use pngs instead of svgs for structure icons. StructureLayer interates through the image so it needs pixels

This commit is contained in:
Evan
2025-02-10 16:27:46 -08:00
parent e340e38d30
commit b3e1b44426
+4 -4
View File
@@ -3,10 +3,10 @@ import { Theme } from "../../../core/configuration/Config";
import { Layer } from "./Layer";
import { EventBus } from "../../../core/EventBus";
import anchorIcon from "../../../../resources/images/AnchorIcon.svg";
import missileSiloIcon from "../../../../resources/images/MissileSiloUnit.svg";
import shieldIcon from "../../../../resources/images/ShieldIcon.svg";
import cityIcon from "../../../../resources/images/CityIcon.svg";
import anchorIcon from "../../../../resources/images/AnchorIcon.png";
import missileSiloIcon from "../../../../resources/images/MissileSiloUnit.png";
import shieldIcon from "../../../../resources/images/ShieldIcon.png";
import cityIcon from "../../../../resources/images/CityIcon.png";
import { GameView, UnitView } from "../../../core/game/GameView";
import { Cell, UnitType } from "../../../core/game/Game";
import { GameUpdateType } from "../../../core/game/GameUpdates";