mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-21 06:30:42 +00:00
updated EventsDisplay to be lit component
This commit is contained in:
@@ -40,12 +40,21 @@ export function createRenderer(canvas: HTMLCanvasElement, game: Game, eventBus:
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controlPanel.eventBus = eventBus
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controlPanel.uiState = uiState
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const eventsDisplay = document.querySelector('events-display') as EventsDisplay;
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if (!(eventsDisplay instanceof EventsDisplay)) {
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console.error('events display not found')
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}
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eventsDisplay.eventBus = eventBus
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eventsDisplay.game = game
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eventsDisplay.clientID = clientID
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const layers: Layer[] = [
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new TerrainLayer(game),
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new TerritoryLayer(game, eventBus),
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new NameLayer(game, game.config().theme(), transformHandler, clientID),
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new UILayer(eventBus, game, clientID, transformHandler),
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new EventsDisplay(eventBus, game, clientID),
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eventsDisplay,
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new RadialMenu(eventBus, game, transformHandler, clientID, emojiTable as EmojiTable, uiState),
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leaderboard,
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controlPanel,
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@@ -1,325 +1,359 @@
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import { nullable } from "zod";
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import { LitElement, html, css } from 'lit';
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import { customElement, property, state } from 'lit/decorators.js';
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import { EventBus, GameEvent } from "../../../core/EventBus";
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import { AllianceExpiredEvent, AllianceRequestEvent, AllianceRequestReplyEvent, AllPlayers, BrokeAllianceEvent, EmojiMessageEvent, Game, Player, PlayerID, TargetPlayerEvent } from "../../../core/game/Game";
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import {
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AllianceExpiredEvent,
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AllianceRequestEvent,
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AllianceRequestReplyEvent,
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AllPlayers,
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BrokeAllianceEvent,
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EmojiMessageEvent,
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Game,
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Player,
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PlayerID,
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TargetPlayerEvent
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} from "../../../core/game/Game";
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import { ClientID } from "../../../core/Schemas";
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import { Layer } from "./Layer";
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import { SendAllianceReplyIntentEvent } from "../../Transport";
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export enum MessageType {
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SUCCESS,
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INFO,
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WARN,
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ERROR,
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SUCCESS,
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INFO,
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WARN,
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ERROR,
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}
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export class DisplayMessageEvent implements GameEvent {
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constructor(
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public readonly message: string,
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public readonly type: MessageType,
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public readonly playerID: PlayerID | null = null
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) { }
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constructor(
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public readonly message: string,
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public readonly type: MessageType,
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public readonly playerID: PlayerID | null = null
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) { }
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}
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interface Event {
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description: string;
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buttons?: {
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text: string
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className: string
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action: () => void
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}[];
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type: MessageType;
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highlight?: boolean;
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createdAt: number
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onDelete?: () => void
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description: string;
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buttons?: {
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text: string;
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className: string;
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action: () => void;
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}[];
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type: MessageType;
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highlight?: boolean;
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createdAt: number;
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onDelete?: () => void;
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}
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export class EventsDisplay implements Layer {
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private events: Event[];
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private tableContainer: HTMLDivElement;
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@customElement('events-display')
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export class EventsDisplay extends LitElement implements Layer {
