWorldCoordinates(e.x, e.y);
|
||||
if (this.ghostUnit.buildableUnit.canUpgrade !== false) {
|
||||
this.eventBus.emit(
|
||||
new SendUpgradeStructureIntentEvent(
|
||||
@@ -495,13 +490,9 @@ export class StructureIconsLayer implements Layer {
|
||||
this.mousePos.y = e.y;
|
||||
|
||||
if (!this.ghostUnit) return;
|
||||
const rect = this.transformHandler.boundingRect();
|
||||
if (!rect) return;
|
||||
|
||||
const localX = e.x - rect.left;
|
||||
const localY = e.y - rect.top;
|
||||
this.ghostUnit.container.position.set(localX, localY);
|
||||
this.ghostUnit.range?.position.set(localX, localY);
|
||||
const local = this.transformHandler.screenToCanvasCoordinates(e.x, e.y);
|
||||
this.ghostUnit.container.position.set(local.x, local.y);
|
||||
this.ghostUnit.range?.position.set(local.x, local.y);
|
||||
}
|
||||
|
||||
private createGhostStructure(type: PlayerBuildableUnitType | null) {
|
||||
@@ -510,13 +501,14 @@ export class StructureIconsLayer implements Layer {
|
||||
if (type === null) {
|
||||
return;
|
||||
}
|
||||
const rect = this.transformHandler.boundingRect();
|
||||
const localX = this.mousePos.x - rect.left;
|
||||
const localY = this.mousePos.y - rect.top;
|
||||
const local = this.transformHandler.screenToCanvasCoordinates(
|
||||
this.mousePos.x,
|
||||
this.mousePos.y,
|
||||
);
|
||||
const ghost = this.factory.createGhostContainer(
|
||||
player,
|
||||
this.ghostStage,
|
||||
{ x: localX, y: localY },
|
||||
{ x: local.x, y: local.y },
|
||||
type,
|
||||
);
|
||||
this.ghostUnit = {
|
||||
@@ -748,7 +740,7 @@ export class StructureIconsLayer implements Layer {
|
||||
private computeNewLocation(render: StructureRenderInfo) {
|
||||
const tile = render.unit.tile();
|
||||
const worldPos = new Cell(this.game.x(tile), this.game.y(tile));
|
||||
const screenPos = this.transformHandler.worldToScreenCoordinates(worldPos);
|
||||
const screenPos = this.transformHandler.worldToCanvasCoordinates(worldPos);
|
||||
screenPos.x = Math.round(screenPos.x);
|
||||
|
||||
const scale = this.transformHandler.scale;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import { colord, Colord } from "colord";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { Theme } from "../../../core/configuration/Config";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { TransformHandler } from "../TransformHandler";
|
||||
@@ -8,12 +9,12 @@ import { Cell, UnitType } from "../../../core/game/Game";
|
||||
import { euclDistFN, isometricDistFN } from "../../../core/game/GameMap";
|
||||
import { GameUpdateType } from "../../../core/game/GameUpdates";
|
||||
import { GameView, UnitView } from "../../../core/game/GameView";
|
||||
import cityIcon from "/images/buildings/cityAlt1.png?url";
|
||||
import factoryIcon from "/images/buildings/factoryAlt1.png?url";
|
||||
import shieldIcon from "/images/buildings/fortAlt3.png?url";
|
||||
import anchorIcon from "/images/buildings/port1.png?url";
|
||||
import missileSiloIcon from "/images/buildings/silo1.png?url";
|
||||
import SAMMissileIcon from "/images/buildings/silo4.png?url";
|
||||
const cityIcon = assetUrl("images/buildings/cityAlt1.png");
|
||||
const factoryIcon = assetUrl("images/buildings/factoryAlt1.png");
|
||||
const shieldIcon = assetUrl("images/buildings/fortAlt3.png");
|
||||
const anchorIcon = assetUrl("images/buildings/port1.png");
|
||||
const missileSiloIcon = assetUrl("images/buildings/silo1.png");
|
||||
const SAMMissileIcon = assetUrl("images/buildings/silo4.png");
|
||||
|
||||
const underConstructionColor = colord("rgb(150,150,150)");
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { html, LitElement } from "lit";
|
||||
import { customElement } from "lit/decorators.js";
|
||||
import { assetUrl } from "../../../core/AssetUrls";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import {
|
||||
BuildableUnit,
|
||||
@@ -16,17 +17,17 @@ import {
|
||||
import { renderNumber, translateText } from "../../Utils";
|
||||
import { UIState } from "../UIState";
|
||||
import { Layer } from "./Layer";
|
||||
import warshipIcon from "/images/BattleshipIconWhite.svg?url";
|
||||
import cityIcon from "/images/CityIconWhite.svg?url";
|
||||
import factoryIcon from "/images/FactoryIconWhite.svg?url";
|
||||
import goldCoinIcon from "/images/GoldCoinIcon.svg?url";
|
||||
import mirvIcon from "/images/MIRVIcon.svg?url";
|
||||
import missileSiloIcon from "/images/MissileSiloIconWhite.svg?url";
|
||||
import hydrogenBombIcon from "/images/MushroomCloudIconWhite.svg?url";
|
||||
import atomBombIcon from "/images/NukeIconWhite.svg?url";
|
||||
import portIcon from "/images/PortIcon.svg?url";
|
||||
import samLauncherIcon from "/images/SamLauncherIconWhite.svg?url";
|
||||
import defensePostIcon from "/images/ShieldIconWhite.svg?url";
|
||||
const warshipIcon = assetUrl("images/BattleshipIconWhite.svg");
|
||||
const cityIcon = assetUrl("images/CityIconWhite.svg");
|
||||
const factoryIcon = assetUrl("images/FactoryIconWhite.svg");
|
||||
const goldCoinIcon = assetUrl("images/GoldCoinIcon.svg");
|
||||
const mirvIcon = assetUrl("images/MIRVIcon.svg");
|
||||
const missileSiloIcon = assetUrl("images/MissileSiloIconWhite.svg");
|
||||
const hydrogenBombIcon = assetUrl("images/MushroomCloudIconWhite.svg");
|
||||
const atomBombIcon = assetUrl("images/NukeIconWhite.svg");
|
||||
const portIcon = assetUrl("images/PortIcon.svg");
|
||||
const samLauncherIcon = assetUrl("images/SamLauncherIconWhite.svg");
|
||||
const defensePostIcon = assetUrl("images/ShieldIconWhite.svg");
|
||||
|
||||
@customElement("unit-display")
|
||||
export class UnitDisplay extends LitElement implements Layer {
|
||||
|
||||
@@ -35,7 +35,7 @@ export class MoveIndicatorUI implements UIElement {
|
||||
const chevronSize = this.chevronSize * scale;
|
||||
|
||||
// Get screen coordinates
|
||||
const screenPos = this.transformHandler.worldToScreenCoordinates(this.cell);
|
||||
const screenPos = this.transformHandler.worldToCanvasCoordinates(this.cell);
|
||||
const centerX = screenPos.x;
|
||||
const centerY = screenPos.y;
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ export class Target implements UIElement {
|
||||
}
|
||||
const alpha = Math.max(0, Math.min(1, BASE_ALPHA * t));
|
||||
|
||||
const screenPos = this.transformHandler.worldToScreenCoordinates(this.cell);
|
||||
const screenPos = this.transformHandler.worldToCanvasCoordinates(this.cell);
|
||||
screenPos.x = Math.round(screenPos.x);
|
||||
screenPos.y = Math.round(screenPos.y);
|
||||
const transformScale = this.transformHandler.scale;
|
||||
|
||||
@@ -46,7 +46,7 @@ export class CircleArea implements UIElement {
|
||||
|
||||
const innerDiameter =
|
||||
(this.innerDiameter / 2) * (1 - t) + this.innerDiameter * t;
|
||||
const screenPos = this.transformHandler.worldToScreenCoordinates(this.cell);
|
||||
const screenPos = this.transformHandler.worldToCanvasCoordinates(this.cell);
|
||||
screenPos.x = Math.round(screenPos.x);
|
||||
screenPos.y = Math.round(screenPos.y);
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ export class TextIndicator implements UIElement {
|
||||
return true;
|
||||
}
|
||||
|
||||
const screenPos = this.transformHandler.worldToScreenCoordinates(this.cell);
|
||||
const screenPos = this.transformHandler.worldToCanvasCoordinates(this.cell);
|
||||
screenPos.x = Math.round(screenPos.x);
|
||||
screenPos.y = Math.round(screenPos.y);
|
||||
|
||||
|
||||
@@ -2,7 +2,8 @@ import { Howl } from "howler";
|
||||
import of4 from "../../../proprietary/sounds/music/of4.mp3";
|
||||
import openfront from "../../../proprietary/sounds/music/openfront.mp3";
|
||||
import war from "../../../proprietary/sounds/music/war.mp3";
|
||||
import kaChingSound from "/sounds/effects/ka-ching.mp3?url";
|
||||
import { assetUrl } from "../../core/AssetUrls";
|
||||
const kaChingSound = assetUrl("sounds/effects/ka-ching.mp3");
|
||||
|
||||
export enum SoundEffect {
|
||||
KaChing = "ka-ching",
|
||||
|
||||
Vendored
-10
@@ -10,11 +10,6 @@ declare module "*.md" {
|
||||
export default mdContent;
|
||||
}
|
||||
|
||||
declare module "*.md?url" {
|
||||
const mdUrl: string;
|
||||
export default mdUrl;
|
||||
}
|
||||
|
||||
declare module "*.html" {
|
||||
const htmlContent: string;
|
||||
export default htmlContent;
|
||||
@@ -39,8 +34,3 @@ declare module "*.webp" {
|
||||
const webpContent: string;
|
||||
export default webpContent;
|
||||
}
|
||||
|
||||
declare module "*.svg?url" {
|
||||
const svgUrl: string;
|
||||
export default svgUrl;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,86 @@
|
||||
export type AssetManifest = Record<string, string>;
|
||||
|
||||
function safeDecodeAssetSegment(segment: string): string {
|
||||
try {
|
||||
return decodeURIComponent(segment);
|
||||
} catch {
|
||||
return segment;
|
||||
}
|
||||
}
|
||||
|
||||
function assertSafeAssetSegment(segment: string): string {
|
||||
const decodedSegment = safeDecodeAssetSegment(segment);
|
||||
if (
|
||||
segment === "." ||
|
||||
segment === ".." ||
|
||||
decodedSegment === "." ||
|
||||
decodedSegment === ".."
