rename client/graphics → client/hud

The contents (Lit web components for in-game chat, build menu, leaderboard,
attack displays, etc.) are HUD, not graphics — the actual graphics is in
client/render/.
This commit is contained in:
evanpelle
2026-05-18 13:07:26 -07:00
parent f23789883b
commit 7863529b2c
49 changed files with 12 additions and 12 deletions
+1 -1
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@@ -66,7 +66,7 @@ import {
} from "./Transport";
import { createCanvas } from "./Utils";
import { WebGLFrameBuilder } from "./WebGLFrameBuilder";
import { createRenderer, GameRenderer } from "./graphics/GameRenderer";
import { createRenderer, GameRenderer } from "./hud/GameRenderer";
import { GameView as WebGLGameView } from "./render/gl";
import { ALL_UNIT_TYPES } from "./render/types";
import { SoundManager } from "./sound/SoundManager";
+1 -1
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@@ -6,7 +6,7 @@
*
* Primary sources:
* - vendor/openfront/src/core/configuration/DefaultConfig.ts (DefaultConfig, DefaultServerConfig)
* - vendor/openfront/src/client/graphics/layers/FxLayer.ts (visual-only constants)
* - vendor/openfront/src/client/hud/layers/FxLayer.ts (visual-only constants)
*/
import {
+1 -1
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@@ -1,4 +1,4 @@
import { placeName } from "../client/graphics/NameBoxCalculator";
import { placeName } from "../client/hud/NameBoxCalculator";
import { Config } from "./configuration/Config";
import { Executor } from "./execution/ExecutionManager";
import { RecomputeRailClusterExecution } from "./execution/RecomputeRailClusterExecution";
+1 -1
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@@ -1,4 +1,4 @@
import { computeAllianceClipPath } from "../src/client/graphics/PlayerIcons";
import { computeAllianceClipPath } from "../src/client/hud/PlayerIcons";
describe("PlayerIcons", () => {
describe("computeAllianceClipPath", () => {
@@ -6,7 +6,7 @@ import {
MenuElementParams,
rootMenuElement,
Slot,
} from "../../../src/client/graphics/layers/RadialMenuElements";
} from "../../../src/client/hud/layers/RadialMenuElements";
import { UnitType } from "../../../src/core/game/Game";
import { TileRef } from "../../../src/core/game/GameMap";
import { GameView, PlayerView } from "../../../src/core/game/GameView";
@@ -16,7 +16,7 @@ vi.mock("../../../src/client/Utils", () => ({
renderNumber: vi.fn((num: number) => num.toString()),
}));
vi.mock("../../../src/client/graphics/layers/BuildMenu", async () => {
vi.mock("../../../src/client/hud/layers/BuildMenu", async () => {
const { UnitType } = await vi.importActual<
typeof import("../../../src/core/game/Game")
>("../../../src/core/game/Game");
@@ -2,7 +2,7 @@ import { describe, expect, test } from "vitest";
import {
alignClusterOrder,
computeLabelScale,
} from "../../../../src/client/graphics/layers/AttackingTroopsOverlay";
} from "../../../../src/client/hud/layers/AttackingTroopsOverlay";
import { Cell } from "../../../../src/core/game/Game";
describe("computeLabelScale", () => {
@@ -21,7 +21,7 @@ vi.mock("lit/directives/unsafe-html.js", () => ({
UnsafeHTMLDirective: class {},
}));
import { EventsDisplay } from "../../../../src/client/graphics/layers/EventsDisplay";
import { EventsDisplay } from "../../../../src/client/hud/layers/EventsDisplay";
import { MessageType } from "../../../../src/core/game/Game";
describe("EventsDisplay - alliance renewal cleanup (allianceID based)", () => {
@@ -27,8 +27,8 @@ vi.mock("../../../../src/client/components/ui/ActionButton", () => ({
}));
import { actionButton } from "../../../../src/client/components/ui/ActionButton";
import { PlayerModerationModal } from "../../../../src/client/graphics/layers/PlayerModerationModal";
import { PlayerPanel } from "../../../../src/client/graphics/layers/PlayerPanel";
import { PlayerModerationModal } from "../../../../src/client/hud/layers/PlayerModerationModal";
import { PlayerPanel } from "../../../../src/client/hud/layers/PlayerPanel";
import { SendKickPlayerIntentEvent } from "../../../../src/client/Transport";
import { PlayerType } from "../../../../src/core/game/Game";
import { PlayerView } from "../../../../src/core/game/GameView";
+2 -2
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@@ -1,7 +1,7 @@
import { vi } from "vitest";
// Mock BuildMenu to avoid importing lit and other ESM-heavy deps in this unit test
vi.mock("../src/client/graphics/layers/BuildMenu", () => ({
vi.mock("../src/client/hud/layers/BuildMenu", () => ({
BuildMenu: class {},
flattenedBuildTable: [],
}));
@@ -16,7 +16,7 @@ import {
COLORS,
rootMenuElement,
type MenuElementParams,
} from "../src/client/graphics/layers/RadialMenuElements";
} from "../src/client/hud/layers/RadialMenuElements";
// Minimal stubs to satisfy types used in rootMenuElement.subMenu and allyBreak actions
const makePlayer = (