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public eventBus: EventBus;
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public game: Game;
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public clientID: ClientID;
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private events: Event[] = [];
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constructor(private eventBus: EventBus, private game: Game, private clientID: ClientID) {
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const element = document.getElementById("app");
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element.style.zIndex = "1000"
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if (!element) throw new Error(`Container element with id app not found`);
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this.events = [];
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this.createTableContainer()
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static styles = css`
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:host {
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display: block;
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position: fixed;
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bottom: 10px;
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right: 10px;
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z-index: 1000;
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max-width: 400px;
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}
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init() {
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this.eventBus.on(AllianceRequestEvent, a => this.onAllianceRequestEvent(a))
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this.eventBus.on(AllianceRequestReplyEvent, a => this.onAllianceRequestReplyEvent(a))
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this.eventBus.on(DisplayMessageEvent, e => this.onDisplayMessageEvent(e))
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this.eventBus.on(BrokeAllianceEvent, e => this.onBrokeAllianceEvent(e))
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this.eventBus.on(AllianceExpiredEvent, e => this.onAllianceExpiredEvent(e))
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this.eventBus.on(TargetPlayerEvent, e => this.onTargetPlayerEvent(e))
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this.eventBus.on(EmojiMessageEvent, e => this.onEmojiMessageEvent(e))
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this.renderTable()
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.events-table {
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width: 100%;
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border-collapse: collapse;
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background-color: rgba(0, 0, 0, 0.7);
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color: white;
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box-shadow: 0 0 20px rgba(0, 0, 0, 0.1);
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font-size: 1.2em;
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}
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tick() {
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let remainingEvents: Event[] = []
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for (const event of this.events) {
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if (this.game.ticks() - event.createdAt < 50) {
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remainingEvents.push(event)
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} else if (event.onDelete != null) {
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event.onDelete()
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}
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}
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if (remainingEvents.length > 5) {
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remainingEvents = remainingEvents.slice(-5)
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}
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let shouldRender = false
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if (this.events.length != remainingEvents.length) {
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shouldRender = true
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}
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this.events = remainingEvents
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if (shouldRender) {
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this.renderTable()
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}
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.events-table th,
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.events-table td {
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padding: 15px;
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text-align: left;
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border-bottom: 1px solid rgba(255, 255, 255, 0.0);
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z-index: 1000;
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}
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private createTableContainer() {
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this.tableContainer = document.createElement('div');
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this.tableContainer.id = 'table-container';
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this.tableContainer.className = 'events-display';
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this.tableContainer.style.display = "none";
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document.body.appendChild(this.tableContainer);
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.events-table th {
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background-color: rgba(0, 0, 0, 0.0);
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font-size: 1.2em;
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text-transform: uppercase;
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}
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shouldTransform(): boolean {
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return false
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.events-table tr:hover {
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background-color: rgba(255, 255, 255, 0.0);
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}
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onDisplayMessageEvent(event: DisplayMessageEvent) {
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if (event.playerID != null) {
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const myPlayer = this.game.playerByClientID(this.clientID)
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if (myPlayer == null) {
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return
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}
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if (myPlayer == null) {
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return
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}
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if (myPlayer.id() != event.playerID) {
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return
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}
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}
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this.addEvent({