|
||||
) {
|
||||
throw new Error(`Invalid asset path segment: ${segment}`);
|
||||
}
|
||||
return decodedSegment;
|
||||
}
|
||||
|
||||
export function encodeAssetPath(path: string): string {
|
||||
return normalizeAssetPath(path)
|
||||
.split("/")
|
||||
.filter((segment) => segment.length > 0)
|
||||
.map((segment) => encodeURIComponent(segment))
|
||||
.join("/");
|
||||
}
|
||||
|
||||
export function normalizeAssetPath(path: string): string {
|
||||
const normalizedPath = path
|
||||
.replace(/^\/+/, "")
|
||||
.split("/")
|
||||
.filter((segment) => segment.length > 0)
|
||||
.map((segment) => assertSafeAssetSegment(segment))
|
||||
.join("/");
|
||||
|
||||
if (normalizedPath.length === 0) {
|
||||
throw new Error("Asset path must not be empty");
|
||||
}
|
||||
|
||||
return normalizedPath;
|
||||
}
|
||||
|
||||
export function buildAssetUrl(
|
||||
path: string,
|
||||
assetManifest: AssetManifest = {},
|
||||
): string {
|
||||
const normalizedPath = normalizeAssetPath(path);
|
||||
|
||||
const directUrl = assetManifest[normalizedPath];
|
||||
if (directUrl) {
|
||||
return directUrl;
|
||||
}
|
||||
|
||||
const directoryPrefix = `${normalizedPath}/`;
|
||||
const hasNestedAssets = Object.keys(assetManifest).some((manifestPath) =>
|
||||
manifestPath.startsWith(directoryPrefix),
|
||||
);
|
||||
if (hasNestedAssets) {
|
||||
return `/_assets/${encodeAssetPath(normalizedPath)}`;
|
||||
}
|
||||
|
||||
return `/${encodeAssetPath(normalizedPath)}`;
|
||||
}
|
||||
|
||||
declare global {
|
||||
var __ASSET_MANIFEST__: AssetManifest | undefined;
|
||||
|
||||
interface Window {
|
||||
ASSET_MANIFEST?: AssetManifest;
|
||||
}
|
||||
}
|
||||
|
||||
export function getAssetManifest(): AssetManifest {
|
||||
if (typeof window !== "undefined" && window.ASSET_MANIFEST !== undefined) {
|
||||
return window.ASSET_MANIFEST;
|
||||
}
|
||||
return globalThis.__ASSET_MANIFEST__ ?? {};
|
||||
}
|
||||
|
||||
export function assetUrl(path: string): string {
|
||||
return buildAssetUrl(path, getAssetManifest());
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
import { assetUrl } from "./AssetUrls";
|
||||
import { Cosmetics } from "./CosmeticSchemas";
|
||||
|
||||
const ANIMATION_DURATIONS: Record<string, number> = {
|
||||
@@ -39,7 +40,7 @@ export function renderPlayerFlag(
|
||||
for (const { layerKey, colorKey } of layers) {
|
||||
const layerName = cosmetics?.flag?.layers[layerKey]?.name ?? layerKey;
|
||||
|
||||
const mask = `/flags/custom/${layerName}.svg`;
|
||||
const mask = assetUrl(`flags/custom/${layerName}.svg`);
|
||||
if (!mask) continue;
|
||||
|
||||
const layer = document.createElement("div");
|
||||
|
||||
@@ -61,6 +61,60 @@ export function distSortUnit(
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds minimum, by score, with single pass search
|
||||
* Faster than array.reduce()
|
||||
*/
|
||||
export function findMinimumBy<T>(
|
||||
values: readonly T[],
|
||||
score: (value: T) => number,
|
||||
isCandidate?: (value: T) => boolean,
|
||||
): T | null {
|
||||
let best: T | null = null;
|
||||
let bestScore = Infinity;
|
||||
|
||||
if (isCandidate === undefined) {
|
||||
for (let i = 0, len = values.length; i < len; i++) {
|
||||
const value = values[i];
|
||||
const currentScore = score(value);
|
||||
if (currentScore < bestScore) {
|
||||
bestScore = currentScore;
|
||||
best = value;
|
||||
}
|
||||
}
|
||||
return best;
|
||||
}
|
||||
|
||||
for (let i = 0, len = values.length; i < len; i++) {
|
||||
const value = values[i];
|
||||
if (!isCandidate(value)) continue;
|
||||
|
||||
const currentScore = score(value);
|
||||
if (currentScore < bestScore) {
|
||||
bestScore = currentScore;
|
||||
best = value;
|
||||
}
|
||||
}
|
||||
|
||||
return best;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds closest by fast. Example usage:
|
||||
* findClosestBy(
|
||||
* this.units(UnitType.MissileSilo),
|
||||
* (silo) => mg.manhattanDist(silo.tile(), tile),
|
||||
* (silo) => !silo.isInCooldown() && !silo.isUnderConstruction(),
|
||||
* )
|
||||
*/
|
||||
export function findClosestBy<T>(
|
||||
values: readonly T[],
|
||||
distance: (value: T) => number,
|
||||
isCandidate?: (value: T) => boolean,
|
||||
): T | null {
|
||||
return findMinimumBy(values, distance, isCandidate);
|
||||
}
|
||||
|
||||
export function simpleHash(str: string): number {
|
||||
let hash = 0;
|
||||
for (let i = 0; i < str.length; i++) {
|
||||
|
||||
@@ -9,6 +9,14 @@ import { prodConfig } from "./ProdConfig";
|
||||
|
||||
export let cachedSC: ServerConfig | null = null;
|
||||
|
||||
declare global {
|
||||
interface Window {
|
||||
BOOTSTRAP_CONFIG?: {
|
||||
gameEnv?: string;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
export async function getConfig(
|
||||
gameConfig: GameConfig,
|
||||
userSettings: UserSettings | null,
|
||||
@@ -30,18 +38,13 @@ export async function getServerConfigFromClient(): Promise<ServerConfig> {
|
||||
if (cachedSC) {
|
||||
return cachedSC;
|
||||
}
|
||||
const response = await fetch("/api/env");
|
||||
|
||||
if (!response.ok) {
|
||||
throw new Error(
|
||||
`Failed to fetch server config: ${response.status} ${response.statusText}`,
|
||||
);
|
||||
const bootstrapGameEnv = window.BOOTSTRAP_CONFIG?.gameEnv;
|
||||
if (!bootstrapGameEnv) {
|
||||
throw new Error("Missing bootstrap server config");
|
||||
}
|
||||
const config = await response.json();
|
||||
// Log the retrieved configuration
|
||||
console.log("Server config loaded:", config);
|
||||
|
||||
cachedSC = getServerConfig(config.game_env);
|
||||
cachedSC = getServerConfig(bootstrapGameEnv);
|
||||
return cachedSC;
|
||||
}
|
||||
export function getServerConfigFromServer(): ServerConfig {
|
||||
@@ -63,3 +66,7 @@ export function getServerConfig(gameEnv: string) {
|
||||
throw Error(`unsupported server configuration: ${gameEnv}`);
|
||||
}
|
||||
}
|
||||
|
||||
export function clearCachedServerConfig(): void {
|
||||
cachedSC = null;
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ import {
|
||||
import { TileRef } from "../game/GameMap";
|
||||
import { PathFinding } from "../pathfinding/PathFinder";
|
||||
import { PathStatus, SteppingPathFinder } from "../pathfinding/types";
|
||||
import { distSortUnit } from "../Util";
|
||||
import { findClosestBy } from "../Util";
|
||||
|
||||
export class TradeShipExecution implements Execution {
|
||||
private active = true;
|
||||
@@ -80,27 +80,32 @@ export class TradeShipExecution implements Execution {
|
||||
return;
|
||||
}
|
||||
|
||||
const curTile = this.tradeShip.tile();
|
||||
|
||||
if (
|
||||
this.wasCaptured &&
|
||||
(tradeShipOwner !== dstPortOwner || !this._dstPort.isActive())
|
||||
) {
|
||||
const ports = this.tradeShip
|
||||
.owner()
|
||||
.units(UnitType.Port)
|
||||
.sort(distSortUnit(this.mg, this.tradeShip));
|
||||
if (ports.length === 0) {
|
||||
const nearestPort = findClosestBy(
|
||||
tradeShipOwner.units(UnitType.Port),
|
||||
(port) => this.mg.manhattanDist(port.tile(), curTile),
|
||||
(port) =>
|
||||
port.isActive() &&
|
||||
!port.isMarkedForDeletion() &&
|
||||
!port.isUnderConstruction(),
|
||||
);
|
||||
if (nearestPort === null) {
|
||||
this.tradeShip.delete(false);
|
||||
this.active = false;
|
||||
return;
|
||||
} else {
|
||||
this._dstPort = ports[0];
|
||||
this._dstPort = nearestPort;
|
||||
this.tradeShip.setTargetUnit(this._dstPort);
|
||||
// Plan-driven units don't emit per-tick unit updates, so force a sync for the new target.
