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Optimize player count configuration for Surrounded map 🏝️ (#2780)
## Description: Based on Nikola map lead feedback ## Please complete the following: - [X] I have added screenshots for all UI updates - [X] I process any text displayed to the user through translateText() and I've added it to the en.json file - [X] I have added relevant tests to the test directory - [X] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: FloPinguin
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@@ -87,7 +87,7 @@ const numPlayersConfig = {
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[GameMapType.Lemnos]: [20, 15, 10],
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[GameMapType.TwoLakes]: [60, 50, 40],
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[GameMapType.StraitOfHormuz]: [40, 36, 30],
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[GameMapType.Surrounded]: [56, 28, 14], // 4, 2, 1 players per island
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[GameMapType.Surrounded]: [42, 28, 14], // 3, 2, 1 player(s) per island
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} as const satisfies Record<GameMapType, [number, number, number]>;
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export abstract class DefaultServerConfig implements ServerConfig {
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