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description: event.message,
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createdAt: this.game.ticks(),
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highlight: true,
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type: event.type,
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})
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this.renderTable()
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.btn {
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display: inline-block;
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padding: 8px 16px;
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margin: 5px 10px 5px 0;
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background-color: #4CAF50;
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color: white;
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text-decoration: none;
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border-radius: 4px;
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transition: background-color 0.3s;
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border: none;
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cursor: pointer;
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}
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onAllianceRequestEvent(event: AllianceRequestEvent): void {
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const myPlayer = this.game.playerByClientID(this.clientID)
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if (myPlayer == null) {
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return
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}
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if (event.allianceRequest.recipient() != myPlayer) {
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return
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}
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this.addEvent({
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description: `${event.allianceRequest.requestor().name()} requests an alliance!`,
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buttons: [
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{
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text: "Accept",
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className: "btn",
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action: () => this.eventBus.emit(new SendAllianceReplyIntentEvent(event.allianceRequest, true)),
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},
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{
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text: "Reject",
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className: "btn btn-info",
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action: () => this.eventBus.emit(new SendAllianceReplyIntentEvent(event.allianceRequest, false)),
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}
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],
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highlight: true,
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type: MessageType.INFO,
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createdAt: this.game.ticks(),
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onDelete: () => this.eventBus.emit(new SendAllianceReplyIntentEvent(event.allianceRequest, false))
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});
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.btn:hover {
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background-color: #45a049;
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}
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// TODO: move this to DisplayMessageEvent
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onAllianceRequestReplyEvent(event: AllianceRequestReplyEvent) {
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const myPlayer = this.game.playerByClientID(this.clientID)
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if (myPlayer == null) {
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return
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}
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if (event.allianceRequest.requestor() != myPlayer) {
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return
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}
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this.addEvent({
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description: `${event.allianceRequest.recipient().name()} ${event.accepted ? "accepted" : "rejected"} your alliance request`,
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type: event.accepted ? MessageType.SUCCESS : MessageType.ERROR,
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highlight: true,
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createdAt: this.game.ticks(),
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});
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.btn-info {
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background-color: #2196F3;
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}
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onBrokeAllianceEvent(event: BrokeAllianceEvent) {
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const myPlayer = this.game.playerByClientID(this.clientID)
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if (myPlayer == null) {
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return
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}
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if (event.traitor == myPlayer) {
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this.addEvent({
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description: `You broke your alliance with ${event.betrayed.name()}, making you a TRAITOR`,
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type: MessageType.ERROR,
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highlight: true,
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createdAt: this.game.ticks(),
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})
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}
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if (event.betrayed == myPlayer) {
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this.addEvent({
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description: `${event.traitor.name()}, broke their alliance with you`,
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type: MessageType.ERROR,
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highlight: true,
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createdAt: this.game.ticks(),
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})
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}
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.btn-info:hover {
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background-color: #0b7dda;
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}
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onAllianceExpiredEvent(event: AllianceExpiredEvent) {
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const myPlayer = this.game.playerByClientID(this.clientID)
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if (myPlayer == null) {
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return
