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increase MIRV warhead distance, new psuedorand makes better spread
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@@ -169,7 +169,7 @@ export class MirvExecution implements Execution {
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private proximityCheck(tile: TileRef, taken: TileRef[]): boolean {
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for (const t of taken) {
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if (this.mg.manhattanDist(tile, t) < 25) {
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if (this.mg.manhattanDist(tile, t) < 55) {
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return true;
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}
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}
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