fix(store): specific rate-limit message on tier change + use shared dialogs for subscription flows (#4622)

## Summary

- The change-tier API allows one tier change per minute per player
(`playerRateLimit` on `/subscriptions/@me/change-tier`). The client
previously lumped the 429 in with every other failure and showed
"Couldn't update your subscription. Please try again." — retrying
immediately just fails again. A 429 now gets its own message: *"You just
changed tiers. Please wait a minute before changing again."*
- Replaced all native `alert()` / `window.confirm()` calls in the
subscription flows with the shared `showInGameAlert` /
`showInGameConfirm` helpers (styled `<confirm-dialog>`, consistent with
the rest of the store, and safe on CrazyGames):
- Tier change: already-subscribed notice, upgrade/downgrade confirmation
(warning variant with "Change Tier" heading),
rate-limited/failure/success notices
  - Dollar checkout failures (first-time subscribe path)
- Subscription panel: cancel confirmation (danger variant), cancel
failure/success, portal-open failure

The currency-purchase alerts in Cosmetics.ts (`login_required`,
`purchase_failed`, `purchase_success`) are untouched — subscriptions
can't reach that path.

## Test plan

- [x] Typecheck, ESLint, Prettier
- [ ] Manual: change tier twice within a minute against the real API and
confirm the rate-limit dialog appears

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Evan
2026-07-16 12:35:33 -07:00
committed by GitHub
co-authored by Claude Fable 5
parent 46162c0e27
commit b379502516
4 changed files with 37 additions and 13 deletions
+5 -1
View File
@@ -410,7 +410,7 @@ export async function cancelSubscription(): Promise<boolean> {
export async function changeSubscriptionTier(
tierName: string,
): Promise<boolean> {
): Promise<boolean | "rate_limited"> {
try {
const response = await fetch(
`${getApiBase()}/subscriptions/@me/change-tier`,
@@ -427,6 +427,10 @@ export async function changeSubscriptionTier(
await logOut();
return false;
}
// The API allows one tier change per minute per player.
if (response.status === 429) {
return "rate_limited";
}
if (!response.ok) {
console.error(
"changeSubscriptionTier: request failed",