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Inject server env vars into index.html, including instance id (#2888)
## Description: Should fix the broken 1v1 on staging. The issue was that we had multiple staging environments, and the matchmaker would often route a player to a game on a different staging server, so the client couldn't find the game. So now each deployment has a unique id, and the matchmaker only connects players & servers that have the same instance id. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -160,6 +160,8 @@ function updateAccountNavButton(userMeResponse: UserMeResponse | false) {
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declare global {
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interface Window {
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GIT_COMMIT: string;
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INSTANCE_ID: string;
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turnstile: any;
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enableAds: boolean;
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PageOS: {
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