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test map added
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@@ -0,0 +1,17 @@
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{
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"name": "test",
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"nations": [
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{
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"coordinates": [644, 327],
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"name": "test 1"
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},
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{
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"coordinates": [1009, 592],
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"name": "test 2"
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},
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{
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"coordinates": [1360, 572],
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"name": "test 3"
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}
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]
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}
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@@ -21,6 +21,7 @@ var maps = []struct {
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Name string
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IsTest bool
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}{
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{Name: "test"},
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{Name: "africa"},
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{Name: "asia"},
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{Name: "australia"},
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@@ -319,6 +319,7 @@
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"svalmel": "Svalmel",
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"manicouagan": "Manicouagan",
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"lemnos": "Lemnos",
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"test": "Test",
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"sierpinski": "Sierpinski",
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"thebox": "The Box",
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"twolakes": "Two Lakes",
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@@ -0,0 +1,41 @@
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{
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"map": {
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"height": 980,
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"num_land_tiles": 422065,
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"width": 1584
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},
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"map16x": {
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"height": 245,
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"num_land_tiles": 24084,
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"width": 396
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},
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"map4x": {
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"height": 490,
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"num_land_tiles": 102384,
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"width": 792
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},
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"name": "test",
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"nations": [
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{
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"coordinates": [
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644,
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327
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],
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"name": "test 1"
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},
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{
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"coordinates": [
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1009,
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592
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],
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"name": "test 2"
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},
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{
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"coordinates": [
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1360,
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572
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],
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"name": "test 3"
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}
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]
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}
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@@ -110,6 +110,7 @@ export enum GameMapType {
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Lisbon = "Lisbon",
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Manicouagan = "Manicouagan",
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Lemnos = "Lemnos",
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Test = "Test",
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Sierpinski = "Sierpinski",
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TheBox = "The Box",
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TwoLakes = "Two Lakes",
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@@ -190,6 +191,7 @@ export const mapCategories: Record<string, GameMapType[]> = {
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GameMapType.Didier,
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GameMapType.DidierFrance,
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GameMapType.Sierpinski,
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GameMapType.Test,
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],
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};
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@@ -58,6 +58,7 @@ const frequency: Partial<Record<GameMapName, number>> = {
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Svalmel: 8,
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World: 8,
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Lemnos: 3,
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Test: 10,
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TwoLakes: 6,
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StraitOfHormuz: 4,
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Surrounded: 4,
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