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lower attacker losses
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@@ -531,7 +531,7 @@ export class DefaultConfig implements Config {
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const traitorDebuff = defender.isTraitor()
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? this.traitorDefenseDebuff()
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: 1;
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const baseTroopLoss = 14;
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const baseTroopLoss = 10;
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const attackLossModifier = 1.3;
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const baseTileCost = 45;
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const attackStandardSize = 10_000;
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@@ -550,7 +550,7 @@ export class DefaultConfig implements Config {
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};
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} else {
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return {
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attackerTroopLoss: 16 * mag,
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attackerTroopLoss: 14 * mag,
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defenderTroopLoss: 0,
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tilesPerTickUsed: 492 * speed * within(attackTroops, 1, 10000) ** -0.3,
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};
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