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make cities 1 million
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@@ -336,7 +336,7 @@ export class DefaultConfig implements Config {
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p.type() == PlayerType.Human && this.infiniteGold()
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? 0
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: Math.min(
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2_000_000,
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1_000_000,
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Math.pow(
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2,
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p.unitsIncludingConstruction(UnitType.City).length,
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