mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-03 01:08:15 +00:00
fbs
This commit is contained in:
+1
-1
@@ -13,7 +13,7 @@ const gitignorePath = path.resolve(__dirname, ".gitignore");
|
||||
/** @type {import('eslint').Linter.Config[]} */
|
||||
export default [
|
||||
includeIgnoreFile(gitignorePath),
|
||||
{ ignores: ["src/server/gatekeeper/**"] },
|
||||
{ ignores: ["src/generated/**"] },
|
||||
{ files: ["**/*.{js,mjs,cjs,ts}"] },
|
||||
{ languageOptions: { globals: { ...globals.browser, ...globals.node } } },
|
||||
pluginJs.configs.recommended,
|
||||
|
||||
Generated
+19
-33
@@ -25,6 +25,7 @@
|
||||
"express": "^4.21.1",
|
||||
"express-rate-limit": "^7.5.0",
|
||||
"fastpriorityqueue": "^0.7.5",
|
||||
"flatbuffers": "^25.9.23",
|
||||
"howler": "^2.2.4",
|
||||
"intl-messageformat": "^10.7.16",
|
||||
"ip-anonymize": "^0.1.0",
|
||||
@@ -1049,7 +1050,6 @@
|
||||
"integrity": "sha512-bXYxrXFubeYdvB0NhD/NBB3Qi6aZeV20GOWVI47t2dkecCEoneR4NPVcb7abpXDEvejgrUfFtG6vG/zxAKmg+g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@ampproject/remapping": "^2.2.0",
|
||||
"@babel/code-frame": "^7.27.1",
|
||||
@@ -2922,7 +2922,6 @@
|
||||
}
|
||||
],
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=18"
|
||||
},
|
||||
@@ -2946,7 +2945,6 @@
|
||||
}
|
||||
],
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=18"
|
||||
}
|
||||
@@ -5101,7 +5099,6 @@
|
||||
"resolved": "https://registry.npmjs.org/@opentelemetry/api/-/api-1.9.0.tgz",
|
||||
"integrity": "sha512-3giAOQvZiH5F9bMlMiv8+GSPMeqg0dbaeo58/0SlA9sxSqZhnUtxzX9/2FzyhS9sWQf5S0GJE0AKBrFqjpeYcg==",
|
||||
"license": "Apache-2.0",
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=8.0.0"
|
||||
}
|
||||
@@ -6420,6 +6417,7 @@
|
||||
"os": [
|
||||
"darwin"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6436,6 +6434,7 @@
|
||||
"os": [
|
||||
"darwin"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6452,6 +6451,7 @@
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6468,6 +6468,7 @@
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6484,6 +6485,7 @@
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6500,6 +6502,7 @@
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6516,6 +6519,7 @@
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6532,6 +6536,7 @@
|
||||
"os": [
|
||||
"win32"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6548,6 +6553,7 @@
|
||||
"os": [
|
||||
"win32"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6564,6 +6570,7 @@
|
||||
"os": [
|
||||
"win32"
|
||||
],
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
}
|
||||
@@ -6599,6 +6606,7 @@
|
||||
"integrity": "sha512-u1iIVZV9Q0jxY+yM2vw/hZGDNudsN85bBpTqzAQ9rzkxW9D+e3aEM4Han+ow518gSewkXgjmEK0BD79ZcNVgPw==",
|
||||
"devOptional": true,
|
||||
"license": "Apache-2.0",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@swc/counter": "^0.1.3"
|
||||
}
|
||||
@@ -7253,7 +7261,6 @@
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-22.15.32.tgz",
|
||||
"integrity": "sha512-3jigKqgSjsH6gYZv2nEsqdXfZqIFGAV36XYYjf9KGZ3PSG+IhLecqPnI310RvjutyMwifE2hhhNEklOUrvx/wA==",
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"undici-types": "~6.21.0"
|
||||
}
|
||||
@@ -7488,7 +7495,6 @@
|
||||
"integrity": "sha512-4O3idHxhyzjClSMJ0a29AcoK0+YwnEqzI6oz3vlRf3xw0zbzt15MzXwItOlnr5nIth6zlY2RENLsOPvhyrKAQA==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@typescript-eslint/scope-manager": "8.34.1",
|
||||
"@typescript-eslint/types": "8.34.1",
|
||||
@@ -8259,7 +8265,6 @@
|
||||
"resolved": "https://registry.npmjs.org/acorn/-/acorn-8.15.0.tgz",
|
||||
"integrity": "sha512-NZyJarBfL7nWwIq+FDL6Zp/yHEhePMNnnJ0y3qfieCrmNvYct8uvtiV41UvlSe6apAfk0fY1FbWx+NwfmpvtTg==",
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"bin": {
|
||||
"acorn": "bin/acorn"
|
||||
},
|
||||
@@ -8318,7 +8323,6 @@
|
||||
"integrity": "sha512-j3fVLgvTo527anyYyJOGTYJbG+vnnQYvE0m5mmkc1TK+nxAppkCLMIL0aZ4dblVCNoGShhm+kzE4ZUykBoMg4g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"fast-deep-equal": "^3.1.1",
|
||||
"fast-json-stable-stringify": "^2.0.0",
|
||||
@@ -8884,7 +8888,6 @@
|
||||
}
|
||||
],
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"caniuse-lite": "^1.0.30001718",
|
||||
"electron-to-chromium": "^1.5.160",
|
||||
@@ -9063,7 +9066,6 @@
|
||||
"dev": true,
|
||||
"hasInstallScript": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"node-addon-api": "^7.0.0",
|
||||
"prebuild-install": "^7.1.1"
|
||||
@@ -9085,7 +9087,6 @@
|
||||
"integrity": "sha512-mCuXncKXk5iCLhfhwTc0izo0gtEmpz5CtG2y8GiOINBlMVS6v8TMRc5TaLWKS6692m9+dVVfzgeVxR5UxWHTYw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"assertion-error": "^2.0.1",
|
||||
"check-error": "^2.1.1",
|
||||
@@ -9690,7 +9691,6 @@
|
||||
"integrity": "sha512-B/gBuNg5SiMTrPkC+A2+cW0RszwxYmn6VYxB/inlBStS5nx6xHIt/ehKRhIMhqusl7a8LjQoZnjCs5vhwxOQ1g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"fast-deep-equal": "^3.1.3",
|
||||
"fast-uri": "^3.0.1",
|
||||
@@ -10278,7 +10278,6 @@
|
||||
"integrity": "sha512-fmTRWbNMmsmWq6xJV8D19U/gw/bwrHfNXxrIN+HfZgnzqTHp9jOmKMhsTUjXOJnZOdZY9Q28y4yebKzqDKlxlQ==",
|
||||
"dev": true,
|
||||
"license": "ISC",
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
@@ -11021,7 +11020,6 @@
|
||||
"integrity": "sha512-GsGizj2Y1rCWDu6XoEekL3RLilp0voSePurjZIkxL3wlm5o5EC9VpgaP7lrCvjnkuLvzFBQWB3vWB3K5KQTveQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@eslint-community/eslint-utils": "^4.2.0",
|
||||
"@eslint-community/regexpp": "^4.12.1",
|
||||
@@ -11191,7 +11189,6 @@
|
||||
"integrity": "sha512-B/gBuNg5SiMTrPkC+A2+cW0RszwxYmn6VYxB/inlBStS5nx6xHIt/ehKRhIMhqusl7a8LjQoZnjCs5vhwxOQ1g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"fast-deep-equal": "^3.1.3",
|
||||
"fast-uri": "^3.0.1",
|
||||
@@ -11550,7 +11547,6 @@
|
||||
"resolved": "https://registry.npmjs.org/express/-/express-4.21.2.tgz",
|
||||
"integrity": "sha512-28HqgMZAmih1Czt9ny7qr6ek2qddF4FclbMzwhCREB6OFfH+rXAnuNCwo1/wFvrtbgsQDb4kSbX9de9lFbrXnA==",
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"accepts": "~1.3.8",
|
||||
"array-flatten": "1.1.1",
|
||||
@@ -11904,6 +11900,12 @@
|
||||
"node": ">=16"
|
||||
}
|
||||
},
|
||||
"node_modules/flatbuffers": {
|
||||
"version": "25.9.23",
|
||||
"resolved": "https://registry.npmjs.org/flatbuffers/-/flatbuffers-25.9.23.tgz",
|
||||
"integrity": "sha512-MI1qs7Lo4Syw0EOzUl0xjs2lsoeqFku44KpngfIduHBYvzm8h2+7K8YMQh1JtVVVrUvhLpNwqVi4DERegUJhPQ==",
|
||||
"license": "Apache-2.0"
|
||||
},
|
||||
"node_modules/flatted": {
|
||||
"version": "3.3.3",
|
||||
"resolved": "https://registry.npmjs.org/flatted/-/flatted-3.3.3.tgz",
|
||||
@@ -12451,7 +12453,6 @@
|
||||
"integrity": "sha512-QSf1yjtSAsmf7rYBV7XX86uua4W/vkhIt0xNXKbsi2foEeW7vjJQz4bhnpL3xH+l1ryl1680uNv968Z+X6jSYg==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@types/html-minifier-terser": "^6.0.0",
|
||||
"html-minifier-terser": "^6.0.2",
|
||||
@@ -14981,7 +14982,6 @@
|
||||
"integrity": "sha512-Cvc9WUhxSMEo4McES3P7oK3QaXldCfNWp7pl2NNeiIFlCoLr3kfq9kb1fxftiwk1FLV7CvpvDfonxtzUDeSOPg==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"cssstyle": "^4.2.1",
|
||||
"data-urls": "^5.0.0",
|
||||
@@ -16695,7 +16695,6 @@
|
||||
"integrity": "sha512-dyuThzncsgEgJZnvd/A/5x6IkUERbK+phXqUQrI+0C6WE+8xqGH5VChRTLecemhgZF0kQ+gZOM3tJTX9937xpg==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@pixi/colord": "^2.9.6",
|
||||
"@types/css-font-loading-module": "^0.0.12",
|
||||
@@ -16753,7 +16752,6 @@
|
||||
}
|
||||
],
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"nanoid": "^3.3.11",
|
||||
"picocolors": "^1.1.1",
|
||||
@@ -17092,7 +17090,6 @@
|
||||
"integrity": "sha512-QQtaxnoDJeAkDvDKWCLiwIXkTgRhwYDEQCghU9Z6q03iyek/rxRh/2lC3HB7P8sWT2xC/y5JDctPLBIGzHKbhw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"bin": {
|
||||
"prettier": "bin/prettier.cjs"
|
||||
},
|
||||
@@ -18362,7 +18359,6 @@
|
||||
"integrity": "sha512-TOgRcwFPbfGtpqvZw+hyqJDvqfapr1qUlOizROIk4bBLjlsjlB00Pg6wMFXNtJRpu+eCZuVOaLatG7M8105kAw==",
|
||||
"dev": true,
|
||||
"license": "BSD-3-Clause",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@sinonjs/commons": "^3.0.1",
|
||||
"@sinonjs/fake-timers": "^13.0.5",
|
||||
@@ -19075,7 +19071,6 @@
|
||||
"integrity": "sha512-B/gBuNg5SiMTrPkC+A2+cW0RszwxYmn6VYxB/inlBStS5nx6xHIt/ehKRhIMhqusl7a8LjQoZnjCs5vhwxOQ1g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"fast-deep-equal": "^3.1.3",
|
||||
"fast-uri": "^3.0.1",
|
||||
@@ -19307,7 +19302,6 @@
|
||||
"integrity": "sha512-M7BAV6Rlcy5u+m6oPhAPFgJTzAioX/6B0DxyvDlo9l8+T3nLKbrczg2WLUyzd45L8RqfUMyGPzekbMvX2Ldkwg==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
},
|
||||
@@ -19495,7 +19489,6 @@
|
||||
"resolved": "https://registry.npmjs.org/ts-node/-/ts-node-10.9.2.tgz",
|
||||
"integrity": "sha512-f0FFpIdcHgn8zcPSbf1dRevwt047YMnaiJM3u2w2RewrB+fob/zePZcrOyQoLMMO7aBIddLcQIEK5dYjkLnGrQ==",
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@cspotcode/source-map-support": "^0.8.0",
|
||||
"@tsconfig/node10": "^1.0.7",
|
||||
@@ -19578,8 +19571,7 @@
|
||||
"version": "2.8.1",
|
||||
"resolved": "https://registry.npmjs.org/tslib/-/tslib-2.8.1.tgz",
|
||||
"integrity": "sha512-oJFu94HQb+KVduSUQL7wnpmqnfmLsOA/nAh6b6EH0wCEoK0/mPeXU6c3wKDV83MkOuHPRHtSXKKU99IBazS/2w==",
|
||||
"license": "0BSD",
|
||||
"peer": true
|
||||
"license": "0BSD"
|
||||
},
|
||||
"node_modules/tsx": {
|
||||
"version": "4.20.3",
|
||||
@@ -19668,7 +19660,6 @@
|
||||
"resolved": "https://registry.npmjs.org/typescript/-/typescript-5.8.3.tgz",
|
||||
"integrity": "sha512-p1diW6TqL9L07nNxvRMM7hMMw4c5XOo/1ibL4aAIGmSAt9slTE1Xgw5KWuof2uTOvCg9BY7ZRi+GaF+7sfgPeQ==",
|
||||
"license": "Apache-2.0",
|
||||
"peer": true,
|
||||
"bin": {
|
||||
"tsc": "bin/tsc",
|
||||
"tsserver": "bin/tsserver"
|
||||
@@ -19963,7 +19954,6 @@
|
||||
"integrity": "sha512-QaNKAvGCDRh3wW1dsDjeMdDXwZm2vqq3zn6Pvq4rHOEOGSaUMgOOjG2Y9ZbIGzpfkJk9ZYTHpDqgDfeBDcnLaw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@types/eslint-scope": "^3.7.7",
|
||||
"@types/estree": "^1.0.8",
|
||||
@@ -20013,7 +20003,6 @@
|
||||
"integrity": "sha512-MfwFQ6SfwinsUVi0rNJm7rHZ31GyTcpVE5pgVA3hwFRb7COD4TzjUUwhGWKfO50+xdc2MQPuEBBJoqIMGt3JDw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"@discoveryjs/json-ext": "^0.6.1",
|
||||
"@webpack-cli/configtest": "^3.0.1",
|
||||
@@ -20097,7 +20086,6 @@
|
||||
"integrity": "sha512-B/gBuNg5SiMTrPkC+A2+cW0RszwxYmn6VYxB/inlBStS5nx6xHIt/ehKRhIMhqusl7a8LjQoZnjCs5vhwxOQ1g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"fast-deep-equal": "^3.1.3",
|
||||
"fast-uri": "^3.0.1",
|
||||
@@ -20213,7 +20201,6 @@
|
||||
"integrity": "sha512-B/gBuNg5SiMTrPkC+A2+cW0RszwxYmn6VYxB/inlBStS5nx6xHIt/ehKRhIMhqusl7a8LjQoZnjCs5vhwxOQ1g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"fast-deep-equal": "^3.1.3",
|
||||
"fast-uri": "^3.0.1",
|
||||
@@ -20306,7 +20293,6 @@
|
||||
"integrity": "sha512-B/gBuNg5SiMTrPkC+A2+cW0RszwxYmn6VYxB/inlBStS5nx6xHIt/ehKRhIMhqusl7a8LjQoZnjCs5vhwxOQ1g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"peer": true,
|
||||
"dependencies": {
|
||||
"fast-deep-equal": "^3.1.3",
|
||||
"fast-uri": "^3.0.1",
|
||||
|
||||
+3
-1
@@ -18,7 +18,8 @@
|
||||
"lint": "eslint",
|
||||
"lint:fix": "eslint --fix",
|
||||
"prepare": "husky",
|
||||
"gen-maps": "cd map-generator && go run . && npm run format"
|
||||
"gen-maps": "cd map-generator && go run . && npm run format",
|
||||
"gen:fb": "flatc --ts -o ./src/generated ./src/core/game/GameUpdates.fbs"
|
||||
},
|
||||
"lint-staged": {
|
||||
"**/*": [
|
||||
@@ -121,6 +122,7 @@
|
||||
"express": "^4.21.1",
|
||||
"express-rate-limit": "^7.5.0",
|
||||
"fastpriorityqueue": "^0.7.5",
|
||||
"flatbuffers": "^25.9.23",
|
||||
"howler": "^2.2.4",
|
||||
"intl-messageformat": "^10.7.16",
|
||||
"ip-anonymize": "^0.1.0",
|
||||
|
||||
@@ -0,0 +1,308 @@
|
||||
// GameUpdates FlatBuffer Schema
|
||||
|
||||
namespace GameUpdates;
|
||||
|
||||
// Basic types
|
||||
table TileRef {
|
||||
x: int;
|
||||
y: int;
|
||||
}
|
||||
|
||||
table NameViewData {
|
||||
name: string;
|
||||
display_name: string;
|
||||
color: uint;
|
||||
}
|
||||
|
||||
// Enums
|
||||
enum GameUpdateType : byte {
|
||||
Tile = 0,
|
||||
Unit = 1,
|
||||
Player = 2,
|
||||
DisplayEvent = 3,
|
||||
DisplayChatEvent = 4,
|
||||
AllianceRequest = 5,
|
||||
AllianceRequestReply = 6,
|
||||
BrokeAlliance = 7,
|
||||
AllianceExpired = 8,
|
||||
AllianceExtension = 9,
|
||||
TargetPlayer = 10,
|
||||
Emoji = 11,
|
||||
Win = 12,
|
||||
Hash = 13,
|
||||
UnitIncoming = 14,
|
||||
BonusEvent = 15,
|
||||
RailroadEvent = 16,
|
||||
ConquestEvent = 17,
|
||||
EmbargoEvent = 18
|
||||
}
|
||||
|
||||
enum RailType : byte {
|
||||
VERTICAL = 0,
|
||||
HORIZONTAL = 1,
|
||||
TOP_LEFT = 2,
|
||||
TOP_RIGHT = 3,
|
||||
BOTTOM_LEFT = 4,
|
||||
BOTTOM_RIGHT = 5
|
||||
}
|
||||
|
||||
enum UnitType : byte {
|
||||
Infantry = 0,
|
||||
Tank = 1,
|
||||
Ship = 2,
|
||||
Plane = 3,
|
||||
Nuke = 4,
|
||||
Train = 5
|
||||
}
|
||||
|
||||
enum TrainType : byte {
|
||||
Passenger = 0,
|
||||
Freight = 1
|
||||
}
|
||||
|
||||
enum PlayerType : byte {
|
||||
Human = 0,
|
||||
Bot = 1,
|
||||
Spectator = 2
|
||||
}
|
||||
|
||||
enum MessageType : byte {
|
||||
Info = 0,
|
||||
Warning = 1,
|
||||
Error = 2,
|
||||
Success = 3
|
||||
}
|
||||
|
||||
// Update structures
|
||||
table TileUpdate {
|
||||
tile_ref: TileRef;
|
||||
owner_id: int = -1;
|
||||
troops: int;
|
||||
gold: long;
|
||||
is_city: bool;
|
||||
is_capital: bool;
|
||||
has_train_station: bool;
|
||||
}
|
||||
|
||||
table TileUpdateWrapper {
|
||||
update: TileUpdate;
|
||||
}
|
||||
|
||||
table UnitUpdate {
|
||||
unit_type: UnitType;
|
||||
troops: int;
|
||||
id: int;
|
||||
owner_id: int;
|
||||
last_owner_id: int = -1;
|
||||
pos: TileRef;
|
||||
last_pos: TileRef;
|
||||
is_active: bool;
|
||||
reached_target: bool;
|
||||
retreating: bool;
|
||||
targetable: bool;
|
||||
marked_for_deletion: int = -1;
|
||||
target_unit_id: int = -1;
|
||||
target_tile: TileRef;
|
||||
health: int = 100;
|
||||
under_construction: bool = false;
|
||||
missile_timer_queue: [int];
|
||||
level: int = 1;
|
||||
has_train_station: bool = false;
|
||||
train_type: TrainType;
|
||||
loaded: bool = false;
|
||||
}
|
||||
|
||||
table AttackUpdate {
|
||||
attacker_id: int;
|
||||
target_id: int;
|
||||
troops: int;
|
||||
id: string;
|
||||
retreating: bool;
|
||||
}
|
||||
|
||||
table EmojiMessage {
|
||||
player_id: int;
|
||||
emoji: string;
|
||||
target_player_id: int = -1;
|
||||
tick: int;
|
||||
}
|
||||
|
||||
table AllianceView {
|
||||
id: int;
|
||||
other: int;
|
||||
created_at: int;
|
||||
expires_at: int;
|
||||
has_extension_request: bool;
|
||||
}
|
||||
|
||||
table PlayerUpdate {
|
||||
name_view_data: NameViewData;
|
||||
client_id: string;
|
||||
name: string;
|
||||
display_name: string;
|
||||
id: int;
|
||||
team: int = -1;
|
||||
small_id: int;
|
||||
player_type: PlayerType;
|
||||
is_alive: bool;
|
||||
is_disconnected: bool;
|
||||
tiles_owned: int;
|
||||
gold: long;
|
||||
troops: int;
|
||||
allies: [int];
|
||||
embargoes: [int];
|
||||
is_traitor: bool;