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}
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let other: Player = null
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if (event.player1 == myPlayer) {
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other = event.player2
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}
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if (event.player2 == myPlayer) {
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other = event.player1
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}
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if (other == null) {
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return
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}
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if (!myPlayer.isAlive() || !other.isAlive()) {
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return
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}
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this.addEvent({
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description: `Your alliance with ${other.name()} expired`,
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type: MessageType.WARN,
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highlight: true,
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createdAt: this.game.ticks(),
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})
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.success td { color: rgb(120, 255, 140); }
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.info td { color: rgb(230, 230, 230); }
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.warn td { color: rgb(255, 220, 80) }
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.error td { color: rgb(255, 100, 100); }
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@media (max-width: 600px) {
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.events-table th,
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.events-table td {
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padding: 10px;
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}
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.btn {
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display: block;
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margin: 5px 0;
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}
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}
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onTargetPlayerEvent(event: TargetPlayerEvent) {
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const myPlayer = this.game.playerByClientID(this.clientID)
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if (myPlayer == null) {
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return
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}
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if (myPlayer.isAlliedWith(event.player)) {
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this.addEvent({
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description: `${event.player.name()} requests you attack ${event.target.name()}`,
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type: MessageType.INFO,
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highlight: true,
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createdAt: this.game.ticks(),
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})
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}
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.button-container {
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display: flex;
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gap: 8px;
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flex-wrap: wrap;
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}
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onEmojiMessageEvent(event: EmojiMessageEvent) {
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const myPlayer = this.game.playerByClientID(this.clientID)
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if (myPlayer == null) {
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return
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}
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if (event.message.recipient == myPlayer) {
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this.addEvent({
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description: `${event.message.sender.displayName()}:${event.message.emoji}`,
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type: MessageType.INFO,
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highlight: true,
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createdAt: this.game.ticks(),
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})
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}
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if (event.message.sender == myPlayer && event.message.recipient != AllPlayers) {
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this.addEvent({
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description: `Sent ${event.message.recipient.displayName()} ${event.message.emoji}`,
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type: MessageType.INFO,
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highlight: true,
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createdAt: this.game.ticks(),
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})
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}
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@media (max-width: 600px) {
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.button-container {
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flex-direction: column;
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}
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}
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`;
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constructor() {
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super();
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this.events = [];
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}
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init() {
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this.eventBus.on(AllianceRequestEvent, a => this.onAllianceRequestEvent(a));
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this.eventBus.on(AllianceRequestReplyEvent, a => this.onAllianceRequestReplyEvent(a));
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this.eventBus.on(DisplayMessageEvent, e => this.onDisplayMessageEvent(e));
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this.eventBus.on(BrokeAllianceEvent, e => this.onBrokeAllianceEvent(e));
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this.eventBus.on(AllianceExpiredEvent, e => this.onAllianceExpiredEvent(e));
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this.eventBus.on(TargetPlayerEvent, e => this.onTargetPlayerEvent(e));
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this.eventBus.on(EmojiMessageEvent, e => this.onEmojiMessageEvent(e));
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}
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tick() {
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let remainingEvents = this.events.filter(event => {
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const shouldKeep = this.game.ticks() - event.createdAt < 50;
