remove shield. adjust natoins

This commit is contained in:
1brucben
2025-06-02 18:08:42 +02:00
parent 526b2f7f3f
commit a83d0cd4ac
2 changed files with 24 additions and 30 deletions
+22 -28
View File
@@ -9,13 +9,7 @@ import targetIcon from "../../../../resources/images/TargetIcon.svg";
import traitorIcon from "../../../../resources/images/TraitorIcon.svg";
import { PseudoRandom } from "../../../core/PseudoRandom";
import { Theme } from "../../../core/configuration/Config";
import {
AllPlayers,
Cell,
nukeTypes,
PlayerType,
UnitType,
} from "../../../core/game/Game";
import { AllPlayers, Cell, nukeTypes, UnitType } from "../../../core/game/Game";
import { GameView, PlayerView } from "../../../core/game/GameView";
import { createCanvas, renderNumber, renderTroops } from "../../Utils";
import { TransformHandler } from "../TransformHandler";
@@ -217,29 +211,29 @@ export class NameLayer implements Layer {
troopsDiv.style.marginTop = "-5%";
element.appendChild(troopsDiv);
if (player.type() !== PlayerType.Bot) {
const shieldDiv = document.createElement("div");
shieldDiv.classList.add("player-shield");
shieldDiv.style.zIndex = "3";
shieldDiv.style.marginTop = "-5%";
shieldDiv.style.display = "flex";
shieldDiv.style.alignItems = "center";
shieldDiv.style.gap = "0px";
const shieldImg = document.createElement("img");
shieldImg.src = this.shieldIconImage.src;
shieldImg.style.width = "16px";
shieldImg.style.height = "16px";
// if (player.type() !== PlayerType.Bot) {
// const shieldDiv = document.createElement("div");
// shieldDiv.classList.add("player-shield");
// shieldDiv.style.zIndex = "3";
// shieldDiv.style.marginTop = "-5%";
// shieldDiv.style.display = "flex";
// shieldDiv.style.alignItems = "center";
// shieldDiv.style.gap = "0px";
// const shieldImg = document.createElement("img");
// shieldImg.src = this.shieldIconImage.src;
// shieldImg.style.width = "16px";
// shieldImg.style.height = "16px";
const shieldSpan = document.createElement("span");
shieldSpan.textContent = "0";
shieldSpan.style.color = "black";
shieldSpan.style.fontSize = "10px";
shieldSpan.style.marginTop = "-2px";
// const shieldSpan = document.createElement("span");
// shieldSpan.textContent = "0";
// shieldSpan.style.color = "black";
// shieldSpan.style.fontSize = "10px";
// shieldSpan.style.marginTop = "-2px";
shieldDiv.appendChild(shieldImg);
shieldDiv.appendChild(shieldSpan);
element.appendChild(shieldDiv);
}
// shieldDiv.appendChild(shieldImg);
// shieldDiv.appendChild(shieldSpan);
// element.appendChild(shieldDiv);
// }
// Start off invisible so it doesn't flash at 0,0
element.style.display = "none";
+2 -2
View File
@@ -54,8 +54,8 @@ export class FakeHumanExecution implements Execution {
);
this.attackRate = this.random.nextInt(40, 80);
this.attackTick = this.random.nextInt(0, this.attackRate);
this.triggerRatio = this.random.nextInt(60, 90) / 100;
this.reserveRatio = this.random.nextInt(30, 60) / 100;
this.triggerRatio = this.random.nextInt(70, 90) / 100;
this.reserveRatio = this.random.nextInt(50, 60) / 100;
this.heckleEmoji = ["🤡", "😡"].map((e) => flattenedEmojiTable.indexOf(e));
}