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Transition flag from null to undefined (#831)
## Description: Replace `null` with `undefined` for player flags. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors --------- Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
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+1
-1
@@ -430,7 +430,7 @@ export const ClientJoinMessageSchema = z.object({
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gameID: ID,
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lastTurn: z.number(), // The last turn the client saw.
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username: SafeString,
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flag: SafeString.nullable(),
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flag: SafeString.optional(),
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});
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export const ClientMessageSchema = z.union([
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