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test
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@@ -1013,7 +1013,7 @@ export class GameImpl implements Game {
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});
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}
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// If the conquered tile has a defense post, update nearby border tiles
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//If the conquered tile has a defense post, update nearby border tiles
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if (
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this.unitGrid.hasUnitNearby(tile, 0, UnitType.DefensePost, owner.id())
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) {
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