|
||||
traitor_remaining_ticks: int = -1;
|
||||
targets: [int];
|
||||
outgoing_emojis: [EmojiMessage];
|
||||
outgoing_attacks: [AttackUpdate];
|
||||
incoming_attacks: [AttackUpdate];
|
||||
outgoing_alliance_requests: [int];
|
||||
alliances: [AllianceView];
|
||||
has_spawned: bool;
|
||||
betrayals: int;
|
||||
last_delete_unit_tick: int;
|
||||
}
|
||||
|
||||
table AllianceRequestUpdate {
|
||||
requestor_id: int;
|
||||
recipient_id: int;
|
||||
created_at: int;
|
||||
}
|
||||
|
||||
table AllianceRequestReplyUpdate {
|
||||
request: AllianceRequestUpdate;
|
||||
accepted: bool;
|
||||
}
|
||||
|
||||
table BrokeAllianceUpdate {
|
||||
traitor_id: int;
|
||||
betrayed_id: int;
|
||||
}
|
||||
|
||||
table AllianceExpiredUpdate {
|
||||
player1_id: int;
|
||||
player2_id: int;
|
||||
}
|
||||
|
||||
table AllianceExtensionUpdate {
|
||||
player_id: int;
|
||||
alliance_id: int;
|
||||
}
|
||||
|
||||
table TargetPlayerUpdate {
|
||||
player_id: int;
|
||||
target_id: int;
|
||||
}
|
||||
|
||||
table EmojiUpdate {
|
||||
emoji: EmojiMessage;
|
||||
}
|
||||
|
||||
table DisplayMessageUpdate {
|
||||
message: string;
|
||||
message_type: MessageType;
|
||||
gold_amount: long = 0;
|
||||
player_id: int = -1;
|
||||
params_keys: [string];
|
||||
params_values: [string];
|
||||
}
|
||||
|
||||
table DisplayChatMessageUpdate {
|
||||
key: string;
|
||||
category: string;
|
||||
target: string;
|
||||
player_id: int = -1;
|
||||
is_from: bool;
|
||||
recipient: string;
|
||||
}
|
||||
|
||||
table WinUpdate {
|
||||
all_players_stats: string; // JSON serialized
|
||||
winner: string; // JSON serialized
|
||||
}
|
||||
|
||||
table HashUpdate {
|
||||
tick: int;
|
||||
hash: int;
|
||||
}
|
||||
|
||||
table UnitIncomingUpdate {
|
||||
unit_id: int;
|
||||
message: string;
|
||||
message_type: MessageType;
|
||||
player_id: int;
|
||||
}
|
||||
|
||||
table BonusEventUpdate {
|
||||
player: int;
|
||||
tile: TileRef;
|
||||
gold: int;
|
||||
troops: int;
|
||||
}
|
||||
|
||||
table RailTile {
|
||||
tile: TileRef;
|
||||
rail_type: RailType;
|
||||
}
|
||||
|
||||
table RailroadUpdate {
|
||||
is_active: bool;
|
||||
rail_tiles: [RailTile];
|
||||
}
|
||||
|
||||
table ConquestUpdate {
|
||||
conqueror_id: int;
|
||||
conquered_id: int;
|
||||
gold: long;
|
||||
}
|
||||
|
||||
table EmbargoUpdate {
|
||||
event: string; // "start" or "stop"
|
||||
player_id: int;
|
||||
embargoed_id: int;
|
||||
}
|
||||
|
||||
table ErrorUpdate {
|
||||
err_msg: string;
|
||||
stack: string;
|
||||
}
|
||||
|
||||
// Union for all update types
|
||||
union GameUpdateUnion {
|
||||
TileUpdateWrapper,
|
||||
UnitUpdate,
|
||||
PlayerUpdate,
|
||||
AllianceRequestUpdate,
|
||||
AllianceRequestReplyUpdate,
|
||||
BrokeAllianceUpdate,
|
||||
AllianceExpiredUpdate,
|
||||
DisplayMessageUpdate,
|
||||
DisplayChatMessageUpdate,
|
||||
TargetPlayerUpdate,
|
||||
EmojiUpdate,
|
||||
WinUpdate,
|
||||
HashUpdate,
|
||||
UnitIncomingUpdate,
|
||||
AllianceExtensionUpdate,
|
||||
BonusEventUpdate,
|
||||
RailroadUpdate,
|
||||
ConquestUpdate,
|
||||
EmbargoUpdate
|
||||
}
|
||||
|
||||
table GameUpdate {
|
||||
type: GameUpdateType;
|
||||
update: GameUpdateUnion;
|
||||
}
|
||||
|
||||
table GameUpdateViewData {
|
||||
tick: int;
|
||||
updates: [GameUpdate];
|
||||
packed_tile_updates: [ulong];
|
||||
player_name_view_data_keys: [string];
|
||||
player_name_view_data_values: [NameViewData];
|
||||
tick_execution_duration: float = 0.0;
|
||||
}
|
||||
|
||||
root_type GameUpdateViewData;
|
||||
@@ -0,0 +1,5 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
export * as GameUpdates from "./game-updates.js";
|
||||
@@ -0,0 +1,40 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
export { AllianceExpiredUpdate } from "./game-updates/alliance-expired-update.js";
|
||||
export { AllianceExtensionUpdate } from "./game-updates/alliance-extension-update.js";
|
||||
export { AllianceRequestReplyUpdate } from "./game-updates/alliance-request-reply-update.js";
|
||||
export { AllianceRequestUpdate } from "./game-updates/alliance-request-update.js";
|
||||
export { AllianceView } from "./game-updates/alliance-view.js";
|
||||
export { AttackUpdate } from "./game-updates/attack-update.js";
|
||||
export { BonusEventUpdate } from "./game-updates/bonus-event-update.js";
|
||||
export { BrokeAllianceUpdate } from "./game-updates/broke-alliance-update.js";
|
||||
export { ConquestUpdate } from "./game-updates/conquest-update.js";
|
||||
export { DisplayChatMessageUpdate } from "./game-updates/display-chat-message-update.js";
|
||||
export { DisplayMessageUpdate } from "./game-updates/display-message-update.js";
|
||||
export { EmbargoUpdate } from "./game-updates/embargo-update.js";
|
||||
export { EmojiMessage } from "./game-updates/emoji-message.js";
|
||||
export { EmojiUpdate } from "./game-updates/emoji-update.js";
|
||||
export { ErrorUpdate } from "./game-updates/error-update.js";
|
||||
export { GameUpdateType } from "./game-updates/game-update-type.js";
|
||||
export { GameUpdateUnion } from "./game-updates/game-update-union.js";
|
||||
export { GameUpdateViewData } from "./game-updates/game-update-view-data.js";
|
||||
export { GameUpdate } from "./game-updates/game-update.js";
|
||||
export { HashUpdate } from "./game-updates/hash-update.js";
|
||||
export { MessageType } from "./game-updates/message-type.js";
|
||||
export { NameViewData } from "./game-updates/name-view-data.js";
|
||||
export { PlayerType } from "./game-updates/player-type.js";
|
||||
export { PlayerUpdate } from "./game-updates/player-update.js";
|
||||
export { RailTile } from "./game-updates/rail-tile.js";
|
||||
export { RailType } from "./game-updates/rail-type.js";
|
||||
export { RailroadUpdate } from "./game-updates/railroad-update.js";
|
||||
export { TargetPlayerUpdate } from "./game-updates/target-player-update.js";
|
||||
export { TileRef } from "./game-updates/tile-ref.js";
|
||||
export { TileUpdateWrapper } from "./game-updates/tile-update-wrapper.js";
|
||||
export { TileUpdate } from "./game-updates/tile-update.js";
|
||||
export { TrainType } from "./game-updates/train-type.js";
|
||||
export { UnitIncomingUpdate } from "./game-updates/unit-incoming-update.js";
|
||||
export { UnitType } from "./game-updates/unit-type.js";
|
||||
export { UnitUpdate } from "./game-updates/unit-update.js";
|
||||
export { WinUpdate } from "./game-updates/win-update.js";
|
||||
@@ -0,0 +1,76 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class AllianceExpiredUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): AllianceExpiredUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsAllianceExpiredUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceExpiredUpdate,
|
||||
): AllianceExpiredUpdate {
|
||||
return (obj || new AllianceExpiredUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsAllianceExpiredUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceExpiredUpdate,
|
||||
): AllianceExpiredUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new AllianceExpiredUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
player1Id(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
player2Id(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startAllianceExpiredUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addPlayer1Id(builder: flatbuffers.Builder, player1Id: number) {
|
||||
builder.addFieldInt32(0, player1Id, 0);
|
||||
}
|
||||
|
||||
static addPlayer2Id(builder: flatbuffers.Builder, player2Id: number) {
|
||||
builder.addFieldInt32(1, player2Id, 0);
|
||||
}
|
||||
|
||||
static endAllianceExpiredUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createAllianceExpiredUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
player1Id: number,
|
||||
player2Id: number,
|
||||
): flatbuffers.Offset {
|
||||
AllianceExpiredUpdate.startAllianceExpiredUpdate(builder);
|
||||
AllianceExpiredUpdate.addPlayer1Id(builder, player1Id);
|
||||
AllianceExpiredUpdate.addPlayer2Id(builder, player2Id);
|
||||
return AllianceExpiredUpdate.endAllianceExpiredUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class AllianceExtensionUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): AllianceExtensionUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsAllianceExtensionUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceExtensionUpdate,
|
||||
): AllianceExtensionUpdate {
|
||||
return (obj || new AllianceExtensionUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsAllianceExtensionUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceExtensionUpdate,
|
||||
): AllianceExtensionUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new AllianceExtensionUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
playerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
allianceId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startAllianceExtensionUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addPlayerId(builder: flatbuffers.Builder, playerId: number) {
|
||||
builder.addFieldInt32(0, playerId, 0);
|
||||
}
|
||||
|
||||
static addAllianceId(builder: flatbuffers.Builder, allianceId: number) {
|
||||
builder.addFieldInt32(1, allianceId, 0);
|
||||
}
|
||||
|
||||
static endAllianceExtensionUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createAllianceExtensionUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
playerId: number,
|
||||
allianceId: number,
|
||||
): flatbuffers.Offset {
|
||||
AllianceExtensionUpdate.startAllianceExtensionUpdate(builder);
|
||||
AllianceExtensionUpdate.addPlayerId(builder, playerId);
|
||||
AllianceExtensionUpdate.addAllianceId(builder, allianceId);
|
||||
return AllianceExtensionUpdate.endAllianceExtensionUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { AllianceRequestUpdate } from "../game-updates/alliance-request-update.js";
|
||||
|
||||
export class AllianceRequestReplyUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): AllianceRequestReplyUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsAllianceRequestReplyUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceRequestReplyUpdate,
|
||||
): AllianceRequestReplyUpdate {
|
||||
return (obj || new AllianceRequestReplyUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsAllianceRequestReplyUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceRequestReplyUpdate,
|
||||
): AllianceRequestReplyUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new AllianceRequestReplyUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
request(obj?: AllianceRequestUpdate): AllianceRequestUpdate | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? (obj || new AllianceRequestUpdate()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
accepted(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
static startAllianceRequestReplyUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addRequest(
|
||||
builder: flatbuffers.Builder,
|
||||
requestOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(0, requestOffset, 0);
|
||||
}
|
||||
|
||||
static addAccepted(builder: flatbuffers.Builder, accepted: boolean) {
|
||||
builder.addFieldInt8(1, +accepted, +false);
|
||||
}
|
||||
|
||||
static endAllianceRequestReplyUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createAllianceRequestReplyUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
requestOffset: flatbuffers.Offset,
|
||||
accepted: boolean,
|
||||
): flatbuffers.Offset {
|
||||
AllianceRequestReplyUpdate.startAllianceRequestReplyUpdate(builder);
|
||||
AllianceRequestReplyUpdate.addRequest(builder, requestOffset);
|
||||
AllianceRequestReplyUpdate.addAccepted(builder, accepted);
|
||||
return AllianceRequestReplyUpdate.endAllianceRequestReplyUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class AllianceRequestUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): AllianceRequestUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsAllianceRequestUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceRequestUpdate,
|
||||
): AllianceRequestUpdate {
|
||||
return (obj || new AllianceRequestUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsAllianceRequestUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceRequestUpdate,
|
||||
): AllianceRequestUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new AllianceRequestUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
requestorId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
recipientId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
createdAt(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startAllianceRequestUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
|
||||
static addRequestorId(builder: flatbuffers.Builder, requestorId: number) {
|
||||
builder.addFieldInt32(0, requestorId, 0);
|
||||
}
|
||||
|
||||
static addRecipientId(builder: flatbuffers.Builder, recipientId: number) {
|
||||
builder.addFieldInt32(1, recipientId, 0);
|
||||
}
|
||||
|
||||
static addCreatedAt(builder: flatbuffers.Builder, createdAt: number) {
|
||||
builder.addFieldInt32(2, createdAt, 0);
|
||||
}
|
||||
|
||||
static endAllianceRequestUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createAllianceRequestUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
requestorId: number,
|
||||
recipientId: number,
|
||||
createdAt: number,
|
||||
): flatbuffers.Offset {
|
||||
AllianceRequestUpdate.startAllianceRequestUpdate(builder);
|
||||
AllianceRequestUpdate.addRequestorId(builder, requestorId);
|
||||
AllianceRequestUpdate.addRecipientId(builder, recipientId);
|
||||
AllianceRequestUpdate.addCreatedAt(builder, createdAt);
|
||||
return AllianceRequestUpdate.endAllianceRequestUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class AllianceView {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): AllianceView {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsAllianceView(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceView,
|
||||
): AllianceView {
|
||||
return (obj || new AllianceView()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsAllianceView(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AllianceView,
|
||||
): AllianceView {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new AllianceView()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
id(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
other(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
createdAt(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
expiresAt(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
hasExtensionRequest(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
static startAllianceView(builder: flatbuffers.Builder) {
|
||||
builder.startObject(5);
|
||||
}
|
||||
|
||||
static addId(builder: flatbuffers.Builder, id: number) {
|
||||
builder.addFieldInt32(0, id, 0);
|
||||
}
|
||||
|
||||
static addOther(builder: flatbuffers.Builder, other: number) {
|
||||
builder.addFieldInt32(1, other, 0);
|
||||
}
|
||||
|
||||
static addCreatedAt(builder: flatbuffers.Builder, createdAt: number) {
|
||||