|
||||
this.tradeShip.touch();
|
||||
}
|
||||
}
|
||||
|
||||
const curTile = this.tradeShip.tile();
|
||||
if (curTile === this.dstPort()) {
|
||||
this.complete();
|
||||
return;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import { assetUrl } from "../AssetUrls";
|
||||
import { GameMapType } from "./Game";
|
||||
import { GameMapLoader, MapData } from "./GameMapLoader";
|
||||
import { MapManifest } from "./TerrainMapLoader";
|
||||
@@ -36,25 +37,25 @@ export class BinaryLoaderGameMapLoader implements GameMapLoader {
|
||||
})
|
||||
.then((buf) => new Uint8Array(buf));
|
||||
|
||||
const mapBasePath = `/maps/${fileName}`;
|
||||
const mapAssetUrl = (path: string) => assetUrl(`maps/${fileName}/${path}`);
|
||||
|
||||
const mapData = {
|
||||
mapBin: this.createLazyLoader(() => loadBinary(`${mapBasePath}/map.bin`)),
|
||||
mapBin: this.createLazyLoader(() => loadBinary(mapAssetUrl("map.bin"))),
|
||||
map4xBin: this.createLazyLoader(() =>
|
||||
loadBinary(`${mapBasePath}/map4x.bin`),
|
||||
loadBinary(mapAssetUrl("map4x.bin")),
|
||||
),
|
||||
map16xBin: this.createLazyLoader(() =>
|
||||
loadBinary(`${mapBasePath}/map16x.bin`),
|
||||
loadBinary(mapAssetUrl("map16x.bin")),
|
||||
),
|
||||
manifest: this.createLazyLoader(() =>
|
||||
fetch(`${mapBasePath}/manifest.json`).then((res) => {
|
||||
fetch(mapAssetUrl("manifest.json")).then((res) => {
|
||||
if (!res.ok) {
|
||||
throw new Error(`Failed to load ${mapBasePath}/manifest.json`);
|
||||
throw new Error(`Failed to load ${mapAssetUrl("manifest.json")}`);
|
||||
}
|
||||
return res.json() as Promise<MapManifest>;
|
||||
}),
|
||||
),
|
||||
webpPath: `${mapBasePath}/thumbnail.webp`,
|
||||
webpPath: mapAssetUrl("thumbnail.webp"),
|
||||
} satisfies MapData;
|
||||
|
||||
this.maps.set(map, mapData);
|
||||
|
||||
@@ -5,8 +5,7 @@ export class FetchGameMapLoader implements GameMapLoader {
|
||||
private maps: Map<GameMapType, MapData>;
|
||||
|
||||
public constructor(
|
||||
private readonly prefix: string,
|
||||
private readonly cacheBuster?: string,
|
||||
private readonly pathResolver: string | ((path: string) => string),
|
||||
) {
|
||||
this.maps = new Map<GameMapType, MapData>();
|
||||
}
|
||||
@@ -38,16 +37,15 @@ export class FetchGameMapLoader implements GameMapLoader {
|
||||
return mapData;
|
||||
}
|
||||
|
||||
private url(map: string, path: string) {
|
||||
let url = `${this.prefix}/${map}/${path}`;
|
||||
|
||||
if (this.cacheBuster) {
|
||||
url += `${url.includes("?") ? "&" : "?"}v=${encodeURIComponent(
|
||||
this.cacheBuster.trim(),
|
||||
)}`;
|
||||
private resolveUrl(path: string): string {
|
||||
if (typeof this.pathResolver === "function") {
|
||||
return this.pathResolver(path);
|
||||
}
|
||||
return `${this.pathResolver}/${path}`;
|
||||
}
|
||||
|
||||
return url;
|
||||
private url(map: string, path: string) {
|
||||
return this.resolveUrl(`${map}/${path}`);
|
||||
}
|
||||
|
||||
private async loadBinaryFromUrl(url: string) {
|
||||
|
||||
+35
-31
@@ -3,7 +3,7 @@ import { PseudoRandom } from "../PseudoRandom";
|
||||
import { ClientID } from "../Schemas";
|
||||
import {
|
||||
assertNever,
|
||||
distSortUnit,
|
||||
findClosestBy,
|
||||
minInt,
|
||||
simpleHash,
|
||||
toInt,
|
||||
@@ -994,14 +994,18 @@ export class PlayerImpl implements Player {
|
||||
type: UnitType,
|
||||
targetTile: TileRef,
|
||||
): Unit | false {
|
||||
const range = this.mg.config().structureMinDist();
|
||||
const existing = this.mg
|
||||
.nearbyUnits(targetTile, range, type, undefined, true)
|
||||
.sort((a, b) => a.distSquared - b.distSquared);
|
||||
if (existing.length === 0) {
|
||||
return false;
|
||||
}
|
||||
return existing[0].unit;
|
||||
const closest = findClosestBy(
|
||||
this.mg.nearbyUnits(
|
||||
targetTile,
|
||||
this.mg.config().structureMinDist(),
|
||||
type,
|
||||
undefined,
|
||||
true,
|
||||
),
|
||||
(entry) => entry.distSquared,
|
||||
);
|
||||
|
||||
return closest?.unit ?? false;
|
||||
}
|
||||
|
||||
private canBuildUnitType(
|
||||
@@ -1167,27 +1171,29 @@ export class PlayerImpl implements Player {
|
||||
}
|
||||
|
||||
nukeSpawn(tile: TileRef, nukeType: UnitType): TileRef | false {
|
||||
if (this.mg.isSpawnImmunityActive()) {
|
||||
const mg = this.mg;
|
||||
if (mg.isSpawnImmunityActive()) {
|
||||
return false;
|
||||
}
|
||||
const owner = this.mg.owner(tile);
|
||||
// Allow nuking teammates after the game is over (aftergame fun)
|
||||
const gameOver = this.mg.getWinner() !== null;
|
||||
const gameOver = mg.getWinner() !== null;
|
||||
if (owner.isPlayer()) {
|
||||
if (this.isOnSameTeam(owner) && !gameOver) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
const config = mg.config();
|
||||
|
||||
// Prevent launching nukes that would hit teammate structures (only in team games).
|
||||
// Disabled after game-over so players can nuke teammates in the aftergame.
|
||||
if (
|
||||
this.mg.config().gameConfig().gameMode === GameMode.Team &&
|
||||
config.gameConfig().gameMode === GameMode.Team &&
|
||||
nukeType !== UnitType.MIRV &&
|
||||
!gameOver
|
||||
) {
|
||||
const magnitude = this.mg.config().nukeMagnitudes(nukeType);
|
||||
const wouldHitTeammate = this.mg.anyUnitNearby(
|
||||
const magnitude = config.nukeMagnitudes(nukeType);
|
||||
const wouldHitTeammate = mg.anyUnitNearby(
|
||||
tile,
|
||||
magnitude.outer,
|
||||
Structures.types,
|
||||
@@ -1199,15 +1205,14 @@ export class PlayerImpl implements Player {
|
||||
}
|
||||
|
||||
// only get missilesilos that are not on cooldown and not under construction
|
||||
const spawns = this.units(UnitType.MissileSilo)
|
||||
.filter((silo) => {
|
||||
return !silo.isInCooldown() && !silo.isUnderConstruction();
|
||||
})
|
||||
.sort(distSortUnit(this.mg, tile));
|
||||
if (spawns.length === 0) {
|
||||
return false;
|
||||
}
|
||||
return spawns[0].tile();
|
||||
const bestSilo = findClosestBy(
|
||||
this.units(UnitType.MissileSilo),
|
||||
(silo) => mg.manhattanDist(silo.tile(), tile),
|
||||
(silo) =>
|
||||
silo.isActive() && !silo.isInCooldown() && !silo.isUnderConstruction(),
|
||||
);
|
||||
|
||||
return bestSilo?.tile() ?? false;
|
||||
}
|
||||
|
||||
portSpawn(tile: TileRef, validTiles: TileRef[] | null): TileRef | false {
|
||||
@@ -1237,15 +1242,14 @@ export class PlayerImpl implements Player {
|
||||
if (!this.mg.isOcean(tile)) {
|
||||
return false;
|
||||
}
|
||||
const spawns = this.units(UnitType.Port).sort(
|
||||
(a, b) =>
|
||||
this.mg.manhattanDist(a.tile(), tile) -
|
||||
this.mg.manhattanDist(b.tile(), tile),
|
||||
|
||||
const bestPort = findClosestBy(
|
||||
this.units(UnitType.Port),
|
||||
(port) => this.mg.manhattanDist(port.tile(), tile),
|
||||
(port) => port.isActive() && !port.isUnderConstruction(),
|
||||
);
|
||||
if (spawns.length === 0) {
|
||||
return false;
|
||||
}
|
||||
return spawns[0].tile();
|
||||
|
||||
return bestPort?.tile() ?? false;
|
||||
}
|
||||
|
||||
landBasedUnitSpawn(tile: TileRef): TileRef | false {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import version from "resources/version.txt?raw";
|
||||
import { assetUrl } from "../AssetUrls";
|
||||
import { createGameRunner, GameRunner } from "../GameRunner";
|
||||
import { FetchGameMapLoader } from "../game/FetchGameMapLoader";
|
||||
import { ErrorUpdate, GameUpdateViewData } from "../game/GameUpdates";
|
||||
@@ -15,8 +15,9 @@ import {
|
||||
} from "./WorkerMessages";
|
||||
|
||||
const ctx: Worker = self as any;
|
||||
globalThis.__ASSET_MANIFEST__ = __ASSET_MANIFEST__;
|
||||
let gameRunner: Promise<GameRunner> | null = null;
|
||||
const mapLoader = new FetchGameMapLoader(`/maps`, version);
|
||||
const mapLoader = new FetchGameMapLoader((path) => assetUrl(`maps/${path}`));
|
||||
// Yield threshold; not a backlog cap. Used to avoid monopolizing the worker task
|
||||
// and flooding the main thread with messages during catch-up.
