update comment

This commit is contained in:
scamiv
2025-11-28 20:52:22 +01:00
parent a15fcdf132
commit 95519ce5cc
@@ -20,8 +20,7 @@ export interface HoverHighlightOptions {
/**
* WebGL2 territory renderer that reads the shared tile state buffer
* (SharedArrayBuffer) and shades tiles via a small palette texture.
* Borders are still drawn by the dedicated border renderer; this class
* only fills territory / fallout tiles.
* Handles both territory/fallout fills and border rendering in a unified shader.
*/
export class TerritoryWebGLRenderer {
public readonly canvas: HTMLCanvasElement;