builder.addFieldInt32(2, createdAt, 0);
|
||||
}
|
||||
|
||||
static addExpiresAt(builder: flatbuffers.Builder, expiresAt: number) {
|
||||
builder.addFieldInt32(3, expiresAt, 0);
|
||||
}
|
||||
|
||||
static addHasExtensionRequest(
|
||||
builder: flatbuffers.Builder,
|
||||
hasExtensionRequest: boolean,
|
||||
) {
|
||||
builder.addFieldInt8(4, +hasExtensionRequest, +false);
|
||||
}
|
||||
|
||||
static endAllianceView(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createAllianceView(
|
||||
builder: flatbuffers.Builder,
|
||||
id: number,
|
||||
other: number,
|
||||
createdAt: number,
|
||||
expiresAt: number,
|
||||
hasExtensionRequest: boolean,
|
||||
): flatbuffers.Offset {
|
||||
AllianceView.startAllianceView(builder);
|
||||
AllianceView.addId(builder, id);
|
||||
AllianceView.addOther(builder, other);
|
||||
AllianceView.addCreatedAt(builder, createdAt);
|
||||
AllianceView.addExpiresAt(builder, expiresAt);
|
||||
AllianceView.addHasExtensionRequest(builder, hasExtensionRequest);
|
||||
return AllianceView.endAllianceView(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class AttackUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): AttackUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsAttackUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AttackUpdate,
|
||||
): AttackUpdate {
|
||||
return (obj || new AttackUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsAttackUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: AttackUpdate,
|
||||
): AttackUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new AttackUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
attackerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
targetId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
troops(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
id(): string | null;
|
||||
id(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
id(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
retreating(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
static startAttackUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(5);
|
||||
}
|
||||
|
||||
static addAttackerId(builder: flatbuffers.Builder, attackerId: number) {
|
||||
builder.addFieldInt32(0, attackerId, 0);
|
||||
}
|
||||
|
||||
static addTargetId(builder: flatbuffers.Builder, targetId: number) {
|
||||
builder.addFieldInt32(1, targetId, 0);
|
||||
}
|
||||
|
||||
static addTroops(builder: flatbuffers.Builder, troops: number) {
|
||||
builder.addFieldInt32(2, troops, 0);
|
||||
}
|
||||
|
||||
static addId(builder: flatbuffers.Builder, idOffset: flatbuffers.Offset) {
|
||||
builder.addFieldOffset(3, idOffset, 0);
|
||||
}
|
||||
|
||||
static addRetreating(builder: flatbuffers.Builder, retreating: boolean) {
|
||||
builder.addFieldInt8(4, +retreating, +false);
|
||||
}
|
||||
|
||||
static endAttackUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createAttackUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
attackerId: number,
|
||||
targetId: number,
|
||||
troops: number,
|
||||
idOffset: flatbuffers.Offset,
|
||||
retreating: boolean,
|
||||
): flatbuffers.Offset {
|
||||
AttackUpdate.startAttackUpdate(builder);
|
||||
AttackUpdate.addAttackerId(builder, attackerId);
|
||||
AttackUpdate.addTargetId(builder, targetId);
|
||||
AttackUpdate.addTroops(builder, troops);
|
||||
AttackUpdate.addId(builder, idOffset);
|
||||
AttackUpdate.addRetreating(builder, retreating);
|
||||
return AttackUpdate.endAttackUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { TileRef } from "../game-updates/tile-ref.js";
|
||||
|
||||
export class BonusEventUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): BonusEventUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsBonusEventUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: BonusEventUpdate,
|
||||
): BonusEventUpdate {
|
||||
return (obj || new BonusEventUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsBonusEventUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: BonusEventUpdate,
|
||||
): BonusEventUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new BonusEventUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
player(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
tile(obj?: TileRef): TileRef | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? (obj || new TileRef()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
gold(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
troops(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startBonusEventUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(4);
|
||||
}
|
||||
|
||||
static addPlayer(builder: flatbuffers.Builder, player: number) {
|
||||
builder.addFieldInt32(0, player, 0);
|
||||
}
|
||||
|
||||
static addTile(builder: flatbuffers.Builder, tileOffset: flatbuffers.Offset) {
|
||||
builder.addFieldOffset(1, tileOffset, 0);
|
||||
}
|
||||
|
||||
static addGold(builder: flatbuffers.Builder, gold: number) {
|
||||
builder.addFieldInt32(2, gold, 0);
|
||||
}
|
||||
|
||||
static addTroops(builder: flatbuffers.Builder, troops: number) {
|
||||
builder.addFieldInt32(3, troops, 0);
|
||||
}
|
||||
|
||||
static endBonusEventUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class BrokeAllianceUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): BrokeAllianceUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsBrokeAllianceUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: BrokeAllianceUpdate,
|
||||
): BrokeAllianceUpdate {
|
||||
return (obj || new BrokeAllianceUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsBrokeAllianceUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: BrokeAllianceUpdate,
|
||||
): BrokeAllianceUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new BrokeAllianceUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
traitorId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
betrayedId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startBrokeAllianceUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addTraitorId(builder: flatbuffers.Builder, traitorId: number) {
|
||||
builder.addFieldInt32(0, traitorId, 0);
|
||||
}
|
||||
|
||||
static addBetrayedId(builder: flatbuffers.Builder, betrayedId: number) {
|
||||
builder.addFieldInt32(1, betrayedId, 0);
|
||||
}
|
||||
|
||||
static endBrokeAllianceUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createBrokeAllianceUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
traitorId: number,
|
||||
betrayedId: number,
|
||||
): flatbuffers.Offset {
|
||||
BrokeAllianceUpdate.startBrokeAllianceUpdate(builder);
|
||||
BrokeAllianceUpdate.addTraitorId(builder, traitorId);
|
||||
BrokeAllianceUpdate.addBetrayedId(builder, betrayedId);
|
||||
return BrokeAllianceUpdate.endBrokeAllianceUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class ConquestUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): ConquestUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsConquestUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: ConquestUpdate,
|
||||
): ConquestUpdate {
|
||||
return (obj || new ConquestUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsConquestUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: ConquestUpdate,
|
||||
): ConquestUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new ConquestUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
conquerorId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
conqueredId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
gold(): bigint {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt("0");
|
||||
}
|
||||
|
||||
static startConquestUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
|
||||
static addConquerorId(builder: flatbuffers.Builder, conquerorId: number) {
|
||||
builder.addFieldInt32(0, conquerorId, 0);
|
||||
}
|
||||
|
||||
static addConqueredId(builder: flatbuffers.Builder, conqueredId: number) {
|
||||
builder.addFieldInt32(1, conqueredId, 0);
|
||||
}
|
||||
|
||||
static addGold(builder: flatbuffers.Builder, gold: bigint) {
|
||||
builder.addFieldInt64(2, gold, BigInt("0"));
|
||||
}
|
||||
|
||||
static endConquestUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createConquestUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
conquerorId: number,
|
||||
conqueredId: number,
|
||||
gold: bigint,
|
||||
): flatbuffers.Offset {
|
||||
ConquestUpdate.startConquestUpdate(builder);
|
||||
ConquestUpdate.addConquerorId(builder, conquerorId);
|
||||
ConquestUpdate.addConqueredId(builder, conqueredId);
|
||||
ConquestUpdate.addGold(builder, gold);
|
||||
return ConquestUpdate.endConquestUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class DisplayChatMessageUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): DisplayChatMessageUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsDisplayChatMessageUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: DisplayChatMessageUpdate,
|
||||
): DisplayChatMessageUpdate {
|
||||
return (obj || new DisplayChatMessageUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsDisplayChatMessageUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: DisplayChatMessageUpdate,
|
||||
): DisplayChatMessageUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new DisplayChatMessageUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
key(): string | null;
|
||||
key(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
key(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
category(): string | null;
|
||||
category(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
category(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
target(): string | null;
|
||||
target(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
target(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
playerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : -1;
|
||||
}
|
||||
|
||||
isFrom(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
recipient(): string | null;
|
||||
recipient(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
recipient(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 14);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
static startDisplayChatMessageUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(6);
|
||||
}
|
||||
|
||||
static addKey(builder: flatbuffers.Builder, keyOffset: flatbuffers.Offset) {
|
||||
builder.addFieldOffset(0, keyOffset, 0);
|
||||
}
|
||||
|
||||
static addCategory(
|
||||
builder: flatbuffers.Builder,
|
||||
categoryOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(1, categoryOffset, 0);
|
||||
}
|
||||
|
||||
static addTarget(
|
||||
builder: flatbuffers.Builder,
|
||||
targetOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(2, targetOffset, 0);
|
||||
}
|
||||
|
||||
static addPlayerId(builder: flatbuffers.Builder, playerId: number) {
|
||||
builder.addFieldInt32(3, playerId, -1);
|
||||
}
|
||||
|
||||
static addIsFrom(builder: flatbuffers.Builder, isFrom: boolean) {
|
||||
builder.addFieldInt8(4, +isFrom, +false);
|
||||
}
|
||||
|
||||
static addRecipient(
|
||||
builder: flatbuffers.Builder,
|
||||
recipientOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(5, recipientOffset, 0);
|
||||
}
|
||||
|
||||
static endDisplayChatMessageUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createDisplayChatMessageUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
keyOffset: flatbuffers.Offset,
|
||||
categoryOffset: flatbuffers.Offset,
|
||||
targetOffset: flatbuffers.Offset,
|
||||
playerId: number,
|
||||
isFrom: boolean,
|
||||
recipientOffset: flatbuffers.Offset,
|
||||
): flatbuffers.Offset {
|
||||
DisplayChatMessageUpdate.startDisplayChatMessageUpdate(builder);
|
||||
DisplayChatMessageUpdate.addKey(builder, keyOffset);
|
||||
DisplayChatMessageUpdate.addCategory(builder, categoryOffset);
|
||||
DisplayChatMessageUpdate.addTarget(builder, targetOffset);
|
||||
DisplayChatMessageUpdate.addPlayerId(builder, playerId);
|
||||
DisplayChatMessageUpdate.addIsFrom(builder, isFrom);
|
||||
DisplayChatMessageUpdate.addRecipient(builder, recipientOffset);
|
||||
return DisplayChatMessageUpdate.endDisplayChatMessageUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,207 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { MessageType } from "../game-updates/message-type.js";
|
||||
|
||||
export class DisplayMessageUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): DisplayMessageUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsDisplayMessageUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: DisplayMessageUpdate,
|
||||
): DisplayMessageUpdate {
|
||||
return (obj || new DisplayMessageUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsDisplayMessageUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: DisplayMessageUpdate,
|
||||
): DisplayMessageUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new DisplayMessageUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
message(): string | null;
|
||||
message(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
message(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
messageType(): MessageType {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt8(this.bb_pos + offset) : MessageType.Info;
|
||||
}
|
||||
|
||||
goldAmount(): bigint {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt("0");
|
||||
}
|
||||
|
||||
playerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : -1;
|
||||
}
|
||||
|
||||
paramsKeys(index: number): string;
|
||||
paramsKeys(
|
||||
index: number,
|
||||
optionalEncoding: flatbuffers.Encoding,
|
||||
): string | Uint8Array;
|
||||
paramsKeys(
|
||||
index: number,
|
||||
optionalEncoding?: any,
|
||||
): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset
|
||||
? this.bb!.__string(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
optionalEncoding,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
paramsKeysLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
paramsValues(index: number): string;
|
||||
paramsValues(
|
||||
index: number,
|
||||
optionalEncoding: flatbuffers.Encoding,
|
||||
): string | Uint8Array;
|
||||
paramsValues(
|
||||
index: number,
|
||||
optionalEncoding?: any,
|
||||
): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 14);
|
||||
return offset
|
||||
? this.bb!.__string(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
optionalEncoding,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
paramsValuesLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 14);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startDisplayMessageUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(6);
|
||||
}
|
||||
|
||||
static addMessage(
|
||||
builder: flatbuffers.Builder,
|
||||
messageOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(0, messageOffset, 0);
|
||||
}
|
||||
|
||||
static addMessageType(
|
||||
builder: flatbuffers.Builder,
|
||||
messageType: MessageType,
|
||||
) {
|
||||
builder.addFieldInt8(1, messageType, MessageType.Info);
|
||||
}
|
||||
|
||||
static addGoldAmount(builder: flatbuffers.Builder, goldAmount: bigint) {