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if (!shouldKeep && event.onDelete) {
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event.onDelete();
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}
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return shouldKeep;
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});
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if (remainingEvents.length > 5) {
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remainingEvents = remainingEvents.slice(-5);
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}
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addEvent(event: Event): void {
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this.events.push(event);
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this.renderTable()
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if (this.events.length !== remainingEvents.length) {
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this.events = remainingEvents;
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this.requestUpdate()
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}
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}
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private addEvent(event: Event) {
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this.events = [...this.events, event];
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this.requestUpdate()
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}
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private removeEvent(index: number) {
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this.events = [
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...this.events.slice(0, index),
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...this.events.slice(index + 1)
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];
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}
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shouldTransform(): boolean {
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return false;
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}
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renderLayer(): void { }
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onDisplayMessageEvent(event: DisplayMessageEvent) {
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const myPlayer = this.game.playerByClientID(this.clientID);
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if (event.playerID != null && (!myPlayer || myPlayer.id() !== event.playerID)) {
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return;
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}
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removeEvent(index: number): void {
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this.events.splice(index, 1);
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this.addEvent({
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description: event.message,
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createdAt: this.game.ticks(),
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highlight: true,
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type: event.type,
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});
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}
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onAllianceRequestEvent(event: AllianceRequestEvent) {
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const myPlayer = this.game.playerByClientID(this.clientID);
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if (!myPlayer || event.allianceRequest.recipient() !== myPlayer) {
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return;
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}
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updateEvent(index: number, event: Event): void {
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this.events[index] = event;
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}
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renderLayer(): void { }
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renderTable(): void {
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if (this.events.length === 0) {
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this.tableContainer.innerHTML = "";
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this.tableContainer.style.display = "none";
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return;
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this.addEvent({
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description: `${event.allianceRequest.requestor().name()} requests an alliance!`,
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buttons: [
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{
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text: "Accept",
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||||
className: "btn",
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||||
action: () => this.eventBus.emit(new SendAllianceReplyIntentEvent(event.allianceRequest, true)),
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||||
},
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{
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text: "Reject",
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className: "btn btn-info",
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||||
action: () => this.eventBus.emit(new SendAllianceReplyIntentEvent(event.allianceRequest, false)),
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||||
}
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||||
],
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||||
highlight: true,
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||||
type: MessageType.INFO,
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||||
createdAt: this.game.ticks(),
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||||
onDelete: () => this.eventBus.emit(new SendAllianceReplyIntentEvent(event.allianceRequest, false))
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||||
});
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||||
}
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||||
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||||
this.tableContainer.style.display = "block";
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||||
onAllianceRequestReplyEvent(event: AllianceRequestReplyEvent) {
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const myPlayer = this.game.playerByClientID(this.clientID);
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||||
if (!myPlayer || event.allianceRequest.requestor() !== myPlayer) {
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||||
return;
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||||
}
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||||
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||||
this.addEvent({
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||||
description: `${event.allianceRequest.recipient().name()} ${event.accepted ? "accepted" : "rejected"} your alliance request`,
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||||
type: event.accepted ? MessageType.SUCCESS : MessageType.ERROR,
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||||
highlight: true,
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||||
createdAt: this.game.ticks(),
