mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-21 09:30:45 +00:00
Increase spawn immunity from 30s to 45s for 5M starting gold maps 🛡️ (#3457)
## Description: Increases the spawn immunity duration from 30s to 45s for maps with 5M starting gold. The previous 30s was too short - 45s gives players 15s longer than it takes to build a SAM, allowing them to establish basic defenses before becoming vulnerable. ## Please complete the following: - [X] I have added screenshots for all UI updates - [X] I process any text displayed to the user through translateText() and I've added it to the en.json file - [X] I have added relevant tests to the test directory - [X] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: FloPinguin
This commit is contained in:
@@ -136,6 +136,9 @@ export abstract class DefaultServerConfig implements ServerConfig {
|
||||
}
|
||||
}
|
||||
|
||||
/** SAM launcher construction duration in ticks (non-instant-build). */
|
||||
export const SAM_CONSTRUCTION_TICKS = 30 * 10;
|
||||
|
||||
export class DefaultConfig implements Config {
|
||||
private pastelTheme: PastelTheme = new PastelTheme();
|
||||
private pastelThemeDark: PastelThemeDark = new PastelThemeDark();
|
||||
@@ -430,7 +433,9 @@ export class DefaultConfig implements Config {
|
||||
Math.min(3_000_000, (numUnits + 1) * 1_500_000),
|
||||
UnitType.SAMLauncher,
|
||||
),
|
||||
constructionDuration: this.instantBuild() ? 0 : 30 * 10,
|
||||
constructionDuration: this.instantBuild()
|
||||
? 0
|
||||
: SAM_CONSTRUCTION_TICKS,
|
||||
upgradable: true,
|
||||
};
|
||||
break;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import { SAM_CONSTRUCTION_TICKS } from "../core/configuration/DefaultConfig";
|
||||
import {
|
||||
Difficulty,
|
||||
Duos,
|
||||
@@ -606,8 +607,8 @@ export class MapPlaylist {
|
||||
/**
|
||||
* Centralised spawn-immunity duration logic.
|
||||
* - HumansVsNations: always 5s (nations can't benefit from longer PVP immunity)
|
||||
* - 25M starting gold: 2:30 (extra time to compensate for high gold)
|
||||
* - 5M starting gold: 30s
|
||||
* - 25M starting gold: 2:30min (extra time to compensate for high gold)
|
||||
* - 5M starting gold: SAM build time + 15s (enough to build a SAM)
|
||||
* - Default: 5s
|
||||
*/
|
||||
private getSpawnImmunityDuration(
|
||||
@@ -617,7 +618,7 @@ export class MapPlaylist {
|
||||
if (playerTeams === HumansVsNations) return 5 * 10;
|
||||
if (startingGold !== undefined && startingGold >= 25_000_000)
|
||||
return 150 * 10;
|
||||
if (startingGold) return 30 * 10;
|
||||
if (startingGold) return SAM_CONSTRUCTION_TICKS + 15 * 10;
|
||||
return 5 * 10;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user