|
||||
const MAX_TICKS_BEFORE_YIELD = 4;
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
import { z } from "zod";
|
||||
import { buildAssetUrl } from "../core/AssetUrls";
|
||||
import { ClanTagSchema, GameInfo, UsernameSchema } from "../core/Schemas";
|
||||
import { formatPlayerDisplayName } from "../core/Util";
|
||||
import { GameMode } from "../core/game/Game";
|
||||
import { getRuntimeAssetManifest } from "./RuntimeAssetManifest";
|
||||
|
||||
export const PlayerInfoSchema = z.object({
|
||||
clientID: z.string().optional(),
|
||||
@@ -131,13 +133,16 @@ export function escapeHtml(value: string): string {
|
||||
.replace(/'/g, "'");
|
||||
}
|
||||
|
||||
export function buildPreview(
|
||||
export async function buildPreview(
|
||||
gameID: string,
|
||||
origin: string,
|
||||
workerPath: string,
|
||||
lobby: GameInfo | null,
|
||||
publicInfo: ExternalGameInfo | null,
|
||||
): PreviewMeta {
|
||||
): Promise<PreviewMeta> {
|
||||
const assetManifest = await getRuntimeAssetManifest();
|
||||
const buildAbsoluteAssetUrl = (path: string) =>
|
||||
new URL(buildAssetUrl(path, assetManifest), origin).toString();
|
||||
const isFinished = !!publicInfo?.info?.end;
|
||||
const isPrivate = lobby?.gameConfig?.gameType === "Private";
|
||||
|
||||
@@ -188,9 +193,12 @@ export function buildPreview(
|
||||
const normalizedMap = map ? map.toLowerCase().replace(/[\s.()]+/g, "") : null;
|
||||
|
||||
const mapThumbnail = normalizedMap
|
||||
? `${origin}/maps/${encodeURIComponent(normalizedMap)}/thumbnail.webp`
|
||||
? buildAbsoluteAssetUrl(
|
||||
`maps/${encodeURIComponent(normalizedMap)}/thumbnail.webp`,
|
||||
)
|
||||
: null;
|
||||
const image = mapThumbnail ?? `${origin}/images/GameplayScreenshot.png`;
|
||||
const image =
|
||||
mapThumbnail ?? buildAbsoluteAssetUrl("images/GameplayScreenshot.png");
|
||||
|
||||
const gameType = lobby?.gameConfig?.gameType ?? config.gameType;
|
||||
const gameTypeLabel = gameType ? ` (${gameType})` : "";
|
||||
|
||||
@@ -14,7 +14,8 @@ import {
|
||||
ExternalGameInfo,
|
||||
ExternalGameInfoSchema,
|
||||
} from "./GamePreviewBuilder";
|
||||
import { renderHtmlContent, setHtmlNoCacheHeaders } from "./RenderHtml";
|
||||
import { setNoStoreHeaders } from "./NoStoreHeaders";
|
||||
import { getAppShellContent, setHtmlNoCacheHeaders } from "./RenderHtml";
|
||||
|
||||
const requestOrigin = (req: Request, config: ServerConfig): string => {
|
||||
const protoHeader = (req.headers["x-forwarded-proto"] as string) ?? "";
|
||||
@@ -96,7 +97,7 @@ export function registerGamePreviewRoute(opts: {
|
||||
}
|
||||
|
||||
const origin = requestOrigin(req, config);
|
||||
const meta = buildPreview(
|
||||
const meta = await buildPreview(
|
||||
gameID,
|
||||
origin,
|
||||
config.workerPath(gameID),
|
||||
@@ -122,7 +123,7 @@ export function registerGamePreviewRoute(opts: {
|
||||
}
|
||||
|
||||
if (filePath) {
|
||||
const html = await renderHtmlContent(filePath);
|
||||
const html = await getAppShellContent(filePath);
|
||||
const root = parse(html);
|
||||
const head = root.querySelector("head");
|
||||
if (head) {
|
||||
@@ -151,6 +152,7 @@ export function registerGamePreviewRoute(opts: {
|
||||
}
|
||||
|
||||
// Fallback to JSON if HTML file not found
|
||||
setNoStoreHeaders(res);
|
||||
res.setHeader("Content-Type", "application/json");
|
||||
return res.send(JSON.stringify(lobby ?? publicInfo, replacer));
|
||||
} catch (error) {
|
||||
|
||||
+18
-17
@@ -144,15 +144,24 @@ export class MapPlaylist {
|
||||
const playerTeams =
|
||||
mode === GameMode.Team ? this.getTeamCount(map) : undefined;
|
||||
|
||||
let isCompact = this.playlists[type].length % 3 === 0;
|
||||
if (
|
||||
isCompact &&
|
||||
mode === GameMode.Team &&
|
||||
!(await this.supportsCompactMapForTeams(map, playerTeams!))
|
||||
) {
|
||||
isCompact = false;
|
||||
}
|
||||
|
||||
return {
|
||||
donateGold: mode === GameMode.Team,
|
||||
donateTroops: mode === GameMode.Team,
|
||||
gameMap: map,
|
||||
maxPlayers: await this.lobbyMaxPlayers(map, mode, playerTeams, false),
|
||||
maxPlayers: await this.lobbyMaxPlayers(map, mode, playerTeams, isCompact),
|
||||
gameType: GameType.Public,
|
||||
gameMapSize: GameMapSize.Normal,
|
||||
gameMapSize: isCompact ? GameMapSize.Compact : GameMapSize.Normal,
|
||||
publicGameModifiers: {
|
||||
isCompact: false,
|
||||
isCompact,
|
||||
isRandomSpawn: false,
|
||||
isCrowded: false,
|
||||
isHardNations: false,
|
||||
@@ -171,7 +180,7 @@ export class MapPlaylist {
|
||||
: "default",
|
||||
gameMode: mode,
|
||||
playerTeams,
|
||||
bots: 400,
|
||||
bots: isCompact ? 100 : 400,
|
||||
spawnImmunityDuration: this.getSpawnImmunityDuration(playerTeams),
|
||||
disabledUnits: [],
|
||||
} satisfies GameConfig;
|
||||
@@ -444,19 +453,11 @@ export class MapPlaylist {
|
||||
count?: number,
|
||||
countReduction: number = 0,
|
||||
): PublicGameModifiers {
|
||||
// Roll how many modifiers to pick: 30% → 1, 40% → 2, 20% → 3, 10% → 4
|
||||
const modifierCountRoll = Math.floor(Math.random() * 10) + 1;
|
||||
const k = Math.max(
|
||||
0,
|
||||
(count ??
|
||||
(modifierCountRoll <= 3
|
||||
? 1
|
||||
: modifierCountRoll <= 7
|
||||
? 2
|
||||
: modifierCountRoll <= 9
|
||||
? 3
|
||||
: 4)) - countReduction,
|
||||
);
|
||||
// Roll how many modifiers to pick: 30% → 1, 50% → 2, 20% → 3
|
||||
const modifierCounts = [1, 1, 1, 2, 2, 2, 2, 2, 3, 3];
|
||||
const rolled =
|
||||
modifierCounts[Math.floor(Math.random() * modifierCounts.length)];
|
||||
const k = Math.max(0, (count ?? rolled) - countReduction);
|
||||
|
||||
// Shuffle the pool, then pick the first k unique modifier keys.
|
||||
const pool = SPECIAL_MODIFIER_POOL.filter(
|
||||
|
||||
+25
-22
@@ -10,7 +10,9 @@ import { getServerConfigFromServer } from "../core/configuration/ConfigLoader";
|
||||
import { logger } from "./Logger";
|
||||
import { MapPlaylist } from "./MapPlaylist";
|
||||
import { MasterLobbyService } from "./MasterLobbyService";
|
||||
import { renderHtml } from "./RenderHtml";
|
||||
import { setNoStoreHeaders } from "./NoStoreHeaders";
|
||||
import { renderAppShell } from "./RenderHtml";
|
||||
import { applyStaticAssetCacheControl } from "./StaticAssetCache";
|
||||
|
||||
const config = getServerConfigFromServer();
|
||||
const playlist = new MapPlaylist();
|
||||
@@ -26,11 +28,14 @@ const __dirname = path.dirname(__filename);
|
||||
|
||||
app.use(express.json());
|
||||
|
||||
// Middleware to handle HTML files with EJS templating
|
||||
// Serve the shared app shell for the root document.