|
||||
builder.addFieldInt64(2, goldAmount, BigInt("0"));
|
||||
}
|
||||
|
||||
static addPlayerId(builder: flatbuffers.Builder, playerId: number) {
|
||||
builder.addFieldInt32(3, playerId, -1);
|
||||
}
|
||||
|
||||
static addParamsKeys(
|
||||
builder: flatbuffers.Builder,
|
||||
paramsKeysOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(4, paramsKeysOffset, 0);
|
||||
}
|
||||
|
||||
static createParamsKeysVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startParamsKeysVector(builder: flatbuffers.Builder, numElems: number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addParamsValues(
|
||||
builder: flatbuffers.Builder,
|
||||
paramsValuesOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(5, paramsValuesOffset, 0);
|
||||
}
|
||||
|
||||
static createParamsValuesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startParamsValuesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static endDisplayMessageUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createDisplayMessageUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
messageOffset: flatbuffers.Offset,
|
||||
messageType: MessageType,
|
||||
goldAmount: bigint,
|
||||
playerId: number,
|
||||
paramsKeysOffset: flatbuffers.Offset,
|
||||
paramsValuesOffset: flatbuffers.Offset,
|
||||
): flatbuffers.Offset {
|
||||
DisplayMessageUpdate.startDisplayMessageUpdate(builder);
|
||||
DisplayMessageUpdate.addMessage(builder, messageOffset);
|
||||
DisplayMessageUpdate.addMessageType(builder, messageType);
|
||||
DisplayMessageUpdate.addGoldAmount(builder, goldAmount);
|
||||
DisplayMessageUpdate.addPlayerId(builder, playerId);
|
||||
DisplayMessageUpdate.addParamsKeys(builder, paramsKeysOffset);
|
||||
DisplayMessageUpdate.addParamsValues(builder, paramsValuesOffset);
|
||||
return DisplayMessageUpdate.endDisplayMessageUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class EmbargoUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): EmbargoUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsEmbargoUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: EmbargoUpdate,
|
||||
): EmbargoUpdate {
|
||||
return (obj || new EmbargoUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsEmbargoUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: EmbargoUpdate,
|
||||
): EmbargoUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new EmbargoUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
event(): string | null;
|
||||
event(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
event(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
playerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
embargoedId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startEmbargoUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
|
||||
static addEvent(
|
||||
builder: flatbuffers.Builder,
|
||||
eventOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(0, eventOffset, 0);
|
||||
}
|
||||
|
||||
static addPlayerId(builder: flatbuffers.Builder, playerId: number) {
|
||||
builder.addFieldInt32(1, playerId, 0);
|
||||
}
|
||||
|
||||
static addEmbargoedId(builder: flatbuffers.Builder, embargoedId: number) {
|
||||
builder.addFieldInt32(2, embargoedId, 0);
|
||||
}
|
||||
|
||||
static endEmbargoUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createEmbargoUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
eventOffset: flatbuffers.Offset,
|
||||
playerId: number,
|
||||
embargoedId: number,
|
||||
): flatbuffers.Offset {
|
||||
EmbargoUpdate.startEmbargoUpdate(builder);
|
||||
EmbargoUpdate.addEvent(builder, eventOffset);
|
||||
EmbargoUpdate.addPlayerId(builder, playerId);
|
||||
EmbargoUpdate.addEmbargoedId(builder, embargoedId);
|
||||
return EmbargoUpdate.endEmbargoUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class EmojiMessage {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): EmojiMessage {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsEmojiMessage(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: EmojiMessage,
|
||||
): EmojiMessage {
|
||||
return (obj || new EmojiMessage()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsEmojiMessage(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: EmojiMessage,
|
||||
): EmojiMessage {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new EmojiMessage()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
playerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
emoji(): string | null;
|
||||
emoji(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
emoji(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
targetPlayerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : -1;
|
||||
}
|
||||
|
||||
tick(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startEmojiMessage(builder: flatbuffers.Builder) {
|
||||
builder.startObject(4);
|
||||
}
|
||||
|
||||
static addPlayerId(builder: flatbuffers.Builder, playerId: number) {
|
||||
builder.addFieldInt32(0, playerId, 0);
|
||||
}
|
||||
|
||||
static addEmoji(
|
||||
builder: flatbuffers.Builder,
|
||||
emojiOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(1, emojiOffset, 0);
|
||||
}
|
||||
|
||||
static addTargetPlayerId(
|
||||
builder: flatbuffers.Builder,
|
||||
targetPlayerId: number,
|
||||
) {
|
||||
builder.addFieldInt32(2, targetPlayerId, -1);
|
||||
}
|
||||
|
||||
static addTick(builder: flatbuffers.Builder, tick: number) {
|
||||
builder.addFieldInt32(3, tick, 0);
|
||||
}
|
||||
|
||||
static endEmojiMessage(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createEmojiMessage(
|
||||
builder: flatbuffers.Builder,
|
||||
playerId: number,
|
||||
emojiOffset: flatbuffers.Offset,
|
||||
targetPlayerId: number,
|
||||
tick: number,
|
||||
): flatbuffers.Offset {
|
||||
EmojiMessage.startEmojiMessage(builder);
|
||||
EmojiMessage.addPlayerId(builder, playerId);
|
||||
EmojiMessage.addEmoji(builder, emojiOffset);
|
||||
EmojiMessage.addTargetPlayerId(builder, targetPlayerId);
|
||||
EmojiMessage.addTick(builder, tick);
|
||||
return EmojiMessage.endEmojiMessage(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { EmojiMessage } from "../game-updates/emoji-message.js";
|
||||
|
||||
export class EmojiUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): EmojiUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsEmojiUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: EmojiUpdate,
|
||||
): EmojiUpdate {
|
||||
return (obj || new EmojiUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsEmojiUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: EmojiUpdate,
|
||||
): EmojiUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new EmojiUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
emoji(obj?: EmojiMessage): EmojiMessage | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? (obj || new EmojiMessage()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
static startEmojiUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
|
||||
static addEmoji(
|
||||
builder: flatbuffers.Builder,
|
||||
emojiOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(0, emojiOffset, 0);
|
||||
}
|
||||
|
||||
static endEmojiUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createEmojiUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
emojiOffset: flatbuffers.Offset,
|
||||
): flatbuffers.Offset {
|
||||
EmojiUpdate.startEmojiUpdate(builder);
|
||||
EmojiUpdate.addEmoji(builder, emojiOffset);
|
||||
return EmojiUpdate.endEmojiUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class ErrorUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): ErrorUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsErrorUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: ErrorUpdate,
|
||||
): ErrorUpdate {
|
||||
return (obj || new ErrorUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsErrorUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: ErrorUpdate,
|
||||
): ErrorUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new ErrorUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
errMsg(): string | null;
|
||||
errMsg(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
errMsg(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
stack(): string | null;
|
||||
stack(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
stack(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
static startErrorUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addErrMsg(
|
||||
builder: flatbuffers.Builder,
|
||||
errMsgOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(0, errMsgOffset, 0);
|
||||
}
|
||||
|
||||
static addStack(
|
||||
builder: flatbuffers.Builder,
|
||||
stackOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(1, stackOffset, 0);
|
||||
}
|
||||
|
||||
static endErrorUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createErrorUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
errMsgOffset: flatbuffers.Offset,
|
||||
stackOffset: flatbuffers.Offset,
|
||||
): flatbuffers.Offset {
|
||||
ErrorUpdate.startErrorUpdate(builder);
|
||||
ErrorUpdate.addErrMsg(builder, errMsgOffset);
|
||||
ErrorUpdate.addStack(builder, stackOffset);
|
||||
return ErrorUpdate.endErrorUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
export enum GameUpdateType {
|
||||
Tile = 0,
|
||||
Unit = 1,
|
||||
Player = 2,
|
||||
DisplayEvent = 3,
|
||||
DisplayChatEvent = 4,
|
||||
AllianceRequest = 5,
|
||||
AllianceRequestReply = 6,
|
||||
BrokeAlliance = 7,
|
||||
AllianceExpired = 8,
|
||||
AllianceExtension = 9,
|
||||
TargetPlayer = 10,
|
||||
Emoji = 11,
|
||||
Win = 12,
|
||||
Hash = 13,
|
||||
UnitIncoming = 14,
|
||||
BonusEvent = 15,
|
||||
RailroadEvent = 16,
|
||||
ConquestEvent = 17,
|
||||
EmbargoEvent = 18,
|
||||
}
|
||||
@@ -0,0 +1,294 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import { AllianceExpiredUpdate } from "../game-updates/alliance-expired-update.js";
|
||||
import { AllianceExtensionUpdate } from "../game-updates/alliance-extension-update.js";
|
||||
import { AllianceRequestReplyUpdate } from "../game-updates/alliance-request-reply-update.js";
|
||||
import { AllianceRequestUpdate } from "../game-updates/alliance-request-update.js";
|
||||
import { BonusEventUpdate } from "../game-updates/bonus-event-update.js";
|
||||
import { BrokeAllianceUpdate } from "../game-updates/broke-alliance-update.js";
|
||||
import { ConquestUpdate } from "../game-updates/conquest-update.js";
|
||||
import { DisplayChatMessageUpdate } from "../game-updates/display-chat-message-update.js";
|
||||
import { DisplayMessageUpdate } from "../game-updates/display-message-update.js";
|
||||
import { EmbargoUpdate } from "../game-updates/embargo-update.js";
|
||||
import { EmojiUpdate } from "../game-updates/emoji-update.js";
|
||||
import { HashUpdate } from "../game-updates/hash-update.js";
|
||||
import { PlayerUpdate } from "../game-updates/player-update.js";
|
||||
import { RailroadUpdate } from "../game-updates/railroad-update.js";
|
||||
import { TargetPlayerUpdate } from "../game-updates/target-player-update.js";
|
||||
import { TileUpdateWrapper } from "../game-updates/tile-update-wrapper.js";
|
||||
import { UnitIncomingUpdate } from "../game-updates/unit-incoming-update.js";
|
||||
import { UnitUpdate } from "../game-updates/unit-update.js";
|
||||
import { WinUpdate } from "../game-updates/win-update.js";
|
||||
|
||||
export enum GameUpdateUnion {
|
||||
NONE = 0,
|
||||
TileUpdateWrapper = 1,
|
||||
UnitUpdate = 2,
|
||||
PlayerUpdate = 3,
|
||||
AllianceRequestUpdate = 4,
|
||||
AllianceRequestReplyUpdate = 5,
|
||||
BrokeAllianceUpdate = 6,
|
||||
AllianceExpiredUpdate = 7,
|
||||
DisplayMessageUpdate = 8,
|
||||
DisplayChatMessageUpdate = 9,
|
||||
TargetPlayerUpdate = 10,
|
||||
EmojiUpdate = 11,
|
||||
WinUpdate = 12,
|
||||
HashUpdate = 13,
|
||||
UnitIncomingUpdate = 14,
|
||||
AllianceExtensionUpdate = 15,
|
||||
BonusEventUpdate = 16,
|
||||
RailroadUpdate = 17,
|
||||
ConquestUpdate = 18,
|
||||
EmbargoUpdate = 19,
|
||||
}
|
||||
|
||||
export function unionToGameUpdateUnion(
|
||||
type: GameUpdateUnion,
|
||||
accessor: (
|
||||
obj:
|
||||
| AllianceExpiredUpdate
|
||||
| AllianceExtensionUpdate
|
||||
| AllianceRequestReplyUpdate
|
||||
| AllianceRequestUpdate
|
||||
| BonusEventUpdate
|
||||
| BrokeAllianceUpdate
|
||||
| ConquestUpdate
|
||||
| DisplayChatMessageUpdate
|
||||
| DisplayMessageUpdate
|
||||
| EmbargoUpdate
|
||||
| EmojiUpdate
|
||||
| HashUpdate
|
||||
| PlayerUpdate
|
||||
| RailroadUpdate
|
||||
| TargetPlayerUpdate
|
||||
| TileUpdateWrapper
|
||||
| UnitIncomingUpdate
|
||||
| UnitUpdate
|
||||
| WinUpdate,
|
||||
) =>
|
||||
| AllianceExpiredUpdate
|
||||
| AllianceExtensionUpdate
|
||||
| AllianceRequestReplyUpdate
|
||||
| AllianceRequestUpdate
|
||||
| BonusEventUpdate
|
||||
| BrokeAllianceUpdate
|
||||
| ConquestUpdate
|
||||
| DisplayChatMessageUpdate
|
||||
| DisplayMessageUpdate
|
||||
| EmbargoUpdate
|
||||
| EmojiUpdate
|
||||
| HashUpdate
|
||||
| PlayerUpdate
|
||||
| RailroadUpdate
|
||||
| TargetPlayerUpdate
|
||||
| TileUpdateWrapper
|
||||
| UnitIncomingUpdate
|
||||
| UnitUpdate
|
||||
| WinUpdate
|
||||
| null,
|
||||
):
|
||||
| AllianceExpiredUpdate
|
||||
| AllianceExtensionUpdate
|
||||
| AllianceRequestReplyUpdate
|
||||
| AllianceRequestUpdate
|
||||
| BonusEventUpdate
|
||||
| BrokeAllianceUpdate
|
||||
| ConquestUpdate
|
||||
| DisplayChatMessageUpdate
|
||||
| DisplayMessageUpdate
|
||||
| EmbargoUpdate
|
||||
| EmojiUpdate
|
||||
| HashUpdate
|
||||
| PlayerUpdate
|
||||
| RailroadUpdate
|
||||
| TargetPlayerUpdate
|
||||
| TileUpdateWrapper
|
||||
| UnitIncomingUpdate
|
||||
| UnitUpdate
|
||||
| WinUpdate
|
||||
| null {
|
||||
switch (GameUpdateUnion[type]) {
|
||||
case "NONE":
|
||||
return null;
|
||||
case "TileUpdateWrapper":
|
||||
return accessor(new TileUpdateWrapper())! as TileUpdateWrapper;
|
||||
case "UnitUpdate":
|
||||
return accessor(new UnitUpdate())! as UnitUpdate;
|
||||
case "PlayerUpdate":
|
||||
return accessor(new PlayerUpdate())! as PlayerUpdate;
|
||||
case "AllianceRequestUpdate":
|
||||
return accessor(new AllianceRequestUpdate())! as AllianceRequestUpdate;
|
||||
case "AllianceRequestReplyUpdate":
|
||||
return accessor(
|
||||
new AllianceRequestReplyUpdate(),
|
||||
)! as AllianceRequestReplyUpdate;
|
||||
case "BrokeAllianceUpdate":
|
||||
return accessor(new BrokeAllianceUpdate())! as BrokeAllianceUpdate;
|
||||
case "AllianceExpiredUpdate":
|
||||
return accessor(new AllianceExpiredUpdate())! as AllianceExpiredUpdate;
|
||||
case "DisplayMessageUpdate":
|
||||
return accessor(new DisplayMessageUpdate())! as DisplayMessageUpdate;
|
||||
case "DisplayChatMessageUpdate":
|
||||
return accessor(
|
||||
new DisplayChatMessageUpdate(),
|
||||
)! as DisplayChatMessageUpdate;
|
||||
case "TargetPlayerUpdate":
|
||||
return accessor(new TargetPlayerUpdate())! as TargetPlayerUpdate;
|
||||
case "EmojiUpdate":
|
||||
return accessor(new EmojiUpdate())! as EmojiUpdate;
|
||||
case "WinUpdate":
|
||||
return accessor(new WinUpdate())! as WinUpdate;
|
||||
case "HashUpdate":
