make optionsMenu mobile friendly

This commit is contained in:
evanpelle
2025-01-28 13:35:20 -08:00
committed by Evan
parent 545fc3c28e
commit c2226da6f0
+33 -96
View File
@@ -1,11 +1,10 @@
import { LitElement, html, css } from 'lit';
import { LitElement, html } from 'lit';
import { customElement, property, state } from 'lit/decorators.js';
import { EventBus } from '../../../core/EventBus';
import { PauseGameEvent } from '../../Transport';
import { GameType } from '../../../core/game/Game';
import { GameView } from '../../../core/game/GameView';
import { Layer } from './Layer';
import { ThreadMemberFlagsBitField } from 'discord.js';
import { GameUpdateType } from '../../../core/game/GameUpdates';
@customElement('options-menu')
@@ -24,30 +23,34 @@ export class OptionsMenu extends LitElement implements Layer {
private isVisible = false;
private hasWinner = false
private hasWinner = false;
private onExitButtonClick() {
window.location.reload();
}
createRenderRoot() {
return this;
}
private onPauseButtonClick() {
this.isPaused = !this.isPaused;
this.eventBus.emit(new PauseGameEvent(this.isPaused));
}
init() {
console.log('init called from OptionsMenu')
console.log('init called from OptionsMenu');
this.showPauseButton = this.game.config().gameConfig().gameType == GameType.Singleplayer;
this.isVisible = true;
this.requestUpdate();
}
tick() {
this.hasWinner = this.hasWinner || this.game.updatesSinceLastTick()[GameUpdateType.WinUpdate].length > 0
this.hasWinner = this.hasWinner || this.game.updatesSinceLastTick()[GameUpdateType.WinUpdate].length > 0;
if (this.game.inSpawnPhase()) {
this.timer = 0
this.timer = 0;
} else if (!this.hasWinner && this.game.ticks() % 10 == 0) {
this.timer++
this.timer++;
}
this.isVisible = true;
this.requestUpdate();
@@ -57,108 +60,42 @@ export class OptionsMenu extends LitElement implements Layer {
if (!this.isVisible) {
return html``;
}
return html`
<div class="panel">
<div class="controls">
<div class="fixed top-0 md:top-4 right-0 md:right-4 z-50 pointer-events-auto">
<div class="bg-opacity-60 bg-gray-900 p-1 md:p-2 rounded-lg backdrop-blur-md">
<div class="flex items-center gap-1 md:gap-2">
<button
class="control-button ${!this.showPauseButton ? 'hidden' : ''}"
class="${!this.showPauseButton ? 'hidden' : ''}
w-6 h-6 md:w-10 md:h-10 flex items-center justify-center
bg-opacity-70 bg-gray-700 text-opacity-90 text-white
border-none rounded cursor-pointer
hover:bg-opacity-60 hover:bg-gray-600
transition-colors duration-200
text-sm md:text-xl"
@click=${this.onPauseButtonClick}
aria-label="${this.isPaused ? 'Resume game' : 'Pause game'}"
>
${this.isPaused ? '▶' : '⏸'}
</button>
<div class="timer">${this.timer}</div>
<div class="w-14 h-6 md:w-20 md:h-10 flex items-center justify-center
bg-opacity-50 bg-gray-700 text-opacity-90 text-white
rounded text-sm md:text-xl">
${this.timer}
</div>
<button
class="control-button"
class="w-6 h-6 md:w-10 md:h-10 flex items-center justify-center
bg-opacity-70 bg-gray-700 text-opacity-90 text-white
border-none rounded cursor-pointer
hover:bg-opacity-60 hover:bg-gray-600
transition-colors duration-200
text-sm md:text-xl"
@click=${this.onExitButtonClick}
aria-label="Exit game"
>×</button>
</div>
</div>
`;
</div>
`;
}
static styles = css`
:host {
position: fixed;
top: 20px;
right: 10px;
z-index: 1000;
pointer-events: auto;
}
.panel {
background: rgba(20, 20, 20, 0.6);
padding: 8px;
border-radius: 8px;
backdrop-filter: blur(8px);
}
.controls {
display: flex;
gap: 8px;
align-items: center;
}
.timer {
width: 80px;
height: 40px;
display: flex;
align-items: center;
justify-content: center;
background: rgba(60, 60, 60, 0.5);
color: rgba(255, 255, 255, 0.9);
border-radius: 4px;
font-size: 20px;
}
.control-button {
width: 40px;
height: 40px;
display: flex;
align-items: center;
justify-content: center;
background: rgba(60, 60, 60, 0.7);
color: rgba(255, 255, 255, 0.9);
border: none;
border-radius: 4px;
font-size: 20px;
cursor: pointer;
transition: background-color 0.2s;
}
.control-button:hover {
background: rgba(80, 80, 80, 0.6);
}
.hidden {
display: none;
opacity: 0;
visibility: hidden;
pointer-events: none;
}
@media (max-width: 768px) {
.timer {
width: 64px;
height: 32px;
font-size: 16px;
}
.control-button {
width: 32px;
height: 32px;
font-size: 16px;
}
.panel {
padding: 6px;
}
.controls {
gap: 6px;
}
}
`;
}