|
||||
app.use(async (req, res, next) => {
|
||||
if (req.path === "/") {
|
||||
try {
|
||||
await renderHtml(res, path.join(__dirname, "../../static/index.html"));
|
||||
await renderAppShell(
|
||||
res,
|
||||
path.join(__dirname, "../../static/index.html"),
|
||||
);
|
||||
} catch (error) {
|
||||
log.error("Error rendering index.html:", error);
|
||||
res.status(500).send("Internal Server Error");
|
||||
@@ -43,16 +48,11 @@ app.use(async (req, res, next) => {
|
||||
app.use(
|
||||
express.static(path.join(__dirname, "../../static"), {
|
||||
maxAge: "1y", // Set max-age to 1 year for all static assets
|
||||
setHeaders: (res, path) => {
|
||||
// You can conditionally set different cache times based on file types
|
||||
if (path.match(/\.(js|css|svg)$/)) {
|
||||
// JS, CSS, SVG get long cache with immutable
|
||||
res.setHeader("Cache-Control", "public, max-age=31536000, immutable");
|
||||
} else if (path.match(/\.(bin|dat|exe|dll|so|dylib)$/)) {
|
||||
// Binary files also get long cache with immutable
|
||||
res.setHeader("Cache-Control", "public, max-age=31536000, immutable");
|
||||
}
|
||||
// Other file types use the default maxAge setting
|
||||
setHeaders: (res) => {
|
||||
applyStaticAssetCacheControl(
|
||||
res.setHeader.bind(res),
|
||||
res.req.originalUrl,
|
||||
);
|
||||
},
|
||||
}),
|
||||
);
|
||||
@@ -65,6 +65,11 @@ app.use(
|
||||
}),
|
||||
);
|
||||
|
||||
app.use("/api", (_req, res, next) => {
|
||||
setNoStoreHeaders(res);
|
||||
next();
|
||||
});
|
||||
|
||||
// Start the master process
|
||||
export async function startMaster() {
|
||||
if (!cluster.isPrimary) {
|
||||
@@ -137,14 +142,6 @@ export async function startMaster() {
|
||||
});
|
||||
}
|
||||
|
||||
app.get("/api/env", async (req, res) => {
|
||||
const envConfig = {
|
||||
game_env: process.env.GAME_ENV,
|
||||
};
|
||||
if (!envConfig.game_env) return res.sendStatus(500);
|
||||
res.json(envConfig);
|
||||
});
|
||||
|
||||
app.get("/api/health", (_req, res) => {
|
||||
const ready = lobbyService?.isHealthy() ?? false;
|
||||
if (ready) {
|
||||
@@ -154,11 +151,17 @@ app.get("/api/health", (_req, res) => {
|
||||
}
|
||||
});
|
||||
|
||||
app.get("/api/instance", (_req, res) => {
|
||||
res.json({
|
||||
instanceId: process.env.INSTANCE_ID ?? "undefined",
|
||||
});
|
||||
});
|
||||
|
||||
// SPA fallback route
|
||||
app.get("*", async function (_req, res) {
|
||||
try {
|
||||
const htmlPath = path.join(__dirname, "../../static/index.html");
|
||||
await renderHtml(res, htmlPath);
|
||||
await renderAppShell(res, htmlPath);
|
||||
} catch (error) {
|
||||
log.error("Error rendering SPA fallback:", error);
|
||||
res.status(500).send("Internal Server Error");
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import type { Response } from "express";
|
||||
|
||||
export function setNoStoreHeaders(res: Response): void {
|
||||
res.setHeader(
|
||||
"Cache-Control",
|
||||
"no-store, no-cache, must-revalidate, proxy-revalidate",
|
||||
);
|
||||
res.setHeader("Pragma", "no-cache");
|
||||
res.setHeader("Expires", "0");
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
import { createHash } from "crypto";
|
||||
import fs from "fs";
|
||||
import { globSync } from "glob";
|
||||
import path from "path";
|
||||
import {
|
||||
type AssetManifest,
|
||||
buildAssetUrl,
|
||||
encodeAssetPath,
|
||||
normalizeAssetPath,
|
||||
} from "../core/AssetUrls";
|
||||
|
||||
const HASHED_PUBLIC_ASSET_GLOBS = [
|
||||
"changelog.md",
|
||||
"manifest.json",
|
||||
"cosmetics/**/*",
|
||||
"flags/**/*",
|
||||
"fonts/**/*",
|
||||
"icons/**/*",
|
||||
"images/**/*",
|
||||
"lang/**/*",
|
||||
"maps/**/*",
|
||||
"sounds/**/*",
|
||||
"sprites/**/*",
|
||||
] as const;
|
||||
|
||||
const ROOT_PUBLIC_FILES = new Set([
|
||||
"LICENSE",
|
||||
"ads.txt",
|
||||
"privacy-policy.html",
|
||||
"robots.txt",
|
||||
"terms-of-service.html",
|
||||
"version.txt",
|
||||
]);
|
||||
|
||||
const manifestCache = new Map<string, AssetManifest>();
|
||||
|
||||
function toPosixPath(filePath: string): string {
|
||||
return filePath.split(path.sep).join(path.posix.sep);
|
||||
}
|
||||
|
||||
function createContentHash(filePath: string): string {
|
||||
const content = fs.readFileSync(filePath);
|
||||
return createHash("sha256").update(content).digest("hex").slice(0, 12);
|
||||
}
|
||||
|
||||
function createStringHash(content: string): string {
|
||||
return createHash("sha256").update(content).digest("hex").slice(0, 12);
|
||||
}
|
||||
|
||||
function createHashedAssetUrl(relativePath: string, hash: string): string {
|
||||
const parsed = path.posix.parse(toPosixPath(relativePath));
|
||||
const hashedFileName = `${parsed.name}.${hash}${parsed.ext}`;
|
||||
const hashedRelativePath = path.posix.join(
|
||||
"_assets",
|
||||
parsed.dir,
|
||||
hashedFileName,
|
||||
);
|
||||
return `/${encodeAssetPath(hashedRelativePath)}`;
|
||||
}
|
||||
|
||||
function renderWebManifest(
|
||||
resourcesDir: string,
|
||||
assetManifest: AssetManifest,
|
||||
): string {
|
||||
const sourcePath = path.join(resourcesDir, "manifest.json");
|
||||
const manifest = JSON.parse(fs.readFileSync(sourcePath, "utf8")) as {
|
||||
icons?: Array<{ src?: string }>;
|
||||
};
|
||||
manifest.icons = manifest.icons?.map((icon) => ({
|
||||
...icon,
|
||||
src: buildAssetUrl(icon.src ?? "", assetManifest),
|
||||
}));
|
||||
return `${JSON.stringify(manifest, null, 2)}\n`;
|
||||
}
|
||||
|
||||
export function getResourcesDir(rootDir: string = process.cwd()): string {
|
||||
return path.join(rootDir, "resources");
|
||||
}
|
||||
|
||||
export function shouldKeepRootPublicFile(relativePath: string): boolean {
|
||||
return ROOT_PUBLIC_FILES.has(normalizeAssetPath(relativePath));
|
||||
}
|
||||
|
||||
export function listHashedPublicAssetPaths(resourcesDir: string): string[] {
|
||||
const files = new Set<string>();
|
||||
for (const pattern of HASHED_PUBLIC_ASSET_GLOBS) {
|
||||
for (const file of globSync(pattern, {
|
||||
cwd: resourcesDir,
|
||||
nodir: true,
|
||||
dot: false,
|
||||
posix: true,
|
||||
})) {
|
||||
files.add(normalizeAssetPath(file));
|
||||
}
|
||||
}
|
||||
return [...files].sort();
|
||||
}
|
||||
|
||||
export function listRootPublicFiles(resourcesDir: string): string[] {
|
||||
return globSync("**/*", {
|
||||
cwd: resourcesDir,
|
||||
nodir: true,
|
||||
dot: false,
|
||||
posix: true,
|
||||
})
|
||||
.map((file) => normalizeAssetPath(file))
|
||||
.filter((file) => shouldKeepRootPublicFile(file))
|
||||
.sort();
|
||||
}
|
||||
|
||||
export function buildPublicAssetManifest(resourcesDir: string): AssetManifest {
|
||||
const cached = manifestCache.get(resourcesDir);
|
||||
if (cached) {
|
||||
return cached;
|
||||
}
|
||||
|
||||
const manifest: AssetManifest = {};
|
||||
for (const relativePath of listHashedPublicAssetPaths(resourcesDir)) {
|
||||
if (relativePath === "manifest.json") {
|
||||
continue;
|
||||
}
|
||||
|
||||
const absolutePath = path.join(resourcesDir, relativePath);
|
||||
const hash = createContentHash(absolutePath);
|
||||
manifest[relativePath] = createHashedAssetUrl(relativePath, hash);
|
||||
}
|
||||
|
||||
const renderedWebManifest = renderWebManifest(resourcesDir, manifest);
|
||||
manifest["manifest.json"] = createHashedAssetUrl(
|
||||
"manifest.json",
|
||||
createStringHash(renderedWebManifest),
|
||||
);
|
||||
|
||||
manifestCache.set(resourcesDir, manifest);
|
||||
return manifest;
|
||||
}
|
||||
|
||||
export function clearPublicAssetManifestCache(): void {
|
||||
manifestCache.clear();
|
||||
}
|
||||
|
||||
export function createHashedPublicAssetFiles(
|
||||
resourcesDir: string,
|
||||
outDir: string,
|
||||
assetManifest: AssetManifest,
|
||||
): void {
|
||||
for (const [relativePath, hashedUrl] of Object.entries(assetManifest)) {
|
||||
const sourcePath = path.join(resourcesDir, relativePath);
|
||||
const outputPath = path.join(outDir, normalizeAssetPath(hashedUrl));
|
||||
fs.mkdirSync(path.dirname(outputPath), { recursive: true });
|
||||
|
||||
if (relativePath === "manifest.json") {
|
||||
fs.writeFileSync(
|
||||
outputPath,