|
||||
return accessor(new HashUpdate())! as HashUpdate;
|
||||
case "UnitIncomingUpdate":
|
||||
return accessor(new UnitIncomingUpdate())! as UnitIncomingUpdate;
|
||||
case "AllianceExtensionUpdate":
|
||||
return accessor(
|
||||
new AllianceExtensionUpdate(),
|
||||
)! as AllianceExtensionUpdate;
|
||||
case "BonusEventUpdate":
|
||||
return accessor(new BonusEventUpdate())! as BonusEventUpdate;
|
||||
case "RailroadUpdate":
|
||||
return accessor(new RailroadUpdate())! as RailroadUpdate;
|
||||
case "ConquestUpdate":
|
||||
return accessor(new ConquestUpdate())! as ConquestUpdate;
|
||||
case "EmbargoUpdate":
|
||||
return accessor(new EmbargoUpdate())! as EmbargoUpdate;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function unionListToGameUpdateUnion(
|
||||
type: GameUpdateUnion,
|
||||
accessor: (
|
||||
index: number,
|
||||
obj:
|
||||
| AllianceExpiredUpdate
|
||||
| AllianceExtensionUpdate
|
||||
| AllianceRequestReplyUpdate
|
||||
| AllianceRequestUpdate
|
||||
| BonusEventUpdate
|
||||
| BrokeAllianceUpdate
|
||||
| ConquestUpdate
|
||||
| DisplayChatMessageUpdate
|
||||
| DisplayMessageUpdate
|
||||
| EmbargoUpdate
|
||||
| EmojiUpdate
|
||||
| HashUpdate
|
||||
| PlayerUpdate
|
||||
| RailroadUpdate
|
||||
| TargetPlayerUpdate
|
||||
| TileUpdateWrapper
|
||||
| UnitIncomingUpdate
|
||||
| UnitUpdate
|
||||
| WinUpdate,
|
||||
) =>
|
||||
| AllianceExpiredUpdate
|
||||
| AllianceExtensionUpdate
|
||||
| AllianceRequestReplyUpdate
|
||||
| AllianceRequestUpdate
|
||||
| BonusEventUpdate
|
||||
| BrokeAllianceUpdate
|
||||
| ConquestUpdate
|
||||
| DisplayChatMessageUpdate
|
||||
| DisplayMessageUpdate
|
||||
| EmbargoUpdate
|
||||
| EmojiUpdate
|
||||
| HashUpdate
|
||||
| PlayerUpdate
|
||||
| RailroadUpdate
|
||||
| TargetPlayerUpdate
|
||||
| TileUpdateWrapper
|
||||
| UnitIncomingUpdate
|
||||
| UnitUpdate
|
||||
| WinUpdate
|
||||
| null,
|
||||
index: number,
|
||||
):
|
||||
| AllianceExpiredUpdate
|
||||
| AllianceExtensionUpdate
|
||||
| AllianceRequestReplyUpdate
|
||||
| AllianceRequestUpdate
|
||||
| BonusEventUpdate
|
||||
| BrokeAllianceUpdate
|
||||
| ConquestUpdate
|
||||
| DisplayChatMessageUpdate
|
||||
| DisplayMessageUpdate
|
||||
| EmbargoUpdate
|
||||
| EmojiUpdate
|
||||
| HashUpdate
|
||||
| PlayerUpdate
|
||||
| RailroadUpdate
|
||||
| TargetPlayerUpdate
|
||||
| TileUpdateWrapper
|
||||
| UnitIncomingUpdate
|
||||
| UnitUpdate
|
||||
| WinUpdate
|
||||
| null {
|
||||
switch (GameUpdateUnion[type]) {
|
||||
case "NONE":
|
||||
return null;
|
||||
case "TileUpdateWrapper":
|
||||
return accessor(index, new TileUpdateWrapper())! as TileUpdateWrapper;
|
||||
case "UnitUpdate":
|
||||
return accessor(index, new UnitUpdate())! as UnitUpdate;
|
||||
case "PlayerUpdate":
|
||||
return accessor(index, new PlayerUpdate())! as PlayerUpdate;
|
||||
case "AllianceRequestUpdate":
|
||||
return accessor(
|
||||
index,
|
||||
new AllianceRequestUpdate(),
|
||||
)! as AllianceRequestUpdate;
|
||||
case "AllianceRequestReplyUpdate":
|
||||
return accessor(
|
||||
index,
|
||||
new AllianceRequestReplyUpdate(),
|
||||
)! as AllianceRequestReplyUpdate;
|
||||
case "BrokeAllianceUpdate":
|
||||
return accessor(index, new BrokeAllianceUpdate())! as BrokeAllianceUpdate;
|
||||
case "AllianceExpiredUpdate":
|
||||
return accessor(
|
||||
index,
|
||||
new AllianceExpiredUpdate(),
|
||||
)! as AllianceExpiredUpdate;
|
||||
case "DisplayMessageUpdate":
|
||||
return accessor(
|
||||
index,
|
||||
new DisplayMessageUpdate(),
|
||||
)! as DisplayMessageUpdate;
|
||||
case "DisplayChatMessageUpdate":
|
||||
return accessor(
|
||||
index,
|
||||
new DisplayChatMessageUpdate(),
|
||||
)! as DisplayChatMessageUpdate;
|
||||
case "TargetPlayerUpdate":
|
||||
return accessor(index, new TargetPlayerUpdate())! as TargetPlayerUpdate;
|
||||
case "EmojiUpdate":
|
||||
return accessor(index, new EmojiUpdate())! as EmojiUpdate;
|
||||
case "WinUpdate":
|
||||
return accessor(index, new WinUpdate())! as WinUpdate;
|
||||
case "HashUpdate":
|
||||
return accessor(index, new HashUpdate())! as HashUpdate;
|
||||
case "UnitIncomingUpdate":
|
||||
return accessor(index, new UnitIncomingUpdate())! as UnitIncomingUpdate;
|
||||
case "AllianceExtensionUpdate":
|
||||
return accessor(
|
||||
index,
|
||||
new AllianceExtensionUpdate(),
|
||||
)! as AllianceExtensionUpdate;
|
||||
case "BonusEventUpdate":
|
||||
return accessor(index, new BonusEventUpdate())! as BonusEventUpdate;
|
||||
case "RailroadUpdate":
|
||||
return accessor(index, new RailroadUpdate())! as RailroadUpdate;
|
||||
case "ConquestUpdate":
|
||||
return accessor(index, new ConquestUpdate())! as ConquestUpdate;
|
||||
case "EmbargoUpdate":
|
||||
return accessor(index, new EmbargoUpdate())! as EmbargoUpdate;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,279 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { GameUpdate } from "../game-updates/game-update.js";
|
||||
import { NameViewData } from "../game-updates/name-view-data.js";
|
||||
|
||||
export class GameUpdateViewData {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): GameUpdateViewData {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsGameUpdateViewData(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: GameUpdateViewData,
|
||||
): GameUpdateViewData {
|
||||
return (obj || new GameUpdateViewData()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsGameUpdateViewData(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: GameUpdateViewData,
|
||||
): GameUpdateViewData {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new GameUpdateViewData()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
tick(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
updates(index: number, obj?: GameUpdate): GameUpdate | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? (obj || new GameUpdate()).__init(
|
||||
this.bb!.__indirect(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
updatesLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
packedTileUpdates(index: number): bigint | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset
|
||||
? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8)
|
||||
: BigInt(0);
|
||||
}
|
||||
|
||||
packedTileUpdatesLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
playerNameViewDataKeys(index: number): string;
|
||||
playerNameViewDataKeys(
|
||||
index: number,
|
||||
optionalEncoding: flatbuffers.Encoding,
|
||||
): string | Uint8Array;
|
||||
playerNameViewDataKeys(
|
||||
index: number,
|
||||
optionalEncoding?: any,
|
||||
): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset
|
||||
? this.bb!.__string(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
optionalEncoding,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
playerNameViewDataKeysLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
playerNameViewDataValues(
|
||||
index: number,
|
||||
obj?: NameViewData,
|
||||
): NameViewData | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset
|
||||
? (obj || new NameViewData()).__init(
|
||||
this.bb!.__indirect(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
playerNameViewDataValuesLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
tickExecutionDuration(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 14);
|
||||
return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
|
||||
static startGameUpdateViewData(builder: flatbuffers.Builder) {
|
||||
builder.startObject(6);
|
||||
}
|
||||
|
||||
static addTick(builder: flatbuffers.Builder, tick: number) {
|
||||
builder.addFieldInt32(0, tick, 0);
|
||||
}
|
||||
|
||||
static addUpdates(
|
||||
builder: flatbuffers.Builder,
|
||||
updatesOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(1, updatesOffset, 0);
|
||||
}
|
||||
|
||||
static createUpdatesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startUpdatesVector(builder: flatbuffers.Builder, numElems: number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addPackedTileUpdates(
|
||||
builder: flatbuffers.Builder,
|
||||
packedTileUpdatesOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(2, packedTileUpdatesOffset, 0);
|
||||
}
|
||||
|
||||
static createPackedTileUpdatesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: bigint[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(8, data.length, 8);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt64(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startPackedTileUpdatesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
) {
|
||||
builder.startVector(8, numElems, 8);
|
||||
}
|
||||
|
||||
static addPlayerNameViewDataKeys(
|
||||
builder: flatbuffers.Builder,
|
||||
playerNameViewDataKeysOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(3, playerNameViewDataKeysOffset, 0);
|
||||
}
|
||||
|
||||
static createPlayerNameViewDataKeysVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startPlayerNameViewDataKeysVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addPlayerNameViewDataValues(
|
||||
builder: flatbuffers.Builder,
|
||||
playerNameViewDataValuesOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(4, playerNameViewDataValuesOffset, 0);
|
||||
}
|
||||
|
||||
static createPlayerNameViewDataValuesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startPlayerNameViewDataValuesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addTickExecutionDuration(
|
||||
builder: flatbuffers.Builder,
|
||||
tickExecutionDuration: number,
|
||||
) {
|
||||
builder.addFieldFloat32(5, tickExecutionDuration, 0.0);
|
||||
}
|
||||
|
||||
static endGameUpdateViewData(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static finishGameUpdateViewDataBuffer(
|
||||
builder: flatbuffers.Builder,
|
||||
offset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.finish(offset);
|
||||
}
|
||||
|
||||
static finishSizePrefixedGameUpdateViewDataBuffer(
|
||||
builder: flatbuffers.Builder,
|
||||
offset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.finish(offset, undefined, true);
|
||||
}
|
||||
|
||||
static createGameUpdateViewData(
|
||||
builder: flatbuffers.Builder,
|
||||
tick: number,
|
||||
updatesOffset: flatbuffers.Offset,
|
||||
packedTileUpdatesOffset: flatbuffers.Offset,
|
||||
playerNameViewDataKeysOffset: flatbuffers.Offset,
|
||||
playerNameViewDataValuesOffset: flatbuffers.Offset,
|
||||
tickExecutionDuration: number,
|
||||
): flatbuffers.Offset {
|
||||
GameUpdateViewData.startGameUpdateViewData(builder);
|
||||
GameUpdateViewData.addTick(builder, tick);
|
||||
GameUpdateViewData.addUpdates(builder, updatesOffset);
|
||||
GameUpdateViewData.addPackedTileUpdates(builder, packedTileUpdatesOffset);
|
||||
GameUpdateViewData.addPlayerNameViewDataKeys(
|
||||
builder,
|
||||
playerNameViewDataKeysOffset,
|
||||
);
|
||||
GameUpdateViewData.addPlayerNameViewDataValues(
|
||||
builder,
|
||||
playerNameViewDataValuesOffset,
|
||||
);
|
||||
GameUpdateViewData.addTickExecutionDuration(builder, tickExecutionDuration);
|
||||
return GameUpdateViewData.endGameUpdateViewData(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { GameUpdateType } from "../game-updates/game-update-type.js";
|
||||
import { GameUpdateUnion } from "../game-updates/game-update-union.js";
|
||||
|
||||
export class GameUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): GameUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsGameUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: GameUpdate,
|
||||
): GameUpdate {
|
||||
return (obj || new GameUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsGameUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: GameUpdate,
|
||||
): GameUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new GameUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
type(): GameUpdateType {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? this.bb!.readInt8(this.bb_pos + offset)
|
||||
: GameUpdateType.Tile;
|
||||
}
|
||||
|
||||
updateType(): GameUpdateUnion {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? this.bb!.readUint8(this.bb_pos + offset)
|
||||
: GameUpdateUnion.NONE;
|
||||
}
|
||||
|
||||
update<T extends flatbuffers.Table>(obj: any): any | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
|
||||
}
|
||||
|
||||
static startGameUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
|
||||
static addType(builder: flatbuffers.Builder, type: GameUpdateType) {
|
||||
builder.addFieldInt8(0, type, GameUpdateType.Tile);
|
||||
}
|
||||
|
||||
static addUpdateType(
|
||||
builder: flatbuffers.Builder,
|
||||
updateType: GameUpdateUnion,
|
||||
) {
|
||||
builder.addFieldInt8(1, updateType, GameUpdateUnion.NONE);
|
||||
}
|
||||
|
||||
static addUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
updateOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(2, updateOffset, 0);
|
||||
}
|
||||
|
||||
static endGameUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createGameUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
type: GameUpdateType,
|
||||
updateType: GameUpdateUnion,
|
||||
updateOffset: flatbuffers.Offset,
|
||||
): flatbuffers.Offset {
|
||||
GameUpdate.startGameUpdate(builder);
|
||||
GameUpdate.addType(builder, type);
|
||||
GameUpdate.addUpdateType(builder, updateType);
|
||||
GameUpdate.addUpdate(builder, updateOffset);
|
||||
return GameUpdate.endGameUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class HashUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): HashUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsHashUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: HashUpdate,
|
||||
): HashUpdate {
|
||||
return (obj || new HashUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsHashUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: HashUpdate,
|
||||
): HashUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new HashUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
tick(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
hash(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startHashUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addTick(builder: flatbuffers.Builder, tick: number) {
|
||||
builder.addFieldInt32(0, tick, 0);
|
||||
}
|
||||
|
||||
static addHash(builder: flatbuffers.Builder, hash: number) {
|
||||
builder.addFieldInt32(1, hash, 0);
|
||||
}
|
||||
|
||||
static endHashUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createHashUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
tick: number,
|
||||
hash: number,
|
||||
): flatbuffers.Offset {
|
||||
HashUpdate.startHashUpdate(builder);
|
||||
HashUpdate.addTick(builder, tick);
|
||||
HashUpdate.addHash(builder, hash);
|
||||
return HashUpdate.endHashUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
export enum MessageType {
|
||||
Info = 0,
|
||||
Warning = 1,
|
||||
Error = 2,
|
||||
Success = 3,
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class NameViewData {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): NameViewData {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsNameViewData(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: NameViewData,
