Optimize player count configuration for Surrounded map 🏝️ (#2780)

## Description:

Based on Nikola map lead feedback

## Please complete the following:

- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

FloPinguin
This commit is contained in:
FloPinguin
2026-01-04 05:07:30 +01:00
committed by GitHub
parent 70767d2541
commit 6d1e2f59de
+1 -1
View File
@@ -87,7 +87,7 @@ const numPlayersConfig = {
[GameMapType.Lemnos]: [20, 15, 10],
[GameMapType.TwoLakes]: [60, 50, 40],
[GameMapType.StraitOfHormuz]: [40, 36, 30],
[GameMapType.Surrounded]: [56, 28, 14], // 4, 2, 1 players per island
[GameMapType.Surrounded]: [42, 28, 14], // 3, 2, 1 player(s) per island
} as const satisfies Record<GameMapType, [number, number, number]>;
export abstract class DefaultServerConfig implements ServerConfig {