bugfix: when checking last tile update in calculate clusters and name layer

This commit is contained in:
Evan
2024-12-12 20:31:08 -08:00
parent 26024dd623
commit 939761fc76
4 changed files with 24 additions and 22 deletions
+2 -2
View File
@@ -13,8 +13,8 @@ export const devConfig = new class extends DefaultConfig {
return 95
}
numSpawnPhaseTurns(gameType: GameType): number {
// return 40
return 1000
return 40
// return 100
}
gameCreationRate(): number {
return 10 * 1000