|
||||
): NameViewData {
|
||||
return (obj || new NameViewData()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsNameViewData(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: NameViewData,
|
||||
): NameViewData {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new NameViewData()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
name(): string | null;
|
||||
name(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
name(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
displayName(): string | null;
|
||||
displayName(
|
||||
optionalEncoding: flatbuffers.Encoding,
|
||||
): string | Uint8Array | null;
|
||||
displayName(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
color(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startNameViewData(builder: flatbuffers.Builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
|
||||
static addName(builder: flatbuffers.Builder, nameOffset: flatbuffers.Offset) {
|
||||
builder.addFieldOffset(0, nameOffset, 0);
|
||||
}
|
||||
|
||||
static addDisplayName(
|
||||
builder: flatbuffers.Builder,
|
||||
displayNameOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(1, displayNameOffset, 0);
|
||||
}
|
||||
|
||||
static addColor(builder: flatbuffers.Builder, color: number) {
|
||||
builder.addFieldInt32(2, color, 0);
|
||||
}
|
||||
|
||||
static endNameViewData(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createNameViewData(
|
||||
builder: flatbuffers.Builder,
|
||||
nameOffset: flatbuffers.Offset,
|
||||
displayNameOffset: flatbuffers.Offset,
|
||||
color: number,
|
||||
): flatbuffers.Offset {
|
||||
NameViewData.startNameViewData(builder);
|
||||
NameViewData.addName(builder, nameOffset);
|
||||
NameViewData.addDisplayName(builder, displayNameOffset);
|
||||
NameViewData.addColor(builder, color);
|
||||
return NameViewData.endNameViewData(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
export enum PlayerType {
|
||||
Human = 0,
|
||||
Bot = 1,
|
||||
Spectator = 2,
|
||||
}
|
||||
@@ -0,0 +1,704 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { AllianceView } from "../game-updates/alliance-view.js";
|
||||
import { AttackUpdate } from "../game-updates/attack-update.js";
|
||||
import { EmojiMessage } from "../game-updates/emoji-message.js";
|
||||
import { NameViewData } from "../game-updates/name-view-data.js";
|
||||
import { PlayerType } from "../game-updates/player-type.js";
|
||||
|
||||
export class PlayerUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): PlayerUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsPlayerUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: PlayerUpdate,
|
||||
): PlayerUpdate {
|
||||
return (obj || new PlayerUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsPlayerUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: PlayerUpdate,
|
||||
): PlayerUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new PlayerUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
nameViewData(obj?: NameViewData): NameViewData | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? (obj || new NameViewData()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
clientId(): string | null;
|
||||
clientId(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
clientId(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
name(): string | null;
|
||||
name(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
name(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
displayName(): string | null;
|
||||
displayName(
|
||||
optionalEncoding: flatbuffers.Encoding,
|
||||
): string | Uint8Array | null;
|
||||
displayName(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
id(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
team(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 14);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : -1;
|
||||
}
|
||||
|
||||
smallId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 16);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
playerType(): PlayerType {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 18);
|
||||
return offset ? this.bb!.readInt8(this.bb_pos + offset) : PlayerType.Human;
|
||||
}
|
||||
|
||||
isAlive(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 20);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
isDisconnected(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 22);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
tilesOwned(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 24);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
gold(): bigint {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt("0");
|
||||
}
|
||||
|
||||
troops(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 28);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
allies(index: number): number | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 30);
|
||||
return offset
|
||||
? this.bb!.readInt32(this.bb!.__vector(this.bb_pos + offset) + index * 4)
|
||||
: 0;
|
||||
}
|
||||
|
||||
alliesLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 30);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
alliesArray(): Int32Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 30);
|
||||
return offset
|
||||
? new Int32Array(
|
||||
this.bb!.bytes().buffer,
|
||||
this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset),
|
||||
this.bb!.__vector_len(this.bb_pos + offset),
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
embargoes(index: number): number | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 32);
|
||||
return offset
|
||||
? this.bb!.readInt32(this.bb!.__vector(this.bb_pos + offset) + index * 4)
|
||||
: 0;
|
||||
}
|
||||
|
||||
embargoesLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 32);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
embargoesArray(): Int32Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 32);
|
||||
return offset
|
||||
? new Int32Array(
|
||||
this.bb!.bytes().buffer,
|
||||
this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset),
|
||||
this.bb!.__vector_len(this.bb_pos + offset),
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
isTraitor(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 34);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
traitorRemainingTicks(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 36);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : -1;
|
||||
}
|
||||
|
||||
targets(index: number): number | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 38);
|
||||
return offset
|
||||
? this.bb!.readInt32(this.bb!.__vector(this.bb_pos + offset) + index * 4)
|
||||
: 0;
|
||||
}
|
||||
|
||||
targetsLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 38);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
targetsArray(): Int32Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 38);
|
||||
return offset
|
||||
? new Int32Array(
|
||||
this.bb!.bytes().buffer,
|
||||
this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset),
|
||||
this.bb!.__vector_len(this.bb_pos + offset),
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
outgoingEmojis(index: number, obj?: EmojiMessage): EmojiMessage | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 40);
|
||||
return offset
|
||||
? (obj || new EmojiMessage()).__init(
|
||||
this.bb!.__indirect(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
outgoingEmojisLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 40);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
outgoingAttacks(index: number, obj?: AttackUpdate): AttackUpdate | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 42);
|
||||
return offset
|
||||
? (obj || new AttackUpdate()).__init(
|
||||
this.bb!.__indirect(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
outgoingAttacksLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 42);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
incomingAttacks(index: number, obj?: AttackUpdate): AttackUpdate | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 44);
|
||||
return offset
|
||||
? (obj || new AttackUpdate()).__init(
|
||||
this.bb!.__indirect(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
incomingAttacksLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 44);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
outgoingAllianceRequests(index: number): number | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 46);
|
||||
return offset
|
||||
? this.bb!.readInt32(this.bb!.__vector(this.bb_pos + offset) + index * 4)
|
||||
: 0;
|
||||
}
|
||||
|
||||
outgoingAllianceRequestsLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 46);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
outgoingAllianceRequestsArray(): Int32Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 46);
|
||||
return offset
|
||||
? new Int32Array(
|
||||
this.bb!.bytes().buffer,
|
||||
this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset),
|
||||
this.bb!.__vector_len(this.bb_pos + offset),
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
alliances(index: number, obj?: AllianceView): AllianceView | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 48);
|
||||
return offset
|
||||
? (obj || new AllianceView()).__init(
|
||||
this.bb!.__indirect(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
alliancesLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 48);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
hasSpawned(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 50);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
betrayals(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 52);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
lastDeleteUnitTick(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 54);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startPlayerUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(26);
|
||||
}
|
||||
|
||||
static addNameViewData(
|
||||
builder: flatbuffers.Builder,
|
||||
nameViewDataOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(0, nameViewDataOffset, 0);
|
||||
}
|
||||
|
||||
static addClientId(
|
||||
builder: flatbuffers.Builder,
|
||||
clientIdOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(1, clientIdOffset, 0);
|
||||
}
|
||||
|
||||
static addName(builder: flatbuffers.Builder, nameOffset: flatbuffers.Offset) {
|
||||
builder.addFieldOffset(2, nameOffset, 0);
|
||||
}
|
||||
|
||||
static addDisplayName(
|
||||
builder: flatbuffers.Builder,
|
||||
displayNameOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(3, displayNameOffset, 0);
|
||||
}
|
||||
|
||||
static addId(builder: flatbuffers.Builder, id: number) {
|
||||
builder.addFieldInt32(4, id, 0);
|
||||
}
|
||||
|
||||
static addTeam(builder: flatbuffers.Builder, team: number) {
|
||||
builder.addFieldInt32(5, team, -1);
|
||||
}
|
||||
|
||||
static addSmallId(builder: flatbuffers.Builder, smallId: number) {
|
||||
builder.addFieldInt32(6, smallId, 0);
|
||||
}
|
||||
|
||||
static addPlayerType(builder: flatbuffers.Builder, playerType: PlayerType) {
|
||||
builder.addFieldInt8(7, playerType, PlayerType.Human);
|
||||
}
|
||||
|
||||
static addIsAlive(builder: flatbuffers.Builder, isAlive: boolean) {
|
||||
builder.addFieldInt8(8, +isAlive, +false);
|
||||
}
|
||||
|
||||
static addIsDisconnected(
|
||||
builder: flatbuffers.Builder,
|
||||
isDisconnected: boolean,
|
||||
) {
|
||||
builder.addFieldInt8(9, +isDisconnected, +false);
|
||||
}
|
||||
|
||||
static addTilesOwned(builder: flatbuffers.Builder, tilesOwned: number) {
|
||||
builder.addFieldInt32(10, tilesOwned, 0);
|
||||
}
|
||||
|
||||
static addGold(builder: flatbuffers.Builder, gold: bigint) {
|
||||
builder.addFieldInt64(11, gold, BigInt("0"));
|
||||
}
|
||||
|
||||
static addTroops(builder: flatbuffers.Builder, troops: number) {
|
||||
builder.addFieldInt32(12, troops, 0);
|
||||
}
|
||||
|
||||
static addAllies(
|
||||
builder: flatbuffers.Builder,
|
||||
alliesOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(13, alliesOffset, 0);
|
||||
}
|
||||
|
||||
static createAlliesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array,
|
||||
): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createAlliesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static createAlliesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array | Uint8Array,
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt32(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startAlliesVector(builder: flatbuffers.Builder, numElems: number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addEmbargoes(
|
||||
builder: flatbuffers.Builder,
|
||||
embargoesOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(14, embargoesOffset, 0);
|
||||
}
|
||||
|
||||
static createEmbargoesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array,
|
||||
): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createEmbargoesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static createEmbargoesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array | Uint8Array,
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt32(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startEmbargoesVector(builder: flatbuffers.Builder, numElems: number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addIsTraitor(builder: flatbuffers.Builder, isTraitor: boolean) {
|
||||
builder.addFieldInt8(15, +isTraitor, +false);
|
||||
}
|
||||
|
||||
static addTraitorRemainingTicks(
|
||||
builder: flatbuffers.Builder,
|
||||
traitorRemainingTicks: number,
|
||||
) {
|
||||
builder.addFieldInt32(16, traitorRemainingTicks, -1);
|
||||
}
|
||||
|
||||
static addTargets(
|
||||
builder: flatbuffers.Builder,
|
||||
targetsOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(17, targetsOffset, 0);
|
||||
}
|
||||
|
||||
static createTargetsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array,
|
||||
): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createTargetsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static createTargetsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array | Uint8Array,
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt32(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startTargetsVector(builder: flatbuffers.Builder, numElems: number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addOutgoingEmojis(
|
||||
builder: flatbuffers.Builder,
|
||||
outgoingEmojisOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(18, outgoingEmojisOffset, 0);
|
||||
}
|
||||
|
||||
static createOutgoingEmojisVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startOutgoingEmojisVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addOutgoingAttacks(
|
||||
builder: flatbuffers.Builder,
|
||||
outgoingAttacksOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(19, outgoingAttacksOffset, 0);
|
||||
}
|
||||
|
||||
static createOutgoingAttacksVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startOutgoingAttacksVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addIncomingAttacks(
