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update MIRV to 20M
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@@ -227,7 +227,7 @@ export class DefaultConfig implements Config {
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cost: (p: Player) =>
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p.type() == PlayerType.Human && this.infiniteGold()
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? 0
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: 15_000_000,
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: 20_000_000,
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territoryBound: false,
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};
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case UnitType.MIRVWarhead:
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