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delay 1v1 game start from 5s=>7s to give more time for players to join the game
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@@ -531,7 +531,7 @@ async function startMatchmakingPolling(gm: GameManager) {
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// Wait a few seconds to allow clients to connect.
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console.log(`Starting game ${gameId}`);
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game.start();
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}, 5000);
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}, 7000);
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}
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} catch (error) {
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log.error(`Error polling lobby:`, error);
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