|
||||
builder: flatbuffers.Builder,
|
||||
incomingAttacksOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(20, incomingAttacksOffset, 0);
|
||||
}
|
||||
|
||||
static createIncomingAttacksVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startIncomingAttacksVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addOutgoingAllianceRequests(
|
||||
builder: flatbuffers.Builder,
|
||||
outgoingAllianceRequestsOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(21, outgoingAllianceRequestsOffset, 0);
|
||||
}
|
||||
|
||||
static createOutgoingAllianceRequestsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array,
|
||||
): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createOutgoingAllianceRequestsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static createOutgoingAllianceRequestsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array | Uint8Array,
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt32(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startOutgoingAllianceRequestsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addAlliances(
|
||||
builder: flatbuffers.Builder,
|
||||
alliancesOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(22, alliancesOffset, 0);
|
||||
}
|
||||
|
||||
static createAlliancesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startAlliancesVector(builder: flatbuffers.Builder, numElems: number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addHasSpawned(builder: flatbuffers.Builder, hasSpawned: boolean) {
|
||||
builder.addFieldInt8(23, +hasSpawned, +false);
|
||||
}
|
||||
|
||||
static addBetrayals(builder: flatbuffers.Builder, betrayals: number) {
|
||||
builder.addFieldInt32(24, betrayals, 0);
|
||||
}
|
||||
|
||||
static addLastDeleteUnitTick(
|
||||
builder: flatbuffers.Builder,
|
||||
lastDeleteUnitTick: number,
|
||||
) {
|
||||
builder.addFieldInt32(25, lastDeleteUnitTick, 0);
|
||||
}
|
||||
|
||||
static endPlayerUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createPlayerUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
nameViewDataOffset: flatbuffers.Offset,
|
||||
clientIdOffset: flatbuffers.Offset,
|
||||
nameOffset: flatbuffers.Offset,
|
||||
displayNameOffset: flatbuffers.Offset,
|
||||
id: number,
|
||||
team: number,
|
||||
smallId: number,
|
||||
playerType: PlayerType,
|
||||
isAlive: boolean,
|
||||
isDisconnected: boolean,
|
||||
tilesOwned: number,
|
||||
gold: bigint,
|
||||
troops: number,
|
||||
alliesOffset: flatbuffers.Offset,
|
||||
embargoesOffset: flatbuffers.Offset,
|
||||
isTraitor: boolean,
|
||||
traitorRemainingTicks: number,
|
||||
targetsOffset: flatbuffers.Offset,
|
||||
outgoingEmojisOffset: flatbuffers.Offset,
|
||||
outgoingAttacksOffset: flatbuffers.Offset,
|
||||
incomingAttacksOffset: flatbuffers.Offset,
|
||||
outgoingAllianceRequestsOffset: flatbuffers.Offset,
|
||||
alliancesOffset: flatbuffers.Offset,
|
||||
hasSpawned: boolean,
|
||||
betrayals: number,
|
||||
lastDeleteUnitTick: number,
|
||||
): flatbuffers.Offset {
|
||||
PlayerUpdate.startPlayerUpdate(builder);
|
||||
PlayerUpdate.addNameViewData(builder, nameViewDataOffset);
|
||||
PlayerUpdate.addClientId(builder, clientIdOffset);
|
||||
PlayerUpdate.addName(builder, nameOffset);
|
||||
PlayerUpdate.addDisplayName(builder, displayNameOffset);
|
||||
PlayerUpdate.addId(builder, id);
|
||||
PlayerUpdate.addTeam(builder, team);
|
||||
PlayerUpdate.addSmallId(builder, smallId);
|
||||
PlayerUpdate.addPlayerType(builder, playerType);
|
||||
PlayerUpdate.addIsAlive(builder, isAlive);
|
||||
PlayerUpdate.addIsDisconnected(builder, isDisconnected);
|
||||
PlayerUpdate.addTilesOwned(builder, tilesOwned);
|
||||
PlayerUpdate.addGold(builder, gold);
|
||||
PlayerUpdate.addTroops(builder, troops);
|
||||
PlayerUpdate.addAllies(builder, alliesOffset);
|
||||
PlayerUpdate.addEmbargoes(builder, embargoesOffset);
|
||||
PlayerUpdate.addIsTraitor(builder, isTraitor);
|
||||
PlayerUpdate.addTraitorRemainingTicks(builder, traitorRemainingTicks);
|
||||
PlayerUpdate.addTargets(builder, targetsOffset);
|
||||
PlayerUpdate.addOutgoingEmojis(builder, outgoingEmojisOffset);
|
||||
PlayerUpdate.addOutgoingAttacks(builder, outgoingAttacksOffset);
|
||||
PlayerUpdate.addIncomingAttacks(builder, incomingAttacksOffset);
|
||||
PlayerUpdate.addOutgoingAllianceRequests(
|
||||
builder,
|
||||
outgoingAllianceRequestsOffset,
|
||||
);
|
||||
PlayerUpdate.addAlliances(builder, alliancesOffset);
|
||||
PlayerUpdate.addHasSpawned(builder, hasSpawned);
|
||||
PlayerUpdate.addBetrayals(builder, betrayals);
|
||||
PlayerUpdate.addLastDeleteUnitTick(builder, lastDeleteUnitTick);
|
||||
return PlayerUpdate.endPlayerUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { RailType } from "../game-updates/rail-type.js";
|
||||
import { TileRef } from "../game-updates/tile-ref.js";
|
||||
|
||||
export class RailTile {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): RailTile {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsRailTile(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: RailTile,
|
||||
): RailTile {
|
||||
return (obj || new RailTile()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsRailTile(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: RailTile,
|
||||
): RailTile {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new RailTile()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
tile(obj?: TileRef): TileRef | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? (obj || new TileRef()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
railType(): RailType {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt8(this.bb_pos + offset) : RailType.VERTICAL;
|
||||
}
|
||||
|
||||
static startRailTile(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addTile(builder: flatbuffers.Builder, tileOffset: flatbuffers.Offset) {
|
||||
builder.addFieldOffset(0, tileOffset, 0);
|
||||
}
|
||||
|
||||
static addRailType(builder: flatbuffers.Builder, railType: RailType) {
|
||||
builder.addFieldInt8(1, railType, RailType.VERTICAL);
|
||||
}
|
||||
|
||||
static endRailTile(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createRailTile(
|
||||
builder: flatbuffers.Builder,
|
||||
tileOffset: flatbuffers.Offset,
|
||||
railType: RailType,
|
||||
): flatbuffers.Offset {
|
||||
RailTile.startRailTile(builder);
|
||||
RailTile.addTile(builder, tileOffset);
|
||||
RailTile.addRailType(builder, railType);
|
||||
return RailTile.endRailTile(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
export enum RailType {
|
||||
VERTICAL = 0,
|
||||
HORIZONTAL = 1,
|
||||
TOP_LEFT = 2,
|
||||
TOP_RIGHT = 3,
|
||||
BOTTOM_LEFT = 4,
|
||||
BOTTOM_RIGHT = 5,
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { RailTile } from "../game-updates/rail-tile.js";
|
||||
|
||||
export class RailroadUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): RailroadUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsRailroadUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: RailroadUpdate,
|
||||
): RailroadUpdate {
|
||||
return (obj || new RailroadUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsRailroadUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: RailroadUpdate,
|
||||
): RailroadUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new RailroadUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
isActive(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
railTiles(index: number, obj?: RailTile): RailTile | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? (obj || new RailTile()).__init(
|
||||
this.bb!.__indirect(
|
||||
this.bb!.__vector(this.bb_pos + offset) + index * 4,
|
||||
),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
railTilesLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startRailroadUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addIsActive(builder: flatbuffers.Builder, isActive: boolean) {
|
||||
builder.addFieldInt8(0, +isActive, +false);
|
||||
}
|
||||
|
||||
static addRailTiles(
|
||||
builder: flatbuffers.Builder,
|
||||
railTilesOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(1, railTilesOffset, 0);
|
||||
}
|
||||
|
||||
static createRailTilesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startRailTilesVector(builder: flatbuffers.Builder, numElems: number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static endRailroadUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createRailroadUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
isActive: boolean,
|
||||
railTilesOffset: flatbuffers.Offset,
|
||||
): flatbuffers.Offset {
|
||||
RailroadUpdate.startRailroadUpdate(builder);
|
||||
RailroadUpdate.addIsActive(builder, isActive);
|
||||
RailroadUpdate.addRailTiles(builder, railTilesOffset);
|
||||
return RailroadUpdate.endRailroadUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class TargetPlayerUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): TargetPlayerUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsTargetPlayerUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TargetPlayerUpdate,
|
||||
): TargetPlayerUpdate {
|
||||
return (obj || new TargetPlayerUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsTargetPlayerUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TargetPlayerUpdate,
|
||||
): TargetPlayerUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TargetPlayerUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
playerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
targetId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startTargetPlayerUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addPlayerId(builder: flatbuffers.Builder, playerId: number) {
|
||||
builder.addFieldInt32(0, playerId, 0);
|
||||
}
|
||||
|
||||
static addTargetId(builder: flatbuffers.Builder, targetId: number) {
|
||||
builder.addFieldInt32(1, targetId, 0);
|
||||
}
|
||||
|
||||
static endTargetPlayerUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createTargetPlayerUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
playerId: number,
|
||||
targetId: number,
|
||||
): flatbuffers.Offset {
|
||||
TargetPlayerUpdate.startTargetPlayerUpdate(builder);
|
||||
TargetPlayerUpdate.addPlayerId(builder, playerId);
|
||||
TargetPlayerUpdate.addTargetId(builder, targetId);
|
||||
return TargetPlayerUpdate.endTargetPlayerUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class TileRef {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): TileRef {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsTileRef(bb: flatbuffers.ByteBuffer, obj?: TileRef): TileRef {
|
||||
return (obj || new TileRef()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsTileRef(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TileRef,
|
||||
): TileRef {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TileRef()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
x(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
y(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startTileRef(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addX(builder: flatbuffers.Builder, x: number) {
|
||||
builder.addFieldInt32(0, x, 0);
|
||||
}
|
||||
|
||||
static addY(builder: flatbuffers.Builder, y: number) {
|
||||
builder.addFieldInt32(1, y, 0);
|
||||
}
|
||||
|
||||
static endTileRef(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createTileRef(
|
||||
builder: flatbuffers.Builder,
|
||||
x: number,
|
||||
y: number,
|
||||
): flatbuffers.Offset {
|
||||
TileRef.startTileRef(builder);
|
||||
TileRef.addX(builder, x);
|
||||
TileRef.addY(builder, y);
|
||||
return TileRef.endTileRef(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { TileUpdate } from "../game-updates/tile-update.js";
|
||||
|
||||
export class TileUpdateWrapper {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): TileUpdateWrapper {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsTileUpdateWrapper(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TileUpdateWrapper,
|
||||
): TileUpdateWrapper {
|
||||
return (obj || new TileUpdateWrapper()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsTileUpdateWrapper(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TileUpdateWrapper,
|
||||
): TileUpdateWrapper {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TileUpdateWrapper()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
update(obj?: TileUpdate): TileUpdate | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? (obj || new TileUpdate()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
static startTileUpdateWrapper(builder: flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
|
||||
static addUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
updateOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(0, updateOffset, 0);
|
||||
}
|
||||
|
||||
static endTileUpdateWrapper(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createTileUpdateWrapper(
|
||||
builder: flatbuffers.Builder,
|
||||
updateOffset: flatbuffers.Offset,
|
||||
): flatbuffers.Offset {
|
||||
TileUpdateWrapper.startTileUpdateWrapper(builder);
|
||||
TileUpdateWrapper.addUpdate(builder, updateOffset);
|
||||
return TileUpdateWrapper.endTileUpdateWrapper(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { TileRef } from "../game-updates/tile-ref.js";
|
||||
|
||||
export class TileUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): TileUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsTileUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TileUpdate,
|
||||
): TileUpdate {
|
||||
return (obj || new TileUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsTileUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TileUpdate,
|
||||
): TileUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TileUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
tileRef(obj?: TileRef): TileRef | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? (obj || new TileRef()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
ownerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : -1;
|
||||
}
|
||||
|
||||
troops(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
gold(): bigint {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt("0");
|
||||
}
|
||||
|
||||
isCity(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
isCapital(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 14);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
hasTrainStation(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 16);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
static startTileUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(7);
|
||||
}
|
||||
|
||||
static addTileRef(
|
||||
builder: flatbuffers.Builder,
|
||||
tileRefOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(0, tileRefOffset, 0);
|
||||
}
|
||||
|
||||
static addOwnerId(builder: flatbuffers.Builder, ownerId: number) {
|
||||
builder.addFieldInt32(1, ownerId, -1);
|
||||
}
|
||||
|
||||
static addTroops(builder: flatbuffers.Builder, troops: number) {
|
||||
builder.addFieldInt32(2, troops, 0);