|
||||
renderWebManifest(resourcesDir, assetManifest),
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
fs.copyFileSync(sourcePath, outputPath);
|
||||
}
|
||||
}
|
||||
|
||||
export function copyRootPublicFiles(
|
||||
resourcesDir: string,
|
||||
outDir: string,
|
||||
): void {
|
||||
for (const relativePath of listRootPublicFiles(resourcesDir)) {
|
||||
const sourcePath = path.join(resourcesDir, relativePath);
|
||||
const outputPath = path.join(outDir, relativePath);
|
||||
fs.mkdirSync(path.dirname(outputPath), { recursive: true });
|
||||
fs.copyFileSync(sourcePath, outputPath);
|
||||
}
|
||||
}
|
||||
|
||||
export function writePublicAssetManifestModule(
|
||||
outDir: string,
|
||||
assetManifest: AssetManifest,
|
||||
): void {
|
||||
const manifestPath = path.join(outDir, "_assets", "asset-manifest.mjs");
|
||||
fs.mkdirSync(path.dirname(manifestPath), { recursive: true });
|
||||
const serializedManifest = JSON.stringify(assetManifest, null, 2);
|
||||
fs.writeFileSync(
|
||||
manifestPath,
|
||||
`const assetManifest = ${serializedManifest};\nexport { assetManifest };\nexport default assetManifest;\n`,
|
||||
);
|
||||
}
|
||||
+45
-10
@@ -1,31 +1,66 @@
|
||||
import ejs from "ejs";
|
||||
import type { Response } from "express";
|
||||
import fs from "fs/promises";
|
||||
import { buildAssetUrl } from "../core/AssetUrls";
|
||||
import { setNoStoreHeaders } from "./NoStoreHeaders";
|
||||
import { getRuntimeAssetManifest } from "./RuntimeAssetManifest";
|
||||
|
||||
const APP_SHELL_CACHE_CONTROL =
|
||||
"public, max-age=0, s-maxage=300, stale-while-revalidate=86400";
|
||||
|
||||
const appShellContentCache = new Map<string, Promise<string>>();
|
||||
|
||||
export async function renderHtmlContent(htmlPath: string): Promise<string> {
|
||||
const htmlContent = await fs.readFile(htmlPath, "utf-8");
|
||||
const assetManifest = await getRuntimeAssetManifest();
|
||||
return ejs.render(htmlContent, {
|
||||
gitCommit: JSON.stringify(process.env.GIT_COMMIT ?? "undefined"),
|
||||
instanceId: JSON.stringify(process.env.INSTANCE_ID ?? "undefined"),
|
||||
assetManifest: JSON.stringify(assetManifest),
|
||||
gameEnv: JSON.stringify(process.env.GAME_ENV ?? "dev"),
|
||||
manifestHref: buildAssetUrl("manifest.json", assetManifest),
|
||||
faviconHref: buildAssetUrl("images/Favicon.svg", assetManifest),
|
||||
gameplayScreenshotUrl: buildAssetUrl(
|
||||
"images/GameplayScreenshot.png",
|
||||
assetManifest,
|
||||
),
|
||||
backgroundImageUrl: buildAssetUrl("images/background.webp", assetManifest),
|
||||
desktopLogoImageUrl: buildAssetUrl("images/OpenFront.webp", assetManifest),
|
||||
mobileLogoImageUrl: buildAssetUrl("images/OF.webp", assetManifest),
|
||||
});
|
||||
}
|
||||
|
||||
export async function getAppShellContent(htmlPath: string): Promise<string> {
|
||||
let cachedContent = appShellContentCache.get(htmlPath);
|
||||
if (!cachedContent) {
|
||||
cachedContent = renderHtmlContent(htmlPath).catch((error: unknown) => {
|
||||
appShellContentCache.delete(htmlPath);
|
||||
throw error;
|
||||
});
|
||||
appShellContentCache.set(htmlPath, cachedContent);
|
||||
}
|
||||
return cachedContent;
|
||||
}
|
||||
|
||||
export function clearAppShellContentCache(): void {
|
||||
appShellContentCache.clear();
|
||||
}
|
||||
|
||||
export function setAppShellCacheHeaders(res: Response): void {
|
||||
res.setHeader("Cache-Control", APP_SHELL_CACHE_CONTROL);
|
||||
res.setHeader("Content-Type", "text/html");
|
||||
}
|
||||
|
||||
export function setHtmlNoCacheHeaders(res: Response): void {
|
||||
res.setHeader(
|
||||
"Cache-Control",
|
||||
"no-store, no-cache, must-revalidate, proxy-revalidate",
|
||||
);
|
||||
res.setHeader("Pragma", "no-cache");
|
||||
res.setHeader("Expires", "0");
|
||||
setNoStoreHeaders(res);
|
||||
res.setHeader("ETag", "");
|
||||
res.setHeader("Content-Type", "text/html");
|
||||
}
|
||||
|
||||
export async function renderHtml(
|
||||
export async function renderAppShell(
|
||||
res: Response,
|
||||
htmlPath: string,
|
||||
): Promise<void> {
|
||||
const rendered = await renderHtmlContent(htmlPath);
|
||||
setHtmlNoCacheHeaders(res);
|
||||
const rendered = await getAppShellContent(htmlPath);
|
||||
setAppShellCacheHeaders(res);
|
||||
res.send(rendered);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
import fs from "fs";
|
||||
import path from "path";
|
||||
import { fileURLToPath, pathToFileURL } from "url";
|
||||
import type { AssetManifest } from "../core/AssetUrls";
|
||||
|
||||
const __filename = fileURLToPath(import.meta.url);
|
||||
const __dirname = path.dirname(__filename);
|
||||
const staticDir = path.join(__dirname, "../../static");
|
||||
const manifestPath = path.join(staticDir, "_assets", "asset-manifest.mjs");
|
||||
|
||||
let manifestPromise: Promise<AssetManifest> | null = null;
|
||||
let manifestVersion = 0;
|
||||
|
||||
async function importRuntimeAssetManifest(
|
||||
version: number,
|
||||
): Promise<AssetManifest> {
|
||||
const manifestModule = (await import(
|
||||
`${pathToFileURL(manifestPath).href}?v=${version}`
|
||||
)) as {
|
||||
assetManifest?: AssetManifest;
|
||||
default?: AssetManifest;
|
||||
};
|
||||
return manifestModule.assetManifest ?? manifestModule.default ?? {};
|
||||
}
|
||||
|
||||
export async function getRuntimeAssetManifest(): Promise<AssetManifest> {
|
||||
if (!fs.existsSync(manifestPath)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
manifestPromise ??= importRuntimeAssetManifest(manifestVersion).catch(
|
||||
() => ({}),
|
||||
);
|
||||
return manifestPromise;
|
||||
}
|
||||
|
||||
export function clearRuntimeAssetManifestCache(): void {
|
||||
manifestVersion++;
|
||||
manifestPromise = null;
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
const IMMUTABLE_CACHE_CONTROL = "public, max-age=31536000, immutable";
|
||||
|
||||
function stripQueryString(urlPath: string): string {
|
||||
return urlPath.split("?", 1)[0];
|
||||
}
|
||||
|
||||
export function getStaticAssetCacheControl(
|
||||
urlPath: string | undefined,
|
||||
): string | undefined {
|
||||
if (!urlPath) {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
const normalizedPath = stripQueryString(urlPath);
|
||||
if (
|
||||
normalizedPath.startsWith("/assets/") ||
|
||||
normalizedPath.startsWith("/_assets/")
|
||||
) {
|
||||
return IMMUTABLE_CACHE_CONTROL;
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
export function applyStaticAssetCacheControl(
|
||||
setHeader: (name: string, value: string) => void,
|
||||
urlPath: string | undefined,
|
||||
): void {
|
||||
const cacheControl = getStaticAssetCacheControl(urlPath);
|
||||
if (cacheControl) {
|
||||
setHeader("Cache-Control", cacheControl);
|
||||
}
|
||||
}
|
||||
+17
-1
@@ -27,8 +27,10 @@ import { logger } from "./Logger";
|
||||
|
||||
import { GameEnv } from "../core/configuration/Config";
|
||||
import { MapPlaylist } from "./MapPlaylist";
|
||||
import { setNoStoreHeaders } from "./NoStoreHeaders";
|
||||
import { startPolling } from "./PollingLoop";
|
||||
import { PrivilegeRefresher } from "./PrivilegeRefresher";
|
||||
import { applyStaticAssetCacheControl } from "./StaticAssetCache";
|
||||
import { verifyTurnstileToken } from "./Turnstile";
|
||||
import { WorkerLobbyService } from "./WorkerLobbyService";
|
||||
import { initWorkerMetrics } from "./WorkerMetrics";
|
||||
@@ -110,7 +112,16 @@ export async function startWorker() {
|
||||
// Configure MIME types for webp files
|
||||
express.static.mime.define({ "image/webp": ["webp"] });
|
||||
|
||||
app.use(express.static(path.join(__dirname, "../../out")));
|
||||
app.use(
|
||||
express.static(path.join(__dirname, "../../out"), {
|
||||
setHeaders: (res) => {
|
||||
applyStaticAssetCacheControl(
|
||||
res.setHeader.bind(res),
|
||||
res.req.originalUrl,
|
||||
);
|
||||
},
|
||||
}),
|
||||
);
|
||||
app.use(
|
||||
"/maps",
|
||||
express.static(path.join(__dirname, "../../static/maps"), {
|
||||
@@ -129,6 +140,11 @@ export async function startWorker() {
|
||||
}),
|
||||
);
|
||||
|
||||
app.use("/api", (_req, res, next) => {
|
||||
