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Feat: SAM Radius arcs show when building cities (#2828)
## Description: Simple PR, but adds the feature where using the hotkey to build a city will show SAM radius layer to let user know safe areas to build. <img width="2126" height="1398" alt="image" src="https://github.com/user-attachments/assets/8aed5514-51c4-40f4-a446-e3c52346abc8" /> ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: bijx
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@@ -40,7 +40,10 @@ export class SAMRadiusLayer implements Layer {
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private handleToggleStructure(e: ToggleStructureEvent) {
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const types = e.structureTypes;
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this.hoveredShow = !!types && types.indexOf(UnitType.SAMLauncher) !== -1;
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this.hoveredShow =
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!!types &&
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(types.indexOf(UnitType.SAMLauncher) !== -1 ||
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types.indexOf(UnitType.City) !== -1);
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this.updateVisibility();
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}
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@@ -83,6 +86,7 @@ export class SAMRadiusLayer implements Layer {
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this.ghostShow =
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this.uiState.ghostStructure === UnitType.MissileSilo ||
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this.uiState.ghostStructure === UnitType.SAMLauncher ||
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this.uiState.ghostStructure === UnitType.City ||
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this.uiState.ghostStructure === UnitType.AtomBomb ||
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this.uiState.ghostStructure === UnitType.HydrogenBomb;
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this.updateVisibility();
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