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increase largeModifier to 50k to slow game down a bit
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@@ -301,8 +301,8 @@ export class DefaultConfig implements Config {
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}
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let largeModifier = 1;
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if (attacker.numTilesOwned() > 35_000) {
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largeModifier = Math.sqrt(35_000 / attacker.numTilesOwned());
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if (attacker.numTilesOwned() > 50_000) {
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largeModifier = Math.sqrt(50_000 / attacker.numTilesOwned());
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}
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if (defender.isPlayer()) {
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