setNoStoreHeaders(res);
|
||||
next();
|
||||
});
|
||||
|
||||
app.post("/api/create_game/:id", async (req, res) => {
|
||||
const id = req.params.id;
|
||||
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
import { describe, expect, test } from "vitest";
|
||||
import { buildAssetUrl } from "../src/core/AssetUrls";
|
||||
|
||||
describe("AssetUrls", () => {
|
||||
test("returns hashed URLs for direct asset matches", () => {
|
||||
expect(
|
||||
buildAssetUrl("images/Favicon.svg", {
|
||||
"images/Favicon.svg": "/_assets/images/Favicon.hash.svg",
|
||||
}),
|
||||
).toBe("/_assets/images/Favicon.hash.svg");
|
||||
});
|
||||
|
||||
test("maps directory prefixes into the hashed asset namespace", () => {
|
||||
const manifest = {
|
||||
"maps/britanniaclassic/manifest.json":
|
||||
"/_assets/maps/britanniaclassic/manifest.hash.json",
|
||||
"maps/britanniaclassic/map.bin":
|
||||
"/_assets/maps/britanniaclassic/map.hash.bin",
|
||||
};
|
||||
|
||||
expect(buildAssetUrl("maps", manifest)).toBe("/_assets/maps");
|
||||
expect(buildAssetUrl("maps/britanniaclassic", manifest)).toBe(
|
||||
"/_assets/maps/britanniaclassic",
|
||||
);
|
||||
});
|
||||
|
||||
test("falls back to the unversioned path when manifest has no match", () => {
|
||||
expect(buildAssetUrl("images/unknown.svg", {})).toBe("/images/unknown.svg");
|
||||
});
|
||||
|
||||
test("rejects dot segments in asset paths", () => {
|
||||
expect(() => buildAssetUrl("../api/instance", {})).toThrow(
|
||||
"Invalid asset path segment: ..",
|
||||
);
|
||||
expect(() => buildAssetUrl("images/%2e%2e/secret.svg", {})).toThrow(
|
||||
"Invalid asset path segment: %2e%2e",
|
||||
);
|
||||
});
|
||||
|
||||
test("rejects empty asset paths", () => {
|
||||
expect(() => buildAssetUrl("", {})).toThrow("Asset path must not be empty");
|
||||
expect(() => buildAssetUrl("///", {})).toThrow(
|
||||
"Asset path must not be empty",
|
||||
);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,24 @@
|
||||
import { beforeEach, describe, expect, test, vi } from "vitest";
|
||||
import { GameEnv } from "../../../src/core/configuration/Config";
|
||||
import {
|
||||
clearCachedServerConfig,
|
||||
getServerConfigFromClient,
|
||||
} from "../../../src/core/configuration/ConfigLoader";
|
||||
|
||||
describe("ConfigLoader", () => {
|
||||
beforeEach(() => {
|
||||
vi.restoreAllMocks();
|
||||
window.BOOTSTRAP_CONFIG = undefined;
|
||||
clearCachedServerConfig();
|
||||
});
|
||||
|
||||
test("uses bootstrap config without fetching /api/env", async () => {
|
||||
window.BOOTSTRAP_CONFIG = { gameEnv: "prod" };
|
||||
const fetchSpy = vi.spyOn(globalThis, "fetch");
|
||||
|
||||
const config = await getServerConfigFromClient();
|
||||
|
||||
expect(config.env()).toBe(GameEnv.Prod);
|
||||
expect(fetchSpy).not.toHaveBeenCalled();
|
||||
});
|
||||
});
|
||||
@@ -10,6 +10,7 @@ describe("TradeShipExecution", () => {
|
||||
let pirate: Player;
|
||||
let srcPort: Unit;
|
||||
let piratePort: Unit;
|
||||
let piratePort2: Unit;
|
||||
let tradeShip: Unit;
|
||||
let dstPort: Unit;
|
||||
let tradeShipExecution: TradeShipExecution;
|
||||
@@ -48,27 +49,41 @@ describe("TradeShipExecution", () => {
|
||||
id: vi.fn(() => 3),
|
||||
addGold: vi.fn(),
|
||||
displayName: vi.fn(() => "Destination"),
|
||||
units: vi.fn(() => [piratePort]),
|
||||
unitCount: vi.fn(() => 1),
|
||||
units: vi.fn(() => [piratePort, piratePort2]),
|
||||
unitCount: vi.fn(() => 2),
|
||||
canTrade: vi.fn(() => true),
|
||||
} as any;
|
||||
|
||||
piratePort = {
|
||||
tile: vi.fn(() => 40011),
|
||||
tile: vi.fn(() => 56),
|
||||
owner: vi.fn(() => pirate),
|
||||
isActive: vi.fn(() => true),
|
||||
isUnderConstruction: vi.fn(() => false),
|
||||
isMarkedForDeletion: vi.fn(() => false),
|
||||
} as any;
|
||||
|
||||
piratePort2 = {
|
||||
tile: vi.fn(() => 75),
|
||||
owner: vi.fn(() => pirate),
|
||||
isActive: vi.fn(() => true),
|
||||
isUnderConstruction: vi.fn(() => false),
|
||||
isMarkedForDeletion: vi.fn(() => false),
|
||||
} as any;
|
||||
|
||||
srcPort = {
|
||||
tile: vi.fn(() => 20011),
|
||||
tile: vi.fn(() => 10),
|
||||
owner: vi.fn(() => origOwner),
|
||||
isActive: vi.fn(() => true),
|
||||
isUnderConstruction: vi.fn(() => false),
|
||||
isMarkedForDeletion: vi.fn(() => false),
|
||||
} as any;
|
||||
|
||||
dstPort = {
|
||||
tile: vi.fn(() => 30015), // 15x15
|
||||
tile: vi.fn(() => 100),
|
||||
owner: vi.fn(() => dstOwner),
|
||||
isActive: vi.fn(() => true),
|
||||
isUnderConstruction: vi.fn(() => false),
|
||||
isMarkedForDeletion: vi.fn(() => false),
|
||||
} as any;
|
||||
|
||||
tradeShip = {
|
||||
@@ -80,13 +95,13 @@ describe("TradeShipExecution", () => {
|
||||
setSafeFromPirates: vi.fn(),
|
||||
touch: vi.fn(),
|
||||
delete: vi.fn(),
|
||||
tile: vi.fn(() => 2001),
|
||||
tile: vi.fn(() => 32),
|
||||
} as any;
|
||||
|
||||
tradeShipExecution = new TradeShipExecution(origOwner, srcPort, dstPort);
|
||||
tradeShipExecution.init(game, 0);
|
||||
tradeShipExecution["pathFinder"] = {
|
||||
next: vi.fn(() => ({ status: PathStatus.NEXT, node: 2001 })),
|
||||
next: vi.fn(() => ({ status: PathStatus.NEXT, node: 32 })),
|
||||
findPath: vi.fn((from: number) => [from]),
|
||||
} as any;
|
||||
tradeShipExecution["tradeShip"] = tradeShip;
|
||||
@@ -118,7 +133,7 @@ describe("TradeShipExecution", () => {
|
||||
|
||||
it("should complete trade and award gold", () => {
|
||||
tradeShipExecution["pathFinder"] = {
|
||||
next: vi.fn(() => ({ status: PathStatus.COMPLETE, node: 2001 })),
|
||||
next: vi.fn(() => ({ status: PathStatus.COMPLETE, node: 32 })),
|
||||
findPath: vi.fn((from: number) => [from]),
|
||||
} as any;
|
||||
tradeShipExecution.tick(1);
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
import { describe, expect, test, vi } from "vitest";
|
||||
import { FetchGameMapLoader } from "../../../src/core/game/FetchGameMapLoader";
|
||||
import { GameMapType } from "../../../src/core/game/Game";
|
||||
|
||||
describe("FetchGameMapLoader", () => {
|
||||
test("resolves each map file through the provided path resolver", async () => {
|
||||
const fetchMock = vi.fn(async (url: string) => ({
|
||||
ok: true,
|
||||
arrayBuffer: async () => new ArrayBuffer(0),
|
||||
json: async () => ({ url }),
|
||||
statusText: "OK",
|
||||
}));
|
||||
vi.stubGlobal("fetch", fetchMock);
|
||||
|
||||
const loader = new FetchGameMapLoader(
|
||||
(path) => `/_assets/maps/${path}.hashed`,
|
||||
);
|
||||
const mapData = loader.getMapData(GameMapType.BritanniaClassic);
|
||||
|
||||
expect(mapData.webpPath).toBe(
|
||||
"/_assets/maps/britanniaclassic/thumbnail.webp.hashed",
|
||||
);
|
||||
|
||||
await mapData.manifest();
|
||||
|
||||
expect(fetchMock).toHaveBeenCalledWith(
|
||||
"/_assets/maps/britanniaclassic/manifest.json.hashed",
|
||||
);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,21 @@
|
||||
import { describe, expect, test } from "vitest";
|
||||
import { setNoStoreHeaders } from "../../src/server/NoStoreHeaders";
|
||||
|
||||
describe("NoStoreHeaders", () => {
|
||||
test("sets explicit no-store headers", () => {
|
||||
const headers = new Map<string, string>();
|
||||
const response = {
|
||||
setHeader(name: string, value: string) {
|
||||
headers.set(name, value);
|
||||
},
|
||||
} as any;
|
||||
|
||||
setNoStoreHeaders(response);
|
||||
|
||||
expect(headers.get("Cache-Control")).toBe(
|
||||
"no-store, no-cache, must-revalidate, proxy-revalidate",
|
||||
);
|
||||
expect(headers.get("Pragma")).toBe("no-cache");
|
||||
expect(headers.get("Expires")).toBe("0");
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,71 @@
|
||||
import fs from "fs/promises";
|
||||
import os from "os";
|
||||
import path from "path";
|
||||
import { afterEach, describe, expect, test } from "vitest";
|
||||
import {
|
||||
buildPublicAssetManifest,
|
||||
clearPublicAssetManifestCache,
|
||||
createHashedPublicAssetFiles,
|
||||
} from "../../src/server/PublicAssetManifest";
|
||||
|
||||
describe("PublicAssetManifest", () => {
|
||||
let tempDir: string | null = null;
|
||||
|
||||
afterEach(async () => {
|
||||
clearPublicAssetManifestCache();