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||||
});
|
||||
}
|
||||
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||||
let tableHtml = `
|
||||
<table class="events-table">
|
||||
<tbody>
|
||||
`;
|
||||
onBrokeAllianceEvent(event: BrokeAllianceEvent) {
|
||||
const myPlayer = this.game.playerByClientID(this.clientID);
|
||||
if (!myPlayer) return;
|
||||
|
||||
this.events.forEach((event, eventIndex) => {
|
||||
const typeClass = MessageType[event.type].toLowerCase();
|
||||
tableHtml += `
|
||||
<tr class="${event.highlight ? 'highlight' : ''} ${typeClass}">
|
||||
<td>
|
||||
${event.description}
|
||||
${event.buttons ? '<div class="button-container">' + event.buttons.map((btn, btnIndex) =>
|
||||
`<button class="${btn.className}" data-event-index="${eventIndex}" data-button-index="${btnIndex}">${btn.text}</button>`
|
||||
).join('') + '</div>' : ''}
|
||||
</td>
|
||||
if (event.traitor === myPlayer) {
|
||||
this.addEvent({
|
||||
description: `You broke your alliance with ${event.betrayed.name()}, making you a TRAITOR`,
|
||||
type: MessageType.ERROR,
|
||||
highlight: true,
|
||||
createdAt: this.game.ticks(),
|
||||
});
|
||||
} else if (event.betrayed === myPlayer) {
|
||||
this.addEvent({
|
||||
description: `${event.traitor.name()}, broke their alliance with you`,
|
||||
type: MessageType.ERROR,
|
||||
highlight: true,
|
||||
createdAt: this.game.ticks(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
onAllianceExpiredEvent(event: AllianceExpiredEvent) {
|
||||
const myPlayer = this.game.playerByClientID(this.clientID);
|
||||
if (!myPlayer) return;
|
||||
|
||||
const other = event.player1 === myPlayer ? event.player2 : event.player2 === myPlayer ? event.player1 : null;
|
||||
if (!other || !myPlayer.isAlive() || !other.isAlive()) return;
|
||||
|
||||
this.addEvent({
|
||||
description: `Your alliance with ${other.name()} expired`,
|
||||
type: MessageType.WARN,
|
||||
highlight: true,
|
||||
createdAt: this.game.ticks(),
|
||||
});
|
||||
}
|
||||
|
||||
onTargetPlayerEvent(event: TargetPlayerEvent) {
|
||||
const myPlayer = this.game.playerByClientID(this.clientID);
|
||||
if (!myPlayer || !myPlayer.isAlliedWith(event.player)) return;
|
||||
|
||||
this.addEvent({
|
||||
description: `${event.player.name()} requests you attack ${event.target.name()}`,
|
||||
type: MessageType.INFO,
|
||||
highlight: true,
|
||||
createdAt: this.game.ticks(),
|
||||
});
|
||||
}
|
||||
|
||||
onEmojiMessageEvent(event: EmojiMessageEvent) {
|
||||
const myPlayer = this.game.playerByClientID(this.clientID);
|
||||
if (!myPlayer) return;
|
||||
|
||||
if (event.message.recipient === myPlayer) {
|
||||
this.addEvent({
|
||||
description: `${event.message.sender.displayName()}:${event.message.emoji}`,
|
||||
type: MessageType.INFO,
|
||||
highlight: true,
|
||||
createdAt: this.game.ticks(),
|
||||
});
|
||||
} else if (event.message.sender === myPlayer && event.message.recipient !== AllPlayers) {
|
||||
this.addEvent({
|
||||
description: `Sent ${event.message.recipient.displayName()} ${event.message.emoji}`,
|
||||
type: MessageType.INFO,
|
||||
highlight: true,
|
||||
createdAt: this.game.ticks(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
render() {
|
||||
if (this.events.length === 0) {
|
||||
return html``;
|
||||
}
|
||||
|
||||
return html`
|
||||
<table class="events-table">
|
||||
<tbody>
|
||||
${this.events.map((event, index) => html`
|
||||
<tr class="${event.highlight ? 'highlight' : ''} ${MessageType[event.type].toLowerCase()}">
|
||||
<td>
|
||||
${event.description}
|
||||
${event.buttons ? html`
|
||||
<div class="button-container">
|
||||
${event.buttons.map(btn => html`
|
||||
<button
|
||||
class="${btn.className}"
|
||||
@click=${() => {
|
||||
btn.action();
|
||||
this.removeEvent(index);
|
||||
this.requestUpdate()
|
||||
}}
|
||||
>
|
||||
${btn.text}
|
||||
</button>
|
||||
`)}
|
||||
</div>
|
||||
` : ''}
|
||||
</td>
|
||||
</tr>
|
||||
`;
|
||||
});
|
||||
|
||||
tableHtml += `
|
||||
</tbody>
|
||||
</table>
|
||||
`)}
|
||||
</tbody>
|
||||
</table>
|
||||
`;
|
||||
this.tableContainer.innerHTML = tableHtml;
|
||||
|
||||
|
||||
// Add event listeners to buttons
|
||||
this.tableContainer.querySelectorAll('button').forEach(button => {
|
||||
button.addEventListener('click', (e) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
const target = e.target as HTMLElement;
|
||||
const eventIndex = parseInt(target.getAttribute('data-event-index') || '');
|
||||
const buttonIndex = parseInt(target.getAttribute('data-button-index') || '');
|
||||
|
||||
if (!isNaN(eventIndex) && !isNaN(buttonIndex)) {
|
||||
const event = this.events[eventIndex];
|
||||
const buttonAction = event.buttons?.[buttonIndex]?.action;
|
||||
if (buttonAction) {
|
||||
buttonAction();
|
||||
this.removeEvent(eventIndex);
|
||||
this.renderTable();
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -73,6 +73,7 @@
|
||||
<emoji-table></emoji-table>
|
||||
<leader-board></leader-board>
|
||||
<control-panel></control-panel>
|
||||
<events-display></events-display>
|
||||
|
||||
<script>
|
||||
window.addEventListener('DOMContentLoaded', (event) => {
|
||||
|
||||
+1
-63
@@ -282,66 +282,4 @@ h3 {
|
||||
align-items: center;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
/* Events display */
|
||||
|
||||
.events-display {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
right: 0;
|
||||
z-index: 1000;
|
||||
background-color: rgba(0, 0, 0, 0.7);
|
||||
padding: 10px;
|
||||
box-sizing: border-box;
|
||||
max-height: 50vh;
|
||||
overflow-y: auto;
|
||||
width: 500px;
|
||||
}
|
||||
|
||||
@media (max-width: 768px) {
|
||||
.events-display {
|
||||
left: 0;
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
.events-table {
|
||||
width: 100%;
|
||||
border-collapse: collapse;
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.events-table td {
|
||||
padding: 12px;
|
||||
border-bottom: 1px solid rgba(255, 255, 255, 0.1);
|
||||
font-size: 18px;
|
||||
}
|
||||
|
||||
.events-table button {
|
||||
margin-right: 12px;
|
||||
margin-bottom: 6px;
|
||||
padding: 8px 16px;
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.events-table .highlight {
|
||||
background-color: rgba(255, 255, 0, 0.1);
|
||||
}
|
||||
|
||||
.events-table .success {
|
||||
color: #66FF66;
|
||||
}
|
||||
|
||||
.events-table .info {
|
||||
color: white;
|
||||
}
|
||||
|
||||
.events-table .warn {
|
||||
color: orange;
|
||||
}
|
||||
|
||||
.events-table .error {
|
||||
color: red;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
import {PlayerInfo} from "../game/Game";
|
||||
import {DefaultConfig} from "./DefaultConfig";
|
||||
import { PlayerInfo } from "../game/Game";
|
||||
import { DefaultConfig } from "./DefaultConfig";
|
||||
|
||||
export const devConfig = new class extends DefaultConfig {
|
||||
percentageTilesOwnedToWin(): number {
|
||||
@@ -22,22 +22,4 @@ export const devConfig = new class extends DefaultConfig {
|
||||
return 400
|
||||
}
|
||||
|
||||
// allianceDuration(): Tick {
|
||||
// return 10 * 10
|
||||
// }
|
||||
|
||||
// startTroops(playerInfo: PlayerInfo): number {
|
||||
// // if (playerInfo.isBot) {
|
||||
// // return 5000
|
||||
// // }
|
||||
// return 50000
|
||||
// }
|
||||
|
||||
// troopAdditionRate(player: Player): number {
|
||||
// if (player.isBot()) {
|
||||
// return 1000
|
||||
// } else {
|
||||
// return 1000000
|
||||
// }
|
||||
// }
|
||||
}
|
||||
Reference in New Issue
Block a user