|
||||
}
|
||||
|
||||
static addGold(builder: flatbuffers.Builder, gold: bigint) {
|
||||
builder.addFieldInt64(3, gold, BigInt("0"));
|
||||
}
|
||||
|
||||
static addIsCity(builder: flatbuffers.Builder, isCity: boolean) {
|
||||
builder.addFieldInt8(4, +isCity, +false);
|
||||
}
|
||||
|
||||
static addIsCapital(builder: flatbuffers.Builder, isCapital: boolean) {
|
||||
builder.addFieldInt8(5, +isCapital, +false);
|
||||
}
|
||||
|
||||
static addHasTrainStation(
|
||||
builder: flatbuffers.Builder,
|
||||
hasTrainStation: boolean,
|
||||
) {
|
||||
builder.addFieldInt8(6, +hasTrainStation, +false);
|
||||
}
|
||||
|
||||
static endTileUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createTileUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
tileRefOffset: flatbuffers.Offset,
|
||||
ownerId: number,
|
||||
troops: number,
|
||||
gold: bigint,
|
||||
isCity: boolean,
|
||||
isCapital: boolean,
|
||||
hasTrainStation: boolean,
|
||||
): flatbuffers.Offset {
|
||||
TileUpdate.startTileUpdate(builder);
|
||||
TileUpdate.addTileRef(builder, tileRefOffset);
|
||||
TileUpdate.addOwnerId(builder, ownerId);
|
||||
TileUpdate.addTroops(builder, troops);
|
||||
TileUpdate.addGold(builder, gold);
|
||||
TileUpdate.addIsCity(builder, isCity);
|
||||
TileUpdate.addIsCapital(builder, isCapital);
|
||||
TileUpdate.addHasTrainStation(builder, hasTrainStation);
|
||||
return TileUpdate.endTileUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
export enum TrainType {
|
||||
Passenger = 0,
|
||||
Freight = 1,
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { MessageType } from "../game-updates/message-type.js";
|
||||
|
||||
export class UnitIncomingUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): UnitIncomingUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsUnitIncomingUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: UnitIncomingUpdate,
|
||||
): UnitIncomingUpdate {
|
||||
return (obj || new UnitIncomingUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsUnitIncomingUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: UnitIncomingUpdate,
|
||||
): UnitIncomingUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new UnitIncomingUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
unitId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
message(): string | null;
|
||||
message(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
message(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
messageType(): MessageType {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt8(this.bb_pos + offset) : MessageType.Info;
|
||||
}
|
||||
|
||||
playerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static startUnitIncomingUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(4);
|
||||
}
|
||||
|
||||
static addUnitId(builder: flatbuffers.Builder, unitId: number) {
|
||||
builder.addFieldInt32(0, unitId, 0);
|
||||
}
|
||||
|
||||
static addMessage(
|
||||
builder: flatbuffers.Builder,
|
||||
messageOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(1, messageOffset, 0);
|
||||
}
|
||||
|
||||
static addMessageType(
|
||||
builder: flatbuffers.Builder,
|
||||
messageType: MessageType,
|
||||
) {
|
||||
builder.addFieldInt8(2, messageType, MessageType.Info);
|
||||
}
|
||||
|
||||
static addPlayerId(builder: flatbuffers.Builder, playerId: number) {
|
||||
builder.addFieldInt32(3, playerId, 0);
|
||||
}
|
||||
|
||||
static endUnitIncomingUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createUnitIncomingUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
unitId: number,
|
||||
messageOffset: flatbuffers.Offset,
|
||||
messageType: MessageType,
|
||||
playerId: number,
|
||||
): flatbuffers.Offset {
|
||||
UnitIncomingUpdate.startUnitIncomingUpdate(builder);
|
||||
UnitIncomingUpdate.addUnitId(builder, unitId);
|
||||
UnitIncomingUpdate.addMessage(builder, messageOffset);
|
||||
UnitIncomingUpdate.addMessageType(builder, messageType);
|
||||
UnitIncomingUpdate.addPlayerId(builder, playerId);
|
||||
return UnitIncomingUpdate.endUnitIncomingUpdate(builder);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
export enum UnitType {
|
||||
Infantry = 0,
|
||||
Tank = 1,
|
||||
Ship = 2,
|
||||
Plane = 3,
|
||||
Nuke = 4,
|
||||
Train = 5,
|
||||
}
|
||||
@@ -0,0 +1,323 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
import { TileRef } from "../game-updates/tile-ref.js";
|
||||
import { TrainType } from "../game-updates/train-type.js";
|
||||
import { UnitType } from "../game-updates/unit-type.js";
|
||||
|
||||
export class UnitUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): UnitUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsUnitUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: UnitUpdate,
|
||||
): UnitUpdate {
|
||||
return (obj || new UnitUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsUnitUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: UnitUpdate,
|
||||
): UnitUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new UnitUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
unitType(): UnitType {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt8(this.bb_pos + offset) : UnitType.Infantry;
|
||||
}
|
||||
|
||||
troops(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
id(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
ownerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
lastOwnerId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : -1;
|
||||
}
|
||||
|
||||
pos(obj?: TileRef): TileRef | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 14);
|
||||
return offset
|
||||
? (obj || new TileRef()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
lastPos(obj?: TileRef): TileRef | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 16);
|
||||
return offset
|
||||
? (obj || new TileRef()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
isActive(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 18);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
reachedTarget(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 20);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
retreating(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 22);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
targetable(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 24);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
markedForDeletion(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : -1;
|
||||
}
|
||||
|
||||
targetUnitId(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 28);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : -1;
|
||||
}
|
||||
|
||||
targetTile(obj?: TileRef): TileRef | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 30);
|
||||
return offset
|
||||
? (obj || new TileRef()).__init(
|
||||
this.bb!.__indirect(this.bb_pos + offset),
|
||||
this.bb!,
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
health(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 32);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 100;
|
||||
}
|
||||
|
||||
underConstruction(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 34);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
missileTimerQueue(index: number): number | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 36);
|
||||
return offset
|
||||
? this.bb!.readInt32(this.bb!.__vector(this.bb_pos + offset) + index * 4)
|
||||
: 0;
|
||||
}
|
||||
|
||||
missileTimerQueueLength(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 36);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
missileTimerQueueArray(): Int32Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 36);
|
||||
return offset
|
||||
? new Int32Array(
|
||||
this.bb!.bytes().buffer,
|
||||
this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset),
|
||||
this.bb!.__vector_len(this.bb_pos + offset),
|
||||
)
|
||||
: null;
|
||||
}
|
||||
|
||||
level(): number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 38);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 1;
|
||||
}
|
||||
|
||||
hasTrainStation(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 40);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
trainType(): TrainType {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 42);
|
||||
return offset
|
||||
? this.bb!.readInt8(this.bb_pos + offset)
|
||||
: TrainType.Passenger;
|
||||
}
|
||||
|
||||
loaded(): boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 44);
|
||||
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
|
||||
static startUnitUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(21);
|
||||
}
|
||||
|
||||
static addUnitType(builder: flatbuffers.Builder, unitType: UnitType) {
|
||||
builder.addFieldInt8(0, unitType, UnitType.Infantry);
|
||||
}
|
||||
|
||||
static addTroops(builder: flatbuffers.Builder, troops: number) {
|
||||
builder.addFieldInt32(1, troops, 0);
|
||||
}
|
||||
|
||||
static addId(builder: flatbuffers.Builder, id: number) {
|
||||
builder.addFieldInt32(2, id, 0);
|
||||
}
|
||||
|
||||
static addOwnerId(builder: flatbuffers.Builder, ownerId: number) {
|
||||
builder.addFieldInt32(3, ownerId, 0);
|
||||
}
|
||||
|
||||
static addLastOwnerId(builder: flatbuffers.Builder, lastOwnerId: number) {
|
||||
builder.addFieldInt32(4, lastOwnerId, -1);
|
||||
}
|
||||
|
||||
static addPos(builder: flatbuffers.Builder, posOffset: flatbuffers.Offset) {
|
||||
builder.addFieldOffset(5, posOffset, 0);
|
||||
}
|
||||
|
||||
static addLastPos(
|
||||
builder: flatbuffers.Builder,
|
||||
lastPosOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(6, lastPosOffset, 0);
|
||||
}
|
||||
|
||||
static addIsActive(builder: flatbuffers.Builder, isActive: boolean) {
|
||||
builder.addFieldInt8(7, +isActive, +false);
|
||||
}
|
||||
|
||||
static addReachedTarget(
|
||||
builder: flatbuffers.Builder,
|
||||
reachedTarget: boolean,
|
||||
) {
|
||||
builder.addFieldInt8(8, +reachedTarget, +false);
|
||||
}
|
||||
|
||||
static addRetreating(builder: flatbuffers.Builder, retreating: boolean) {
|
||||
builder.addFieldInt8(9, +retreating, +false);
|
||||
}
|
||||
|
||||
static addTargetable(builder: flatbuffers.Builder, targetable: boolean) {
|
||||
builder.addFieldInt8(10, +targetable, +false);
|
||||
}
|
||||
|
||||
static addMarkedForDeletion(
|
||||
builder: flatbuffers.Builder,
|
||||
markedForDeletion: number,
|
||||
) {
|
||||
builder.addFieldInt32(11, markedForDeletion, -1);
|
||||
}
|
||||
|
||||
static addTargetUnitId(builder: flatbuffers.Builder, targetUnitId: number) {
|
||||
builder.addFieldInt32(12, targetUnitId, -1);
|
||||
}
|
||||
|
||||
static addTargetTile(
|
||||
builder: flatbuffers.Builder,
|
||||
targetTileOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(13, targetTileOffset, 0);
|
||||
}
|
||||
|
||||
static addHealth(builder: flatbuffers.Builder, health: number) {
|
||||
builder.addFieldInt32(14, health, 100);
|
||||
}
|
||||
|
||||
static addUnderConstruction(
|
||||
builder: flatbuffers.Builder,
|
||||
underConstruction: boolean,
|
||||
) {
|
||||
builder.addFieldInt8(15, +underConstruction, +false);
|
||||
}
|
||||
|
||||
static addMissileTimerQueue(
|
||||
builder: flatbuffers.Builder,
|
||||
missileTimerQueueOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(16, missileTimerQueueOffset, 0);
|
||||
}
|
||||
|
||||
static createMissileTimerQueueVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array,
|
||||
): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createMissileTimerQueueVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static createMissileTimerQueueVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int32Array | Uint8Array,
|
||||
): flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt32(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startMissileTimerQueueVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static addLevel(builder: flatbuffers.Builder, level: number) {
|
||||
builder.addFieldInt32(17, level, 1);
|
||||
}
|
||||
|
||||
static addHasTrainStation(
|
||||
builder: flatbuffers.Builder,
|
||||
hasTrainStation: boolean,
|
||||
) {
|
||||
builder.addFieldInt8(18, +hasTrainStation, +false);
|
||||
}
|
||||
|
||||
static addTrainType(builder: flatbuffers.Builder, trainType: TrainType) {
|
||||
builder.addFieldInt8(19, trainType, TrainType.Passenger);
|
||||
}
|
||||
|
||||
static addLoaded(builder: flatbuffers.Builder, loaded: boolean) {
|
||||
builder.addFieldInt8(20, +loaded, +false);
|
||||
}
|
||||
|
||||
static endUnitUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
|
||||
import * as flatbuffers from "flatbuffers";
|
||||
|
||||
export class WinUpdate {
|
||||
bb: flatbuffers.ByteBuffer | null = null;
|
||||
bb_pos = 0;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): WinUpdate {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsWinUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: WinUpdate,
|
||||
): WinUpdate {
|
||||
return (obj || new WinUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsWinUpdate(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: WinUpdate,
|
||||
): WinUpdate {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new WinUpdate()).__init(
|
||||
bb.readInt32(bb.position()) + bb.position(),
|
||||
bb,
|
||||
);
|
||||
}
|
||||
|
||||
allPlayersStats(): string | null;
|
||||
allPlayersStats(
|
||||
optionalEncoding: flatbuffers.Encoding,
|
||||
): string | Uint8Array | null;
|
||||
allPlayersStats(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
winner(): string | null;
|
||||
winner(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
winner(optionalEncoding?: any): string | Uint8Array | null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset
|
||||
? this.bb!.__string(this.bb_pos + offset, optionalEncoding)
|
||||
: null;
|
||||
}
|
||||
|
||||
static startWinUpdate(builder: flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
}
|
||||
|
||||
static addAllPlayersStats(
|
||||
builder: flatbuffers.Builder,
|
||||
allPlayersStatsOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(0, allPlayersStatsOffset, 0);
|
||||
}
|
||||
|
||||
static addWinner(
|
||||
builder: flatbuffers.Builder,
|
||||
winnerOffset: flatbuffers.Offset,
|
||||
) {
|
||||
builder.addFieldOffset(1, winnerOffset, 0);
|
||||
}
|
||||
|
||||
static endWinUpdate(builder: flatbuffers.Builder): flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createWinUpdate(
|
||||
builder: flatbuffers.Builder,
|
||||
allPlayersStatsOffset: flatbuffers.Offset,
|
||||
winnerOffset: flatbuffers.Offset,
|
||||
): flatbuffers.Offset {
|
||||
WinUpdate.startWinUpdate(builder);
|
||||
WinUpdate.addAllPlayersStats(builder, allPlayersStatsOffset);
|
||||
WinUpdate.addWinner(builder, winnerOffset);
|
||||
return WinUpdate.endWinUpdate(builder);
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -27,7 +27,7 @@
|
||||
"src/**/*",
|
||||
"resources/**/*",
|
||||
"proprietary/**/*",
|
||||
"generated/**/*",
|
||||
"src/generated/**/*",
|
||||
"tests/**/*",
|
||||
"src/scripts"
|
||||
],
|
||||
|
||||
Reference in New Issue
Block a user