|
||||
if (tempDir) {
|
||||
await fs.rm(tempDir, { recursive: true, force: true });
|
||||
tempDir = null;
|
||||
}
|
||||
});
|
||||
|
||||
test("hashes manifest.json from its rewritten content", async () => {
|
||||
tempDir = await fs.mkdtemp(path.join(os.tmpdir(), "public-assets-"));
|
||||
const resourcesDir = path.join(tempDir, "resources");
|
||||
const outDir = path.join(tempDir, "static");
|
||||
|
||||
await fs.mkdir(path.join(resourcesDir, "icons"), { recursive: true });
|
||||
await fs.writeFile(
|
||||
path.join(resourcesDir, "manifest.json"),
|
||||
JSON.stringify(
|
||||
{
|
||||
name: "OpenFront",
|
||||
icons: [{ src: "icons/app-icon.png" }],
|
||||
},
|
||||
null,
|
||||
2,
|
||||
),
|
||||
);
|
||||
await fs.writeFile(
|
||||
path.join(resourcesDir, "icons", "app-icon.png"),
|
||||
"icon-v1",
|
||||
"utf8",
|
||||
);
|
||||
|
||||
const firstManifest = buildPublicAssetManifest(resourcesDir);
|
||||
const firstManifestHref = firstManifest["manifest.json"];
|
||||
const firstIconHref = firstManifest["icons/app-icon.png"];
|
||||
|
||||
createHashedPublicAssetFiles(resourcesDir, outDir, firstManifest);
|
||||
const firstOutput = await fs.readFile(
|
||||
path.join(outDir, firstManifestHref.slice(1)),
|
||||
"utf8",
|
||||
);
|
||||
|
||||
await fs.writeFile(
|
||||
path.join(resourcesDir, "icons", "app-icon.png"),
|
||||
"icon-v2",
|
||||
"utf8",
|
||||
);
|
||||
clearPublicAssetManifestCache();
|
||||
|
||||
const secondManifest = buildPublicAssetManifest(resourcesDir);
|
||||
const secondManifestHref = secondManifest["manifest.json"];
|
||||
const secondIconHref = secondManifest["icons/app-icon.png"];
|
||||
|
||||
expect(firstIconHref).not.toBe(secondIconHref);
|
||||
expect(firstManifestHref).not.toBe(secondManifestHref);
|
||||
expect(firstOutput).toContain(firstIconHref);
|
||||
expect(firstOutput).not.toContain(secondIconHref);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,60 @@
|
||||
import fs from "fs/promises";
|
||||
import os from "os";
|
||||
import path from "path";
|
||||
import { afterEach, describe, expect, test } from "vitest";
|
||||
import {
|
||||
clearAppShellContentCache,
|
||||
getAppShellContent,
|
||||
setAppShellCacheHeaders,
|
||||
} from "../../src/server/RenderHtml";
|
||||
|
||||
describe("RenderHtml", () => {
|
||||
const originalGitCommit = process.env.GIT_COMMIT;
|
||||
let tempDir: string | null = null;
|
||||
|
||||
afterEach(async () => {
|
||||
process.env.GIT_COMMIT = originalGitCommit;
|
||||
clearAppShellContentCache();
|
||||
|
||||
if (tempDir) {
|
||||
await fs.rm(tempDir, { recursive: true, force: true });
|
||||
tempDir = null;
|
||||
}
|
||||
});
|
||||
|
||||
test("reuses cached app shell content", async () => {
|
||||
tempDir = await fs.mkdtemp(path.join(os.tmpdir(), "render-html-"));
|
||||
const htmlPath = path.join(tempDir, "index.html");
|
||||
await fs.writeFile(
|
||||
htmlPath,
|
||||
"<script>window.GIT_COMMIT = <%- gitCommit %>;</script>",
|
||||
"utf8",
|
||||
);
|
||||
|
||||
process.env.GIT_COMMIT = "first";
|
||||
const first = await getAppShellContent(htmlPath);
|
||||
|
||||
process.env.GIT_COMMIT = "second";
|
||||
const second = await getAppShellContent(htmlPath);
|
||||
|
||||
expect(first).toContain('"first"');
|
||||
expect(second).toBe(first);
|
||||
expect(second).not.toContain('"second"');
|
||||
});
|
||||
|
||||
test("sets shared-cache headers for the app shell", () => {
|
||||
const headers = new Map<string, string>();
|
||||
const response = {
|
||||
setHeader(name: string, value: string) {
|
||||
headers.set(name, value);
|
||||
},
|
||||
} as any;
|
||||
|
||||
setAppShellCacheHeaders(response);
|
||||
|
||||
expect(headers.get("Cache-Control")).toBe(
|
||||
"public, max-age=0, s-maxage=300, stale-while-revalidate=86400",
|
||||
);
|
||||
expect(headers.get("Content-Type")).toBe("text/html");
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,21 @@
|
||||
import { describe, expect, test } from "vitest";
|
||||
import { getStaticAssetCacheControl } from "../../src/server/StaticAssetCache";
|
||||
|
||||
describe("StaticAssetCache", () => {
|
||||
test("marks Vite asset namespace as immutable", () => {
|
||||
expect(getStaticAssetCacheControl("/assets/index-abc123.js")).toBe(
|
||||
"public, max-age=31536000, immutable",
|
||||
);
|
||||
});
|
||||
|
||||
test("marks custom hashed asset namespace as immutable", () => {
|
||||
expect(
|
||||
getStaticAssetCacheControl("/_assets/maps/world/manifest.hash.json"),
|
||||
).toBe("public, max-age=31536000, immutable");
|
||||
});
|
||||
|
||||
test("does not mark other paths as immutable", () => {
|
||||
expect(getStaticAssetCacheControl("/manifest.json")).toBeUndefined();
|
||||
expect(getStaticAssetCacheControl("/api/health")).toBeUndefined();
|
||||
});
|
||||
});
|
||||
+41
-2
@@ -5,6 +5,14 @@ import { defineConfig, loadEnv } from "vite";
|
||||
import { createHtmlPlugin } from "vite-plugin-html";
|
||||
import { viteStaticCopy } from "vite-plugin-static-copy";
|
||||
import tsconfigPaths from "vite-tsconfig-paths";
|
||||
import { type AssetManifest, buildAssetUrl } from "./src/core/AssetUrls";
|
||||
import {
|
||||
buildPublicAssetManifest,
|
||||
copyRootPublicFiles,
|
||||
createHashedPublicAssetFiles,
|
||||
getResourcesDir,
|
||||
writePublicAssetManifestModule,
|
||||
} from "./src/server/PublicAssetManifest";
|
||||
|
||||
// Vite already handles these, but its good practice to define them explicitly
|
||||
const __filename = fileURLToPath(import.meta.url);
|
||||
@@ -13,6 +21,35 @@ const __dirname = path.dirname(__filename);
|
||||
export default defineConfig(({ mode }) => {
|
||||
const env = loadEnv(mode, process.cwd(), "");
|
||||
const isProduction = mode === "production";
|
||||
const resourcesDir = getResourcesDir(__dirname);
|
||||
const assetManifest: AssetManifest = isProduction
|
||||
? buildPublicAssetManifest(resourcesDir)
|
||||
: {};
|
||||
const htmlAssetData = {
|
||||
assetManifest: JSON.stringify(assetManifest),
|
||||
gameEnv: JSON.stringify(env.GAME_ENV ?? "dev"),
|
||||
manifestHref: buildAssetUrl("manifest.json", assetManifest),
|
||||
faviconHref: buildAssetUrl("images/Favicon.svg", assetManifest),
|
||||
gameplayScreenshotUrl: buildAssetUrl(
|
||||
"images/GameplayScreenshot.png",
|
||||
assetManifest,
|
||||
),
|
||||
backgroundImageUrl: buildAssetUrl("images/background.webp", assetManifest),
|
||||
desktopLogoImageUrl: buildAssetUrl("images/OpenFront.webp", assetManifest),
|
||||
mobileLogoImageUrl: buildAssetUrl("images/OF.webp", assetManifest),
|
||||
};
|
||||
|
||||
const syncHashedPublicAssets = () => ({
|
||||
name: "sync-hashed-public-assets",
|
||||
apply: "build" as const,
|
||||
closeBundle() {
|
||||
const outDir = path.join(__dirname, "static");
|
||||
copyRootPublicFiles(resourcesDir, outDir);
|
||||
writePublicAssetManifestModule(outDir, assetManifest);
|
||||
createHashedPublicAssetFiles(resourcesDir, outDir, assetManifest);
|
||||
},
|
||||
});
|
||||
|
||||
// In dev, redirect visits to /w*/game/* to "/" so Vite serves the index.html.
|
||||
const devGameHtmlBypass = (req?: {
|
||||
url?: string;
|
||||
@@ -40,7 +77,7 @@ export default defineConfig(({ mode }) => {
|
||||
},
|
||||
root: "./",
|
||||
base: "/",
|
||||
publicDir: "resources", // Access static assets via import or explicit copy
|
||||
publicDir: isProduction ? false : "resources",
|
||||
|
||||
resolve: {
|
||||
alias: {
|
||||
@@ -64,7 +101,7 @@ export default defineConfig(({ mode }) => {
|
||||
inject: {
|
||||
data: {
|
||||
gitCommit: JSON.stringify("DEV"),
|
||||
instanceId: JSON.stringify("DEV_ID"),
|
||||
...htmlAssetData,
|
||||
},
|
||||
},
|
||||
}),
|
||||
@@ -77,10 +114,12 @@ export default defineConfig(({ mode }) => {
|
||||
},
|
||||
],
|
||||
}),
|
||||
...(isProduction ? [syncHashedPublicAssets()] : []),
|
||||
tailwindcss(),
|
||||
],
|
||||
|
||||
define: {
|
||||
__ASSET_MANIFEST__: JSON.stringify(assetManifest),
|
||||
"process.env.WEBSOCKET_URL": JSON.stringify(
|
||||
isProduction ? "" : "localhost:3000",
|
||||
),
|
||||
|
||||
Reference in New Issue
Block a user